From aa12210fcd504f501388266d9a9e030fb4fd7f0d Mon Sep 17 00:00:00 2001 From: Vito <5780819+Tapanito@users.noreply.github.com> Date: Tue, 20 Jan 2026 18:01:14 +0100 Subject: [PATCH] fixes a minor min bug --- src/xrpld/app/tx/detail/InvariantCheck.cpp | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/xrpld/app/tx/detail/InvariantCheck.cpp b/src/xrpld/app/tx/detail/InvariantCheck.cpp index 5e4e1d6bae..d40c58152d 100644 --- a/src/xrpld/app/tx/detail/InvariantCheck.cpp +++ b/src/xrpld/app/tx/detail/InvariantCheck.cpp @@ -26,6 +26,7 @@ #include #include #include +#include #include #include @@ -3255,8 +3256,9 @@ ValidVault::finalize( "balance"; return false; } - auto const localMinScale = computeMinScale( - vaultAsset, {minScale, *maybeAccDeltaAssets}); + auto const localMinScale = std::min( + minScale, + computeMinScale(vaultAsset, {*maybeAccDeltaAssets})); auto const accountDeltaAssets = roundToAsset( vaultAsset, *maybeAccDeltaAssets, localMinScale); @@ -3420,8 +3422,9 @@ ValidVault::finalize( // the scale of destinationDelta can be coarser than // minScale, so we take that into account when rounding - auto const localMinScale = computeMinScale( - vaultAsset, {minScale, destinationDelta}); + auto const localMinScale = std::min( + minScale, + computeMinScale(vaultAsset, {destinationDelta})); auto const roundedDestinationDelta = roundToAsset( vaultAsset, destinationDelta, localMinScale);