Make includes relative, change namespace, support unity build

This commit is contained in:
Vinnie Falco
2013-07-15 06:46:10 -07:00
parent 613ed36e9b
commit af552c5b56
117 changed files with 784 additions and 784 deletions

View File

@@ -4,16 +4,16 @@
//
// File names used by DB code
#ifndef STORAGE_LEVELDB_DB_FILENAME_H_
#define STORAGE_LEVELDB_DB_FILENAME_H_
#ifndef STORAGE_HYPERLEVELDB_DB_FILENAME_H_
#define STORAGE_HYPERLEVELDB_DB_FILENAME_H_
#include <stdint.h>
#include <string>
#include "hyperleveldb/slice.h"
#include "hyperleveldb/status.h"
#include "port/port.h"
#include "../hyperleveldb/slice.h"
#include "../hyperleveldb/status.h"
#include "../port/port.h"
namespace leveldb {
namespace hyperleveldb {
class Env;
@@ -75,6 +75,6 @@ extern Status SetCurrentFile(Env* env, const std::string& dbname,
uint64_t descriptor_number);
} // namespace leveldb
} // namespace hyperleveldb
#endif // STORAGE_LEVELDB_DB_FILENAME_H_
#endif // STORAGE_HYPERLEVELDB_DB_FILENAME_H_