Tidy up includes and header material

This commit is contained in:
Vinnie Falco
2013-08-30 17:23:52 -07:00
parent f37cf6277d
commit 88060183f6
172 changed files with 461 additions and 485 deletions

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_CHILDPROCESS_BEASTHEADER
#define BEAST_CHILDPROCESS_BEASTHEADER
#ifndef BEAST_CHILDPROCESS_H_INCLUDED
#define BEAST_CHILDPROCESS_H_INCLUDED
//==============================================================================
@@ -95,4 +95,4 @@ private:
};
#endif // BEAST_CHILDPROCESS_BEASTHEADER
#endif // BEAST_CHILDPROCESS_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_CRITICALSECTION_BEASTHEADER
#define BEAST_CRITICALSECTION_BEASTHEADER
#ifndef BEAST_CRITICALSECTION_H_INCLUDED
#define BEAST_CRITICALSECTION_H_INCLUDED
#include "beast_ScopedLock.h"
@@ -258,4 +258,4 @@ typedef CriticalSection::ScopedUnlockType ScopedUnlock;
typedef CriticalSection::ScopedTryLockType ScopedTryLock;
#endif // BEAST_CRITICALSECTION_BEASTHEADER
#endif // BEAST_CRITICALSECTION_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_DYNAMICLIBRARY_BEASTHEADER
#define BEAST_DYNAMICLIBRARY_BEASTHEADER
#ifndef BEAST_DYNAMICLIBRARY_H_INCLUDED
#define BEAST_DYNAMICLIBRARY_H_INCLUDED
/**
Handles the opening and closing of DLLs.
@@ -75,4 +75,4 @@ private:
};
#endif // BEAST_DYNAMICLIBRARY_BEASTHEADER
#endif // BEAST_DYNAMICLIBRARY_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_HIGHRESOLUTIONTIMER_BEASTHEADER
#define BEAST_HIGHRESOLUTIONTIMER_BEASTHEADER
#ifndef BEAST_HIGHRESOLUTIONTIMER_H_INCLUDED
#define BEAST_HIGHRESOLUTIONTIMER_H_INCLUDED
/**
A high-resolution periodic timer.
@@ -99,4 +99,4 @@ private:
};
#endif // BEAST_HIGHRESOLUTIONTIMER_BEASTHEADER
#endif // BEAST_HIGHRESOLUTIONTIMER_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_INTERPROCESSLOCK_BEASTHEADER
#define BEAST_INTERPROCESSLOCK_BEASTHEADER
#ifndef BEAST_INTERPROCESSLOCK_H_INCLUDED
#define BEAST_INTERPROCESSLOCK_H_INCLUDED
#include "../text/beast_String.h"
#include "../memory/beast_ScopedPointer.h"
@@ -119,4 +119,4 @@ private:
};
#endif // BEAST_INTERPROCESSLOCK_BEASTHEADER
#endif // BEAST_INTERPROCESSLOCK_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_PROCESS_BEASTHEADER
#define BEAST_PROCESS_BEASTHEADER
#ifndef BEAST_PROCESS_H_INCLUDED
#define BEAST_PROCESS_H_INCLUDED
#include "../text/beast_String.h"
@@ -141,4 +141,4 @@ private:
};
#endif // BEAST_PROCESS_BEASTHEADER
#endif // BEAST_PROCESS_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_READWRITELOCK_BEASTHEADER
#define BEAST_READWRITELOCK_BEASTHEADER
#ifndef BEAST_READWRITELOCK_H_INCLUDED
#define BEAST_READWRITELOCK_H_INCLUDED
#include "beast_CriticalSection.h"
#include "beast_SpinLock.h"
@@ -149,4 +149,4 @@ private:
};
#endif // BEAST_READWRITELOCK_BEASTHEADER
#endif // BEAST_READWRITELOCK_H_INCLUDED

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@@ -17,8 +17,8 @@
*/
//==============================================================================
#ifndef BEAST_READWRITEMUTEX_BEASTHEADER
#define BEAST_READWRITEMUTEX_BEASTHEADER
#ifndef BEAST_READWRITEMUTEX_H_INCLUDED
#define BEAST_READWRITEMUTEX_H_INCLUDED
/*============================================================================*/
/**

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_SCOPEDLOCK_BEASTHEADER
#define BEAST_SCOPEDLOCK_BEASTHEADER
#ifndef BEAST_SCOPEDLOCK_H_INCLUDED
#define BEAST_SCOPEDLOCK_H_INCLUDED
//==============================================================================
/**

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_SCOPEDREADLOCK_BEASTHEADER
#define BEAST_SCOPEDREADLOCK_BEASTHEADER
#ifndef BEAST_SCOPEDREADLOCK_H_INCLUDED
#define BEAST_SCOPEDREADLOCK_H_INCLUDED
#include "beast_ReadWriteLock.h"
@@ -82,4 +82,4 @@ private:
};
#endif // BEAST_SCOPEDREADLOCK_BEASTHEADER
#endif // BEAST_SCOPEDREADLOCK_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_SCOPEDWRITELOCK_BEASTHEADER
#define BEAST_SCOPEDWRITELOCK_BEASTHEADER
#ifndef BEAST_SCOPEDWRITELOCK_H_INCLUDED
#define BEAST_SCOPEDWRITELOCK_H_INCLUDED
#include "beast_ReadWriteLock.h"
@@ -82,4 +82,4 @@ private:
};
#endif // BEAST_SCOPEDWRITELOCK_BEASTHEADER
#endif // BEAST_SCOPEDWRITELOCK_H_INCLUDED

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@@ -17,8 +17,8 @@
*/
//==============================================================================
#ifndef BEAST_SPINDELAY_BEASTHEADER
#define BEAST_SPINDELAY_BEASTHEADER
#ifndef BEAST_SPINDELAY_H_INCLUDED
#define BEAST_SPINDELAY_H_INCLUDED
/** A simple delay used to synchronize threads.
*/

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_SPINLOCK_BEASTHEADER
#define BEAST_SPINLOCK_BEASTHEADER
#ifndef BEAST_SPINLOCK_H_INCLUDED
#define BEAST_SPINLOCK_H_INCLUDED
#include "beast_ScopedLock.h"
@@ -83,4 +83,4 @@ private:
};
#endif // BEAST_SPINLOCK_BEASTHEADER
#endif // BEAST_SPINLOCK_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_THREAD_BEASTHEADER
#define BEAST_THREAD_BEASTHEADER
#ifndef BEAST_THREAD_H_INCLUDED
#define BEAST_THREAD_H_INCLUDED
#include "beast_WaitableEvent.h"
#include "beast_CriticalSection.h"
@@ -281,4 +281,4 @@ private:
static bool setThreadPriority (void*, int);
};
#endif // BEAST_THREAD_BEASTHEADER
#endif // BEAST_THREAD_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_THREADLOCALVALUE_BEASTHEADER
#define BEAST_THREADLOCALVALUE_BEASTHEADER
#ifndef BEAST_THREADLOCALVALUE_H_INCLUDED
#define BEAST_THREADLOCALVALUE_H_INCLUDED
// (NB: on win32, native thread-locals aren't possible in a dynamically loaded DLL in XP).
#if ! ((BEAST_MSVC && (BEAST_64BIT || ! defined (BeastPlugin_PluginCode))) \
@@ -187,4 +187,4 @@ private:
};
#endif // BEAST_THREADLOCALVALUE_BEASTHEADER
#endif // BEAST_THREADLOCALVALUE_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_THREADPOOL_BEASTHEADER
#define BEAST_THREADPOOL_BEASTHEADER
#ifndef BEAST_THREADPOOL_H_INCLUDED
#define BEAST_THREADPOOL_H_INCLUDED
#include "beast_Thread.h"
#include "../text/beast_StringArray.h"
@@ -306,4 +306,4 @@ private:
};
#endif // BEAST_THREADPOOL_BEASTHEADER
#endif // BEAST_THREADPOOL_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_TIMESLICETHREAD_BEASTHEADER
#define BEAST_TIMESLICETHREAD_BEASTHEADER
#ifndef BEAST_TIMESLICETHREAD_H_INCLUDED
#define BEAST_TIMESLICETHREAD_H_INCLUDED
#include "beast_Thread.h"
#include "../containers/beast_Array.h"
@@ -144,4 +144,4 @@ private:
};
#endif // BEAST_TIMESLICETHREAD_BEASTHEADER
#endif // BEAST_TIMESLICETHREAD_H_INCLUDED

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@@ -21,8 +21,8 @@
*/
//==============================================================================
#ifndef BEAST_WAITABLEEVENT_BEASTHEADER
#define BEAST_WAITABLEEVENT_BEASTHEADER
#ifndef BEAST_WAITABLEEVENT_H_INCLUDED
#define BEAST_WAITABLEEVENT_H_INCLUDED
#include "../text/beast_String.h"
@@ -112,4 +112,4 @@ private:
};
#endif // BEAST_WAITABLEEVENT_BEASTHEADER
#endif // BEAST_WAITABLEEVENT_H_INCLUDED