mirror of
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Merge branch 'bthomee/rename_namespace' into bthomee/rename_config
This commit is contained in:
9
.github/scripts/rename/README.md
vendored
9
.github/scripts/rename/README.md
vendored
@@ -27,9 +27,11 @@ run from the repository root.
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`xrpl` and `xrpld`, respectively. The name of the binary will remain as-is,
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and will only be renamed to `xrpld` by a later script.
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4. `.github/scripts/rename/binary.sh`: This script will rename the binary from
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`rippled` to `xrpld`, and create a symlink named `rippled` that points to the
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`xrpld` binary.
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5. `.github/scripts/rename/config.sh`: This script will rename the config from
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`rippled` to `xrpld`, and reverses the symlink so that `rippled` points to
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the `xrpld` binary.
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5. `.github/scripts/rename/namespace.sh`: This script will rename the C++
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namespaces from `ripple` to `xrpl`.
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6. `.github/scripts/rename/config.sh`: This script will rename the config from
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`rippled.cfg` to `xrpld.cfg`, and updating the code accordingly. The old
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filename will still be accepted.
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@@ -40,5 +42,6 @@ You can run all these scripts from the repository root as follows:
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./.github/scripts/rename/copyright.sh .
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./.github/scripts/rename/cmake.sh .
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./.github/scripts/rename/binary.sh .
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./.github/scripts/rename/namespace.sh .
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./.github/scripts/rename/config.sh .
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```
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54
.github/scripts/rename/namespace.sh
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Executable file
54
.github/scripts/rename/namespace.sh
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Executable file
@@ -0,0 +1,54 @@
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#!/bin/bash
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# Exit the script as soon as an error occurs.
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set -e
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# On MacOS, ensure that GNU sed is installed and available as `gsed`.
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SED_COMMAND=sed
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if [[ "${OSTYPE}" == 'darwin'* ]]; then
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if ! command -v gsed &> /dev/null; then
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echo "Error: gsed is not installed. Please install it using 'brew install gnu-sed'."
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exit 1
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fi
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SED_COMMAND=gsed
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fi
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# This script renames the `ripple` namespace to `xrpl` in this project.
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# Specifically, it renames all occurrences of `namespace ripple` and `ripple::`
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# to `namespace xrpl` and `xrpl::`, respectively, by scanning all header and
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# source files in the specified directory and its subdirectories, as well as any
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# occurrences in the documentation.
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# Usage: .github/scripts/rename/namespace.sh <repository directory>
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if [ "$#" -ne 1 ]; then
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echo "Usage: $0 <repository directory>"
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exit 1
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fi
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DIRECTORY=$1
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echo "Processing directory: ${DIRECTORY}"
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if [ ! -d "${DIRECTORY}" ]; then
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echo "Error: Directory '${DIRECTORY}' does not exist."
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exit 1
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fi
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pushd ${DIRECTORY}
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DIRECTORIES=("include" "src" "tests")
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for DIRECTORY in "${DIRECTORIES[@]}"; do
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echo "Processing directory: ${DIRECTORY}"
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find "${DIRECTORY}" -type f \( -name "*.h" -o -name "*.hpp" -o -name "*.ipp" -o -name "*.cpp" \) | while read -r FILE; do
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echo "Processing file: ${FILE}"
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${SED_COMMAND} -i 's/namespace ripple/namespace xrpl/g' "${FILE}"
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${SED_COMMAND} -i 's/ripple::/xrpl::/g' "${FILE}"
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done
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done
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DIRECTORY=$1
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find "${DIRECTORY}" -type f -name "*.md" | while read -r FILE; do
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echo "Processing file: ${FILE}"
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${SED_COMMAND} -i 's/ripple::/xrpl::/g' "${FILE}"
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done
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popd
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echo "Renaming complete."
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2
.github/scripts/strategy-matrix/generate.py
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2
.github/scripts/strategy-matrix/generate.py
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@@ -138,8 +138,6 @@ def generate_strategy_matrix(all: bool, config: Config) -> list:
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# Unity on linux/amd64
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if f'{os['compiler_name']}-{os['compiler_version']}' == 'gcc-15' and build_type == 'Debug' and '-Dunity=OFF' in cmake_args and architecture['platform'] == 'linux/amd64':
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cmake_args = f'-Dcoverage=ON -Dcoverage_format=xml -DCODE_COVERAGE_VERBOSE=ON -DCMAKE_C_FLAGS=-O0 -DCMAKE_CXX_FLAGS=-O0 {cmake_args}'
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cmake_target = 'coverage'
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build_only = True
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# Generate a unique name for the configuration, e.g. macos-arm64-debug
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# or debian-bookworm-gcc-12-amd64-release-unity.
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