Make includes relative, change namespace, support unity build

This commit is contained in:
Vinnie Falco
2013-07-15 06:46:10 -07:00
parent 613ed36e9b
commit af552c5b56
117 changed files with 784 additions and 784 deletions

View File

@@ -2,17 +2,17 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/builder.h"
#include "builder.h"
#include "db/filename.h"
#include "db/dbformat.h"
#include "db/table_cache.h"
#include "db/version_edit.h"
#include "hyperleveldb/db.h"
#include "hyperleveldb/env.h"
#include "hyperleveldb/iterator.h"
#include "filename.h"
#include "dbformat.h"
#include "table_cache.h"
#include "version_edit.h"
#include "../hyperleveldb/db.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/iterator.h"
namespace leveldb {
namespace hyperleveldb {
Status BuildTable(const std::string& dbname,
Env* env,
@@ -85,4 +85,4 @@ Status BuildTable(const std::string& dbname,
return s;
}
} // namespace leveldb
} // namespace hyperleveldb