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Make includes relative, change namespace, support unity build
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@@ -2,17 +2,17 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "db/builder.h"
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#include "builder.h"
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#include "db/filename.h"
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#include "db/dbformat.h"
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#include "db/table_cache.h"
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#include "db/version_edit.h"
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#include "hyperleveldb/db.h"
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#include "hyperleveldb/env.h"
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#include "hyperleveldb/iterator.h"
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#include "filename.h"
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#include "dbformat.h"
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#include "table_cache.h"
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#include "version_edit.h"
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#include "../hyperleveldb/db.h"
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#include "../hyperleveldb/env.h"
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#include "../hyperleveldb/iterator.h"
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namespace leveldb {
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namespace hyperleveldb {
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Status BuildTable(const std::string& dbname,
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Env* env,
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@@ -85,4 +85,4 @@ Status BuildTable(const std::string& dbname,
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return s;
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}
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} // namespace leveldb
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} // namespace hyperleveldb
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