Make includes relative, change namespace, support unity build

This commit is contained in:
Vinnie Falco
2013-07-15 06:46:10 -07:00
parent 613ed36e9b
commit af552c5b56
117 changed files with 784 additions and 784 deletions

View File

@@ -2,20 +2,20 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "hyperleveldb/table_builder.h"
#include "../hyperleveldb/table_builder.h"
#include <assert.h>
#include "hyperleveldb/comparator.h"
#include "hyperleveldb/env.h"
#include "hyperleveldb/filter_policy.h"
#include "hyperleveldb/options.h"
#include "table/block_builder.h"
#include "table/filter_block.h"
#include "table/format.h"
#include "util/coding.h"
#include "util/crc32c.h"
#include "../hyperleveldb/comparator.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/filter_policy.h"
#include "../hyperleveldb/options.h"
#include "block_builder.h"
#include "filter_block.h"
#include "format.h"
#include "../util/coding.h"
#include "../util/crc32c.h"
namespace leveldb {
namespace hyperleveldb {
struct TableBuilder::Rep {
Options options;
@@ -266,4 +266,4 @@ uint64_t TableBuilder::FileSize() const {
return rep_->offset;
}
} // namespace leveldb
} // namespace hyperleveldb