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Make includes relative, change namespace, support unity build
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@@ -2,19 +2,19 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_DB_FORMAT_H_
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#define STORAGE_LEVELDB_DB_FORMAT_H_
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#ifndef STORAGE_HYPERLEVELDB_DB_FORMAT_H_
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#define STORAGE_HYPERLEVELDB_DB_FORMAT_H_
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#include <stdio.h>
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#include "hyperleveldb/comparator.h"
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#include "hyperleveldb/db.h"
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#include "hyperleveldb/filter_policy.h"
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#include "hyperleveldb/slice.h"
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#include "hyperleveldb/table_builder.h"
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#include "util/coding.h"
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#include "util/logging.h"
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#include "../hyperleveldb/comparator.h"
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#include "../hyperleveldb/db.h"
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#include "../hyperleveldb/filter_policy.h"
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#include "../hyperleveldb/slice.h"
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#include "../hyperleveldb/table_builder.h"
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#include "../util/coding.h"
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#include "../util/logging.h"
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namespace leveldb {
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namespace hyperleveldb {
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// Grouping of constants. We may want to make some of these
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// parameters set via options.
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@@ -224,6 +224,6 @@ inline LookupKey::~LookupKey() {
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if (start_ != space_) delete[] start_;
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}
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} // namespace leveldb
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} // namespace hyperleveldb
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#endif // STORAGE_LEVELDB_DB_FORMAT_H_
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#endif // STORAGE_HYPERLEVELDB_DB_FORMAT_H_
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