Make includes relative, change namespace, support unity build

This commit is contained in:
Vinnie Falco
2013-07-15 06:46:10 -07:00
parent 613ed36e9b
commit af552c5b56
117 changed files with 784 additions and 784 deletions

View File

@@ -6,20 +6,20 @@
#include <algorithm>
#include <stdio.h>
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/log_writer.h"
#include "db/memtable.h"
#include "db/table_cache.h"
#include "hyperleveldb/env.h"
#include "hyperleveldb/table_builder.h"
#include "table/merger.h"
#include "table/two_level_iterator.h"
#include "util/coding.h"
#include "util/logging.h"
#include "dbformat.h"
#include "filename.h"
#include "log_reader.h"
#include "log_writer.h"
#include "memtable.h"
#include "table_cache.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/table_builder.h"
#include "../table/merger.h"
#include "../table/two_level_iterator.h"
#include "../util/coding.h"
#include "../util/logging.h"
namespace leveldb {
namespace hyperleveldb {
static double MaxBytesForLevel(int level) {
assert(level < leveldb::config::kNumLevels);
@@ -1499,4 +1499,4 @@ void Compaction::ReleaseInputs() {
}
}
} // namespace leveldb
} // namespace hyperleveldb