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Make includes relative, change namespace, support unity build
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@@ -2,12 +2,12 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "hyperleveldb/filter_policy.h"
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#include "../hyperleveldb/filter_policy.h"
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#include "hyperleveldb/slice.h"
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#include "util/hash.h"
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#include "../hyperleveldb/slice.h"
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#include "hash.h"
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namespace leveldb {
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namespace hyperleveldb {
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namespace {
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static uint32_t BloomHash(const Slice& key) {
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@@ -92,4 +92,4 @@ const FilterPolicy* NewBloomFilterPolicy(int bits_per_key) {
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return new BloomFilterPolicy(bits_per_key);
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}
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} // namespace leveldb
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} // namespace hyperleveldb
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