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Use beast for bind, placeholders, and function
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@@ -7,36 +7,30 @@
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#ifndef RIPPLE_PLATFORMMACROS_H
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#define RIPPLE_PLATFORMMACROS_H
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#define FUNCTION_TYPE beast::function
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#define BIND_TYPE beast::bind
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#define P_1 beast::_1
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#define P_2 beast::_2
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#define P_3 beast::_3
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#define P_4 beast::_4
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// VFALCO TODO Clean this up
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#if (!defined(FORCE_NO_C11X) && (__cplusplus > 201100L)) || defined(FORCE_C11X)
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// VFALCO TODO replace BIND_TYPE with a namespace lift
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// VFALCO TODO Get rid of the C11X macro
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#define C11X
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#define UPTR_T std::unique_ptr
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#define MOVE_P(p) std::move(p)
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#define BIND_TYPE std::bind
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#define FUNCTION_TYPE std::function
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#define P_1 std::placeholders::_1
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#define P_2 std::placeholders::_2
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#define P_3 std::placeholders::_3
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#define P_4 std::placeholders::_4
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#else
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#define UPTR_T std::auto_ptr
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#define MOVE_P(p) (p)
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#define BIND_TYPE boost::bind
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#define FUNCTION_TYPE boost::function
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#define P_1 _1
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#define P_2 _2
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#define P_3 _3
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#define P_4 _4
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#endif
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// VFALCO TODO Clean this junk up
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// VFALCO TODO Clean this stuff up. Remove as much as possible
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#define nothing() do {} while (0)
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#define fallthru() do {} while (0)
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#define NUMBER(x) (sizeof(x)/sizeof((x)[0]))
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