Move platform specific random number stuff

This commit is contained in:
Vinnie Falco
2013-05-26 10:49:19 -07:00
parent b40f11288b
commit a7eb5c7ca6
8 changed files with 86 additions and 93 deletions

View File

@@ -24,6 +24,7 @@
#include "ripple_basics.h"
#include <iostream>
#include <fstream>
#include <boost/algorithm/string.hpp>
@@ -54,12 +55,15 @@
#include "events/ripple_UptimeTimer.cpp"
#include "memory/ripple_StringUtilities.cpp"
#ifdef WIN32
#include <windows.h> // for ripple_RandomNumbers.cpp
#include <wincrypt.h> // for ripple_RandomNumbers.cpp
// Winsock #defines 'max' and does other stupid things so put it last
#include "Winsock2.h" // for ripple_ByteOrder.cpp
#include <Winsock2.h> // for ripple_ByteOrder.cpp
#endif
#include "memory/ripple_ByteOrder.cpp"
#include "memory/ripple_StringUtilities.cpp"
#include "system/ripple_RandomNumbers.cpp"