fix: uint128 ambiguousness breaking macos unity build (#5386)

This commit is contained in:
Vlad
2025-04-04 13:28:33 +01:00
committed by GitHub
parent f608e653ca
commit 851d99d99e

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@@ -31,9 +31,7 @@ namespace ripple {
std::optional<std::uint64_t>
mulDiv(std::uint64_t value, std::uint64_t mul, std::uint64_t div)
{
using namespace boost::multiprecision;
uint128_t result;
boost::multiprecision::uint128_t result;
result = multiply(result, value, mul);
result /= div;