Make includes relative, change namespace, support unity build

This commit is contained in:
Vinnie Falco
2013-07-15 06:46:10 -07:00
parent 613ed36e9b
commit af552c5b56
117 changed files with 784 additions and 784 deletions

View File

@@ -26,15 +26,15 @@
// num_restarts: uint32
// restarts[i] contains the offset within the block of the ith restart point.
#include "table/block_builder.h"
#include "block_builder.h"
#include <algorithm>
#include <assert.h>
#include "hyperleveldb/comparator.h"
#include "hyperleveldb/table_builder.h"
#include "util/coding.h"
#include "../hyperleveldb/comparator.h"
#include "../hyperleveldb/table_builder.h"
#include "../util/coding.h"
namespace leveldb {
namespace hyperleveldb {
BlockBuilder::BlockBuilder(const Options* options)
: options_(options),
@@ -106,4 +106,4 @@ void BlockBuilder::Add(const Slice& key, const Slice& value) {
counter_++;
}
} // namespace leveldb
} // namespace hyperleveldb