Merge commit 'e8893e96780685b9e39447199d946739e565fef5' as 'src/hyperleveldb'

This commit is contained in:
Vinnie Falco
2013-09-11 09:58:13 -07:00
139 changed files with 27199 additions and 0 deletions

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "builder.h"
#include "filename.h"
#include "dbformat.h"
#include "table_cache.h"
#include "version_edit.h"
#include "../hyperleveldb/db.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/iterator.h"
namespace hyperleveldb {
Status BuildTable(const std::string& dbname,
Env* env,
const Options& options,
TableCache* table_cache,
Iterator* iter,
FileMetaData* meta) {
Status s;
meta->file_size = 0;
iter->SeekToFirst();
std::string fname = TableFileName(dbname, meta->number);
if (iter->Valid()) {
WritableFile* file;
s = env->NewWritableFile(fname, &file);
if (!s.ok()) {
return s;
}
TableBuilder* builder = new TableBuilder(options, file);
meta->smallest.DecodeFrom(iter->key());
for (; iter->Valid(); iter->Next()) {
Slice key = iter->key();
meta->largest.DecodeFrom(key);
builder->Add(key, iter->value());
}
// Finish and check for builder errors
if (s.ok()) {
s = builder->Finish();
if (s.ok()) {
meta->file_size = builder->FileSize();
assert(meta->file_size > 0);
}
} else {
builder->Abandon();
}
delete builder;
// Finish and check for file errors
if (s.ok()) {
s = file->Sync();
}
if (s.ok()) {
s = file->Close();
}
delete file;
file = NULL;
if (s.ok()) {
// Verify that the table is usable
Iterator* it = table_cache->NewIterator(ReadOptions(),
meta->number,
meta->file_size);
s = it->status();
delete it;
}
}
// Check for input iterator errors
if (!iter->status().ok()) {
s = iter->status();
}
if (s.ok() && meta->file_size > 0) {
// Keep it
} else {
env->DeleteFile(fname);
}
return s;
}
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_HYPERLEVELDB_DB_BUILDER_H_
#define STORAGE_HYPERLEVELDB_DB_BUILDER_H_
#include "../hyperleveldb/status.h"
namespace hyperleveldb {
struct Options;
struct FileMetaData;
class Env;
class Iterator;
class TableCache;
class VersionEdit;
// Build a Table file from the contents of *iter. The generated file
// will be named according to meta->number. On success, the rest of
// *meta will be filled with metadata about the generated table.
// If no data is present in *iter, meta->file_size will be set to
// zero, and no Table file will be produced.
extern Status BuildTable(const std::string& dbname,
Env* env,
const Options& options,
TableCache* table_cache,
Iterator* iter,
FileMetaData* meta);
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_BUILDER_H_

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src/hyperleveldb/db/c.cc Normal file
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "c.h"
#include <stdlib.h>
#include <unistd.h>
#include "../hyperleveldb/cache.h"
#include "../hyperleveldb/comparator.h"
#include "../hyperleveldb/db.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/filter_policy.h"
#include "../hyperleveldb/iterator.h"
#include "../hyperleveldb/options.h"
#include "../hyperleveldb/status.h"
#include "../hyperleveldb/write_batch.h"
using leveldb::Cache;
using leveldb::Comparator;
using leveldb::CompressionType;
using leveldb::DB;
using leveldb::Env;
using leveldb::FileLock;
using leveldb::FilterPolicy;
using leveldb::Iterator;
using leveldb::kMajorVersion;
using leveldb::kMinorVersion;
using leveldb::Logger;
using leveldb::NewBloomFilterPolicy;
using leveldb::NewLRUCache;
using leveldb::Options;
using leveldb::RandomAccessFile;
using leveldb::Range;
using leveldb::ReadOptions;
using leveldb::SequentialFile;
using leveldb::Slice;
using leveldb::Snapshot;
using leveldb::Status;
using leveldb::WritableFile;
using leveldb::WriteBatch;
using leveldb::WriteOptions;
extern "C" {
struct leveldb_t { DB* rep; };
struct leveldb_iterator_t { Iterator* rep; };
struct leveldb_writebatch_t { WriteBatch rep; };
struct leveldb_snapshot_t { const Snapshot* rep; };
struct leveldb_readoptions_t { ReadOptions rep; };
struct leveldb_writeoptions_t { WriteOptions rep; };
struct leveldb_options_t { Options rep; };
struct leveldb_cache_t { Cache* rep; };
struct leveldb_seqfile_t { SequentialFile* rep; };
struct leveldb_randomfile_t { RandomAccessFile* rep; };
struct leveldb_writablefile_t { WritableFile* rep; };
struct leveldb_logger_t { Logger* rep; };
struct leveldb_filelock_t { FileLock* rep; };
struct leveldb_comparator_t : public Comparator {
void* state_;
void (*destructor_)(void*);
int (*compare_)(
void*,
const char* a, size_t alen,
const char* b, size_t blen);
const char* (*name_)(void*);
virtual ~leveldb_comparator_t() {
(*destructor_)(state_);
}
virtual int Compare(const Slice& a, const Slice& b) const {
return (*compare_)(state_, a.data(), a.size(), b.data(), b.size());
}
virtual const char* Name() const {
return (*name_)(state_);
}
// No-ops since the C binding does not support key shortening methods.
virtual void FindShortestSeparator(std::string*, const Slice&) const { }
virtual void FindShortSuccessor(std::string* key) const { }
};
struct leveldb_filterpolicy_t : public FilterPolicy {
void* state_;
void (*destructor_)(void*);
const char* (*name_)(void*);
char* (*create_)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length);
unsigned char (*key_match_)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length);
virtual ~leveldb_filterpolicy_t() {
(*destructor_)(state_);
}
virtual const char* Name() const {
return (*name_)(state_);
}
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
std::vector<const char*> key_pointers(n);
std::vector<size_t> key_sizes(n);
for (int i = 0; i < n; i++) {
key_pointers[i] = keys[i].data();
key_sizes[i] = keys[i].size();
}
size_t len;
char* filter = (*create_)(state_, &key_pointers[0], &key_sizes[0], n, &len);
dst->append(filter, len);
free(filter);
}
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
return (*key_match_)(state_, key.data(), key.size(),
filter.data(), filter.size());
}
};
struct leveldb_env_t {
Env* rep;
bool is_default;
};
static bool SaveError(char** errptr, const Status& s) {
assert(errptr != NULL);
if (s.ok()) {
return false;
} else if (*errptr == NULL) {
*errptr = strdup(s.ToString().c_str());
} else {
// TODO(sanjay): Merge with existing error?
free(*errptr);
*errptr = strdup(s.ToString().c_str());
}
return true;
}
static char* CopyString(const std::string& str) {
char* result = reinterpret_cast<char*>(malloc(sizeof(char) * str.size()));
memcpy(result, str.data(), sizeof(char) * str.size());
return result;
}
leveldb_t* leveldb_open(
const leveldb_options_t* options,
const char* name,
char** errptr) {
DB* db;
if (SaveError(errptr, DB::Open(options->rep, std::string(name), &db))) {
return NULL;
}
leveldb_t* result = new leveldb_t;
result->rep = db;
return result;
}
void leveldb_close(leveldb_t* db) {
delete db->rep;
delete db;
}
void leveldb_put(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
const char* val, size_t vallen,
char** errptr) {
SaveError(errptr,
db->rep->Put(options->rep, Slice(key, keylen), Slice(val, vallen)));
}
void leveldb_delete(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
char** errptr) {
SaveError(errptr, db->rep->Delete(options->rep, Slice(key, keylen)));
}
void leveldb_write(
leveldb_t* db,
const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch,
char** errptr) {
SaveError(errptr, db->rep->Write(options->rep, &batch->rep));
}
char* leveldb_get(
leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key, size_t keylen,
size_t* vallen,
char** errptr) {
char* result = NULL;
std::string tmp;
Status s = db->rep->Get(options->rep, Slice(key, keylen), &tmp);
if (s.ok()) {
*vallen = tmp.size();
result = CopyString(tmp);
} else {
*vallen = 0;
if (!s.IsNotFound()) {
SaveError(errptr, s);
}
}
return result;
}
leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db,
const leveldb_readoptions_t* options) {
leveldb_iterator_t* result = new leveldb_iterator_t;
result->rep = db->rep->NewIterator(options->rep);
return result;
}
const leveldb_snapshot_t* leveldb_create_snapshot(
leveldb_t* db) {
leveldb_snapshot_t* result = new leveldb_snapshot_t;
result->rep = db->rep->GetSnapshot();
return result;
}
void leveldb_release_snapshot(
leveldb_t* db,
const leveldb_snapshot_t* snapshot) {
db->rep->ReleaseSnapshot(snapshot->rep);
delete snapshot;
}
char* leveldb_property_value(
leveldb_t* db,
const char* propname) {
std::string tmp;
if (db->rep->GetProperty(Slice(propname), &tmp)) {
// We use strdup() since we expect human readable output.
return strdup(tmp.c_str());
} else {
return NULL;
}
}
void leveldb_approximate_sizes(
leveldb_t* db,
int num_ranges,
const char* const* range_start_key, const size_t* range_start_key_len,
const char* const* range_limit_key, const size_t* range_limit_key_len,
uint64_t* sizes) {
Range* ranges = new Range[num_ranges];
for (int i = 0; i < num_ranges; i++) {
ranges[i].start = Slice(range_start_key[i], range_start_key_len[i]);
ranges[i].limit = Slice(range_limit_key[i], range_limit_key_len[i]);
}
db->rep->GetApproximateSizes(ranges, num_ranges, sizes);
delete[] ranges;
}
void leveldb_compact_range(
leveldb_t* db,
const char* start_key, size_t start_key_len,
const char* limit_key, size_t limit_key_len) {
Slice a, b;
db->rep->CompactRange(
// Pass NULL Slice if corresponding "const char*" is NULL
(start_key ? (a = Slice(start_key, start_key_len), &a) : NULL),
(limit_key ? (b = Slice(limit_key, limit_key_len), &b) : NULL));
}
void leveldb_destroy_db(
const leveldb_options_t* options,
const char* name,
char** errptr) {
SaveError(errptr, DestroyDB(name, options->rep));
}
void leveldb_repair_db(
const leveldb_options_t* options,
const char* name,
char** errptr) {
SaveError(errptr, RepairDB(name, options->rep));
}
void leveldb_iter_destroy(leveldb_iterator_t* iter) {
delete iter->rep;
delete iter;
}
unsigned char leveldb_iter_valid(const leveldb_iterator_t* iter) {
return iter->rep->Valid();
}
void leveldb_iter_seek_to_first(leveldb_iterator_t* iter) {
iter->rep->SeekToFirst();
}
void leveldb_iter_seek_to_last(leveldb_iterator_t* iter) {
iter->rep->SeekToLast();
}
void leveldb_iter_seek(leveldb_iterator_t* iter, const char* k, size_t klen) {
iter->rep->Seek(Slice(k, klen));
}
void leveldb_iter_next(leveldb_iterator_t* iter) {
iter->rep->Next();
}
void leveldb_iter_prev(leveldb_iterator_t* iter) {
iter->rep->Prev();
}
const char* leveldb_iter_key(const leveldb_iterator_t* iter, size_t* klen) {
Slice s = iter->rep->key();
*klen = s.size();
return s.data();
}
const char* leveldb_iter_value(const leveldb_iterator_t* iter, size_t* vlen) {
Slice s = iter->rep->value();
*vlen = s.size();
return s.data();
}
void leveldb_iter_get_error(const leveldb_iterator_t* iter, char** errptr) {
SaveError(errptr, iter->rep->status());
}
leveldb_writebatch_t* leveldb_writebatch_create() {
return new leveldb_writebatch_t;
}
void leveldb_writebatch_destroy(leveldb_writebatch_t* b) {
delete b;
}
void leveldb_writebatch_clear(leveldb_writebatch_t* b) {
b->rep.Clear();
}
void leveldb_writebatch_put(
leveldb_writebatch_t* b,
const char* key, size_t klen,
const char* val, size_t vlen) {
b->rep.Put(Slice(key, klen), Slice(val, vlen));
}
void leveldb_writebatch_delete(
leveldb_writebatch_t* b,
const char* key, size_t klen) {
b->rep.Delete(Slice(key, klen));
}
void leveldb_writebatch_iterate(
leveldb_writebatch_t* b,
void* state,
void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
void (*deleted)(void*, const char* k, size_t klen)) {
class H : public WriteBatch::Handler {
public:
void* state_;
void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen);
void (*deleted_)(void*, const char* k, size_t klen);
virtual void Put(const Slice& key, const Slice& value) {
(*put_)(state_, key.data(), key.size(), value.data(), value.size());
}
virtual void Delete(const Slice& key) {
(*deleted_)(state_, key.data(), key.size());
}
};
H handler;
handler.state_ = state;
handler.put_ = put;
handler.deleted_ = deleted;
b->rep.Iterate(&handler);
}
leveldb_options_t* leveldb_options_create() {
return new leveldb_options_t;
}
void leveldb_options_destroy(leveldb_options_t* options) {
delete options;
}
void leveldb_options_set_comparator(
leveldb_options_t* opt,
leveldb_comparator_t* cmp) {
opt->rep.comparator = cmp;
}
void leveldb_options_set_filter_policy(
leveldb_options_t* opt,
leveldb_filterpolicy_t* policy) {
opt->rep.filter_policy = policy;
}
void leveldb_options_set_create_if_missing(
leveldb_options_t* opt, unsigned char v) {
opt->rep.create_if_missing = v;
}
void leveldb_options_set_error_if_exists(
leveldb_options_t* opt, unsigned char v) {
opt->rep.error_if_exists = v;
}
void leveldb_options_set_paranoid_checks(
leveldb_options_t* opt, unsigned char v) {
opt->rep.paranoid_checks = v;
}
void leveldb_options_set_env(leveldb_options_t* opt, leveldb_env_t* env) {
opt->rep.env = (env ? env->rep : NULL);
}
void leveldb_options_set_info_log(leveldb_options_t* opt, leveldb_logger_t* l) {
opt->rep.info_log = (l ? l->rep : NULL);
}
void leveldb_options_set_write_buffer_size(leveldb_options_t* opt, size_t s) {
opt->rep.write_buffer_size = s;
}
void leveldb_options_set_max_open_files(leveldb_options_t* opt, int n) {
opt->rep.max_open_files = n;
}
void leveldb_options_set_cache(leveldb_options_t* opt, leveldb_cache_t* c) {
opt->rep.block_cache = c->rep;
}
void leveldb_options_set_block_size(leveldb_options_t* opt, size_t s) {
opt->rep.block_size = s;
}
void leveldb_options_set_block_restart_interval(leveldb_options_t* opt, int n) {
opt->rep.block_restart_interval = n;
}
void leveldb_options_set_compression(leveldb_options_t* opt, int t) {
opt->rep.compression = static_cast<CompressionType>(t);
}
leveldb_comparator_t* leveldb_comparator_create(
void* state,
void (*destructor)(void*),
int (*compare)(
void*,
const char* a, size_t alen,
const char* b, size_t blen),
const char* (*name)(void*)) {
leveldb_comparator_t* result = new leveldb_comparator_t;
result->state_ = state;
result->destructor_ = destructor;
result->compare_ = compare;
result->name_ = name;
return result;
}
void leveldb_comparator_destroy(leveldb_comparator_t* cmp) {
delete cmp;
}
leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state,
void (*destructor)(void*),
char* (*create_filter)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length),
unsigned char (*key_may_match)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length),
const char* (*name)(void*)) {
leveldb_filterpolicy_t* result = new leveldb_filterpolicy_t;
result->state_ = state;
result->destructor_ = destructor;
result->create_ = create_filter;
result->key_match_ = key_may_match;
result->name_ = name;
return result;
}
void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t* filter) {
delete filter;
}
leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(int bits_per_key) {
// Make a leveldb_filterpolicy_t, but override all of its methods so
// they delegate to a NewBloomFilterPolicy() instead of user
// supplied C functions.
struct Wrapper : public leveldb_filterpolicy_t {
const FilterPolicy* rep_;
~Wrapper() { delete rep_; }
const char* Name() const { return rep_->Name(); }
void CreateFilter(const Slice* keys, int n, std::string* dst) const {
return rep_->CreateFilter(keys, n, dst);
}
bool KeyMayMatch(const Slice& key, const Slice& filter) const {
return rep_->KeyMayMatch(key, filter);
}
static void DoNothing(void*) { }
};
Wrapper* wrapper = new Wrapper;
wrapper->rep_ = NewBloomFilterPolicy(bits_per_key);
wrapper->state_ = NULL;
wrapper->destructor_ = &Wrapper::DoNothing;
return wrapper;
}
leveldb_readoptions_t* leveldb_readoptions_create() {
return new leveldb_readoptions_t;
}
void leveldb_readoptions_destroy(leveldb_readoptions_t* opt) {
delete opt;
}
void leveldb_readoptions_set_verify_checksums(
leveldb_readoptions_t* opt,
unsigned char v) {
opt->rep.verify_checksums = v;
}
void leveldb_readoptions_set_fill_cache(
leveldb_readoptions_t* opt, unsigned char v) {
opt->rep.fill_cache = v;
}
void leveldb_readoptions_set_snapshot(
leveldb_readoptions_t* opt,
const leveldb_snapshot_t* snap) {
opt->rep.snapshot = (snap ? snap->rep : NULL);
}
leveldb_writeoptions_t* leveldb_writeoptions_create() {
return new leveldb_writeoptions_t;
}
void leveldb_writeoptions_destroy(leveldb_writeoptions_t* opt) {
delete opt;
}
void leveldb_writeoptions_set_sync(
leveldb_writeoptions_t* opt, unsigned char v) {
opt->rep.sync = v;
}
leveldb_cache_t* leveldb_cache_create_lru(size_t capacity) {
leveldb_cache_t* c = new leveldb_cache_t;
c->rep = NewLRUCache(capacity);
return c;
}
void leveldb_cache_destroy(leveldb_cache_t* cache) {
delete cache->rep;
delete cache;
}
leveldb_env_t* leveldb_create_default_env() {
leveldb_env_t* result = new leveldb_env_t;
result->rep = Env::Default();
result->is_default = true;
return result;
}
void leveldb_env_destroy(leveldb_env_t* env) {
if (!env->is_default) delete env->rep;
delete env;
}
void leveldb_free(void* ptr) {
free(ptr);
}
int leveldb_major_version() {
return kMajorVersion;
}
int leveldb_minor_version() {
return kMinorVersion;
}
} // end extern "C"

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/* Copyright (c) 2011 The LevelDB Authors. All rights reserved.
Use of this source code is governed by a BSD-style license that can be
found in the LICENSE file. See the AUTHORS file for names of contributors. */
#include "c.h"
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <unistd.h>
const char* phase = "";
static char dbname[200];
static void StartPhase(const char* name) {
fprintf(stderr, "=== Test %s\n", name);
phase = name;
}
static const char* GetTempDir(void) {
const char* ret = getenv("TEST_TMPDIR");
if (ret == NULL || ret[0] == '\0')
ret = "/tmp";
return ret;
}
#define CheckNoError(err) \
if ((err) != NULL) { \
fprintf(stderr, "%s:%d: %s: %s\n", __FILE__, __LINE__, phase, (err)); \
abort(); \
}
#define CheckCondition(cond) \
if (!(cond)) { \
fprintf(stderr, "%s:%d: %s: %s\n", __FILE__, __LINE__, phase, #cond); \
abort(); \
}
static void CheckEqual(const char* expected, const char* v, size_t n) {
if (expected == NULL && v == NULL) {
// ok
} else if (expected != NULL && v != NULL && n == strlen(expected) &&
memcmp(expected, v, n) == 0) {
// ok
return;
} else {
fprintf(stderr, "%s: expected '%s', got '%s'\n",
phase,
(expected ? expected : "(null)"),
(v ? v : "(null"));
abort();
}
}
static void Free(char** ptr) {
if (*ptr) {
free(*ptr);
*ptr = NULL;
}
}
static void CheckGet(
leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key,
const char* expected) {
char* err = NULL;
size_t val_len;
char* val;
val = leveldb_get(db, options, key, strlen(key), &val_len, &err);
CheckNoError(err);
CheckEqual(expected, val, val_len);
Free(&val);
}
static void CheckIter(leveldb_iterator_t* iter,
const char* key, const char* val) {
size_t len;
const char* str;
str = leveldb_iter_key(iter, &len);
CheckEqual(key, str, len);
str = leveldb_iter_value(iter, &len);
CheckEqual(val, str, len);
}
// Callback from leveldb_writebatch_iterate()
static void CheckPut(void* ptr,
const char* k, size_t klen,
const char* v, size_t vlen) {
int* state = (int*) ptr;
CheckCondition(*state < 2);
switch (*state) {
case 0:
CheckEqual("bar", k, klen);
CheckEqual("b", v, vlen);
break;
case 1:
CheckEqual("box", k, klen);
CheckEqual("c", v, vlen);
break;
}
(*state)++;
}
// Callback from leveldb_writebatch_iterate()
static void CheckDel(void* ptr, const char* k, size_t klen) {
int* state = (int*) ptr;
CheckCondition(*state == 2);
CheckEqual("bar", k, klen);
(*state)++;
}
static void CmpDestroy(void* arg) { }
static int CmpCompare(void* arg, const char* a, size_t alen,
const char* b, size_t blen) {
int n = (alen < blen) ? alen : blen;
int r = memcmp(a, b, n);
if (r == 0) {
if (alen < blen) r = -1;
else if (alen > blen) r = +1;
}
return r;
}
static const char* CmpName(void* arg) {
return "foo";
}
// Custom filter policy
static unsigned char fake_filter_result = 1;
static void FilterDestroy(void* arg) { }
static const char* FilterName(void* arg) {
return "TestFilter";
}
static char* FilterCreate(
void* arg,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length) {
*filter_length = 4;
char* result = malloc(4);
memcpy(result, "fake", 4);
return result;
}
unsigned char FilterKeyMatch(
void* arg,
const char* key, size_t length,
const char* filter, size_t filter_length) {
CheckCondition(filter_length == 4);
CheckCondition(memcmp(filter, "fake", 4) == 0);
return fake_filter_result;
}
int main(int argc, char** argv) {
leveldb_t* db;
leveldb_comparator_t* cmp;
leveldb_cache_t* cache;
leveldb_env_t* env;
leveldb_options_t* options;
leveldb_readoptions_t* roptions;
leveldb_writeoptions_t* woptions;
char* err = NULL;
int run = -1;
CheckCondition(leveldb_major_version() >= 1);
CheckCondition(leveldb_minor_version() >= 1);
snprintf(dbname, sizeof(dbname),
"%s/leveldb_c_test-%d",
GetTempDir(),
((int) geteuid()));
StartPhase("create_objects");
cmp = leveldb_comparator_create(NULL, CmpDestroy, CmpCompare, CmpName);
env = leveldb_create_default_env();
cache = leveldb_cache_create_lru(100000);
options = leveldb_options_create();
leveldb_options_set_comparator(options, cmp);
leveldb_options_set_error_if_exists(options, 1);
leveldb_options_set_cache(options, cache);
leveldb_options_set_env(options, env);
leveldb_options_set_info_log(options, NULL);
leveldb_options_set_write_buffer_size(options, 100000);
leveldb_options_set_paranoid_checks(options, 1);
leveldb_options_set_max_open_files(options, 10);
leveldb_options_set_block_size(options, 1024);
leveldb_options_set_block_restart_interval(options, 8);
leveldb_options_set_compression(options, leveldb_no_compression);
roptions = leveldb_readoptions_create();
leveldb_readoptions_set_verify_checksums(roptions, 1);
leveldb_readoptions_set_fill_cache(roptions, 0);
woptions = leveldb_writeoptions_create();
leveldb_writeoptions_set_sync(woptions, 1);
StartPhase("destroy");
leveldb_destroy_db(options, dbname, &err);
Free(&err);
StartPhase("open_error");
db = leveldb_open(options, dbname, &err);
CheckCondition(err != NULL);
Free(&err);
StartPhase("leveldb_free");
db = leveldb_open(options, dbname, &err);
CheckCondition(err != NULL);
leveldb_free(err);
err = NULL;
StartPhase("open");
leveldb_options_set_create_if_missing(options, 1);
db = leveldb_open(options, dbname, &err);
CheckNoError(err);
CheckGet(db, roptions, "foo", NULL);
StartPhase("put");
leveldb_put(db, woptions, "foo", 3, "hello", 5, &err);
CheckNoError(err);
CheckGet(db, roptions, "foo", "hello");
StartPhase("compactall");
leveldb_compact_range(db, NULL, 0, NULL, 0);
CheckGet(db, roptions, "foo", "hello");
StartPhase("compactrange");
leveldb_compact_range(db, "a", 1, "z", 1);
CheckGet(db, roptions, "foo", "hello");
StartPhase("writebatch");
{
leveldb_writebatch_t* wb = leveldb_writebatch_create();
leveldb_writebatch_put(wb, "foo", 3, "a", 1);
leveldb_writebatch_clear(wb);
leveldb_writebatch_put(wb, "bar", 3, "b", 1);
leveldb_writebatch_put(wb, "box", 3, "c", 1);
leveldb_writebatch_delete(wb, "bar", 3);
leveldb_write(db, woptions, wb, &err);
CheckNoError(err);
CheckGet(db, roptions, "foo", "hello");
CheckGet(db, roptions, "bar", NULL);
CheckGet(db, roptions, "box", "c");
int pos = 0;
leveldb_writebatch_iterate(wb, &pos, CheckPut, CheckDel);
CheckCondition(pos == 3);
leveldb_writebatch_destroy(wb);
}
StartPhase("iter");
{
leveldb_iterator_t* iter = leveldb_create_iterator(db, roptions);
CheckCondition(!leveldb_iter_valid(iter));
leveldb_iter_seek_to_first(iter);
CheckCondition(leveldb_iter_valid(iter));
CheckIter(iter, "box", "c");
leveldb_iter_next(iter);
CheckIter(iter, "foo", "hello");
leveldb_iter_prev(iter);
CheckIter(iter, "box", "c");
leveldb_iter_prev(iter);
CheckCondition(!leveldb_iter_valid(iter));
leveldb_iter_seek_to_last(iter);
CheckIter(iter, "foo", "hello");
leveldb_iter_seek(iter, "b", 1);
CheckIter(iter, "box", "c");
leveldb_iter_get_error(iter, &err);
CheckNoError(err);
leveldb_iter_destroy(iter);
}
StartPhase("approximate_sizes");
{
int i;
int n = 20000;
char keybuf[100];
char valbuf[100];
uint64_t sizes[2];
const char* start[2] = { "a", "k00000000000000010000" };
size_t start_len[2] = { 1, 21 };
const char* limit[2] = { "k00000000000000010000", "z" };
size_t limit_len[2] = { 21, 1 };
leveldb_writeoptions_set_sync(woptions, 0);
for (i = 0; i < n; i++) {
snprintf(keybuf, sizeof(keybuf), "k%020d", i);
snprintf(valbuf, sizeof(valbuf), "v%020d", i);
leveldb_put(db, woptions, keybuf, strlen(keybuf), valbuf, strlen(valbuf),
&err);
CheckNoError(err);
}
leveldb_approximate_sizes(db, 2, start, start_len, limit, limit_len, sizes);
CheckCondition(sizes[0] > 0);
CheckCondition(sizes[1] > 0);
}
StartPhase("property");
{
char* prop = leveldb_property_value(db, "nosuchprop");
CheckCondition(prop == NULL);
prop = leveldb_property_value(db, "leveldb.stats");
CheckCondition(prop != NULL);
Free(&prop);
}
StartPhase("snapshot");
{
const leveldb_snapshot_t* snap;
snap = leveldb_create_snapshot(db);
leveldb_delete(db, woptions, "foo", 3, &err);
CheckNoError(err);
leveldb_readoptions_set_snapshot(roptions, snap);
CheckGet(db, roptions, "foo", "hello");
leveldb_readoptions_set_snapshot(roptions, NULL);
CheckGet(db, roptions, "foo", NULL);
leveldb_release_snapshot(db, snap);
}
StartPhase("repair");
{
leveldb_close(db);
leveldb_options_set_create_if_missing(options, 0);
leveldb_options_set_error_if_exists(options, 0);
leveldb_repair_db(options, dbname, &err);
CheckNoError(err);
db = leveldb_open(options, dbname, &err);
CheckNoError(err);
CheckGet(db, roptions, "foo", NULL);
CheckGet(db, roptions, "bar", NULL);
CheckGet(db, roptions, "box", "c");
leveldb_options_set_create_if_missing(options, 1);
leveldb_options_set_error_if_exists(options, 1);
}
StartPhase("filter");
for (run = 0; run < 2; run++) {
// First run uses custom filter, second run uses bloom filter
CheckNoError(err);
leveldb_filterpolicy_t* policy;
if (run == 0) {
policy = leveldb_filterpolicy_create(
NULL, FilterDestroy, FilterCreate, FilterKeyMatch, FilterName);
} else {
policy = leveldb_filterpolicy_create_bloom(10);
}
// Create new database
leveldb_close(db);
leveldb_destroy_db(options, dbname, &err);
leveldb_options_set_filter_policy(options, policy);
db = leveldb_open(options, dbname, &err);
CheckNoError(err);
leveldb_put(db, woptions, "foo", 3, "foovalue", 8, &err);
CheckNoError(err);
leveldb_put(db, woptions, "bar", 3, "barvalue", 8, &err);
CheckNoError(err);
leveldb_compact_range(db, NULL, 0, NULL, 0);
fake_filter_result = 1;
CheckGet(db, roptions, "foo", "foovalue");
CheckGet(db, roptions, "bar", "barvalue");
if (phase == 0) {
// Must not find value when custom filter returns false
fake_filter_result = 0;
CheckGet(db, roptions, "foo", NULL);
CheckGet(db, roptions, "bar", NULL);
fake_filter_result = 1;
CheckGet(db, roptions, "foo", "foovalue");
CheckGet(db, roptions, "bar", "barvalue");
}
leveldb_options_set_filter_policy(options, NULL);
leveldb_filterpolicy_destroy(policy);
}
StartPhase("cleanup");
leveldb_close(db);
leveldb_options_destroy(options);
leveldb_readoptions_destroy(roptions);
leveldb_writeoptions_destroy(woptions);
leveldb_cache_destroy(cache);
leveldb_comparator_destroy(cmp);
leveldb_env_destroy(env);
fprintf(stderr, "PASS\n");
return 0;
}

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "../hyperleveldb/db.h"
#include <errno.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <sys/types.h>
#include "../hyperleveldb/cache.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/table.h"
#include "../hyperleveldb/write_batch.h"
#include "db_impl.h"
#include "filename.h"
#include "log_format.h"
#include "version_set.h"
#include "../util/logging.h"
#include "../util/testharness.h"
#include "../util/testutil.h"
namespace hyperleveldb {
static const int kValueSize = 1000;
class CorruptionTest {
public:
test::ErrorEnv env_;
std::string dbname_;
Cache* tiny_cache_;
Options options_;
DB* db_;
CorruptionTest() {
tiny_cache_ = NewLRUCache(100);
options_.env = &env_;
dbname_ = test::TmpDir() + "/db_test";
DestroyDB(dbname_, options_);
db_ = NULL;
options_.create_if_missing = true;
Reopen();
options_.create_if_missing = false;
}
~CorruptionTest() {
delete db_;
DestroyDB(dbname_, Options());
delete tiny_cache_;
}
Status TryReopen(Options* options = NULL) {
delete db_;
db_ = NULL;
Options opt = (options ? *options : options_);
opt.env = &env_;
opt.block_cache = tiny_cache_;
return DB::Open(opt, dbname_, &db_);
}
void Reopen(Options* options = NULL) {
ASSERT_OK(TryReopen(options));
}
void RepairDB() {
delete db_;
db_ = NULL;
ASSERT_OK(::leveldb::RepairDB(dbname_, options_));
}
void Build(int n) {
std::string key_space, value_space;
WriteBatch batch;
for (int i = 0; i < n; i++) {
//if ((i % 100) == 0) fprintf(stderr, "@ %d of %d\n", i, n);
Slice key = Key(i, &key_space);
batch.Clear();
batch.Put(key, Value(i, &value_space));
ASSERT_OK(db_->Write(WriteOptions(), &batch));
}
}
void Check(int min_expected, int max_expected) {
int next_expected = 0;
int missed = 0;
int bad_keys = 0;
int bad_values = 0;
int correct = 0;
std::string value_space;
Iterator* iter = db_->NewIterator(ReadOptions());
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
uint64_t key;
Slice in(iter->key());
if (!ConsumeDecimalNumber(&in, &key) ||
!in.empty() ||
key < next_expected) {
bad_keys++;
continue;
}
missed += (key - next_expected);
next_expected = key + 1;
if (iter->value() != Value(key, &value_space)) {
bad_values++;
} else {
correct++;
}
}
delete iter;
fprintf(stderr,
"expected=%d..%d; got=%d; bad_keys=%d; bad_values=%d; missed=%d\n",
min_expected, max_expected, correct, bad_keys, bad_values, missed);
ASSERT_LE(min_expected, correct);
ASSERT_GE(max_expected, correct);
}
void Corrupt(FileType filetype, int offset, int bytes_to_corrupt) {
// Pick file to corrupt
std::vector<std::string> filenames;
ASSERT_OK(env_.GetChildren(dbname_, &filenames));
uint64_t number;
FileType type;
std::string fname;
int picked_number = -1;
for (int i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type) &&
type == filetype &&
int(number) > picked_number) { // Pick latest file
fname = dbname_ + "/" + filenames[i];
picked_number = number;
}
}
ASSERT_TRUE(!fname.empty()) << filetype;
struct stat sbuf;
if (stat(fname.c_str(), &sbuf) != 0) {
const char* msg = strerror(errno);
ASSERT_TRUE(false) << fname << ": " << msg;
}
if (offset < 0) {
// Relative to end of file; make it absolute
if (-offset > sbuf.st_size) {
offset = 0;
} else {
offset = sbuf.st_size + offset;
}
}
if (offset > sbuf.st_size) {
offset = sbuf.st_size;
}
if (offset + bytes_to_corrupt > sbuf.st_size) {
bytes_to_corrupt = sbuf.st_size - offset;
}
// Do it
std::string contents;
Status s = ReadFileToString(Env::Default(), fname, &contents);
ASSERT_TRUE(s.ok()) << s.ToString();
for (int i = 0; i < bytes_to_corrupt; i++) {
contents[i + offset] ^= 0x80;
}
s = WriteStringToFile(Env::Default(), contents, fname);
ASSERT_TRUE(s.ok()) << s.ToString();
}
int Property(const std::string& name) {
std::string property;
int result;
if (db_->GetProperty(name, &property) &&
sscanf(property.c_str(), "%d", &result) == 1) {
return result;
} else {
return -1;
}
}
// Return the ith key
Slice Key(int i, std::string* storage) {
char buf[100];
snprintf(buf, sizeof(buf), "%016d", i);
storage->assign(buf, strlen(buf));
return Slice(*storage);
}
// Return the value to associate with the specified key
Slice Value(int k, std::string* storage) {
Random r(k);
return test::RandomString(&r, kValueSize, storage);
}
};
TEST(CorruptionTest, Recovery) {
Build(100);
Check(100, 100);
Corrupt(kLogFile, 19, 1); // WriteBatch tag for first record
Corrupt(kLogFile, log::kBlockSize + 1000, 1); // Somewhere in second block
Reopen();
// The 64 records in the first two log blocks are completely lost.
Check(36, 36);
}
TEST(CorruptionTest, RecoverWriteError) {
env_.writable_file_error_ = true;
Status s = TryReopen();
ASSERT_TRUE(!s.ok());
}
TEST(CorruptionTest, NewFileErrorDuringWrite) {
// Do enough writing to force minor compaction
env_.writable_file_error_ = true;
const int num = 3 + (Options().write_buffer_size / kValueSize);
std::string value_storage;
Status s;
for (int i = 0; s.ok() && i < num; i++) {
WriteBatch batch;
batch.Put("a", Value(100, &value_storage));
s = db_->Write(WriteOptions(), &batch);
}
ASSERT_TRUE(!s.ok());
ASSERT_GE(env_.num_writable_file_errors_, 1);
env_.writable_file_error_ = false;
Reopen();
}
TEST(CorruptionTest, TableFile) {
Build(100);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
dbi->TEST_CompactRange(0, NULL, NULL);
dbi->TEST_CompactRange(1, NULL, NULL);
Corrupt(kTableFile, 100, 1);
Check(99, 99);
}
TEST(CorruptionTest, TableFileIndexData) {
Build(10000); // Enough to build multiple Tables
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
Corrupt(kTableFile, -2000, 500);
Reopen();
Check(5000, 9999);
}
TEST(CorruptionTest, MissingDescriptor) {
Build(1000);
RepairDB();
Reopen();
Check(1000, 1000);
}
TEST(CorruptionTest, SequenceNumberRecovery) {
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v1"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v2"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v3"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v4"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v5"));
RepairDB();
Reopen();
std::string v;
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("v5", v);
// Write something. If sequence number was not recovered properly,
// it will be hidden by an earlier write.
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v6"));
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("v6", v);
Reopen();
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("v6", v);
}
TEST(CorruptionTest, CorruptedDescriptor) {
ASSERT_OK(db_->Put(WriteOptions(), "foo", "hello"));
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
dbi->TEST_CompactRange(0, NULL, NULL);
Corrupt(kDescriptorFile, 0, 1000);
Status s = TryReopen();
ASSERT_TRUE(!s.ok());
RepairDB();
Reopen();
std::string v;
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("hello", v);
}
TEST(CorruptionTest, CompactionInputError) {
Build(10);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
const int last = config::kMaxMemCompactLevel;
ASSERT_EQ(1, Property("leveldb.num-files-at-level" + NumberToString(last)));
Corrupt(kTableFile, 100, 1);
Check(9, 9);
// Force compactions by writing lots of values
Build(10000);
Check(10000, 10000);
}
TEST(CorruptionTest, CompactionInputErrorParanoid) {
Options options;
options.paranoid_checks = true;
options.write_buffer_size = 1048576;
Reopen(&options);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
// Fill levels >= 1 so memtable compaction outputs to level 1
for (int level = 1; level < config::kNumLevels; level++) {
dbi->Put(WriteOptions(), "", "begin");
dbi->Put(WriteOptions(), "~", "end");
dbi->TEST_CompactMemTable();
}
Build(10);
dbi->TEST_CompactMemTable();
env_.SleepForMicroseconds(1000000);
ASSERT_EQ(1, Property("leveldb.num-files-at-level0"));
Corrupt(kTableFile, 100, 1);
Check(9, 9);
// Write must eventually fail because of corrupted table
Status s;
std::string tmp1, tmp2;
for (int i = 0; i < 1000000 && s.ok(); i++) {
s = db_->Put(WriteOptions(), Key(i, &tmp1), Value(i, &tmp2));
}
ASSERT_TRUE(!s.ok()) << "write did not fail in corrupted paranoid db";
}
TEST(CorruptionTest, UnrelatedKeys) {
Build(10);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
Corrupt(kTableFile, 100, 1);
std::string tmp1, tmp2;
ASSERT_OK(db_->Put(WriteOptions(), Key(1000, &tmp1), Value(1000, &tmp2)));
std::string v;
ASSERT_OK(db_->Get(ReadOptions(), Key(1000, &tmp1), &v));
ASSERT_EQ(Value(1000, &tmp2).ToString(), v);
dbi->TEST_CompactMemTable();
ASSERT_OK(db_->Get(ReadOptions(), Key(1000, &tmp1), &v));
ASSERT_EQ(Value(1000, &tmp2).ToString(), v);
}
} // namespace hyperleveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <sys/types.h>
#include <stdio.h>
#include <stdlib.h>
#include "db_impl.h"
#include "version_set.h"
#include "../hyperleveldb/cache.h"
#include "../hyperleveldb/db.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/write_batch.h"
#include "../port/port.h"
#include "../util/crc32c.h"
#include "../util/histogram.h"
#include "../util/mutexlock.h"
#include "../util/random.h"
#include "../util/testutil.h"
// Comma-separated list of operations to run in the specified order
// Actual benchmarks:
// fillseq -- write N values in sequential key order in async mode
// fillrandom -- write N values in random key order in async mode
// overwrite -- overwrite N values in random key order in async mode
// fillsync -- write N/100 values in random key order in sync mode
// fill100K -- write N/1000 100K values in random order in async mode
// deleteseq -- delete N keys in sequential order
// deleterandom -- delete N keys in random order
// readseq -- read N times sequentially
// readreverse -- read N times in reverse order
// readrandom -- read N times in random order
// readmissing -- read N missing keys in random order
// readhot -- read N times in random order from 1% section of DB
// seekrandom -- N random seeks
// crc32c -- repeated crc32c of 4K of data
// acquireload -- load N*1000 times
// Meta operations:
// compact -- Compact the entire DB
// stats -- Print DB stats
// sstables -- Print sstable info
// heapprofile -- Dump a heap profile (if supported by this port)
static const char* FLAGS_benchmarks =
"fillseq,"
"fillsync,"
"fillrandom,"
"overwrite,"
"readrandom,"
"readrandom," // Extra run to allow previous compactions to quiesce
"readseq,"
"readreverse,"
"compact,"
"readrandom,"
"readseq,"
"readreverse,"
"fill100K,"
"crc32c,"
"snappycomp,"
"snappyuncomp,"
"acquireload,"
;
// Number of key/values to place in database
static int FLAGS_num = 1000000;
// Number of read operations to do. If negative, do FLAGS_num reads.
static int FLAGS_reads = -1;
// Number of concurrent threads to run.
static int FLAGS_threads = 1;
// Size of each value
static int FLAGS_value_size = 100;
// Arrange to generate values that shrink to this fraction of
// their original size after compression
static double FLAGS_compression_ratio = 0.5;
// Print histogram of operation timings
static bool FLAGS_histogram = false;
// Number of bytes to buffer in memtable before compacting
// (initialized to default value by "main")
static int FLAGS_write_buffer_size = 0;
// Number of bytes to use as a cache of uncompressed data.
// Negative means use default settings.
static int FLAGS_cache_size = -1;
// Maximum number of files to keep open at the same time (use default if == 0)
static int FLAGS_open_files = 0;
// Bloom filter bits per key.
// Negative means use default settings.
static int FLAGS_bloom_bits = -1;
// If true, do not destroy the existing database. If you set this
// flag and also specify a benchmark that wants a fresh database, that
// benchmark will fail.
static bool FLAGS_use_existing_db = false;
// Use the db with the following name.
static const char* FLAGS_db = NULL;
namespace hyperleveldb {
namespace {
// Helper for quickly generating random data.
class RandomGenerator {
private:
std::string data_;
int pos_;
public:
RandomGenerator() {
// We use a limited amount of data over and over again and ensure
// that it is larger than the compression window (32KB), and also
// large enough to serve all typical value sizes we want to write.
Random rnd(301);
std::string piece;
while (data_.size() < 1048576) {
// Add a short fragment that is as compressible as specified
// by FLAGS_compression_ratio.
test::CompressibleString(&rnd, FLAGS_compression_ratio, 100, &piece);
data_.append(piece);
}
pos_ = 0;
}
Slice Generate(int len) {
if (pos_ + len > data_.size()) {
pos_ = 0;
assert(len < data_.size());
}
pos_ += len;
return Slice(data_.data() + pos_ - len, len);
}
};
static Slice TrimSpace(Slice s) {
int start = 0;
while (start < s.size() && isspace(s[start])) {
start++;
}
int limit = s.size();
while (limit > start && isspace(s[limit-1])) {
limit--;
}
return Slice(s.data() + start, limit - start);
}
static void AppendWithSpace(std::string* str, Slice msg) {
if (msg.empty()) return;
if (!str->empty()) {
str->push_back(' ');
}
str->append(msg.data(), msg.size());
}
class Stats {
private:
double start_;
double finish_;
double seconds_;
int done_;
int next_report_;
int64_t bytes_;
double last_op_finish_;
Histogram hist_;
std::string message_;
public:
Stats() { Start(); }
void Start() {
next_report_ = 100;
last_op_finish_ = start_;
hist_.Clear();
done_ = 0;
bytes_ = 0;
seconds_ = 0;
start_ = Env::Default()->NowMicros();
finish_ = start_;
message_.clear();
}
void Merge(const Stats& other) {
hist_.Merge(other.hist_);
done_ += other.done_;
bytes_ += other.bytes_;
seconds_ += other.seconds_;
if (other.start_ < start_) start_ = other.start_;
if (other.finish_ > finish_) finish_ = other.finish_;
// Just keep the messages from one thread
if (message_.empty()) message_ = other.message_;
}
void Stop() {
finish_ = Env::Default()->NowMicros();
seconds_ = (finish_ - start_) * 1e-6;
}
void AddMessage(Slice msg) {
AppendWithSpace(&message_, msg);
}
void FinishedSingleOp() {
if (FLAGS_histogram) {
double now = Env::Default()->NowMicros();
double micros = now - last_op_finish_;
hist_.Add(micros);
if (micros > 20000) {
fprintf(stderr, "long op: %.1f micros%30s\r", micros, "");
fflush(stderr);
}
last_op_finish_ = now;
}
done_++;
if (done_ >= next_report_) {
if (next_report_ < 1000) next_report_ += 100;
else if (next_report_ < 5000) next_report_ += 500;
else if (next_report_ < 10000) next_report_ += 1000;
else if (next_report_ < 50000) next_report_ += 5000;
else if (next_report_ < 100000) next_report_ += 10000;
else if (next_report_ < 500000) next_report_ += 50000;
else next_report_ += 100000;
fprintf(stderr, "... finished %d ops%30s\r", done_, "");
fflush(stderr);
}
}
void AddBytes(int64_t n) {
bytes_ += n;
}
void Report(const Slice& name) {
// Pretend at least one op was done in case we are running a benchmark
// that does not call FinishedSingleOp().
if (done_ < 1) done_ = 1;
std::string extra;
if (bytes_ > 0) {
// Rate is computed on actual elapsed time, not the sum of per-thread
// elapsed times.
double elapsed = (finish_ - start_) * 1e-6;
char rate[100];
snprintf(rate, sizeof(rate), "%6.1f MB/s",
(bytes_ / 1048576.0) / elapsed);
extra = rate;
}
AppendWithSpace(&extra, message_);
fprintf(stdout, "%-12s : %11.3f micros/op;%s%s\n",
name.ToString().c_str(),
seconds_ * 1e6 / done_,
(extra.empty() ? "" : " "),
extra.c_str());
if (FLAGS_histogram) {
fprintf(stdout, "Microseconds per op:\n%s\n", hist_.ToString().c_str());
}
fflush(stdout);
}
};
// State shared by all concurrent executions of the same benchmark.
struct SharedState {
port::Mutex mu;
port::CondVar cv;
int total;
// Each thread goes through the following states:
// (1) initializing
// (2) waiting for others to be initialized
// (3) running
// (4) done
int num_initialized;
int num_done;
bool start;
SharedState() : cv(&mu) { }
};
// Per-thread state for concurrent executions of the same benchmark.
struct ThreadState {
int tid; // 0..n-1 when running in n threads
Random rand; // Has different seeds for different threads
Stats stats;
SharedState* shared;
ThreadState(int index)
: tid(index),
rand(1000 + index) {
}
};
} // namespace
class Benchmark {
private:
Cache* cache_;
const FilterPolicy* filter_policy_;
DB* db_;
int num_;
int value_size_;
int entries_per_batch_;
WriteOptions write_options_;
int reads_;
int heap_counter_;
void PrintHeader() {
const int kKeySize = 16;
PrintEnvironment();
fprintf(stdout, "Keys: %d bytes each\n", kKeySize);
fprintf(stdout, "Values: %d bytes each (%d bytes after compression)\n",
FLAGS_value_size,
static_cast<int>(FLAGS_value_size * FLAGS_compression_ratio + 0.5));
fprintf(stdout, "Entries: %d\n", num_);
fprintf(stdout, "RawSize: %.1f MB (estimated)\n",
((static_cast<int64_t>(kKeySize + FLAGS_value_size) * num_)
/ 1048576.0));
fprintf(stdout, "FileSize: %.1f MB (estimated)\n",
(((kKeySize + FLAGS_value_size * FLAGS_compression_ratio) * num_)
/ 1048576.0));
PrintWarnings();
fprintf(stdout, "------------------------------------------------\n");
}
void PrintWarnings() {
#if defined(__GNUC__) && !defined(__OPTIMIZE__)
fprintf(stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n"
);
#endif
#ifndef NDEBUG
fprintf(stdout,
"WARNING: Assertions are enabled; benchmarks unnecessarily slow\n");
#endif
// See if snappy is working by attempting to compress a compressible string
const char text[] = "yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy";
std::string compressed;
if (!port::Snappy_Compress(text, sizeof(text), &compressed)) {
fprintf(stdout, "WARNING: Snappy compression is not enabled\n");
} else if (compressed.size() >= sizeof(text)) {
fprintf(stdout, "WARNING: Snappy compression is not effective\n");
}
}
void PrintEnvironment() {
fprintf(stderr, "LevelDB: version %d.%d\n",
kMajorVersion, kMinorVersion);
#if defined(__linux)
time_t now = time(NULL);
fprintf(stderr, "Date: %s", ctime(&now)); // ctime() adds newline
FILE* cpuinfo = fopen("/proc/cpuinfo", "r");
if (cpuinfo != NULL) {
char line[1000];
int num_cpus = 0;
std::string cpu_type;
std::string cache_size;
while (fgets(line, sizeof(line), cpuinfo) != NULL) {
const char* sep = strchr(line, ':');
if (sep == NULL) {
continue;
}
Slice key = TrimSpace(Slice(line, sep - 1 - line));
Slice val = TrimSpace(Slice(sep + 1));
if (key == "model name") {
++num_cpus;
cpu_type = val.ToString();
} else if (key == "cache size") {
cache_size = val.ToString();
}
}
fclose(cpuinfo);
fprintf(stderr, "CPU: %d * %s\n", num_cpus, cpu_type.c_str());
fprintf(stderr, "CPUCache: %s\n", cache_size.c_str());
}
#endif
}
public:
Benchmark()
: cache_(FLAGS_cache_size >= 0 ? NewLRUCache(FLAGS_cache_size) : NULL),
filter_policy_(FLAGS_bloom_bits >= 0
? NewBloomFilterPolicy(FLAGS_bloom_bits)
: NULL),
db_(NULL),
num_(FLAGS_num),
value_size_(FLAGS_value_size),
entries_per_batch_(1),
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
heap_counter_(0) {
std::vector<std::string> files;
Env::Default()->GetChildren(FLAGS_db, &files);
for (int i = 0; i < files.size(); i++) {
if (Slice(files[i]).starts_with("heap-")) {
Env::Default()->DeleteFile(std::string(FLAGS_db) + "/" + files[i]);
}
}
if (!FLAGS_use_existing_db) {
DestroyDB(FLAGS_db, Options());
}
}
~Benchmark() {
delete db_;
delete cache_;
delete filter_policy_;
}
void Run() {
PrintHeader();
Open();
const char* benchmarks = FLAGS_benchmarks;
while (benchmarks != NULL) {
const char* sep = strchr(benchmarks, ',');
Slice name;
if (sep == NULL) {
name = benchmarks;
benchmarks = NULL;
} else {
name = Slice(benchmarks, sep - benchmarks);
benchmarks = sep + 1;
}
// Reset parameters that may be overriddden bwlow
num_ = FLAGS_num;
reads_ = (FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads);
value_size_ = FLAGS_value_size;
entries_per_batch_ = 1;
write_options_ = WriteOptions();
void (Benchmark::*method)(ThreadState*) = NULL;
bool fresh_db = false;
int num_threads = FLAGS_threads;
if (name == Slice("fillseq")) {
fresh_db = true;
method = &Benchmark::WriteSeq;
} else if (name == Slice("fillbatch")) {
fresh_db = true;
entries_per_batch_ = 1000;
method = &Benchmark::WriteSeq;
} else if (name == Slice("fillrandom")) {
fresh_db = true;
method = &Benchmark::WriteRandom;
} else if (name == Slice("overwrite")) {
fresh_db = false;
method = &Benchmark::WriteRandom;
} else if (name == Slice("fillsync")) {
fresh_db = true;
num_ /= 1000;
write_options_.sync = true;
method = &Benchmark::WriteRandom;
} else if (name == Slice("fill100K")) {
fresh_db = true;
num_ /= 1000;
value_size_ = 100 * 1000;
method = &Benchmark::WriteRandom;
} else if (name == Slice("readseq")) {
method = &Benchmark::ReadSequential;
} else if (name == Slice("readreverse")) {
method = &Benchmark::ReadReverse;
} else if (name == Slice("readrandom")) {
method = &Benchmark::ReadRandom;
} else if (name == Slice("readmissing")) {
method = &Benchmark::ReadMissing;
} else if (name == Slice("seekrandom")) {
method = &Benchmark::SeekRandom;
} else if (name == Slice("readhot")) {
method = &Benchmark::ReadHot;
} else if (name == Slice("readrandomsmall")) {
reads_ /= 1000;
method = &Benchmark::ReadRandom;
} else if (name == Slice("deleteseq")) {
method = &Benchmark::DeleteSeq;
} else if (name == Slice("deleterandom")) {
method = &Benchmark::DeleteRandom;
} else if (name == Slice("readwhilewriting")) {
num_threads++; // Add extra thread for writing
method = &Benchmark::ReadWhileWriting;
} else if (name == Slice("compact")) {
method = &Benchmark::Compact;
} else if (name == Slice("crc32c")) {
method = &Benchmark::Crc32c;
} else if (name == Slice("acquireload")) {
method = &Benchmark::AcquireLoad;
} else if (name == Slice("snappycomp")) {
method = &Benchmark::SnappyCompress;
} else if (name == Slice("snappyuncomp")) {
method = &Benchmark::SnappyUncompress;
} else if (name == Slice("heapprofile")) {
HeapProfile();
} else if (name == Slice("stats")) {
PrintStats("leveldb.stats");
} else if (name == Slice("sstables")) {
PrintStats("leveldb.sstables");
} else {
if (name != Slice()) { // No error message for empty name
fprintf(stderr, "unknown benchmark '%s'\n", name.ToString().c_str());
}
}
if (fresh_db) {
if (FLAGS_use_existing_db) {
fprintf(stdout, "%-12s : skipped (--use_existing_db is true)\n",
name.ToString().c_str());
method = NULL;
} else {
delete db_;
db_ = NULL;
DestroyDB(FLAGS_db, Options());
Open();
}
}
if (method != NULL) {
RunBenchmark(num_threads, name, method);
}
}
}
private:
struct ThreadArg {
Benchmark* bm;
SharedState* shared;
ThreadState* thread;
void (Benchmark::*method)(ThreadState*);
};
static void ThreadBody(void* v) {
ThreadArg* arg = reinterpret_cast<ThreadArg*>(v);
SharedState* shared = arg->shared;
ThreadState* thread = arg->thread;
{
MutexLock l(&shared->mu);
shared->num_initialized++;
if (shared->num_initialized >= shared->total) {
shared->cv.SignalAll();
}
while (!shared->start) {
shared->cv.Wait();
}
}
thread->stats.Start();
(arg->bm->*(arg->method))(thread);
thread->stats.Stop();
{
MutexLock l(&shared->mu);
shared->num_done++;
if (shared->num_done >= shared->total) {
shared->cv.SignalAll();
}
}
}
void RunBenchmark(int n, Slice name,
void (Benchmark::*method)(ThreadState*)) {
SharedState shared;
shared.total = n;
shared.num_initialized = 0;
shared.num_done = 0;
shared.start = false;
ThreadArg* arg = new ThreadArg[n];
for (int i = 0; i < n; i++) {
arg[i].bm = this;
arg[i].method = method;
arg[i].shared = &shared;
arg[i].thread = new ThreadState(i);
arg[i].thread->shared = &shared;
Env::Default()->StartThread(ThreadBody, &arg[i]);
}
shared.mu.Lock();
while (shared.num_initialized < n) {
shared.cv.Wait();
}
shared.start = true;
shared.cv.SignalAll();
while (shared.num_done < n) {
shared.cv.Wait();
}
shared.mu.Unlock();
for (int i = 1; i < n; i++) {
arg[0].thread->stats.Merge(arg[i].thread->stats);
}
arg[0].thread->stats.Report(name);
for (int i = 0; i < n; i++) {
delete arg[i].thread;
}
delete[] arg;
}
void Crc32c(ThreadState* thread) {
// Checksum about 500MB of data total
const int size = 4096;
const char* label = "(4K per op)";
std::string data(size, 'x');
int64_t bytes = 0;
uint32_t crc = 0;
while (bytes < 500 * 1048576) {
crc = crc32c::Value(data.data(), size);
thread->stats.FinishedSingleOp();
bytes += size;
}
// Print so result is not dead
fprintf(stderr, "... crc=0x%x\r", static_cast<unsigned int>(crc));
thread->stats.AddBytes(bytes);
thread->stats.AddMessage(label);
}
void AcquireLoad(ThreadState* thread) {
int dummy;
port::AtomicPointer ap(&dummy);
int count = 0;
void *ptr = NULL;
thread->stats.AddMessage("(each op is 1000 loads)");
while (count < 100000) {
for (int i = 0; i < 1000; i++) {
ptr = ap.Acquire_Load();
}
count++;
thread->stats.FinishedSingleOp();
}
if (ptr == NULL) exit(1); // Disable unused variable warning.
}
void SnappyCompress(ThreadState* thread) {
RandomGenerator gen;
Slice input = gen.Generate(Options().block_size);
int64_t bytes = 0;
int64_t produced = 0;
bool ok = true;
std::string compressed;
while (ok && bytes < 1024 * 1048576) { // Compress 1G
ok = port::Snappy_Compress(input.data(), input.size(), &compressed);
produced += compressed.size();
bytes += input.size();
thread->stats.FinishedSingleOp();
}
if (!ok) {
thread->stats.AddMessage("(snappy failure)");
} else {
char buf[100];
snprintf(buf, sizeof(buf), "(output: %.1f%%)",
(produced * 100.0) / bytes);
thread->stats.AddMessage(buf);
thread->stats.AddBytes(bytes);
}
}
void SnappyUncompress(ThreadState* thread) {
RandomGenerator gen;
Slice input = gen.Generate(Options().block_size);
std::string compressed;
bool ok = port::Snappy_Compress(input.data(), input.size(), &compressed);
int64_t bytes = 0;
char* uncompressed = new char[input.size()];
while (ok && bytes < 1024 * 1048576) { // Compress 1G
ok = port::Snappy_Uncompress(compressed.data(), compressed.size(),
uncompressed);
bytes += input.size();
thread->stats.FinishedSingleOp();
}
delete[] uncompressed;
if (!ok) {
thread->stats.AddMessage("(snappy failure)");
} else {
thread->stats.AddBytes(bytes);
}
}
void Open() {
assert(db_ == NULL);
Options options;
options.create_if_missing = !FLAGS_use_existing_db;
options.block_cache = cache_;
options.write_buffer_size = FLAGS_write_buffer_size;
options.max_open_files = FLAGS_open_files;
options.filter_policy = filter_policy_;
Status s = DB::Open(options, FLAGS_db, &db_);
if (!s.ok()) {
fprintf(stderr, "open error: %s\n", s.ToString().c_str());
exit(1);
}
}
void WriteSeq(ThreadState* thread) {
DoWrite(thread, true);
}
void WriteRandom(ThreadState* thread) {
DoWrite(thread, false);
}
void DoWrite(ThreadState* thread, bool seq) {
if (num_ != FLAGS_num) {
char msg[100];
snprintf(msg, sizeof(msg), "(%d ops)", num_);
thread->stats.AddMessage(msg);
}
RandomGenerator gen;
WriteBatch batch;
Status s;
int64_t bytes = 0;
for (int i = 0; i < num_; i += entries_per_batch_) {
batch.Clear();
for (int j = 0; j < entries_per_batch_; j++) {
const int k = seq ? i+j : (thread->rand.Next() % FLAGS_num);
char key[100];
snprintf(key, sizeof(key), "%016d", k);
batch.Put(key, gen.Generate(value_size_));
bytes += value_size_ + strlen(key);
thread->stats.FinishedSingleOp();
}
s = db_->Write(write_options_, &batch);
if (!s.ok()) {
fprintf(stderr, "put error: %s\n", s.ToString().c_str());
exit(1);
}
}
thread->stats.AddBytes(bytes);
}
void ReadSequential(ThreadState* thread) {
Iterator* iter = db_->NewIterator(ReadOptions());
int i = 0;
int64_t bytes = 0;
for (iter->SeekToFirst(); i < reads_ && iter->Valid(); iter->Next()) {
bytes += iter->key().size() + iter->value().size();
thread->stats.FinishedSingleOp();
++i;
}
delete iter;
thread->stats.AddBytes(bytes);
}
void ReadReverse(ThreadState* thread) {
Iterator* iter = db_->NewIterator(ReadOptions());
int i = 0;
int64_t bytes = 0;
for (iter->SeekToLast(); i < reads_ && iter->Valid(); iter->Prev()) {
bytes += iter->key().size() + iter->value().size();
thread->stats.FinishedSingleOp();
++i;
}
delete iter;
thread->stats.AddBytes(bytes);
}
void ReadRandom(ThreadState* thread) {
ReadOptions options;
std::string value;
int found = 0;
for (int i = 0; i < reads_; i++) {
char key[100];
const int k = thread->rand.Next() % FLAGS_num;
snprintf(key, sizeof(key), "%016d", k);
if (db_->Get(options, key, &value).ok()) {
found++;
}
thread->stats.FinishedSingleOp();
}
char msg[100];
snprintf(msg, sizeof(msg), "(%d of %d found)", found, num_);
thread->stats.AddMessage(msg);
}
void ReadMissing(ThreadState* thread) {
ReadOptions options;
std::string value;
for (int i = 0; i < reads_; i++) {
char key[100];
const int k = thread->rand.Next() % FLAGS_num;
snprintf(key, sizeof(key), "%016d.", k);
db_->Get(options, key, &value);
thread->stats.FinishedSingleOp();
}
}
void ReadHot(ThreadState* thread) {
ReadOptions options;
std::string value;
const int range = (FLAGS_num + 99) / 100;
for (int i = 0; i < reads_; i++) {
char key[100];
const int k = thread->rand.Next() % range;
snprintf(key, sizeof(key), "%016d", k);
db_->Get(options, key, &value);
thread->stats.FinishedSingleOp();
}
}
void SeekRandom(ThreadState* thread) {
ReadOptions options;
std::string value;
int found = 0;
for (int i = 0; i < reads_; i++) {
Iterator* iter = db_->NewIterator(options);
char key[100];
const int k = thread->rand.Next() % FLAGS_num;
snprintf(key, sizeof(key), "%016d", k);
iter->Seek(key);
if (iter->Valid() && iter->key() == key) found++;
delete iter;
thread->stats.FinishedSingleOp();
}
char msg[100];
snprintf(msg, sizeof(msg), "(%d of %d found)", found, num_);
thread->stats.AddMessage(msg);
}
void DoDelete(ThreadState* thread, bool seq) {
RandomGenerator gen;
WriteBatch batch;
Status s;
for (int i = 0; i < num_; i += entries_per_batch_) {
batch.Clear();
for (int j = 0; j < entries_per_batch_; j++) {
const int k = seq ? i+j : (thread->rand.Next() % FLAGS_num);
char key[100];
snprintf(key, sizeof(key), "%016d", k);
batch.Delete(key);
thread->stats.FinishedSingleOp();
}
s = db_->Write(write_options_, &batch);
if (!s.ok()) {
fprintf(stderr, "del error: %s\n", s.ToString().c_str());
exit(1);
}
}
}
void DeleteSeq(ThreadState* thread) {
DoDelete(thread, true);
}
void DeleteRandom(ThreadState* thread) {
DoDelete(thread, false);
}
void ReadWhileWriting(ThreadState* thread) {
if (thread->tid > 0) {
ReadRandom(thread);
} else {
// Special thread that keeps writing until other threads are done.
RandomGenerator gen;
while (true) {
{
MutexLock l(&thread->shared->mu);
if (thread->shared->num_done + 1 >= thread->shared->num_initialized) {
// Other threads have finished
break;
}
}
const int k = thread->rand.Next() % FLAGS_num;
char key[100];
snprintf(key, sizeof(key), "%016d", k);
Status s = db_->Put(write_options_, key, gen.Generate(value_size_));
if (!s.ok()) {
fprintf(stderr, "put error: %s\n", s.ToString().c_str());
exit(1);
}
}
// Do not count any of the preceding work/delay in stats.
thread->stats.Start();
}
}
void Compact(ThreadState* thread) {
db_->CompactRange(NULL, NULL);
}
void PrintStats(const char* key) {
std::string stats;
if (!db_->GetProperty(key, &stats)) {
stats = "(failed)";
}
fprintf(stdout, "\n%s\n", stats.c_str());
}
static void WriteToFile(void* arg, const char* buf, int n) {
reinterpret_cast<WritableFile*>(arg)->Append(Slice(buf, n));
}
void HeapProfile() {
char fname[100];
snprintf(fname, sizeof(fname), "%s/heap-%04d", FLAGS_db, ++heap_counter_);
WritableFile* file;
Status s = Env::Default()->NewWritableFile(fname, &file);
if (!s.ok()) {
fprintf(stderr, "%s\n", s.ToString().c_str());
return;
}
bool ok = port::GetHeapProfile(WriteToFile, file);
delete file;
if (!ok) {
fprintf(stderr, "heap profiling not supported\n");
Env::Default()->DeleteFile(fname);
}
}
};
} // namespace hyperleveldb
int main(int argc, char** argv) {
FLAGS_write_buffer_size = leveldb::Options().write_buffer_size;
FLAGS_open_files = leveldb::Options().max_open_files;
std::string default_db_path;
for (int i = 1; i < argc; i++) {
double d;
int n;
char junk;
if (leveldb::Slice(argv[i]).starts_with("--benchmarks=")) {
FLAGS_benchmarks = argv[i] + strlen("--benchmarks=");
} else if (sscanf(argv[i], "--compression_ratio=%lf%c", &d, &junk) == 1) {
FLAGS_compression_ratio = d;
} else if (sscanf(argv[i], "--histogram=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_histogram = n;
} else if (sscanf(argv[i], "--use_existing_db=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_use_existing_db = n;
} else if (sscanf(argv[i], "--num=%d%c", &n, &junk) == 1) {
FLAGS_num = n;
} else if (sscanf(argv[i], "--reads=%d%c", &n, &junk) == 1) {
FLAGS_reads = n;
} else if (sscanf(argv[i], "--threads=%d%c", &n, &junk) == 1) {
FLAGS_threads = n;
} else if (sscanf(argv[i], "--value_size=%d%c", &n, &junk) == 1) {
FLAGS_value_size = n;
} else if (sscanf(argv[i], "--write_buffer_size=%d%c", &n, &junk) == 1) {
FLAGS_write_buffer_size = n;
} else if (sscanf(argv[i], "--cache_size=%d%c", &n, &junk) == 1) {
FLAGS_cache_size = n;
} else if (sscanf(argv[i], "--bloom_bits=%d%c", &n, &junk) == 1) {
FLAGS_bloom_bits = n;
} else if (sscanf(argv[i], "--open_files=%d%c", &n, &junk) == 1) {
FLAGS_open_files = n;
} else if (strncmp(argv[i], "--db=", 5) == 0) {
FLAGS_db = argv[i] + 5;
} else {
fprintf(stderr, "Invalid flag '%s'\n", argv[i]);
exit(1);
}
}
// Choose a location for the test database if none given with --db=<path>
if (FLAGS_db == NULL) {
leveldb::Env::Default()->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
}
leveldb::Benchmark benchmark;
benchmark.Run();
return 0;
}

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_HYPERLEVELDB_DB_DB_IMPL_H_
#define STORAGE_HYPERLEVELDB_DB_DB_IMPL_H_
#include <deque>
#include <set>
#include "dbformat.h"
#include "log_writer.h"
#include "snapshot.h"
#include "../hyperleveldb/db.h"
#include "../hyperleveldb/env.h"
#include "../port/port.h"
#include "../port/thread_annotations.h"
namespace hyperleveldb {
class MemTable;
class TableCache;
class Version;
class VersionEdit;
class VersionSet;
class DBImpl : public DB {
public:
DBImpl(const Options& options, const std::string& dbname);
virtual ~DBImpl();
// Implementations of the DB interface
virtual Status Put(const WriteOptions&, const Slice& key, const Slice& value);
virtual Status Delete(const WriteOptions&, const Slice& key);
virtual Status Write(const WriteOptions& options, WriteBatch* updates);
virtual Status Get(const ReadOptions& options,
const Slice& key,
std::string* value);
virtual Iterator* NewIterator(const ReadOptions&);
virtual const Snapshot* GetSnapshot();
virtual void ReleaseSnapshot(const Snapshot* snapshot);
virtual bool GetProperty(const Slice& property, std::string* value);
virtual void GetApproximateSizes(const Range* range, int n, uint64_t* sizes);
virtual void CompactRange(const Slice* begin, const Slice* end);
// Extra methods (for testing) that are not in the public DB interface
// Compact any files in the named level that overlap [*begin,*end]
void TEST_CompactRange(int level, const Slice* begin, const Slice* end);
// Force current memtable contents to be compacted.
Status TEST_CompactMemTable();
// Return an internal iterator over the current state of the database.
// The keys of this iterator are internal keys (see format.h).
// The returned iterator should be deleted when no longer needed.
Iterator* TEST_NewInternalIterator();
// Return the maximum overlapping data (in bytes) at next level for any
// file at a level >= 1.
int64_t TEST_MaxNextLevelOverlappingBytes();
private:
friend class DB;
struct CompactionState;
struct Writer;
Iterator* NewInternalIterator(const ReadOptions&,
SequenceNumber* latest_snapshot);
Status NewDB();
// Recover the descriptor from persistent storage. May do a significant
// amount of work to recover recently logged updates. Any changes to
// be made to the descriptor are added to *edit.
Status Recover(VersionEdit* edit) EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void MaybeIgnoreError(Status* s) const;
// Delete any unneeded files and stale in-memory entries.
void DeleteObsoleteFiles();
// A background thread to compact the in-memory write buffer to disk.
// Switches to a new log-file/memtable and writes a new descriptor iff
// successful.
static void CompactMemTableWrapper(void* db)
{ reinterpret_cast<DBImpl*>(db)->CompactMemTableThread(); }
void CompactMemTableThread();
Status RecoverLogFile(uint64_t log_number,
VersionEdit* edit,
SequenceNumber* max_sequence)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status WriteLevel0Table(MemTable* mem, VersionEdit* edit, Version* base, uint64_t* number)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status SequenceWriteBegin(Writer* w, WriteBatch* updates)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void SequenceWriteEnd(Writer* w)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
static void CompactLevelWrapper(void* db)
{ reinterpret_cast<DBImpl*>(db)->CompactLevelThread(); }
void CompactLevelThread();
Status BackgroundCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
static void CompactOptimisticWrapper(void* db)
{ reinterpret_cast<DBImpl*>(db)->CompactOptimisticThread(); }
void CompactOptimisticThread();
Status OptimisticCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void CleanupCompaction(CompactionState* compact)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status DoCompactionWork(CompactionState* compact)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status OpenCompactionOutputFile(CompactionState* compact);
Status FinishCompactionOutputFile(CompactionState* compact, Iterator* input);
Status InstallCompactionResults(CompactionState* compact)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Constant after construction
Env* const env_;
const InternalKeyComparator internal_comparator_;
const InternalFilterPolicy internal_filter_policy_;
const Options options_; // options_.comparator == &internal_comparator_
bool owns_info_log_;
bool owns_cache_;
const std::string dbname_;
// table_cache_ provides its own synchronization
TableCache* table_cache_;
// Lock over the persistent DB state. Non-NULL iff successfully acquired.
FileLock* db_lock_;
// State below is protected by mutex_
port::Mutex mutex_;
port::AtomicPointer shutting_down_;
MemTable* mem_;
MemTable* imm_; // Memtable being compacted
port::AtomicPointer has_imm_; // So bg thread can detect non-NULL imm_
WritableFile* logfile_;
uint64_t logfile_number_;
log::Writer* log_;
// Synchronize writers
uint64_t __attribute__ ((aligned (8))) writers_lower_;
uint64_t __attribute__ ((aligned (8))) writers_upper_;
SnapshotList snapshots_;
// Set of table files to protect from deletion because they are
// part of ongoing compactions.
std::set<uint64_t> pending_outputs_;
bool allow_background_activity_;
bool levels_locked_[config::kNumLevels];
int num_bg_threads_;
// Tell the foreground that background has done something of note
port::CondVar bg_fg_cv_;
// Communicate with compaction background thread
port::CondVar bg_compaction_cv_;
// Communicate with memtable->L0 background thread
port::CondVar bg_memtable_cv_;
// Communicate with the optimistic background thread
bool bg_optimistic_trip_;
port::CondVar bg_optimistic_cv_;
// Mutual exlusion protecting the LogAndApply func
port::CondVar bg_log_cv_;
bool bg_log_occupied_;
// Information for a manual compaction
struct ManualCompaction {
int level;
bool done;
const InternalKey* begin; // NULL means beginning of key range
const InternalKey* end; // NULL means end of key range
InternalKey tmp_storage; // Used to keep track of compaction progress
};
ManualCompaction* manual_compaction_;
VersionSet* versions_;
// Have we encountered a background error in paranoid mode?
Status bg_error_;
int consecutive_compaction_errors_;
// Per level compaction stats. stats_[level] stores the stats for
// compactions that produced data for the specified "level".
struct CompactionStats {
int64_t micros;
int64_t bytes_read;
int64_t bytes_written;
CompactionStats() : micros(0), bytes_read(0), bytes_written(0) { }
void Add(const CompactionStats& c) {
this->micros += c.micros;
this->bytes_read += c.bytes_read;
this->bytes_written += c.bytes_written;
}
};
CompactionStats stats_[config::kNumLevels];
// No copying allowed
DBImpl(const DBImpl&);
void operator=(const DBImpl&);
const Comparator* user_comparator() const {
return internal_comparator_.user_comparator();
}
};
// Sanitize db options. The caller should delete result.info_log if
// it is not equal to src.info_log.
extern Options SanitizeOptions(const std::string& db,
const InternalKeyComparator* icmp,
const InternalFilterPolicy* ipolicy,
const Options& src);
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_DB_IMPL_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db_iter.h"
#include "filename.h"
#include "dbformat.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/iterator.h"
#include "../port/port.h"
#include "../util/logging.h"
#include "../util/mutexlock.h"
namespace hyperleveldb {
#if 0
static void DumpInternalIter(Iterator* iter) {
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ParsedInternalKey k;
if (!ParseInternalKey(iter->key(), &k)) {
fprintf(stderr, "Corrupt '%s'\n", EscapeString(iter->key()).c_str());
} else {
fprintf(stderr, "@ '%s'\n", k.DebugString().c_str());
}
}
}
#endif
namespace {
// Memtables and sstables that make the DB representation contain
// (userkey,seq,type) => uservalue entries. DBIter
// combines multiple entries for the same userkey found in the DB
// representation into a single entry while accounting for sequence
// numbers, deletion markers, overwrites, etc.
class DBIter: public Iterator {
public:
// Which direction is the iterator currently moving?
// (1) When moving forward, the internal iterator is positioned at
// the exact entry that yields this->key(), this->value()
// (2) When moving backwards, the internal iterator is positioned
// just before all entries whose user key == this->key().
enum Direction {
kForward,
kReverse
};
DBIter(const std::string* dbname, Env* env,
const Comparator* cmp, Iterator* iter, SequenceNumber s)
: dbname_(dbname),
env_(env),
user_comparator_(cmp),
iter_(iter),
sequence_(s),
direction_(kForward),
valid_(false) {
}
virtual ~DBIter() {
delete iter_;
}
virtual bool Valid() const { return valid_; }
virtual Slice key() const {
assert(valid_);
return (direction_ == kForward) ? ExtractUserKey(iter_->key()) : saved_key_;
}
virtual Slice value() const {
assert(valid_);
return (direction_ == kForward) ? iter_->value() : saved_value_;
}
virtual Status status() const {
if (status_.ok()) {
return iter_->status();
} else {
return status_;
}
}
virtual void Next();
virtual void Prev();
virtual void Seek(const Slice& target);
virtual void SeekToFirst();
virtual void SeekToLast();
private:
void FindNextUserEntry(bool skipping, std::string* skip);
void FindPrevUserEntry();
bool ParseKey(ParsedInternalKey* key);
inline void SaveKey(const Slice& k, std::string* dst) {
dst->assign(k.data(), k.size());
}
inline void ClearSavedValue() {
if (saved_value_.capacity() > 1048576) {
std::string empty;
swap(empty, saved_value_);
} else {
saved_value_.clear();
}
}
const std::string* const dbname_;
Env* const env_;
const Comparator* const user_comparator_;
Iterator* const iter_;
SequenceNumber const sequence_;
Status status_;
std::string saved_key_; // == current key when direction_==kReverse
std::string saved_value_; // == current raw value when direction_==kReverse
Direction direction_;
bool valid_;
// No copying allowed
DBIter(const DBIter&);
void operator=(const DBIter&);
};
inline bool DBIter::ParseKey(ParsedInternalKey* ikey) {
if (!ParseInternalKey(iter_->key(), ikey)) {
status_ = Status::Corruption("corrupted internal key in DBIter");
return false;
} else {
return true;
}
}
void DBIter::Next() {
assert(valid_);
if (direction_ == kReverse) { // Switch directions?
direction_ = kForward;
// iter_ is pointing just before the entries for this->key(),
// so advance into the range of entries for this->key() and then
// use the normal skipping code below.
if (!iter_->Valid()) {
iter_->SeekToFirst();
} else {
iter_->Next();
}
if (!iter_->Valid()) {
valid_ = false;
saved_key_.clear();
return;
}
}
// Temporarily use saved_key_ as storage for key to skip.
std::string* skip = &saved_key_;
SaveKey(ExtractUserKey(iter_->key()), skip);
FindNextUserEntry(true, skip);
}
void DBIter::FindNextUserEntry(bool skipping, std::string* skip) {
// Loop until we hit an acceptable entry to yield
assert(iter_->Valid());
assert(direction_ == kForward);
do {
ParsedInternalKey ikey;
if (ParseKey(&ikey) && ikey.sequence <= sequence_) {
switch (ikey.type) {
case kTypeDeletion:
// Arrange to skip all upcoming entries for this key since
// they are hidden by this deletion.
SaveKey(ikey.user_key, skip);
skipping = true;
break;
case kTypeValue:
if (skipping &&
user_comparator_->Compare(ikey.user_key, *skip) <= 0) {
// Entry hidden
} else {
valid_ = true;
saved_key_.clear();
return;
}
break;
}
}
iter_->Next();
} while (iter_->Valid());
saved_key_.clear();
valid_ = false;
}
void DBIter::Prev() {
assert(valid_);
if (direction_ == kForward) { // Switch directions?
// iter_ is pointing at the current entry. Scan backwards until
// the key changes so we can use the normal reverse scanning code.
assert(iter_->Valid()); // Otherwise valid_ would have been false
SaveKey(ExtractUserKey(iter_->key()), &saved_key_);
while (true) {
iter_->Prev();
if (!iter_->Valid()) {
valid_ = false;
saved_key_.clear();
ClearSavedValue();
return;
}
if (user_comparator_->Compare(ExtractUserKey(iter_->key()),
saved_key_) < 0) {
break;
}
}
direction_ = kReverse;
}
FindPrevUserEntry();
}
void DBIter::FindPrevUserEntry() {
assert(direction_ == kReverse);
ValueType value_type = kTypeDeletion;
if (iter_->Valid()) {
do {
ParsedInternalKey ikey;
if (ParseKey(&ikey) && ikey.sequence <= sequence_) {
if ((value_type != kTypeDeletion) &&
user_comparator_->Compare(ikey.user_key, saved_key_) < 0) {
// We encountered a non-deleted value in entries for previous keys,
break;
}
value_type = ikey.type;
if (value_type == kTypeDeletion) {
saved_key_.clear();
ClearSavedValue();
} else {
Slice raw_value = iter_->value();
if (saved_value_.capacity() > raw_value.size() + 1048576) {
std::string empty;
swap(empty, saved_value_);
}
SaveKey(ExtractUserKey(iter_->key()), &saved_key_);
saved_value_.assign(raw_value.data(), raw_value.size());
}
}
iter_->Prev();
} while (iter_->Valid());
}
if (value_type == kTypeDeletion) {
// End
valid_ = false;
saved_key_.clear();
ClearSavedValue();
direction_ = kForward;
} else {
valid_ = true;
}
}
void DBIter::Seek(const Slice& target) {
direction_ = kForward;
ClearSavedValue();
saved_key_.clear();
AppendInternalKey(
&saved_key_, ParsedInternalKey(target, sequence_, kValueTypeForSeek));
iter_->Seek(saved_key_);
if (iter_->Valid()) {
FindNextUserEntry(false, &saved_key_ /* temporary storage */);
} else {
valid_ = false;
}
}
void DBIter::SeekToFirst() {
direction_ = kForward;
ClearSavedValue();
iter_->SeekToFirst();
if (iter_->Valid()) {
FindNextUserEntry(false, &saved_key_ /* temporary storage */);
} else {
valid_ = false;
}
}
void DBIter::SeekToLast() {
direction_ = kReverse;
ClearSavedValue();
iter_->SeekToLast();
FindPrevUserEntry();
}
} // anonymous namespace
Iterator* NewDBIterator(
const std::string* dbname,
Env* env,
const Comparator* user_key_comparator,
Iterator* internal_iter,
const SequenceNumber& sequence) {
return new DBIter(dbname, env, user_key_comparator, internal_iter, sequence);
}
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_HYPERLEVELDB_DB_DB_ITER_H_
#define STORAGE_HYPERLEVELDB_DB_DB_ITER_H_
#include <stdint.h>
#include "../hyperleveldb/db.h"
#include "dbformat.h"
namespace hyperleveldb {
// Return a new iterator that converts internal keys (yielded by
// "*internal_iter") that were live at the specified "sequence" number
// into appropriate user keys.
extern Iterator* NewDBIterator(
const std::string* dbname,
Env* env,
const Comparator* user_key_comparator,
Iterator* internal_iter,
const SequenceNumber& sequence);
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_DB_ITER_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include "dbformat.h"
#include "../port/port.h"
#include "../util/coding.h"
namespace hyperleveldb {
static uint64_t PackSequenceAndType(uint64_t seq, ValueType t) {
assert(seq <= kMaxSequenceNumber);
assert(t <= kValueTypeForSeek);
return (seq << 8) | t;
}
void AppendInternalKey(std::string* result, const ParsedInternalKey& key) {
result->append(key.user_key.data(), key.user_key.size());
PutFixed64(result, PackSequenceAndType(key.sequence, key.type));
}
std::string ParsedInternalKey::DebugString() const {
char buf[50];
snprintf(buf, sizeof(buf), "' @ %llu : %d",
(unsigned long long) sequence,
int(type));
std::string result = "'";
result += EscapeString(user_key.ToString());
result += buf;
return result;
}
std::string InternalKey::DebugString() const {
std::string result;
ParsedInternalKey parsed;
if (ParseInternalKey(rep_, &parsed)) {
result = parsed.DebugString();
} else {
result = "(bad)";
result.append(EscapeString(rep_));
}
return result;
}
const char* InternalKeyComparator::Name() const {
return "leveldb.InternalKeyComparator";
}
int InternalKeyComparator::Compare(const Slice& akey, const Slice& bkey) const {
// Order by:
// increasing user key (according to user-supplied comparator)
// decreasing sequence number
// decreasing type (though sequence# should be enough to disambiguate)
int r = user_comparator_->Compare(ExtractUserKey(akey), ExtractUserKey(bkey));
if (r == 0) {
const uint64_t anum = DecodeFixed64(akey.data() + akey.size() - 8);
const uint64_t bnum = DecodeFixed64(bkey.data() + bkey.size() - 8);
if (anum > bnum) {
r = -1;
} else if (anum < bnum) {
r = +1;
}
}
return r;
}
void InternalKeyComparator::FindShortestSeparator(
std::string* start,
const Slice& limit) const {
// Attempt to shorten the user portion of the key
Slice user_start = ExtractUserKey(*start);
Slice user_limit = ExtractUserKey(limit);
std::string tmp(user_start.data(), user_start.size());
user_comparator_->FindShortestSeparator(&tmp, user_limit);
if (tmp.size() < user_start.size() &&
user_comparator_->Compare(user_start, tmp) < 0) {
// User key has become shorter physically, but larger logically.
// Tack on the earliest possible number to the shortened user key.
PutFixed64(&tmp, PackSequenceAndType(kMaxSequenceNumber,kValueTypeForSeek));
assert(this->Compare(*start, tmp) < 0);
assert(this->Compare(tmp, limit) < 0);
start->swap(tmp);
}
}
void InternalKeyComparator::FindShortSuccessor(std::string* key) const {
Slice user_key = ExtractUserKey(*key);
std::string tmp(user_key.data(), user_key.size());
user_comparator_->FindShortSuccessor(&tmp);
if (tmp.size() < user_key.size() &&
user_comparator_->Compare(user_key, tmp) < 0) {
// User key has become shorter physically, but larger logically.
// Tack on the earliest possible number to the shortened user key.
PutFixed64(&tmp, PackSequenceAndType(kMaxSequenceNumber,kValueTypeForSeek));
assert(this->Compare(*key, tmp) < 0);
key->swap(tmp);
}
}
const char* InternalFilterPolicy::Name() const {
return user_policy_->Name();
}
void InternalFilterPolicy::CreateFilter(const Slice* keys, int n,
std::string* dst) const {
// We rely on the fact that the code in table.cc does not mind us
// adjusting keys[].
Slice* mkey = const_cast<Slice*>(keys);
for (int i = 0; i < n; i++) {
mkey[i] = ExtractUserKey(keys[i]);
// TODO(sanjay): Suppress dups?
}
user_policy_->CreateFilter(keys, n, dst);
}
bool InternalFilterPolicy::KeyMayMatch(const Slice& key, const Slice& f) const {
return user_policy_->KeyMayMatch(ExtractUserKey(key), f);
}
LookupKey::LookupKey(const Slice& user_key, SequenceNumber s) {
size_t usize = user_key.size();
size_t needed = usize + 13; // A conservative estimate
char* dst;
if (needed <= sizeof(space_)) {
dst = space_;
} else {
dst = new char[needed];
}
start_ = dst;
dst = EncodeVarint32(dst, usize + 8);
kstart_ = dst;
memcpy(dst, user_key.data(), usize);
dst += usize;
EncodeFixed64(dst, PackSequenceAndType(s, kValueTypeForSeek));
dst += 8;
end_ = dst;
}
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_HYPERLEVELDB_DB_FORMAT_H_
#define STORAGE_HYPERLEVELDB_DB_FORMAT_H_
#include <stdio.h>
#include "../hyperleveldb/comparator.h"
#include "../hyperleveldb/db.h"
#include "../hyperleveldb/filter_policy.h"
#include "../hyperleveldb/slice.h"
#include "../hyperleveldb/table_builder.h"
#include "../util/coding.h"
#include "../util/logging.h"
namespace hyperleveldb {
// Grouping of constants. We may want to make some of these
// parameters set via options.
namespace config {
static const int kNumLevels = 7;
// Level-0 compaction is started when we hit this many files.
static const int kL0_CompactionTrigger = 4;
// Soft limit on number of level-0 files. We could slow down writes at this
// point, but don't.
static const int kL0_SlowdownWritesTrigger = 8;
// Maximum number of level-0 files. We could stop writes at this point, but
// don't.
static const int kL0_StopWritesTrigger = 12;
// Maximum level to which a new compacted memtable is pushed if it
// does not create overlap. We try to push to level 2 to avoid the
// relatively expensive level 0=>1 compactions and to avoid some
// expensive manifest file operations. We do not push all the way to
// the largest level since that can generate a lot of wasted disk
// space if the same key space is being repeatedly overwritten.
static const int kMaxMemCompactLevel = 2;
} // namespace config
class InternalKey;
// Value types encoded as the last component of internal keys.
// DO NOT CHANGE THESE ENUM VALUES: they are embedded in the on-disk
// data structures.
enum ValueType {
kTypeDeletion = 0x0,
kTypeValue = 0x1
};
// kValueTypeForSeek defines the ValueType that should be passed when
// constructing a ParsedInternalKey object for seeking to a particular
// sequence number (since we sort sequence numbers in decreasing order
// and the value type is embedded as the low 8 bits in the sequence
// number in internal keys, we need to use the highest-numbered
// ValueType, not the lowest).
static const ValueType kValueTypeForSeek = kTypeValue;
typedef uint64_t SequenceNumber;
// We leave eight bits empty at the bottom so a type and sequence#
// can be packed together into 64-bits.
static const SequenceNumber kMaxSequenceNumber =
((0x1ull << 56) - 1);
struct ParsedInternalKey {
Slice user_key;
SequenceNumber sequence;
ValueType type;
ParsedInternalKey() { } // Intentionally left uninitialized (for speed)
ParsedInternalKey(const Slice& u, const SequenceNumber& seq, ValueType t)
: user_key(u), sequence(seq), type(t) { }
std::string DebugString() const;
};
// Return the length of the encoding of "key".
inline size_t InternalKeyEncodingLength(const ParsedInternalKey& key) {
return key.user_key.size() + 8;
}
// Append the serialization of "key" to *result.
extern void AppendInternalKey(std::string* result,
const ParsedInternalKey& key);
// Attempt to parse an internal key from "internal_key". On success,
// stores the parsed data in "*result", and returns true.
//
// On error, returns false, leaves "*result" in an undefined state.
extern bool ParseInternalKey(const Slice& internal_key,
ParsedInternalKey* result);
// Returns the user key portion of an internal key.
inline Slice ExtractUserKey(const Slice& internal_key) {
assert(internal_key.size() >= 8);
return Slice(internal_key.data(), internal_key.size() - 8);
}
inline ValueType ExtractValueType(const Slice& internal_key) {
assert(internal_key.size() >= 8);
const size_t n = internal_key.size();
uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
unsigned char c = num & 0xff;
return static_cast<ValueType>(c);
}
// A comparator for internal keys that uses a specified comparator for
// the user key portion and breaks ties by decreasing sequence number.
class InternalKeyComparator : public Comparator {
private:
const Comparator* user_comparator_;
public:
explicit InternalKeyComparator(const Comparator* c) : user_comparator_(c) { }
virtual const char* Name() const;
virtual int Compare(const Slice& a, const Slice& b) const;
virtual void FindShortestSeparator(
std::string* start,
const Slice& limit) const;
virtual void FindShortSuccessor(std::string* key) const;
const Comparator* user_comparator() const { return user_comparator_; }
int Compare(const InternalKey& a, const InternalKey& b) const;
};
// Filter policy wrapper that converts from internal keys to user keys
class InternalFilterPolicy : public FilterPolicy {
private:
const FilterPolicy* const user_policy_;
public:
explicit InternalFilterPolicy(const FilterPolicy* p) : user_policy_(p) { }
virtual const char* Name() const;
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const;
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const;
};
// Modules in this directory should keep internal keys wrapped inside
// the following class instead of plain strings so that we do not
// incorrectly use string comparisons instead of an InternalKeyComparator.
class InternalKey {
private:
std::string rep_;
public:
InternalKey() { } // Leave rep_ as empty to indicate it is invalid
InternalKey(const Slice& user_key, SequenceNumber s, ValueType t) {
AppendInternalKey(&rep_, ParsedInternalKey(user_key, s, t));
}
void DecodeFrom(const Slice& s) { rep_.assign(s.data(), s.size()); }
Slice Encode() const {
assert(!rep_.empty());
return rep_;
}
Slice user_key() const { return ExtractUserKey(rep_); }
void SetFrom(const ParsedInternalKey& p) {
rep_.clear();
AppendInternalKey(&rep_, p);
}
void Clear() { rep_.clear(); }
std::string DebugString() const;
};
inline int InternalKeyComparator::Compare(
const InternalKey& a, const InternalKey& b) const {
return Compare(a.Encode(), b.Encode());
}
inline bool ParseInternalKey(const Slice& internal_key,
ParsedInternalKey* result) {
const size_t n = internal_key.size();
if (n < 8) return false;
uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
unsigned char c = num & 0xff;
result->sequence = num >> 8;
result->type = static_cast<ValueType>(c);
result->user_key = Slice(internal_key.data(), n - 8);
return (c <= static_cast<unsigned char>(kTypeValue));
}
// A helper class useful for DBImpl::Get()
class LookupKey {
public:
// Initialize *this for looking up user_key at a snapshot with
// the specified sequence number.
LookupKey(const Slice& user_key, SequenceNumber sequence);
~LookupKey();
// Return a key suitable for lookup in a MemTable.
Slice memtable_key() const { return Slice(start_, end_ - start_); }
// Return an internal key (suitable for passing to an internal iterator)
Slice internal_key() const { return Slice(kstart_, end_ - kstart_); }
// Return the user key
Slice user_key() const { return Slice(kstart_, end_ - kstart_ - 8); }
private:
// We construct a char array of the form:
// klength varint32 <-- start_
// userkey char[klength] <-- kstart_
// tag uint64
// <-- end_
// The array is a suitable MemTable key.
// The suffix starting with "userkey" can be used as an InternalKey.
const char* start_;
const char* kstart_;
const char* end_;
char space_[200]; // Avoid allocation for short keys
// No copying allowed
LookupKey(const LookupKey&);
void operator=(const LookupKey&);
};
inline LookupKey::~LookupKey() {
if (start_ != space_) delete[] start_;
}
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_FORMAT_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "dbformat.h"
#include "../util/logging.h"
#include "../util/testharness.h"
namespace hyperleveldb {
static std::string IKey(const std::string& user_key,
uint64_t seq,
ValueType vt) {
std::string encoded;
AppendInternalKey(&encoded, ParsedInternalKey(user_key, seq, vt));
return encoded;
}
static std::string Shorten(const std::string& s, const std::string& l) {
std::string result = s;
InternalKeyComparator(BytewiseComparator()).FindShortestSeparator(&result, l);
return result;
}
static std::string ShortSuccessor(const std::string& s) {
std::string result = s;
InternalKeyComparator(BytewiseComparator()).FindShortSuccessor(&result);
return result;
}
static void TestKey(const std::string& key,
uint64_t seq,
ValueType vt) {
std::string encoded = IKey(key, seq, vt);
Slice in(encoded);
ParsedInternalKey decoded("", 0, kTypeValue);
ASSERT_TRUE(ParseInternalKey(in, &decoded));
ASSERT_EQ(key, decoded.user_key.ToString());
ASSERT_EQ(seq, decoded.sequence);
ASSERT_EQ(vt, decoded.type);
ASSERT_TRUE(!ParseInternalKey(Slice("bar"), &decoded));
}
class FormatTest { };
TEST(FormatTest, InternalKey_EncodeDecode) {
const char* keys[] = { "", "k", "hello", "longggggggggggggggggggggg" };
const uint64_t seq[] = {
1, 2, 3,
(1ull << 8) - 1, 1ull << 8, (1ull << 8) + 1,
(1ull << 16) - 1, 1ull << 16, (1ull << 16) + 1,
(1ull << 32) - 1, 1ull << 32, (1ull << 32) + 1
};
for (int k = 0; k < sizeof(keys) / sizeof(keys[0]); k++) {
for (int s = 0; s < sizeof(seq) / sizeof(seq[0]); s++) {
TestKey(keys[k], seq[s], kTypeValue);
TestKey("hello", 1, kTypeDeletion);
}
}
}
TEST(FormatTest, InternalKeyShortSeparator) {
// When user keys are same
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 99, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 101, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 100, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 100, kTypeDeletion)));
// When user keys are misordered
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("bar", 99, kTypeValue)));
// When user keys are different, but correctly ordered
ASSERT_EQ(IKey("g", kMaxSequenceNumber, kValueTypeForSeek),
Shorten(IKey("foo", 100, kTypeValue),
IKey("hello", 200, kTypeValue)));
// When start user key is prefix of limit user key
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foobar", 200, kTypeValue)));
// When limit user key is prefix of start user key
ASSERT_EQ(IKey("foobar", 100, kTypeValue),
Shorten(IKey("foobar", 100, kTypeValue),
IKey("foo", 200, kTypeValue)));
}
TEST(FormatTest, InternalKeyShortestSuccessor) {
ASSERT_EQ(IKey("g", kMaxSequenceNumber, kValueTypeForSeek),
ShortSuccessor(IKey("foo", 100, kTypeValue)));
ASSERT_EQ(IKey("\xff\xff", 100, kTypeValue),
ShortSuccessor(IKey("\xff\xff", 100, kTypeValue)));
}
} // namespace hyperleveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <ctype.h>
#include <stdio.h>
#include "filename.h"
#include "dbformat.h"
#include "../hyperleveldb/env.h"
#include "../util/logging.h"
namespace hyperleveldb {
// A utility routine: write "data" to the named file and Sync() it.
extern Status WriteStringToFileSync(Env* env, const Slice& data,
const std::string& fname);
static std::string MakeFileName(const std::string& name, uint64_t number,
const char* suffix) {
char buf[100];
snprintf(buf, sizeof(buf), "/%06llu.%s",
static_cast<unsigned long long>(number),
suffix);
return name + buf;
}
std::string LogFileName(const std::string& name, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "log");
}
std::string TableFileName(const std::string& name, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "sst");
}
std::string DescriptorFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
char buf[100];
snprintf(buf, sizeof(buf), "/MANIFEST-%06llu",
static_cast<unsigned long long>(number));
return dbname + buf;
}
std::string CurrentFileName(const std::string& dbname) {
return dbname + "/CURRENT";
}
std::string LockFileName(const std::string& dbname) {
return dbname + "/LOCK";
}
std::string TempFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
return MakeFileName(dbname, number, "dbtmp");
}
std::string InfoLogFileName(const std::string& dbname) {
return dbname + "/LOG";
}
// Return the name of the old info log file for "dbname".
std::string OldInfoLogFileName(const std::string& dbname) {
return dbname + "/LOG.old";
}
// Owned filenames have the form:
// dbname/CURRENT
// dbname/LOCK
// dbname/LOG
// dbname/LOG.old
// dbname/MANIFEST-[0-9]+
// dbname/[0-9]+.(log|sst)
bool ParseFileName(const std::string& fname,
uint64_t* number,
FileType* type) {
Slice rest(fname);
if (rest == "CURRENT") {
*number = 0;
*type = kCurrentFile;
} else if (rest == "LOCK") {
*number = 0;
*type = kDBLockFile;
} else if (rest == "LOG" || rest == "LOG.old") {
*number = 0;
*type = kInfoLogFile;
} else if (rest.starts_with("MANIFEST-")) {
rest.remove_prefix(strlen("MANIFEST-"));
uint64_t num;
if (!ConsumeDecimalNumber(&rest, &num)) {
return false;
}
if (!rest.empty()) {
return false;
}
*type = kDescriptorFile;
*number = num;
} else {
// Avoid strtoull() to keep filename format independent of the
// current locale
uint64_t num;
if (!ConsumeDecimalNumber(&rest, &num)) {
return false;
}
Slice suffix = rest;
if (suffix == Slice(".log")) {
*type = kLogFile;
} else if (suffix == Slice(".sst")) {
*type = kTableFile;
} else if (suffix == Slice(".dbtmp")) {
*type = kTempFile;
} else {
return false;
}
*number = num;
}
return true;
}
Status SetCurrentFile(Env* env, const std::string& dbname,
uint64_t descriptor_number) {
// Remove leading "dbname/" and add newline to manifest file name
std::string manifest = DescriptorFileName(dbname, descriptor_number);
Slice contents = manifest;
assert(contents.starts_with(dbname + "/"));
contents.remove_prefix(dbname.size() + 1);
std::string tmp = TempFileName(dbname, descriptor_number);
Status s = WriteStringToFileSync(env, contents.ToString() + "\n", tmp);
if (s.ok()) {
s = env->RenameFile(tmp, CurrentFileName(dbname));
}
if (!s.ok()) {
env->DeleteFile(tmp);
}
return s;
}
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// File names used by DB code
#ifndef STORAGE_HYPERLEVELDB_DB_FILENAME_H_
#define STORAGE_HYPERLEVELDB_DB_FILENAME_H_
#include <stdint.h>
#include <string>
#include "../hyperleveldb/slice.h"
#include "../hyperleveldb/status.h"
#include "../port/port.h"
namespace hyperleveldb {
class Env;
enum FileType {
kLogFile,
kDBLockFile,
kTableFile,
kDescriptorFile,
kCurrentFile,
kTempFile,
kInfoLogFile // Either the current one, or an old one
};
// Return the name of the log file with the specified number
// in the db named by "dbname". The result will be prefixed with
// "dbname".
extern std::string LogFileName(const std::string& dbname, uint64_t number);
// Return the name of the sstable with the specified number
// in the db named by "dbname". The result will be prefixed with
// "dbname".
extern std::string TableFileName(const std::string& dbname, uint64_t number);
// Return the name of the descriptor file for the db named by
// "dbname" and the specified incarnation number. The result will be
// prefixed with "dbname".
extern std::string DescriptorFileName(const std::string& dbname,
uint64_t number);
// Return the name of the current file. This file contains the name
// of the current manifest file. The result will be prefixed with
// "dbname".
extern std::string CurrentFileName(const std::string& dbname);
// Return the name of the lock file for the db named by
// "dbname". The result will be prefixed with "dbname".
extern std::string LockFileName(const std::string& dbname);
// Return the name of a temporary file owned by the db named "dbname".
// The result will be prefixed with "dbname".
extern std::string TempFileName(const std::string& dbname, uint64_t number);
// Return the name of the info log file for "dbname".
extern std::string InfoLogFileName(const std::string& dbname);
// Return the name of the old info log file for "dbname".
extern std::string OldInfoLogFileName(const std::string& dbname);
// If filename is a leveldb file, store the type of the file in *type.
// The number encoded in the filename is stored in *number. If the
// filename was successfully parsed, returns true. Else return false.
extern bool ParseFileName(const std::string& filename,
uint64_t* number,
FileType* type);
// Make the CURRENT file point to the descriptor file with the
// specified number.
extern Status SetCurrentFile(Env* env, const std::string& dbname,
uint64_t descriptor_number);
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_FILENAME_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "filename.h"
#include "dbformat.h"
#include "../port/port.h"
#include "../util/logging.h"
#include "../util/testharness.h"
namespace hyperleveldb {
class FileNameTest { };
TEST(FileNameTest, Parse) {
Slice db;
FileType type;
uint64_t number;
// Successful parses
static struct {
const char* fname;
uint64_t number;
FileType type;
} cases[] = {
{ "100.log", 100, kLogFile },
{ "0.log", 0, kLogFile },
{ "0.sst", 0, kTableFile },
{ "CURRENT", 0, kCurrentFile },
{ "LOCK", 0, kDBLockFile },
{ "MANIFEST-2", 2, kDescriptorFile },
{ "MANIFEST-7", 7, kDescriptorFile },
{ "LOG", 0, kInfoLogFile },
{ "LOG.old", 0, kInfoLogFile },
{ "18446744073709551615.log", 18446744073709551615ull, kLogFile },
};
for (int i = 0; i < sizeof(cases) / sizeof(cases[0]); i++) {
std::string f = cases[i].fname;
ASSERT_TRUE(ParseFileName(f, &number, &type)) << f;
ASSERT_EQ(cases[i].type, type) << f;
ASSERT_EQ(cases[i].number, number) << f;
}
// Errors
static const char* errors[] = {
"",
"foo",
"foo-dx-100.log",
".log",
"",
"manifest",
"CURREN",
"CURRENTX",
"MANIFES",
"MANIFEST",
"MANIFEST-",
"XMANIFEST-3",
"MANIFEST-3x",
"LOC",
"LOCKx",
"LO",
"LOGx",
"18446744073709551616.log",
"184467440737095516150.log",
"100",
"100.",
"100.lop"
};
for (int i = 0; i < sizeof(errors) / sizeof(errors[0]); i++) {
std::string f = errors[i];
ASSERT_TRUE(!ParseFileName(f, &number, &type)) << f;
}
}
TEST(FileNameTest, Construction) {
uint64_t number;
FileType type;
std::string fname;
fname = CurrentFileName("foo");
ASSERT_EQ("foo/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(0, number);
ASSERT_EQ(kCurrentFile, type);
fname = LockFileName("foo");
ASSERT_EQ("foo/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(0, number);
ASSERT_EQ(kDBLockFile, type);
fname = LogFileName("foo", 192);
ASSERT_EQ("foo/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(192, number);
ASSERT_EQ(kLogFile, type);
fname = TableFileName("bar", 200);
ASSERT_EQ("bar/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(200, number);
ASSERT_EQ(kTableFile, type);
fname = DescriptorFileName("bar", 100);
ASSERT_EQ("bar/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(100, number);
ASSERT_EQ(kDescriptorFile, type);
fname = TempFileName("tmp", 999);
ASSERT_EQ("tmp/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(999, number);
ASSERT_EQ(kTempFile, type);
}
} // namespace hyperleveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

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// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include "dbformat.h"
#include "filename.h"
#include "log_reader.h"
#include "version_edit.h"
#include "write_batch_internal.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/iterator.h"
#include "../hyperleveldb/options.h"
#include "../hyperleveldb/status.h"
#include "../hyperleveldb/table.h"
#include "../hyperleveldb/write_batch.h"
#include "../util/logging.h"
namespace hyperleveldb {
namespace {
bool GuessType(const std::string& fname, FileType* type) {
size_t pos = fname.rfind('/');
std::string basename;
if (pos == std::string::npos) {
basename = fname;
} else {
basename = std::string(fname.data() + pos + 1, fname.size() - pos - 1);
}
uint64_t ignored;
return ParseFileName(basename, &ignored, type);
}
// Notified when log reader encounters corruption.
class CorruptionReporter : public log::Reader::Reporter {
public:
virtual void Corruption(size_t bytes, const Status& status) {
printf("corruption: %d bytes; %s\n",
static_cast<int>(bytes),
status.ToString().c_str());
}
};
// Print contents of a log file. (*func)() is called on every record.
bool PrintLogContents(Env* env, const std::string& fname,
void (*func)(Slice)) {
SequentialFile* file;
Status s = env->NewSequentialFile(fname, &file);
if (!s.ok()) {
fprintf(stderr, "%s\n", s.ToString().c_str());
return false;
}
CorruptionReporter reporter;
log::Reader reader(file, &reporter, true, 0);
Slice record;
std::string scratch;
while (reader.ReadRecord(&record, &scratch)) {
printf("--- offset %llu; ",
static_cast<unsigned long long>(reader.LastRecordOffset()));
(*func)(record);
}
delete file;
return true;
}
// Called on every item found in a WriteBatch.
class WriteBatchItemPrinter : public WriteBatch::Handler {
public:
uint64_t offset_;
uint64_t sequence_;
virtual void Put(const Slice& key, const Slice& value) {
printf(" put '%s' '%s'\n",
EscapeString(key).c_str(),
EscapeString(value).c_str());
}
virtual void Delete(const Slice& key) {
printf(" del '%s'\n",
EscapeString(key).c_str());
}
};
// Called on every log record (each one of which is a WriteBatch)
// found in a kLogFile.
static void WriteBatchPrinter(Slice record) {
if (record.size() < 12) {
printf("log record length %d is too small\n",
static_cast<int>(record.size()));
return;
}
WriteBatch batch;
WriteBatchInternal::SetContents(&batch, record);
printf("sequence %llu\n",
static_cast<unsigned long long>(WriteBatchInternal::Sequence(&batch)));
WriteBatchItemPrinter batch_item_printer;
Status s = batch.Iterate(&batch_item_printer);
if (!s.ok()) {
printf(" error: %s\n", s.ToString().c_str());
}
}
bool DumpLog(Env* env, const std::string& fname) {
return PrintLogContents(env, fname, WriteBatchPrinter);
}
// Called on every log record (each one of which is a WriteBatch)
// found in a kDescriptorFile.
static void VersionEditPrinter(Slice record) {
VersionEdit edit;
Status s = edit.DecodeFrom(record);
if (!s.ok()) {
printf("%s\n", s.ToString().c_str());
return;
}
printf("%s", edit.DebugString().c_str());
}
bool DumpDescriptor(Env* env, const std::string& fname) {
return PrintLogContents(env, fname, VersionEditPrinter);
}
bool DumpTable(Env* env, const std::string& fname) {
uint64_t file_size;
RandomAccessFile* file = NULL;
Table* table = NULL;
Status s = env->GetFileSize(fname, &file_size);
if (s.ok()) {
s = env->NewRandomAccessFile(fname, &file);
}
if (s.ok()) {
// We use the default comparator, which may or may not match the
// comparator used in this database. However this should not cause
// problems since we only use Table operations that do not require
// any comparisons. In particular, we do not call Seek or Prev.
s = Table::Open(Options(), file, file_size, &table);
}
if (!s.ok()) {
fprintf(stderr, "%s\n", s.ToString().c_str());
delete table;
delete file;
return false;
}
ReadOptions ro;
ro.fill_cache = false;
Iterator* iter = table->NewIterator(ro);
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ParsedInternalKey key;
if (!ParseInternalKey(iter->key(), &key)) {
printf("badkey '%s' => '%s'\n",
EscapeString(iter->key()).c_str(),
EscapeString(iter->value()).c_str());
} else {
char kbuf[20];
const char* type;
if (key.type == kTypeDeletion) {
type = "del";
} else if (key.type == kTypeValue) {
type = "val";
} else {
snprintf(kbuf, sizeof(kbuf), "%d", static_cast<int>(key.type));
type = kbuf;
}
printf("'%s' @ %8llu : %s => '%s'\n",
EscapeString(key.user_key).c_str(),
static_cast<unsigned long long>(key.sequence),
type,
EscapeString(iter->value()).c_str());
}
}
s = iter->status();
if (!s.ok()) {
printf("iterator error: %s\n", s.ToString().c_str());
}
delete iter;
delete table;
delete file;
return true;
}
bool DumpFile(Env* env, const std::string& fname) {
FileType ftype;
if (!GuessType(fname, &ftype)) {
fprintf(stderr, "%s: unknown file type\n", fname.c_str());
return false;
}
switch (ftype) {
case kLogFile: return DumpLog(env, fname);
case kDescriptorFile: return DumpDescriptor(env, fname);
case kTableFile: return DumpTable(env, fname);
default: {
fprintf(stderr, "%s: not a dump-able file type\n", fname.c_str());
break;
}
}
return false;
}
bool HandleDumpCommand(Env* env, char** files, int num) {
bool ok = true;
for (int i = 0; i < num; i++) {
ok &= DumpFile(env, files[i]);
}
return ok;
}
}
} // namespace hyperleveldb
static void Usage() {
fprintf(
stderr,
"Usage: leveldbutil command...\n"
" dump files... -- dump contents of specified files\n"
);
}
int main(int argc, char** argv) {
leveldb::Env* env = leveldb::Env::Default();
bool ok = true;
if (argc < 2) {
Usage();
ok = false;
} else {
std::string command = argv[1];
if (command == "dump") {
ok = leveldb::HandleDumpCommand(env, argv+2, argc-2);
} else {
Usage();
ok = false;
}
}
return (ok ? 0 : 1);
}

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Log format information shared by reader and writer.
// See ../doc/log_format.txt for more detail.
#ifndef STORAGE_HYPERLEVELDB_DB_LOG_FORMAT_H_
#define STORAGE_HYPERLEVELDB_DB_LOG_FORMAT_H_
namespace hyperleveldb {
namespace log {
enum RecordType {
// Zero is reserved for preallocated files
kZeroType = 0,
kFullType = 1,
// For fragments
kFirstType = 2,
kMiddleType = 3,
kLastType = 4
};
static const int kMaxRecordType = kLastType;
static const int kBlockSize = 32768;
// Header is checksum (4 bytes), type (1 byte), length (2 bytes).
static const int kHeaderSize = 4 + 1 + 2;
} // namespace log
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_LOG_FORMAT_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "log_reader.h"
#include <stdio.h>
#include "../hyperleveldb/env.h"
#include "../util/coding.h"
#include "../util/crc32c.h"
namespace hyperleveldb {
namespace log {
Reader::Reporter::~Reporter() {
}
Reader::Reader(SequentialFile* file, Reporter* reporter, bool checksum,
uint64_t initial_offset)
: file_(file),
reporter_(reporter),
checksum_(checksum),
backing_store_(new char[kBlockSize]),
buffer_(),
eof_(false),
last_record_offset_(0),
end_of_buffer_offset_(0),
initial_offset_(initial_offset) {
}
Reader::~Reader() {
delete[] backing_store_;
}
bool Reader::SkipToInitialBlock() {
size_t offset_in_block = initial_offset_ % kBlockSize;
uint64_t block_start_location = initial_offset_ - offset_in_block;
// Don't search a block if we'd be in the trailer
if (offset_in_block > kBlockSize - 6) {
offset_in_block = 0;
block_start_location += kBlockSize;
}
end_of_buffer_offset_ = block_start_location;
// Skip to start of first block that can contain the initial record
if (block_start_location > 0) {
Status skip_status = file_->Skip(block_start_location);
if (!skip_status.ok()) {
ReportDrop(block_start_location, skip_status);
return false;
}
}
return true;
}
bool Reader::ReadRecord(Slice* record, std::string* scratch) {
if (last_record_offset_ < initial_offset_) {
if (!SkipToInitialBlock()) {
return false;
}
}
scratch->clear();
record->clear();
bool in_fragmented_record = false;
// Record offset of the logical record that we're reading
// 0 is a dummy value to make compilers happy
uint64_t prospective_record_offset = 0;
Slice fragment;
while (true) {
uint64_t physical_record_offset = end_of_buffer_offset_ - buffer_.size();
const unsigned int record_type = ReadPhysicalRecord(&fragment);
switch (record_type) {
case kFullType:
if (in_fragmented_record) {
// Handle bug in earlier versions of log::Writer where
// it could emit an empty kFirstType record at the tail end
// of a block followed by a kFullType or kFirstType record
// at the beginning of the next block.
if (scratch->empty()) {
in_fragmented_record = false;
} else {
ReportCorruption(scratch->size(), "partial record without end(1)");
}
}
prospective_record_offset = physical_record_offset;
scratch->clear();
*record = fragment;
last_record_offset_ = prospective_record_offset;
return true;
case kFirstType:
if (in_fragmented_record) {
// Handle bug in earlier versions of log::Writer where
// it could emit an empty kFirstType record at the tail end
// of a block followed by a kFullType or kFirstType record
// at the beginning of the next block.
if (scratch->empty()) {
in_fragmented_record = false;
} else {
ReportCorruption(scratch->size(), "partial record without end(2)");
}
}
prospective_record_offset = physical_record_offset;
scratch->assign(fragment.data(), fragment.size());
in_fragmented_record = true;
break;
case kMiddleType:
if (!in_fragmented_record) {
ReportCorruption(fragment.size(),
"missing start of fragmented record(1)");
} else {
scratch->append(fragment.data(), fragment.size());
}
break;
case kLastType:
if (!in_fragmented_record) {
ReportCorruption(fragment.size(),
"missing start of fragmented record(2)");
} else {
scratch->append(fragment.data(), fragment.size());
*record = Slice(*scratch);
last_record_offset_ = prospective_record_offset;
return true;
}
break;
case kEof:
if (in_fragmented_record) {
ReportCorruption(scratch->size(), "partial record without end(3)");
scratch->clear();
}
return false;
case kBadRecord:
if (in_fragmented_record) {
ReportCorruption(scratch->size(), "error in middle of record");
in_fragmented_record = false;
scratch->clear();
}
break;
default: {
char buf[40];
snprintf(buf, sizeof(buf), "unknown record type %u", record_type);
ReportCorruption(
(fragment.size() + (in_fragmented_record ? scratch->size() : 0)),
buf);
in_fragmented_record = false;
scratch->clear();
break;
}
}
}
return false;
}
uint64_t Reader::LastRecordOffset() {
return last_record_offset_;
}
void Reader::ReportCorruption(size_t bytes, const char* reason) {
ReportDrop(bytes, Status::Corruption(reason));
}
void Reader::ReportDrop(size_t bytes, const Status& reason) {
if (reporter_ != NULL &&
end_of_buffer_offset_ - buffer_.size() - bytes >= initial_offset_) {
reporter_->Corruption(bytes, reason);
}
}
unsigned int Reader::ReadPhysicalRecord(Slice* result) {
while (true) {
if (buffer_.size() < kHeaderSize) {
if (!eof_) {
// Last read was a full read, so this is a trailer to skip
buffer_.clear();
Status status = file_->Read(kBlockSize, &buffer_, backing_store_);
end_of_buffer_offset_ += buffer_.size();
if (!status.ok()) {
buffer_.clear();
ReportDrop(kBlockSize, status);
eof_ = true;
return kEof;
} else if (buffer_.size() < kBlockSize) {
eof_ = true;
}
continue;
} else if (buffer_.size() == 0) {
// End of file
return kEof;
} else {
size_t drop_size = buffer_.size();
buffer_.clear();
ReportCorruption(drop_size, "truncated record at end of file");
return kEof;
}
}
// Parse the header
const char* header = buffer_.data();
const uint32_t a = static_cast<uint32_t>(header[4]) & 0xff;
const uint32_t b = static_cast<uint32_t>(header[5]) & 0xff;
const unsigned int type = header[6];
const uint32_t length = a | (b << 8);
if (kHeaderSize + length > buffer_.size()) {
size_t drop_size = buffer_.size();
buffer_.clear();
ReportCorruption(drop_size, "bad record length");
return kBadRecord;
}
if (type == kZeroType && length == 0) {
// Skip zero length record without reporting any drops since
// such records are produced by the mmap based writing code in
// env_posix.cc that preallocates file regions.
buffer_.clear();
return kBadRecord;
}
// Check crc
if (checksum_) {
uint32_t expected_crc = crc32c::Unmask(DecodeFixed32(header));
uint32_t actual_crc = crc32c::Value(header + 6, 1 + length);
if (actual_crc != expected_crc) {
// Drop the rest of the buffer since "length" itself may have
// been corrupted and if we trust it, we could find some
// fragment of a real log record that just happens to look
// like a valid log record.
size_t drop_size = buffer_.size();
buffer_.clear();
ReportCorruption(drop_size, "checksum mismatch");
return kBadRecord;
}
}
buffer_.remove_prefix(kHeaderSize + length);
// Skip physical record that started before initial_offset_
if (end_of_buffer_offset_ - buffer_.size() - kHeaderSize - length <
initial_offset_) {
result->clear();
return kBadRecord;
}
*result = Slice(header + kHeaderSize, length);
return type;
}
}
} // namespace log
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_HYPERLEVELDB_DB_LOG_READER_H_
#define STORAGE_HYPERLEVELDB_DB_LOG_READER_H_
#include <stdint.h>
#include "log_format.h"
#include "../hyperleveldb/slice.h"
#include "../hyperleveldb/status.h"
namespace hyperleveldb {
class SequentialFile;
namespace log {
class Reader {
public:
// Interface for reporting errors.
class Reporter {
public:
virtual ~Reporter();
// Some corruption was detected. "size" is the approximate number
// of bytes dropped due to the corruption.
virtual void Corruption(size_t bytes, const Status& status) = 0;
};
// Create a reader that will return log records from "*file".
// "*file" must remain live while this Reader is in use.
//
// If "reporter" is non-NULL, it is notified whenever some data is
// dropped due to a detected corruption. "*reporter" must remain
// live while this Reader is in use.
//
// If "checksum" is true, verify checksums if available.
//
// The Reader will start reading at the first record located at physical
// position >= initial_offset within the file.
Reader(SequentialFile* file, Reporter* reporter, bool checksum,
uint64_t initial_offset);
~Reader();
// Read the next record into *record. Returns true if read
// successfully, false if we hit end of the input. May use
// "*scratch" as temporary storage. The contents filled in *record
// will only be valid until the next mutating operation on this
// reader or the next mutation to *scratch.
bool ReadRecord(Slice* record, std::string* scratch);
// Returns the physical offset of the last record returned by ReadRecord.
//
// Undefined before the first call to ReadRecord.
uint64_t LastRecordOffset();
private:
SequentialFile* const file_;
Reporter* const reporter_;
bool const checksum_;
char* const backing_store_;
Slice buffer_;
bool eof_; // Last Read() indicated EOF by returning < kBlockSize
// Offset of the last record returned by ReadRecord.
uint64_t last_record_offset_;
// Offset of the first location past the end of buffer_.
uint64_t end_of_buffer_offset_;
// Offset at which to start looking for the first record to return
uint64_t const initial_offset_;
// Extend record types with the following special values
enum {
kEof = kMaxRecordType + 1,
// Returned whenever we find an invalid physical record.
// Currently there are three situations in which this happens:
// * The record has an invalid CRC (ReadPhysicalRecord reports a drop)
// * The record is a 0-length record (No drop is reported)
// * The record is below constructor's initial_offset (No drop is reported)
kBadRecord = kMaxRecordType + 2
};
// Skips all blocks that are completely before "initial_offset_".
//
// Returns true on success. Handles reporting.
bool SkipToInitialBlock();
// Return type, or one of the preceding special values
unsigned int ReadPhysicalRecord(Slice* result);
// Reports dropped bytes to the reporter.
// buffer_ must be updated to remove the dropped bytes prior to invocation.
void ReportCorruption(size_t bytes, const char* reason);
void ReportDrop(size_t bytes, const Status& reason);
// No copying allowed
Reader(const Reader&);
void operator=(const Reader&);
};
} // namespace log
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_LOG_READER_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "log_reader.h"
#include "log_writer.h"
#include "../hyperleveldb/env.h"
#include "../util/coding.h"
#include "../util/crc32c.h"
#include "../util/random.h"
#include "../util/testharness.h"
namespace hyperleveldb {
namespace log {
// Construct a string of the specified length made out of the supplied
// partial string.
static std::string BigString(const std::string& partial_string, size_t n) {
std::string result;
while (result.size() < n) {
result.append(partial_string);
}
result.resize(n);
return result;
}
// Construct a string from a number
static std::string NumberString(int n) {
char buf[50];
snprintf(buf, sizeof(buf), "%d.", n);
return std::string(buf);
}
// Return a skewed potentially long string
static std::string RandomSkewedString(int i, Random* rnd) {
return BigString(NumberString(i), rnd->Skewed(17));
}
class LogTest {
private:
class StringDest : public WritableFile {
public:
std::string contents_;
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
virtual Status WriteAt(uint64_t offset, const Slice& slice) {
std::string tmp = contents_.substr(0, offset);
tmp.append(slice.data(), slice.size());
if (contents_.size() > offset + slice.size()) {
tmp += contents_.substr(offset + slice.size());
}
contents_ = tmp;
return Status::OK();
}
virtual Status Append(const Slice& slice) {
contents_.append(slice.data(), slice.size());
return Status::OK();
}
};
class StringSource : public SequentialFile {
public:
Slice contents_;
bool force_error_;
bool returned_partial_;
StringSource() : force_error_(false), returned_partial_(false) { }
virtual Status Read(size_t n, Slice* result, char* scratch) {
ASSERT_TRUE(!returned_partial_) << "must not Read() after eof/error";
if (force_error_) {
force_error_ = false;
returned_partial_ = true;
return Status::Corruption("read error");
}
if (contents_.size() < n) {
n = contents_.size();
returned_partial_ = true;
}
*result = Slice(contents_.data(), n);
contents_.remove_prefix(n);
return Status::OK();
}
virtual Status Skip(uint64_t n) {
if (n > contents_.size()) {
contents_.clear();
return Status::NotFound("in-memory file skipepd past end");
}
contents_.remove_prefix(n);
return Status::OK();
}
};
class ReportCollector : public Reader::Reporter {
public:
size_t dropped_bytes_;
std::string message_;
ReportCollector() : dropped_bytes_(0) { }
virtual void Corruption(size_t bytes, const Status& status) {
dropped_bytes_ += bytes;
message_.append(status.ToString());
}
};
StringDest dest_;
StringSource source_;
ReportCollector report_;
bool reading_;
Writer writer_;
Reader reader_;
// Record metadata for testing initial offset functionality
static size_t initial_offset_record_sizes_[];
static uint64_t initial_offset_last_record_offsets_[];
public:
LogTest() : reading_(false),
writer_(&dest_),
reader_(&source_, &report_, true/*checksum*/,
0/*initial_offset*/) {
}
void Write(const std::string& msg) {
ASSERT_TRUE(!reading_) << "Write() after starting to read";
writer_.AddRecord(Slice(msg));
}
size_t WrittenBytes() const {
return dest_.contents_.size();
}
std::string Read() {
if (!reading_) {
reading_ = true;
source_.contents_ = Slice(dest_.contents_);
}
std::string scratch;
Slice record;
if (reader_.ReadRecord(&record, &scratch)) {
return record.ToString();
} else {
return "EOF";
}
}
void IncrementByte(int offset, int delta) {
dest_.contents_[offset] += delta;
}
void SetByte(int offset, char new_byte) {
dest_.contents_[offset] = new_byte;
}
void ShrinkSize(int bytes) {
dest_.contents_.resize(dest_.contents_.size() - bytes);
}
void FixChecksum(int header_offset, int len) {
// Compute crc of type/len/data
uint32_t crc = crc32c::Value(&dest_.contents_[header_offset+6], 1 + len);
crc = crc32c::Mask(crc);
EncodeFixed32(&dest_.contents_[header_offset], crc);
}
void ForceError() {
source_.force_error_ = true;
}
size_t DroppedBytes() const {
return report_.dropped_bytes_;
}
std::string ReportMessage() const {
return report_.message_;
}
// Returns OK iff recorded error message contains "msg"
std::string MatchError(const std::string& msg) const {
if (report_.message_.find(msg) == std::string::npos) {
return report_.message_;
} else {
return "OK";
}
}
void WriteInitialOffsetLog() {
for (int i = 0; i < 4; i++) {
std::string record(initial_offset_record_sizes_[i],
static_cast<char>('a' + i));
Write(record);
}
}
void CheckOffsetPastEndReturnsNoRecords(uint64_t offset_past_end) {
WriteInitialOffsetLog();
reading_ = true;
source_.contents_ = Slice(dest_.contents_);
Reader* offset_reader = new Reader(&source_, &report_, true/*checksum*/,
WrittenBytes() + offset_past_end);
Slice record;
std::string scratch;
ASSERT_TRUE(!offset_reader->ReadRecord(&record, &scratch));
delete offset_reader;
}
void CheckInitialOffsetRecord(uint64_t initial_offset,
int expected_record_offset) {
WriteInitialOffsetLog();
reading_ = true;
source_.contents_ = Slice(dest_.contents_);
Reader* offset_reader = new Reader(&source_, &report_, true/*checksum*/,
initial_offset);
Slice record;
std::string scratch;
ASSERT_TRUE(offset_reader->ReadRecord(&record, &scratch));
ASSERT_EQ(initial_offset_record_sizes_[expected_record_offset],
record.size());
ASSERT_EQ(initial_offset_last_record_offsets_[expected_record_offset],
offset_reader->LastRecordOffset());
ASSERT_EQ((char)('a' + expected_record_offset), record.data()[0]);
delete offset_reader;
}
};
size_t LogTest::initial_offset_record_sizes_[] =
{10000, // Two sizable records in first block
10000,
2 * log::kBlockSize - 1000, // Span three blocks
1};
uint64_t LogTest::initial_offset_last_record_offsets_[] =
{0,
kHeaderSize + 10000,
2 * (kHeaderSize + 10000),
2 * (kHeaderSize + 10000) +
(2 * log::kBlockSize - 1000) + 3 * kHeaderSize};
TEST(LogTest, Empty) {
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, ReadWrite) {
Write("foo");
Write("bar");
Write("");
Write("xxxx");
ASSERT_EQ("foo", Read());
ASSERT_EQ("bar", Read());
ASSERT_EQ("", Read());
ASSERT_EQ("xxxx", Read());
ASSERT_EQ("EOF", Read());
ASSERT_EQ("EOF", Read()); // Make sure reads at eof work
}
TEST(LogTest, ManyBlocks) {
for (int i = 0; i < 100000; i++) {
Write(NumberString(i));
}
for (int i = 0; i < 100000; i++) {
ASSERT_EQ(NumberString(i), Read());
}
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, Fragmentation) {
Write("small");
Write(BigString("medium", 50000));
Write(BigString("large", 100000));
ASSERT_EQ("small", Read());
ASSERT_EQ(BigString("medium", 50000), Read());
ASSERT_EQ(BigString("large", 100000), Read());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, MarginalTrailer) {
// Make a trailer that is exactly the same length as an empty record.
const int n = kBlockSize - 2*kHeaderSize;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize, WrittenBytes());
Write("");
Write("bar");
ASSERT_EQ(BigString("foo", n), Read());
ASSERT_EQ("", Read());
ASSERT_EQ("bar", Read());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, MarginalTrailer2) {
// Make a trailer that is exactly the same length as an empty record.
const int n = kBlockSize - 2*kHeaderSize;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize, WrittenBytes());
Write("bar");
ASSERT_EQ(BigString("foo", n), Read());
ASSERT_EQ("bar", Read());
ASSERT_EQ("EOF", Read());
ASSERT_EQ(0, DroppedBytes());
ASSERT_EQ("", ReportMessage());
}
TEST(LogTest, ShortTrailer) {
const int n = kBlockSize - 2*kHeaderSize + 4;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize + 4, WrittenBytes());
Write("");
Write("bar");
ASSERT_EQ(BigString("foo", n), Read());
ASSERT_EQ("", Read());
ASSERT_EQ("bar", Read());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, AlignedEof) {
const int n = kBlockSize - 2*kHeaderSize + 4;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize + 4, WrittenBytes());
ASSERT_EQ(BigString("foo", n), Read());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, RandomRead) {
const int N = 500;
Random write_rnd(301);
for (int i = 0; i < N; i++) {
Write(RandomSkewedString(i, &write_rnd));
}
Random read_rnd(301);
for (int i = 0; i < N; i++) {
ASSERT_EQ(RandomSkewedString(i, &read_rnd), Read());
}
ASSERT_EQ("EOF", Read());
}
// Tests of all the error paths in log_reader.cc follow:
TEST(LogTest, ReadError) {
Write("foo");
ForceError();
ASSERT_EQ("EOF", Read());
ASSERT_EQ(kBlockSize, DroppedBytes());
ASSERT_EQ("OK", MatchError("read error"));
}
TEST(LogTest, BadRecordType) {
Write("foo");
// Type is stored in header[6]
IncrementByte(6, 100);
FixChecksum(0, 3);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(3, DroppedBytes());
ASSERT_EQ("OK", MatchError("unknown record type"));
}
TEST(LogTest, TruncatedTrailingRecord) {
Write("foo");
ShrinkSize(4); // Drop all payload as well as a header byte
ASSERT_EQ("EOF", Read());
ASSERT_EQ(kHeaderSize - 1, DroppedBytes());
ASSERT_EQ("OK", MatchError("truncated record at end of file"));
}
TEST(LogTest, BadLength) {
Write("foo");
ShrinkSize(1);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(kHeaderSize + 2, DroppedBytes());
ASSERT_EQ("OK", MatchError("bad record length"));
}
TEST(LogTest, ChecksumMismatch) {
Write("foo");
IncrementByte(0, 10);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(10, DroppedBytes());
ASSERT_EQ("OK", MatchError("checksum mismatch"));
}
TEST(LogTest, UnexpectedMiddleType) {
Write("foo");
SetByte(6, kMiddleType);
FixChecksum(0, 3);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(3, DroppedBytes());
ASSERT_EQ("OK", MatchError("missing start"));
}
TEST(LogTest, UnexpectedLastType) {
Write("foo");
SetByte(6, kLastType);
FixChecksum(0, 3);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(3, DroppedBytes());
ASSERT_EQ("OK", MatchError("missing start"));
}
TEST(LogTest, UnexpectedFullType) {
Write("foo");
Write("bar");
SetByte(6, kFirstType);
FixChecksum(0, 3);
ASSERT_EQ("bar", Read());
ASSERT_EQ("EOF", Read());
ASSERT_EQ(3, DroppedBytes());
ASSERT_EQ("OK", MatchError("partial record without end"));
}
TEST(LogTest, UnexpectedFirstType) {
Write("foo");
Write(BigString("bar", 100000));
SetByte(6, kFirstType);
FixChecksum(0, 3);
ASSERT_EQ(BigString("bar", 100000), Read());
ASSERT_EQ("EOF", Read());
ASSERT_EQ(3, DroppedBytes());
ASSERT_EQ("OK", MatchError("partial record without end"));
}
TEST(LogTest, ErrorJoinsRecords) {
// Consider two fragmented records:
// first(R1) last(R1) first(R2) last(R2)
// where the middle two fragments disappear. We do not want
// first(R1),last(R2) to get joined and returned as a valid record.
// Write records that span two blocks
Write(BigString("foo", kBlockSize));
Write(BigString("bar", kBlockSize));
Write("correct");
// Wipe the middle block
for (int offset = kBlockSize; offset < 2*kBlockSize; offset++) {
SetByte(offset, 'x');
}
ASSERT_EQ("correct", Read());
ASSERT_EQ("EOF", Read());
const int dropped = DroppedBytes();
ASSERT_LE(dropped, 2*kBlockSize + 100);
ASSERT_GE(dropped, 2*kBlockSize);
}
TEST(LogTest, ReadStart) {
CheckInitialOffsetRecord(0, 0);
}
TEST(LogTest, ReadSecondOneOff) {
CheckInitialOffsetRecord(1, 1);
}
TEST(LogTest, ReadSecondTenThousand) {
CheckInitialOffsetRecord(10000, 1);
}
TEST(LogTest, ReadSecondStart) {
CheckInitialOffsetRecord(10007, 1);
}
TEST(LogTest, ReadThirdOneOff) {
CheckInitialOffsetRecord(10008, 2);
}
TEST(LogTest, ReadThirdStart) {
CheckInitialOffsetRecord(20014, 2);
}
TEST(LogTest, ReadFourthOneOff) {
CheckInitialOffsetRecord(20015, 3);
}
TEST(LogTest, ReadFourthFirstBlockTrailer) {
CheckInitialOffsetRecord(log::kBlockSize - 4, 3);
}
TEST(LogTest, ReadFourthMiddleBlock) {
CheckInitialOffsetRecord(log::kBlockSize + 1, 3);
}
TEST(LogTest, ReadFourthLastBlock) {
CheckInitialOffsetRecord(2 * log::kBlockSize + 1, 3);
}
TEST(LogTest, ReadFourthStart) {
CheckInitialOffsetRecord(
2 * (kHeaderSize + 1000) + (2 * log::kBlockSize - 1000) + 3 * kHeaderSize,
3);
}
TEST(LogTest, ReadEnd) {
CheckOffsetPastEndReturnsNoRecords(0);
}
TEST(LogTest, ReadPastEnd) {
CheckOffsetPastEndReturnsNoRecords(5);
}
} // namespace log
} // namespace hyperleveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "log_writer.h"
#include <stdint.h>
#include "../hyperleveldb/env.h"
#include "../util/coding.h"
#include "../util/crc32c.h"
#include "../util/mutexlock.h"
namespace hyperleveldb {
namespace log {
Writer::Writer(WritableFile* dest)
: dest_(dest),
offset_mtx_(),
offset_(0) {
for (int i = 0; i <= kMaxRecordType; i++) {
char t = static_cast<char>(i);
type_crc_[i] = crc32c::Value(&t, 1);
}
}
Writer::~Writer() {
}
Status Writer::AddRecord(const Slice& slice) {
// computation of block_offset requires a pow2
assert(kBlockSize == 32768);
uint64_t start_offset;
uint64_t end_offset;
{
MutexLock l(&offset_mtx_);
start_offset = offset_;
end_offset = offset_;
// compute the new offset_
uint64_t left = slice.size();
do {
uint64_t block_offset = end_offset & (kBlockSize - 1);
const uint64_t leftover = kBlockSize - block_offset;
assert(leftover > 0);
if (leftover < kHeaderSize) {
end_offset += leftover;
block_offset = 0;
}
// Invariant: we never leave < kHeaderSize bytes in a block.
assert(kBlockSize - block_offset - kHeaderSize >= 0);
const uint64_t avail = kBlockSize - block_offset - kHeaderSize;
const uint64_t fragment_length = (left < avail) ? left : avail;
end_offset += kHeaderSize + fragment_length;
left -= fragment_length;
} while (left > 0);
offset_ = end_offset;
}
const char* ptr = slice.data();
size_t left = slice.size();
uint64_t offset = start_offset;
// Fragment the record if necessary and emit it. Note that if slice
// is empty, we still want to iterate once to emit a single
// zero-length record
Status s;
bool begin = true;
do {
uint64_t block_offset = offset & (kBlockSize - 1);
const uint64_t leftover = kBlockSize - block_offset;
assert(leftover > 0);
if (leftover < kHeaderSize) {
// Switch to a new block
// Fill the trailer (literal below relies on kHeaderSize being 7)
assert(kHeaderSize == 7);
dest_->WriteAt(offset, Slice("\x00\x00\x00\x00\x00\x00", leftover));
block_offset = 0;
offset += leftover;
}
// Invariant: we never leave < kHeaderSize bytes in a block.
assert(kBlockSize - block_offset - kHeaderSize >= 0);
const size_t avail = kBlockSize - block_offset - kHeaderSize;
const size_t fragment_length = (left < avail) ? left : avail;
RecordType type;
const bool end = (left == fragment_length);
if (begin && end) {
type = kFullType;
} else if (begin) {
type = kFirstType;
} else if (end) {
type = kLastType;
} else {
type = kMiddleType;
}
s = EmitPhysicalRecordAt(type, ptr, offset, fragment_length);
offset += kHeaderSize + fragment_length;
ptr += fragment_length;
left -= fragment_length;
begin = false;
} while (s.ok() && left > 0);
return s;
}
Status Writer::EmitPhysicalRecordAt(RecordType t, const char* ptr, uint64_t offset, size_t n) {
assert(n <= 0xffff); // Must fit in two bytes
// Format the header
char buf[kHeaderSize];
buf[4] = static_cast<char>(n & 0xff);
buf[5] = static_cast<char>(n >> 8);
buf[6] = static_cast<char>(t);
// Compute the crc of the record type and the payload.
uint32_t crc = crc32c::Extend(type_crc_[t], ptr, n);
crc = crc32c::Mask(crc); // Adjust for storage
EncodeFixed32(buf, crc);
// Write the header and the payload
Status s = dest_->WriteAt(offset, Slice(buf, kHeaderSize));
if (s.ok()) {
s = dest_->WriteAt(offset + kHeaderSize, Slice(ptr, n));
}
return s;
}
} // namespace log
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_HYPERLEVELDB_DB_LOG_WRITER_H_
#define STORAGE_HYPERLEVELDB_DB_LOG_WRITER_H_
#include <stdint.h>
#include "log_format.h"
#include "../hyperleveldb/slice.h"
#include "../hyperleveldb/status.h"
#include "../port/port.h"
namespace hyperleveldb {
class WritableFile;
namespace log {
class Writer {
public:
// Create a writer that will append data to "*dest".
// "*dest" must be initially empty.
// "*dest" must remain live while this Writer is in use.
explicit Writer(WritableFile* dest);
~Writer();
Status AddRecord(const Slice& slice);
private:
WritableFile* dest_;
port::Mutex offset_mtx_;
uint64_t offset_; // Current offset in file
// crc32c values for all supported record types. These are
// pre-computed to reduce the overhead of computing the crc of the
// record type stored in the header.
uint32_t type_crc_[kMaxRecordType + 1];
Status EmitPhysicalRecordAt(RecordType type, const char* ptr, uint64_t offset, size_t length);
// No copying allowed
Writer(const Writer&);
void operator=(const Writer&);
};
} // namespace log
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_LOG_WRITER_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "memtable.h"
#include "dbformat.h"
#include "../hyperleveldb/comparator.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/iterator.h"
#include "../util/coding.h"
#include "../util/mutexlock.h"
namespace hyperleveldb {
static Slice GetLengthPrefixedSlice(const char* data) {
uint32_t len;
const char* p = data;
p = GetVarint32Ptr(p, p + 5, &len); // +5: we assume "p" is not corrupted
return Slice(p, len);
}
MemTable::MemTable(const InternalKeyComparator& cmp)
: comparator_(cmp),
refs_(0),
table_(comparator_, &arena_) {
}
MemTable::~MemTable() {
assert(refs_ == 0);
}
size_t MemTable::ApproximateMemoryUsage() {
MutexLock l(&mtx_);
return arena_.MemoryUsage();
}
int MemTable::KeyComparator::operator()(const char* aptr, const char* bptr)
const {
// Internal keys are encoded as length-prefixed strings.
Slice a = GetLengthPrefixedSlice(aptr);
Slice b = GetLengthPrefixedSlice(bptr);
return comparator.Compare(a, b);
}
// Encode a suitable internal key target for "target" and return it.
// Uses *scratch as scratch space, and the returned pointer will point
// into this scratch space.
static const char* EncodeKey(std::string* scratch, const Slice& target) {
scratch->clear();
PutVarint32(scratch, target.size());
scratch->append(target.data(), target.size());
return scratch->data();
}
class MemTableIterator: public Iterator {
public:
explicit MemTableIterator(MemTable::Table* table) : iter_(table) { }
virtual bool Valid() const { return iter_.Valid(); }
virtual void Seek(const Slice& k) { iter_.Seek(EncodeKey(&tmp_, k)); }
virtual void SeekToFirst() { iter_.SeekToFirst(); }
virtual void SeekToLast() { iter_.SeekToLast(); }
virtual void Next() { iter_.Next(); }
virtual void Prev() { iter_.Prev(); }
virtual Slice key() const { return GetLengthPrefixedSlice(iter_.key()); }
virtual Slice value() const {
Slice key_slice = GetLengthPrefixedSlice(iter_.key());
return GetLengthPrefixedSlice(key_slice.data() + key_slice.size());
}
virtual Status status() const { return Status::OK(); }
private:
MemTable::Table::Iterator iter_;
std::string tmp_; // For passing to EncodeKey
// No copying allowed
MemTableIterator(const MemTableIterator&);
void operator=(const MemTableIterator&);
};
Iterator* MemTable::NewIterator() {
return new MemTableIterator(&table_);
}
void MemTable::Add(SequenceNumber s, ValueType type,
const Slice& key,
const Slice& value) {
// Format of an entry is concatenation of:
// key_size : varint32 of internal_key.size()
// key bytes : char[internal_key.size()]
// value_size : varint32 of value.size()
// value bytes : char[value.size()]
size_t key_size = key.size();
size_t val_size = value.size();
size_t internal_key_size = key_size + 8;
const size_t encoded_len =
VarintLength(internal_key_size) + internal_key_size +
VarintLength(val_size) + val_size;
char* buf = NULL;
{
MutexLock l(&mtx_);
buf = arena_.Allocate(encoded_len);
}
char* p = EncodeVarint32(buf, internal_key_size);
memcpy(p, key.data(), key_size);
p += key_size;
EncodeFixed64(p, (s << 8) | type);
p += 8;
p = EncodeVarint32(p, val_size);
memcpy(p, value.data(), val_size);
assert((p + val_size) - buf == encoded_len);
Table::InsertHint ih(&table_, buf);
{
MutexLock l(&mtx_);
table_.InsertWithHint(&ih, buf);
}
}
bool MemTable::Get(const LookupKey& key, std::string* value, Status* s) {
Slice memkey = key.memtable_key();
Table::Iterator iter(&table_);
iter.Seek(memkey.data());
if (iter.Valid()) {
// entry format is:
// klength varint32
// userkey char[klength]
// tag uint64
// vlength varint32
// value char[vlength]
// Check that it belongs to same user key. We do not check the
// sequence number since the Seek() call above should have skipped
// all entries with overly large sequence numbers.
const char* entry = iter.key();
uint32_t key_length;
const char* key_ptr = GetVarint32Ptr(entry, entry+5, &key_length);
if (comparator_.comparator.user_comparator()->Compare(
Slice(key_ptr, key_length - 8),
key.user_key()) == 0) {
// Correct user key
const uint64_t tag = DecodeFixed64(key_ptr + key_length - 8);
switch (static_cast<ValueType>(tag & 0xff)) {
case kTypeValue: {
Slice v = GetLengthPrefixedSlice(key_ptr + key_length);
value->assign(v.data(), v.size());
return true;
}
case kTypeDeletion:
*s = Status::NotFound(Slice());
return true;
}
}
}
return false;
}
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_HYPERLEVELDB_DB_MEMTABLE_H_
#define STORAGE_HYPERLEVELDB_DB_MEMTABLE_H_
#include <string>
#include "../hyperleveldb/db.h"
#include "dbformat.h"
#include "skiplist.h"
#include "../util/arena.h"
namespace hyperleveldb {
class InternalKeyComparator;
class Mutex;
class MemTableIterator;
class MemTable {
public:
// MemTables are reference counted. The initial reference count
// is zero and the caller must call Ref() at least once.
explicit MemTable(const InternalKeyComparator& comparator);
// Increase reference count.
// XXX use a release increment if not using GCC intrinsics
void Ref() { __sync_add_and_fetch(&refs_, 1); }
// Drop reference count. Delete if no more references exist.
// XXX use an acquire decrement if not using GCC intrinsics
void Unref() {
int refs = __sync_sub_and_fetch(&refs_, 1);
assert(refs >= 0);
if (refs <= 0) {
delete this;
}
}
// Returns an estimate of the number of bytes of data in use by this
// data structure.
//
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
size_t ApproximateMemoryUsage();
// Return an iterator that yields the contents of the memtable.
//
// The caller must ensure that the underlying MemTable remains live
// while the returned iterator is live. The keys returned by this
// iterator are internal keys encoded by AppendInternalKey in the
// db/format.{h,cc} module.
Iterator* NewIterator();
// Add an entry into memtable that maps key to value at the
// specified sequence number and with the specified type.
// Typically value will be empty if type==kTypeDeletion.
void Add(SequenceNumber seq, ValueType type,
const Slice& key,
const Slice& value);
// If memtable contains a value for key, store it in *value and return true.
// If memtable contains a deletion for key, store a NotFound() error
// in *status and return true.
// Else, return false.
bool Get(const LookupKey& key, std::string* value, Status* s);
private:
~MemTable(); // Private since only Unref() should be used to delete it
struct KeyComparator {
const InternalKeyComparator comparator;
explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) { }
int operator()(const char* a, const char* b) const;
};
friend class MemTableIterator;
friend class MemTableBackwardIterator;
typedef SkipList<const char*, KeyComparator> Table;
KeyComparator comparator_;
int refs_;
port::Mutex mtx_;
Arena arena_;
Table table_;
// No copying allowed
MemTable(const MemTable&);
void operator=(const MemTable&);
};
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_MEMTABLE_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// We recover the contents of the descriptor from the other files we find.
// (1) Any log files are first converted to tables
// (2) We scan every table to compute
// (a) smallest/largest for the table
// (b) largest sequence number in the table
// (3) We generate descriptor contents:
// - log number is set to zero
// - next-file-number is set to 1 + largest file number we found
// - last-sequence-number is set to largest sequence# found across
// all tables (see 2c)
// - compaction pointers are cleared
// - every table file is added at level 0
//
// Possible optimization 1:
// (a) Compute total size and use to pick appropriate max-level M
// (b) Sort tables by largest sequence# in the table
// (c) For each table: if it overlaps earlier table, place in level-0,
// else place in level-M.
// Possible optimization 2:
// Store per-table metadata (smallest, largest, largest-seq#, ...)
// in the table's meta section to speed up ScanTable.
#include "builder.h"
#include "db_impl.h"
#include "dbformat.h"
#include "filename.h"
#include "log_reader.h"
#include "log_writer.h"
#include "memtable.h"
#include "table_cache.h"
#include "version_edit.h"
#include "write_batch_internal.h"
#include "../hyperleveldb/comparator.h"
#include "../hyperleveldb/db.h"
#include "../hyperleveldb/env.h"
namespace hyperleveldb {
namespace {
class Repairer {
public:
Repairer(const std::string& dbname, const Options& options)
: dbname_(dbname),
env_(options.env),
icmp_(options.comparator),
ipolicy_(options.filter_policy),
options_(SanitizeOptions(dbname, &icmp_, &ipolicy_, options)),
owns_info_log_(options_.info_log != options.info_log),
owns_cache_(options_.block_cache != options.block_cache),
next_file_number_(1) {
// TableCache can be small since we expect each table to be opened once.
table_cache_ = new TableCache(dbname_, &options_, 10);
}
~Repairer() {
delete table_cache_;
if (owns_info_log_) {
delete options_.info_log;
}
if (owns_cache_) {
delete options_.block_cache;
}
}
Status Run() {
Status status = FindFiles();
if (status.ok()) {
ConvertLogFilesToTables();
ExtractMetaData();
status = WriteDescriptor();
}
if (status.ok()) {
unsigned long long bytes = 0;
for (size_t i = 0; i < tables_.size(); i++) {
bytes += tables_[i].meta.file_size;
}
Log(options_.info_log,
"**** Repaired leveldb %s; "
"recovered %d files; %llu bytes. "
"Some data may have been lost. "
"****",
dbname_.c_str(),
static_cast<int>(tables_.size()),
bytes);
}
return status;
}
private:
struct TableInfo {
FileMetaData meta;
SequenceNumber max_sequence;
};
std::string const dbname_;
Env* const env_;
InternalKeyComparator const icmp_;
InternalFilterPolicy const ipolicy_;
Options const options_;
bool owns_info_log_;
bool owns_cache_;
TableCache* table_cache_;
VersionEdit edit_;
std::vector<std::string> manifests_;
std::vector<uint64_t> table_numbers_;
std::vector<uint64_t> logs_;
std::vector<TableInfo> tables_;
uint64_t next_file_number_;
Status FindFiles() {
std::vector<std::string> filenames;
Status status = env_->GetChildren(dbname_, &filenames);
if (!status.ok()) {
return status;
}
if (filenames.empty()) {
return Status::IOError(dbname_, "repair found no files");
}
uint64_t number;
FileType type;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type)) {
if (type == kDescriptorFile) {
manifests_.push_back(filenames[i]);
} else {
if (number + 1 > next_file_number_) {
next_file_number_ = number + 1;
}
if (type == kLogFile) {
logs_.push_back(number);
} else if (type == kTableFile) {
table_numbers_.push_back(number);
} else {
// Ignore other files
}
}
}
}
return status;
}
void ConvertLogFilesToTables() {
for (size_t i = 0; i < logs_.size(); i++) {
std::string logname = LogFileName(dbname_, logs_[i]);
Status status = ConvertLogToTable(logs_[i]);
if (!status.ok()) {
Log(options_.info_log, "Log #%llu: ignoring conversion error: %s",
(unsigned long long) logs_[i],
status.ToString().c_str());
}
ArchiveFile(logname);
}
}
Status ConvertLogToTable(uint64_t log) {
struct LogReporter : public log::Reader::Reporter {
Env* env;
Logger* info_log;
uint64_t lognum;
virtual void Corruption(size_t bytes, const Status& s) {
// We print error messages for corruption, but continue repairing.
Log(info_log, "Log #%llu: dropping %d bytes; %s",
(unsigned long long) lognum,
static_cast<int>(bytes),
s.ToString().c_str());
}
};
// Open the log file
std::string logname = LogFileName(dbname_, log);
SequentialFile* lfile;
Status status = env_->NewSequentialFile(logname, &lfile);
if (!status.ok()) {
return status;
}
// Create the log reader.
LogReporter reporter;
reporter.env = env_;
reporter.info_log = options_.info_log;
reporter.lognum = log;
// We intentially make log::Reader do checksumming so that
// corruptions cause entire commits to be skipped instead of
// propagating bad information (like overly large sequence
// numbers).
log::Reader reader(lfile, &reporter, false/*do not checksum*/,
0/*initial_offset*/);
// Read all the records and add to a memtable
std::string scratch;
Slice record;
WriteBatch batch;
MemTable* mem = new MemTable(icmp_);
mem->Ref();
int counter = 0;
while (reader.ReadRecord(&record, &scratch)) {
if (record.size() < 12) {
reporter.Corruption(
record.size(), Status::Corruption("log record too small"));
continue;
}
WriteBatchInternal::SetContents(&batch, record);
status = WriteBatchInternal::InsertInto(&batch, mem);
if (status.ok()) {
counter += WriteBatchInternal::Count(&batch);
} else {
Log(options_.info_log, "Log #%llu: ignoring %s",
(unsigned long long) log,
status.ToString().c_str());
status = Status::OK(); // Keep going with rest of file
}
}
delete lfile;
// Do not record a version edit for this conversion to a Table
// since ExtractMetaData() will also generate edits.
FileMetaData meta;
meta.number = next_file_number_++;
Iterator* iter = mem->NewIterator();
status = BuildTable(dbname_, env_, options_, table_cache_, iter, &meta);
delete iter;
mem->Unref();
mem = NULL;
if (status.ok()) {
if (meta.file_size > 0) {
table_numbers_.push_back(meta.number);
}
}
Log(options_.info_log, "Log #%llu: %d ops saved to Table #%llu %s",
(unsigned long long) log,
counter,
(unsigned long long) meta.number,
status.ToString().c_str());
return status;
}
void ExtractMetaData() {
std::vector<TableInfo> kept;
for (size_t i = 0; i < table_numbers_.size(); i++) {
TableInfo t;
t.meta.number = table_numbers_[i];
Status status = ScanTable(&t);
if (!status.ok()) {
std::string fname = TableFileName(dbname_, table_numbers_[i]);
Log(options_.info_log, "Table #%llu: ignoring %s",
(unsigned long long) table_numbers_[i],
status.ToString().c_str());
ArchiveFile(fname);
} else {
tables_.push_back(t);
}
}
}
Status ScanTable(TableInfo* t) {
std::string fname = TableFileName(dbname_, t->meta.number);
int counter = 0;
Status status = env_->GetFileSize(fname, &t->meta.file_size);
if (status.ok()) {
Iterator* iter = table_cache_->NewIterator(
ReadOptions(), t->meta.number, t->meta.file_size);
bool empty = true;
ParsedInternalKey parsed;
t->max_sequence = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
Slice key = iter->key();
if (!ParseInternalKey(key, &parsed)) {
Log(options_.info_log, "Table #%llu: unparsable key %s",
(unsigned long long) t->meta.number,
EscapeString(key).c_str());
continue;
}
counter++;
if (empty) {
empty = false;
t->meta.smallest.DecodeFrom(key);
}
t->meta.largest.DecodeFrom(key);
if (parsed.sequence > t->max_sequence) {
t->max_sequence = parsed.sequence;
}
}
if (!iter->status().ok()) {
status = iter->status();
}
delete iter;
}
Log(options_.info_log, "Table #%llu: %d entries %s",
(unsigned long long) t->meta.number,
counter,
status.ToString().c_str());
return status;
}
Status WriteDescriptor() {
std::string tmp = TempFileName(dbname_, 1);
WritableFile* file;
Status status = env_->NewWritableFile(tmp, &file);
if (!status.ok()) {
return status;
}
SequenceNumber max_sequence = 0;
for (size_t i = 0; i < tables_.size(); i++) {
if (max_sequence < tables_[i].max_sequence) {
max_sequence = tables_[i].max_sequence;
}
}
edit_.SetComparatorName(icmp_.user_comparator()->Name());
edit_.SetLogNumber(0);
edit_.SetNextFile(next_file_number_);
edit_.SetLastSequence(max_sequence);
for (size_t i = 0; i < tables_.size(); i++) {
// TODO(opt): separate out into multiple levels
const TableInfo& t = tables_[i];
edit_.AddFile(0, t.meta.number, t.meta.file_size,
t.meta.smallest, t.meta.largest);
}
//fprintf(stderr, "NewDescriptor:\n%s\n", edit_.DebugString().c_str());
{
log::Writer log(file);
std::string record;
edit_.EncodeTo(&record);
status = log.AddRecord(record);
}
if (status.ok()) {
status = file->Close();
}
delete file;
file = NULL;
if (!status.ok()) {
env_->DeleteFile(tmp);
} else {
// Discard older manifests
for (size_t i = 0; i < manifests_.size(); i++) {
ArchiveFile(dbname_ + "/" + manifests_[i]);
}
// Install new manifest
status = env_->RenameFile(tmp, DescriptorFileName(dbname_, 1));
if (status.ok()) {
status = SetCurrentFile(env_, dbname_, 1);
} else {
env_->DeleteFile(tmp);
}
}
return status;
}
void ArchiveFile(const std::string& fname) {
// Move into another directory. E.g., for
// dir/foo
// rename to
// dir/lost/foo
const char* slash = strrchr(fname.c_str(), '/');
std::string new_dir;
if (slash != NULL) {
new_dir.assign(fname.data(), slash - fname.data());
}
new_dir.append("/lost");
env_->CreateDir(new_dir); // Ignore error
std::string new_file = new_dir;
new_file.append("/");
new_file.append((slash == NULL) ? fname.c_str() : slash + 1);
Status s = env_->RenameFile(fname, new_file);
Log(options_.info_log, "Archiving %s: %s\n",
fname.c_str(), s.ToString().c_str());
}
};
} // namespace
Status RepairDB(const std::string& dbname, const Options& options) {
Repairer repairer(dbname, options);
return repairer.Run();
}
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Thread safety
// -------------
//
// Writes require external synchronization, most likely a mutex.
// Reads require a guarantee that the SkipList will not be destroyed
// while the read is in progress. Apart from that, reads progress
// without any internal locking or synchronization.
//
// Invariants:
//
// (1) Allocated nodes are never deleted until the SkipList is
// destroyed. This is trivially guaranteed by the code since we
// never delete any skip list nodes.
//
// (2) The contents of a Node except for the next/prev pointers are
// immutable after the Node has been linked into the SkipList.
// Only Insert() modifies the list, and it is careful to initialize
// a node and use release-stores to publish the nodes in one or
// more lists.
//
// ... prev vs. next pointer ordering ...
#include <assert.h>
#include <stdlib.h>
#include "../port/port.h"
#include "../util/arena.h"
#include "../util/random.h"
namespace hyperleveldb {
class Arena;
template<typename Key, class Comparator>
class SkipList {
private:
struct Node;
enum { kMaxHeight = 12 };
public:
// Create a new SkipList object that will use "cmp" for comparing keys,
// and will allocate memory using "*arena". Objects allocated in the arena
// must remain allocated for the lifetime of the skiplist object.
explicit SkipList(Comparator cmp, Arena* arena);
// Insert key into the list.
// REQUIRES: nothing that compares equal to key is currently in the list.
// REQUIRES: external synchronization.
void Insert(const Key& key);
// Insert key into the list using the iterator as a hint.
// REQUIRES: nothing that compares equal to key is currently in the list.
// REQUIRES: external synchronization.
class InsertHint;
void InsertWithHint(InsertHint* ih, const Key& key);
// Returns true iff an entry that compares equal to key is in the list.
bool Contains(const Key& key) const;
// Perform expensive iteration over the skip list prior to insert so that the
// cost of a synchronized insert is reduced when the structure is full.
// REQUIRES: same synchronization as is necessary for a read.
class InsertHint {
public:
InsertHint(const SkipList* list, const Key& key);
private:
const SkipList* list_;
Node* x_;
Node* prev_[kMaxHeight];
Node* obs_[kMaxHeight];
// No copying allowed
InsertHint(const InsertHint&);
void operator=(const InsertHint&);
friend class SkipList;
};
// Iteration over the contents of a skip list
class Iterator {
public:
// Initialize an iterator over the specified list.
// The returned iterator is not valid.
explicit Iterator(const SkipList* list);
// Returns true iff the iterator is positioned at a valid node.
bool Valid() const;
// Returns the key at the current position.
// REQUIRES: Valid()
const Key& key() const;
// Advances to the next position.
// REQUIRES: Valid()
void Next();
// Advances to the previous position.
// REQUIRES: Valid()
void Prev();
// Advance to the first entry with a key >= target
void Seek(const Key& target);
// Position at the first entry in list.
// Final state of iterator is Valid() iff list is not empty.
void SeekToFirst();
// Position at the last entry in list.
// Final state of iterator is Valid() iff list is not empty.
void SeekToLast();
private:
const SkipList* list_;
Node* node_;
// Intentionally copyable
};
private:
// Immutable after construction
Comparator const compare_;
Arena* const arena_; // Arena used for allocations of nodes
Node* const head_;
// Modified only by Insert(). Read racily by readers, but stale
// values are ok.
port::AtomicPointer max_height_; // Height of the entire list
inline int GetMaxHeight() const {
return static_cast<int>(
reinterpret_cast<intptr_t>(max_height_.NoBarrier_Load()));
}
// Read/written only by Insert().
Random rnd_;
Node* NewNode(const Key& key, int height);
int RandomHeight();
bool Equal(const Key& a, const Key& b) const { return (compare_(a, b) == 0); }
// Return true if key is greater than the data stored in "n"
bool KeyIsAfterNode(const Key& key, Node* n) const;
// Return the earliest node that comes at or after key.
// Return NULL if there is no such node.
//
// If prev is non-NULL, fills prev[level] with pointer to previous
// node at "level" for every level in [0..max_height_-1].
Node* FindGreaterOrEqual(const Key& key, Node** prev, Node** obs) const;
// Return the latest node with a key < key.
// Return head_ if there is no such node.
Node* FindLessThan(const Key& key) const;
// Return the last node in the list.
// Return head_ if list is empty.
Node* FindLast() const;
// Update the state of the InsertHint to reflect the latest values
void UpdateHint(InsertHint* ih, const Key& k);
// No copying allowed
SkipList(const SkipList&);
void operator=(const SkipList&);
};
// Implementation details follow
template<typename Key, class Comparator>
struct SkipList<Key,Comparator>::Node {
explicit Node(const Key& k) : key(k) { }
Key const key;
// Accessors/mutators for links. Wrapped in methods so we can
// add the appropriate barriers as necessary.
Node* Next(int n) {
assert(n >= 0);
// Use an 'acquire load' so that we observe a fully initialized
// version of the returned Node.
return reinterpret_cast<Node*>(next_[n].Acquire_Load());
}
void SetNext(int n, Node* x) {
assert(n >= 0);
// Use a 'release store' so that anybody who reads through this
// pointer observes a fully initialized version of the inserted node.
next_[n].Release_Store(x);
}
// No-barrier variants that can be safely used in a few locations.
Node* NoBarrier_Next(int n) {
assert(n >= 0);
return reinterpret_cast<Node*>(next_[n].NoBarrier_Load());
}
void NoBarrier_SetNext(int n, Node* x) {
assert(n >= 0);
next_[n].NoBarrier_Store(x);
}
private:
// Array of length equal to the node height. next_[0] is lowest level link.
port::AtomicPointer next_[1];
};
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node*
SkipList<Key,Comparator>::NewNode(const Key& key, int height) {
char* mem = arena_->AllocateAligned(
sizeof(Node) + sizeof(port::AtomicPointer) * (height - 1));
return new (mem) Node(key);
}
template<typename Key, class Comparator>
inline SkipList<Key,Comparator>::Iterator::Iterator(const SkipList* list) {
list_ = list;
node_ = NULL;
}
template<typename Key, class Comparator>
inline bool SkipList<Key,Comparator>::Iterator::Valid() const {
return node_ != NULL;
}
template<typename Key, class Comparator>
inline const Key& SkipList<Key,Comparator>::Iterator::key() const {
assert(Valid());
return node_->key;
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Next() {
assert(Valid());
node_ = node_->Next(0);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Prev() {
// Instead of using explicit "prev" links, we just search for the
// last node that falls before key.
assert(Valid());
node_ = list_->FindLessThan(node_->key);
if (node_ == list_->head_) {
node_ = NULL;
}
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Seek(const Key& target) {
node_ = list_->FindGreaterOrEqual(target, NULL, NULL);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::SeekToFirst() {
node_ = list_->head_->Next(0);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::SeekToLast() {
node_ = list_->FindLast();
if (node_ == list_->head_) {
node_ = NULL;
}
}
template<typename Key, class Comparator>
int SkipList<Key,Comparator>::RandomHeight() {
// Increase height with probability 1 in kBranching
static const unsigned int kBranching = 4;
int height = 1;
while (height < kMaxHeight && ((rnd_.Next() % kBranching) == 0)) {
height++;
}
assert(height > 0);
assert(height <= kMaxHeight);
return height;
}
template<typename Key, class Comparator>
bool SkipList<Key,Comparator>::KeyIsAfterNode(const Key& key, Node* n) const {
// NULL n is considered infinite
return (n != NULL) && (compare_(n->key, key) < 0);
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindGreaterOrEqual(const Key& key, Node** prev, Node** obs)
const {
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
Node* next = x->Next(level);
if (KeyIsAfterNode(key, next)) {
// Keep searching in this list
x = next;
} else {
if (prev != NULL) prev[level] = x;
if (obs != NULL) obs[level] = next;
if (level == 0) {
return next;
} else {
// Switch to next list
level--;
}
}
}
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node*
SkipList<Key,Comparator>::FindLessThan(const Key& key) const {
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
assert(x == head_ || compare_(x->key, key) < 0);
Node* next = x->Next(level);
if (next == NULL || compare_(next->key, key) >= 0) {
if (level == 0) {
return x;
} else {
// Switch to next list
level--;
}
} else {
x = next;
}
}
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindLast()
const {
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
Node* next = x->Next(level);
if (next == NULL) {
if (level == 0) {
return x;
} else {
// Switch to next list
level--;
}
} else {
x = next;
}
}
}
template<typename Key, class Comparator>
SkipList<Key,Comparator>::SkipList(Comparator cmp, Arena* arena)
: compare_(cmp),
arena_(arena),
head_(NewNode(0 /* any key will do */, kMaxHeight)),
max_height_(reinterpret_cast<void*>(1)),
rnd_(0xdeadbeef) {
for (int i = 0; i < kMaxHeight; i++) {
head_->SetNext(i, NULL);
}
}
template<typename Key, class Comparator>
void SkipList<Key,Comparator>::Insert(const Key& key) {
InsertHint ih(this, key);
return InsertWithHint(&ih, key);
}
template<typename Key, class Comparator>
SkipList<Key,Comparator>::InsertHint::InsertHint(const SkipList* list, const Key& key)
: list_(list),
x_(NULL) {
for (int i = 0; i < kMaxHeight; ++i)
{
prev_[i] = list_->head_;
obs_[i] = NULL;
}
x_ = list_->FindGreaterOrEqual(key, prev_, obs_);
}
template<typename Key, class Comparator>
void SkipList<Key,Comparator>::UpdateHint(InsertHint* ih, const Key& key) {
// TODO(opt): We can be smarter here by using the skip list structure to
// advance. It's assumed that a small number of insertions to the SkipList
// happen between the time ih was created and now.
for (int level = 0; level < kMaxHeight; ++level) {
Node* x = ih->prev_[level];
while (true) {
Node* next = x->Next(level);
if (next == ih->obs_[level] || !KeyIsAfterNode(key, next)) {
ih->prev_[level] = x;
ih->obs_[level] = next;
break;
}
x = next;
}
}
ih->x_ = ih->obs_[0];
}
template<typename Key, class Comparator>
void SkipList<Key,Comparator>::InsertWithHint(InsertHint* ih, const Key& key) {
// Advance pointers to account for any data written between the creation of
// the InsertHint and this call.
UpdateHint(ih, key);
Node* prev[kMaxHeight];
Node* x = ih->x_;
for (int i = 0; i < kMaxHeight; ++i) {
prev[i] = ih->prev_[i];
}
#if 0
Node* check_prev[kMaxHeight];
Node* check_x = FindGreaterOrEqual(key, check_prev, NULL);
for (int i = 0; i < GetMaxHeight(); ++i) {
assert(check_prev[i] == prev[i]);
assert(check_x == x);
}
#endif
// Our data structure does not allow duplicate insertion
assert(x == NULL || !Equal(key, x->key));
int height = RandomHeight();
if (height > GetMaxHeight()) {
for (int i = GetMaxHeight(); i < height; i++) {
prev[i] = head_;
}
//fprintf(stderr, "Change height from %d to %d\n", max_height_, height);
// It is ok to mutate max_height_ without any synchronization
// with concurrent readers. A concurrent reader that observes
// the new value of max_height_ will see either the old value of
// new level pointers from head_ (NULL), or a new value set in
// the loop below. In the former case the reader will
// immediately drop to the next level since NULL sorts after all
// keys. In the latter case the reader will use the new node.
max_height_.NoBarrier_Store(reinterpret_cast<void*>(height));
}
x = NewNode(key, height);
for (int i = 0; i < height; i++) {
// NoBarrier_SetNext() suffices since we will add a barrier when
// we publish a pointer to "x" in prev[i].
x->NoBarrier_SetNext(i, prev[i]->NoBarrier_Next(i));
prev[i]->SetNext(i, x);
}
}
template<typename Key, class Comparator>
bool SkipList<Key,Comparator>::Contains(const Key& key) const {
Node* x = FindGreaterOrEqual(key, NULL, NULL);
if (x != NULL && Equal(key, x->key)) {
return true;
} else {
return false;
}
}
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "skiplist.h"
#include <set>
#include "../hyperleveldb/env.h"
#include "../util/arena.h"
#include "../util/hash.h"
#include "../util/random.h"
#include "../util/testharness.h"
namespace hyperleveldb {
typedef uint64_t Key;
struct Comparator {
int operator()(const Key& a, const Key& b) const {
if (a < b) {
return -1;
} else if (a > b) {
return +1;
} else {
return 0;
}
}
};
class SkipTest { };
TEST(SkipTest, Empty) {
Arena arena;
Comparator cmp;
SkipList<Key, Comparator> list(cmp, &arena);
ASSERT_TRUE(!list.Contains(10));
SkipList<Key, Comparator>::Iterator iter(&list);
ASSERT_TRUE(!iter.Valid());
iter.SeekToFirst();
ASSERT_TRUE(!iter.Valid());
iter.Seek(100);
ASSERT_TRUE(!iter.Valid());
iter.SeekToLast();
ASSERT_TRUE(!iter.Valid());
}
TEST(SkipTest, InsertAndLookup) {
const int N = 2000;
const int R = 5000;
Random rnd(1000);
std::set<Key> keys;
Arena arena;
Comparator cmp;
SkipList<Key, Comparator> list(cmp, &arena);
for (int i = 0; i < N; i++) {
Key key = rnd.Next() % R;
if (keys.insert(key).second) {
list.Insert(key);
}
}
for (int i = 0; i < R; i++) {
if (list.Contains(i)) {
ASSERT_EQ(keys.count(i), 1);
} else {
ASSERT_EQ(keys.count(i), 0);
}
}
// Simple iterator tests
{
SkipList<Key, Comparator>::Iterator iter(&list);
ASSERT_TRUE(!iter.Valid());
iter.Seek(0);
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*(keys.begin()), iter.key());
iter.SeekToFirst();
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*(keys.begin()), iter.key());
iter.SeekToLast();
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*(keys.rbegin()), iter.key());
}
// Forward iteration test
for (int i = 0; i < R; i++) {
SkipList<Key, Comparator>::Iterator iter(&list);
iter.Seek(i);
// Compare against model iterator
std::set<Key>::iterator model_iter = keys.lower_bound(i);
for (int j = 0; j < 3; j++) {
if (model_iter == keys.end()) {
ASSERT_TRUE(!iter.Valid());
break;
} else {
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*model_iter, iter.key());
++model_iter;
iter.Next();
}
}
}
// Backward iteration test
{
SkipList<Key, Comparator>::Iterator iter(&list);
iter.SeekToLast();
// Compare against model iterator
for (std::set<Key>::reverse_iterator model_iter = keys.rbegin();
model_iter != keys.rend();
++model_iter) {
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*model_iter, iter.key());
iter.Prev();
}
ASSERT_TRUE(!iter.Valid());
}
}
// We want to make sure that with a single writer and multiple
// concurrent readers (with no synchronization other than when a
// reader's iterator is created), the reader always observes all the
// data that was present in the skip list when the iterator was
// constructor. Because insertions are happening concurrently, we may
// also observe new values that were inserted since the iterator was
// constructed, but we should never miss any values that were present
// at iterator construction time.
//
// We generate multi-part keys:
// <key,gen,hash>
// where:
// key is in range [0..K-1]
// gen is a generation number for key
// hash is hash(key,gen)
//
// The insertion code picks a random key, sets gen to be 1 + the last
// generation number inserted for that key, and sets hash to Hash(key,gen).
//
// At the beginning of a read, we snapshot the last inserted
// generation number for each key. We then iterate, including random
// calls to Next() and Seek(). For every key we encounter, we
// check that it is either expected given the initial snapshot or has
// been concurrently added since the iterator started.
class ConcurrentTest {
private:
static const uint32_t K = 4;
static uint64_t key(Key key) { return (key >> 40); }
static uint64_t gen(Key key) { return (key >> 8) & 0xffffffffu; }
static uint64_t hash(Key key) { return key & 0xff; }
static uint64_t HashNumbers(uint64_t k, uint64_t g) {
uint64_t data[2] = { k, g };
return Hash(reinterpret_cast<char*>(data), sizeof(data), 0);
}
static Key MakeKey(uint64_t k, uint64_t g) {
assert(sizeof(Key) == sizeof(uint64_t));
assert(k <= K); // We sometimes pass K to seek to the end of the skiplist
assert(g <= 0xffffffffu);
return ((k << 40) | (g << 8) | (HashNumbers(k, g) & 0xff));
}
static bool IsValidKey(Key k) {
return hash(k) == (HashNumbers(key(k), gen(k)) & 0xff);
}
static Key RandomTarget(Random* rnd) {
switch (rnd->Next() % 10) {
case 0:
// Seek to beginning
return MakeKey(0, 0);
case 1:
// Seek to end
return MakeKey(K, 0);
default:
// Seek to middle
return MakeKey(rnd->Next() % K, 0);
}
}
// Per-key generation
struct State {
port::AtomicPointer generation[K];
void Set(int k, intptr_t v) {
generation[k].Release_Store(reinterpret_cast<void*>(v));
}
intptr_t Get(int k) {
return reinterpret_cast<intptr_t>(generation[k].Acquire_Load());
}
State() {
for (int k = 0; k < K; k++) {
Set(k, 0);
}
}
};
// Current state of the test
State current_;
Arena arena_;
// SkipList is not protected by mu_. We just use a single writer
// thread to modify it.
SkipList<Key, Comparator> list_;
public:
ConcurrentTest() : list_(Comparator(), &arena_) { }
// REQUIRES: External synchronization
void WriteStep(Random* rnd) {
const uint32_t k = rnd->Next() % K;
const intptr_t g = current_.Get(k) + 1;
const Key key = MakeKey(k, g);
list_.Insert(key);
current_.Set(k, g);
}
void ReadStep(Random* rnd) {
// Remember the initial committed state of the skiplist.
State initial_state;
for (int k = 0; k < K; k++) {
initial_state.Set(k, current_.Get(k));
}
Key pos = RandomTarget(rnd);
SkipList<Key, Comparator>::Iterator iter(&list_);
iter.Seek(pos);
while (true) {
Key current;
if (!iter.Valid()) {
current = MakeKey(K, 0);
} else {
current = iter.key();
ASSERT_TRUE(IsValidKey(current)) << current;
}
ASSERT_LE(pos, current) << "should not go backwards";
// Verify that everything in [pos,current) was not present in
// initial_state.
while (pos < current) {
ASSERT_LT(key(pos), K) << pos;
// Note that generation 0 is never inserted, so it is ok if
// <*,0,*> is missing.
ASSERT_TRUE((gen(pos) == 0) ||
(gen(pos) > initial_state.Get(key(pos)))
) << "key: " << key(pos)
<< "; gen: " << gen(pos)
<< "; initgen: "
<< initial_state.Get(key(pos));
// Advance to next key in the valid key space
if (key(pos) < key(current)) {
pos = MakeKey(key(pos) + 1, 0);
} else {
pos = MakeKey(key(pos), gen(pos) + 1);
}
}
if (!iter.Valid()) {
break;
}
if (rnd->Next() % 2) {
iter.Next();
pos = MakeKey(key(pos), gen(pos) + 1);
} else {
Key new_target = RandomTarget(rnd);
if (new_target > pos) {
pos = new_target;
iter.Seek(new_target);
}
}
}
}
};
const uint32_t ConcurrentTest::K;
// Simple test that does single-threaded testing of the ConcurrentTest
// scaffolding.
TEST(SkipTest, ConcurrentWithoutThreads) {
ConcurrentTest test;
Random rnd(test::RandomSeed());
for (int i = 0; i < 10000; i++) {
test.ReadStep(&rnd);
test.WriteStep(&rnd);
}
}
class TestState {
public:
ConcurrentTest t_;
int seed_;
port::AtomicPointer quit_flag_;
enum ReaderState {
STARTING,
RUNNING,
DONE
};
explicit TestState(int s)
: seed_(s),
quit_flag_(NULL),
state_(STARTING),
state_cv_(&mu_) {}
void Wait(ReaderState s) {
mu_.Lock();
while (state_ != s) {
state_cv_.Wait();
}
mu_.Unlock();
}
void Change(ReaderState s) {
mu_.Lock();
state_ = s;
state_cv_.Signal();
mu_.Unlock();
}
private:
port::Mutex mu_;
ReaderState state_;
port::CondVar state_cv_;
};
static void ConcurrentReader(void* arg) {
TestState* state = reinterpret_cast<TestState*>(arg);
Random rnd(state->seed_);
int64_t reads = 0;
state->Change(TestState::RUNNING);
while (!state->quit_flag_.Acquire_Load()) {
state->t_.ReadStep(&rnd);
++reads;
}
state->Change(TestState::DONE);
}
static void RunConcurrent(int run) {
const int seed = test::RandomSeed() + (run * 100);
Random rnd(seed);
const int N = 1000;
const int kSize = 1000;
for (int i = 0; i < N; i++) {
if ((i % 100) == 0) {
fprintf(stderr, "Run %d of %d\n", i, N);
}
TestState state(seed + 1);
Env::Default()->Schedule(ConcurrentReader, &state);
state.Wait(TestState::RUNNING);
for (int i = 0; i < kSize; i++) {
state.t_.WriteStep(&rnd);
}
state.quit_flag_.Release_Store(&state); // Any non-NULL arg will do
state.Wait(TestState::DONE);
}
}
TEST(SkipTest, Concurrent1) { RunConcurrent(1); }
TEST(SkipTest, Concurrent2) { RunConcurrent(2); }
TEST(SkipTest, Concurrent3) { RunConcurrent(3); }
TEST(SkipTest, Concurrent4) { RunConcurrent(4); }
TEST(SkipTest, Concurrent5) { RunConcurrent(5); }
} // namespace hyperleveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_HYPERLEVELDB_DB_SNAPSHOT_H_
#define STORAGE_HYPERLEVELDB_DB_SNAPSHOT_H_
#include "../hyperleveldb/db.h"
namespace hyperleveldb {
class SnapshotList;
// Snapshots are kept in a doubly-linked list in the DB.
// Each SnapshotImpl corresponds to a particular sequence number.
class SnapshotImpl : public Snapshot {
public:
SequenceNumber number_; // const after creation
private:
friend class SnapshotList;
// SnapshotImpl is kept in a doubly-linked circular list
SnapshotImpl* prev_;
SnapshotImpl* next_;
SnapshotList* list_; // just for sanity checks
};
class SnapshotList {
public:
SnapshotList() {
list_.prev_ = &list_;
list_.next_ = &list_;
}
bool empty() const { return list_.next_ == &list_; }
SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; }
SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; }
const SnapshotImpl* New(SequenceNumber seq) {
SnapshotImpl* s = new SnapshotImpl;
s->number_ = seq;
s->list_ = this;
s->next_ = &list_;
s->prev_ = list_.prev_;
s->prev_->next_ = s;
s->next_->prev_ = s;
return s;
}
void Delete(const SnapshotImpl* s) {
assert(s->list_ == this);
s->prev_->next_ = s->next_;
s->next_->prev_ = s->prev_;
delete s;
}
private:
// Dummy head of doubly-linked list of snapshots
SnapshotImpl list_;
};
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_SNAPSHOT_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "table_cache.h"
#include "filename.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/table.h"
#include "../util/coding.h"
namespace hyperleveldb {
struct TableAndFile {
RandomAccessFile* file;
Table* table;
};
static void DeleteEntry(const Slice& key, void* value) {
TableAndFile* tf = reinterpret_cast<TableAndFile*>(value);
delete tf->table;
delete tf->file;
delete tf;
}
static void UnrefEntry(void* arg1, void* arg2) {
Cache* cache = reinterpret_cast<Cache*>(arg1);
Cache::Handle* h = reinterpret_cast<Cache::Handle*>(arg2);
cache->Release(h);
}
TableCache::TableCache(const std::string& dbname,
const Options* options,
int entries)
: env_(options->env),
dbname_(dbname),
options_(options),
cache_(NewLRUCache(entries)) {
}
TableCache::~TableCache() {
delete cache_;
}
Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
Cache::Handle** handle) {
Status s;
char buf[sizeof(file_number)];
EncodeFixed64(buf, file_number);
Slice key(buf, sizeof(buf));
*handle = cache_->Lookup(key);
if (*handle == NULL) {
std::string fname = TableFileName(dbname_, file_number);
RandomAccessFile* file = NULL;
Table* table = NULL;
s = env_->NewRandomAccessFile(fname, &file);
if (s.ok()) {
s = Table::Open(*options_, file, file_size, &table);
}
if (!s.ok()) {
assert(table == NULL);
delete file;
// We do not cache error results so that if the error is transient,
// or somebody repairs the file, we recover automatically.
} else {
TableAndFile* tf = new TableAndFile;
tf->file = file;
tf->table = table;
*handle = cache_->Insert(key, tf, 1, &DeleteEntry);
}
}
return s;
}
Iterator* TableCache::NewIterator(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
Table** tableptr) {
if (tableptr != NULL) {
*tableptr = NULL;
}
Cache::Handle* handle = NULL;
Status s = FindTable(file_number, file_size, &handle);
if (!s.ok()) {
return NewErrorIterator(s);
}
Table* table = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
Iterator* result = table->NewIterator(options);
result->RegisterCleanup(&UnrefEntry, cache_, handle);
if (tableptr != NULL) {
*tableptr = table;
}
return result;
}
Status TableCache::Get(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
const Slice& k,
void* arg,
void (*saver)(void*, const Slice&, const Slice&)) {
Cache::Handle* handle = NULL;
Status s = FindTable(file_number, file_size, &handle);
if (s.ok()) {
Table* t = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
s = t->InternalGet(options, k, arg, saver);
cache_->Release(handle);
}
return s;
}
void TableCache::Evict(uint64_t file_number) {
char buf[sizeof(file_number)];
EncodeFixed64(buf, file_number);
cache_->Erase(Slice(buf, sizeof(buf)));
}
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Thread-safe (provides internal synchronization)
#ifndef STORAGE_HYPERLEVELDB_DB_TABLE_CACHE_H_
#define STORAGE_HYPERLEVELDB_DB_TABLE_CACHE_H_
#include <string>
#include <stdint.h>
#include "dbformat.h"
#include "../hyperleveldb/cache.h"
#include "../hyperleveldb/table.h"
#include "../port/port.h"
namespace hyperleveldb {
class Env;
class TableCache {
public:
TableCache(const std::string& dbname, const Options* options, int entries);
~TableCache();
// Return an iterator for the specified file number (the corresponding
// file length must be exactly "file_size" bytes). If "tableptr" is
// non-NULL, also sets "*tableptr" to point to the Table object
// underlying the returned iterator, or NULL if no Table object underlies
// the returned iterator. The returned "*tableptr" object is owned by
// the cache and should not be deleted, and is valid for as long as the
// returned iterator is live.
Iterator* NewIterator(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
Table** tableptr = NULL);
// If a seek to internal key "k" in specified file finds an entry,
// call (*handle_result)(arg, found_key, found_value).
Status Get(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
const Slice& k,
void* arg,
void (*handle_result)(void*, const Slice&, const Slice&));
// Evict any entry for the specified file number
void Evict(uint64_t file_number);
private:
Env* const env_;
const std::string dbname_;
const Options* options_;
Cache* cache_;
Status FindTable(uint64_t file_number, uint64_t file_size, Cache::Handle**);
};
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_TABLE_CACHE_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "version_edit.h"
#include "version_set.h"
#include "../util/coding.h"
namespace hyperleveldb {
// Tag numbers for serialized VersionEdit. These numbers are written to
// disk and should not be changed.
enum Tag {
kComparator = 1,
kLogNumber = 2,
kNextFileNumber = 3,
kLastSequence = 4,
kCompactPointer = 5,
kDeletedFile = 6,
kNewFile = 7,
// 8 was used for large value refs
kPrevLogNumber = 9
};
void VersionEdit::Clear() {
comparator_.clear();
log_number_ = 0;
prev_log_number_ = 0;
last_sequence_ = 0;
next_file_number_ = 0;
has_comparator_ = false;
has_log_number_ = false;
has_prev_log_number_ = false;
has_next_file_number_ = false;
has_last_sequence_ = false;
deleted_files_.clear();
new_files_.clear();
}
void VersionEdit::EncodeTo(std::string* dst) const {
if (has_comparator_) {
PutVarint32(dst, kComparator);
PutLengthPrefixedSlice(dst, comparator_);
}
if (has_log_number_) {
PutVarint32(dst, kLogNumber);
PutVarint64(dst, log_number_);
}
if (has_prev_log_number_) {
PutVarint32(dst, kPrevLogNumber);
PutVarint64(dst, prev_log_number_);
}
if (has_next_file_number_) {
PutVarint32(dst, kNextFileNumber);
PutVarint64(dst, next_file_number_);
}
if (has_last_sequence_) {
PutVarint32(dst, kLastSequence);
PutVarint64(dst, last_sequence_);
}
for (size_t i = 0; i < compact_pointers_.size(); i++) {
PutVarint32(dst, kCompactPointer);
PutVarint32(dst, compact_pointers_[i].first); // level
PutLengthPrefixedSlice(dst, compact_pointers_[i].second.Encode());
}
for (DeletedFileSet::const_iterator iter = deleted_files_.begin();
iter != deleted_files_.end();
++iter) {
PutVarint32(dst, kDeletedFile);
PutVarint32(dst, iter->first); // level
PutVarint64(dst, iter->second); // file number
}
for (size_t i = 0; i < new_files_.size(); i++) {
const FileMetaData& f = new_files_[i].second;
PutVarint32(dst, kNewFile);
PutVarint32(dst, new_files_[i].first); // level
PutVarint64(dst, f.number);
PutVarint64(dst, f.file_size);
PutLengthPrefixedSlice(dst, f.smallest.Encode());
PutLengthPrefixedSlice(dst, f.largest.Encode());
}
}
static bool GetInternalKey(Slice* input, InternalKey* dst) {
Slice str;
if (GetLengthPrefixedSlice(input, &str)) {
dst->DecodeFrom(str);
return true;
} else {
return false;
}
}
static bool GetLevel(Slice* input, int* level) {
uint32_t v;
if (GetVarint32(input, &v) &&
v < config::kNumLevels) {
*level = v;
return true;
} else {
return false;
}
}
Status VersionEdit::DecodeFrom(const Slice& src) {
Clear();
Slice input = src;
const char* msg = NULL;
uint32_t tag;
// Temporary storage for parsing
int level;
uint64_t number;
FileMetaData f;
Slice str;
InternalKey key;
while (msg == NULL && GetVarint32(&input, &tag)) {
switch (tag) {
case kComparator:
if (GetLengthPrefixedSlice(&input, &str)) {
comparator_ = str.ToString();
has_comparator_ = true;
} else {
msg = "comparator name";
}
break;
case kLogNumber:
if (GetVarint64(&input, &log_number_)) {
has_log_number_ = true;
} else {
msg = "log number";
}
break;
case kPrevLogNumber:
if (GetVarint64(&input, &prev_log_number_)) {
has_prev_log_number_ = true;
} else {
msg = "previous log number";
}
break;
case kNextFileNumber:
if (GetVarint64(&input, &next_file_number_)) {
has_next_file_number_ = true;
} else {
msg = "next file number";
}
break;
case kLastSequence:
if (GetVarint64(&input, &last_sequence_)) {
has_last_sequence_ = true;
} else {
msg = "last sequence number";
}
break;
case kCompactPointer:
if (GetLevel(&input, &level) &&
GetInternalKey(&input, &key)) {
compact_pointers_.push_back(std::make_pair(level, key));
} else {
msg = "compaction pointer";
}
break;
case kDeletedFile:
if (GetLevel(&input, &level) &&
GetVarint64(&input, &number)) {
deleted_files_.insert(std::make_pair(level, number));
} else {
msg = "deleted file";
}
break;
case kNewFile:
if (GetLevel(&input, &level) &&
GetVarint64(&input, &f.number) &&
GetVarint64(&input, &f.file_size) &&
GetInternalKey(&input, &f.smallest) &&
GetInternalKey(&input, &f.largest)) {
new_files_.push_back(std::make_pair(level, f));
} else {
msg = "new-file entry";
}
break;
default:
msg = "unknown tag";
break;
}
}
if (msg == NULL && !input.empty()) {
msg = "invalid tag";
}
Status result;
if (msg != NULL) {
result = Status::Corruption("VersionEdit", msg);
}
return result;
}
std::string VersionEdit::DebugString() const {
std::string r;
r.append("VersionEdit {");
if (has_comparator_) {
r.append("\n Comparator: ");
r.append(comparator_);
}
if (has_log_number_) {
r.append("\n LogNumber: ");
AppendNumberTo(&r, log_number_);
}
if (has_prev_log_number_) {
r.append("\n PrevLogNumber: ");
AppendNumberTo(&r, prev_log_number_);
}
if (has_next_file_number_) {
r.append("\n NextFile: ");
AppendNumberTo(&r, next_file_number_);
}
if (has_last_sequence_) {
r.append("\n LastSeq: ");
AppendNumberTo(&r, last_sequence_);
}
for (size_t i = 0; i < compact_pointers_.size(); i++) {
r.append("\n CompactPointer: ");
AppendNumberTo(&r, compact_pointers_[i].first);
r.append(" ");
r.append(compact_pointers_[i].second.DebugString());
}
for (DeletedFileSet::const_iterator iter = deleted_files_.begin();
iter != deleted_files_.end();
++iter) {
r.append("\n DeleteFile: ");
AppendNumberTo(&r, iter->first);
r.append(" ");
AppendNumberTo(&r, iter->second);
}
for (size_t i = 0; i < new_files_.size(); i++) {
const FileMetaData& f = new_files_[i].second;
r.append("\n AddFile: ");
AppendNumberTo(&r, new_files_[i].first);
r.append(" ");
AppendNumberTo(&r, f.number);
r.append(" ");
AppendNumberTo(&r, f.file_size);
r.append(" ");
r.append(f.smallest.DebugString());
r.append(" .. ");
r.append(f.largest.DebugString());
}
r.append("\n}\n");
return r;
}
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_HYPERLEVELDB_DB_VERSION_EDIT_H_
#define STORAGE_HYPERLEVELDB_DB_VERSION_EDIT_H_
#include <set>
#include <utility>
#include <vector>
#include "dbformat.h"
namespace hyperleveldb {
class VersionSet;
struct FileMetaData {
int refs;
int allowed_seeks; // Seeks allowed until compaction
uint64_t number;
uint64_t file_size; // File size in bytes
InternalKey smallest; // Smallest internal key served by table
InternalKey largest; // Largest internal key served by table
FileMetaData() : refs(0), allowed_seeks(1 << 30), file_size(0) { }
};
class VersionEdit {
public:
VersionEdit() { Clear(); }
~VersionEdit() { }
void Clear();
void SetComparatorName(const Slice& name) {
has_comparator_ = true;
comparator_ = name.ToString();
}
void SetLogNumber(uint64_t num) {
has_log_number_ = true;
log_number_ = num;
}
void SetPrevLogNumber(uint64_t num) {
has_prev_log_number_ = true;
prev_log_number_ = num;
}
void SetNextFile(uint64_t num) {
has_next_file_number_ = true;
next_file_number_ = num;
}
void SetLastSequence(SequenceNumber seq) {
has_last_sequence_ = true;
last_sequence_ = seq;
}
void SetCompactPointer(int level, const InternalKey& key) {
compact_pointers_.push_back(std::make_pair(level, key));
}
// Add the specified file at the specified number.
// REQUIRES: This version has not been saved (see VersionSet::SaveTo)
// REQUIRES: "smallest" and "largest" are smallest and largest keys in file
void AddFile(int level, uint64_t file,
uint64_t file_size,
const InternalKey& smallest,
const InternalKey& largest) {
FileMetaData f;
f.number = file;
f.file_size = file_size;
f.smallest = smallest;
f.largest = largest;
new_files_.push_back(std::make_pair(level, f));
}
// Delete the specified "file" from the specified "level".
void DeleteFile(int level, uint64_t file) {
deleted_files_.insert(std::make_pair(level, file));
}
void EncodeTo(std::string* dst) const;
Status DecodeFrom(const Slice& src);
std::string DebugString() const;
private:
friend class VersionSet;
typedef std::set< std::pair<int, uint64_t> > DeletedFileSet;
std::string comparator_;
uint64_t log_number_;
uint64_t prev_log_number_;
uint64_t next_file_number_;
SequenceNumber last_sequence_;
bool has_comparator_;
bool has_log_number_;
bool has_prev_log_number_;
bool has_next_file_number_;
bool has_last_sequence_;
std::vector< std::pair<int, InternalKey> > compact_pointers_;
DeletedFileSet deleted_files_;
std::vector< std::pair<int, FileMetaData> > new_files_;
};
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_VERSION_EDIT_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "version_edit.h"
#include "../util/testharness.h"
namespace hyperleveldb {
static void TestEncodeDecode(const VersionEdit& edit) {
std::string encoded, encoded2;
edit.EncodeTo(&encoded);
VersionEdit parsed;
Status s = parsed.DecodeFrom(encoded);
ASSERT_TRUE(s.ok()) << s.ToString();
parsed.EncodeTo(&encoded2);
ASSERT_EQ(encoded, encoded2);
}
class VersionEditTest { };
TEST(VersionEditTest, EncodeDecode) {
static const uint64_t kBig = 1ull << 50;
VersionEdit edit;
for (int i = 0; i < 4; i++) {
TestEncodeDecode(edit);
edit.AddFile(3, kBig + 300 + i, kBig + 400 + i,
InternalKey("foo", kBig + 500 + i, kTypeValue),
InternalKey("zoo", kBig + 600 + i, kTypeDeletion));
edit.DeleteFile(4, kBig + 700 + i);
edit.SetCompactPointer(i, InternalKey("x", kBig + 900 + i, kTypeValue));
}
edit.SetComparatorName("foo");
edit.SetLogNumber(kBig + 100);
edit.SetNextFile(kBig + 200);
edit.SetLastSequence(kBig + 1000);
TestEncodeDecode(edit);
}
} // namespace hyperleveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// The representation of a DBImpl consists of a set of Versions. The
// newest version is called "current". Older versions may be kept
// around to provide a consistent view to live iterators.
//
// Each Version keeps track of a set of Table files per level. The
// entire set of versions is maintained in a VersionSet.
//
// Version,VersionSet are thread-compatible, but require external
// synchronization on all accesses.
#ifndef STORAGE_HYPERLEVELDB_DB_VERSION_SET_H_
#define STORAGE_HYPERLEVELDB_DB_VERSION_SET_H_
#include <map>
#include <set>
#include <vector>
#include "dbformat.h"
#include "version_edit.h"
#include "../port/port.h"
#include "../port/thread_annotations.h"
namespace hyperleveldb {
namespace log { class Writer; }
class Compaction;
class CompactionBoundary;
class Iterator;
class MemTable;
class TableBuilder;
class TableCache;
class Version;
class VersionSet;
class WritableFile;
// Return the smallest index i such that files[i]->largest >= key.
// Return files.size() if there is no such file.
// REQUIRES: "files" contains a sorted list of non-overlapping files.
extern int FindFile(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& files,
const Slice& key);
// Returns true iff some file in "files" overlaps the user key range
// [*smallest,*largest].
// smallest==NULL represents a key smaller than all keys in the DB.
// largest==NULL represents a key largest than all keys in the DB.
// REQUIRES: If disjoint_sorted_files, files[] contains disjoint ranges
// in sorted order.
extern bool SomeFileOverlapsRange(
const InternalKeyComparator& icmp,
bool disjoint_sorted_files,
const std::vector<FileMetaData*>& files,
const Slice* smallest_user_key,
const Slice* largest_user_key);
class Version {
public:
// Append to *iters a sequence of iterators that will
// yield the contents of this Version when merged together.
// REQUIRES: This version has been saved (see VersionSet::SaveTo)
void AddIterators(const ReadOptions&, std::vector<Iterator*>* iters);
// Lookup the value for key. If found, store it in *val and
// return OK. Else return a non-OK status. Fills *stats.
// REQUIRES: lock is not held
struct GetStats {
FileMetaData* seek_file;
int seek_file_level;
};
Status Get(const ReadOptions&, const LookupKey& key, std::string* val,
GetStats* stats);
// Reference count management (so Versions do not disappear out from
// under live iterators)
void Ref();
void Unref();
void GetOverlappingInputs(
int level,
const InternalKey* begin, // NULL means before all keys
const InternalKey* end, // NULL means after all keys
std::vector<FileMetaData*>* inputs);
// Returns true iff some file in the specified level overlaps
// some part of [*smallest_user_key,*largest_user_key].
// smallest_user_key==NULL represents a key smaller than all keys in the DB.
// largest_user_key==NULL represents a key largest than all keys in the DB.
bool OverlapInLevel(int level,
const Slice* smallest_user_key,
const Slice* largest_user_key);
// Return the level at which we should place a new memtable compaction
// result that covers the range [smallest_user_key,largest_user_key].
int PickLevelForMemTableOutput(const Slice& smallest_user_key,
const Slice& largest_user_key);
int NumFiles(int level) const { return files_[level].size(); }
// Return a human readable string that describes this version's contents.
std::string DebugString() const;
private:
friend class Compaction;
friend class VersionSet;
class LevelFileNumIterator;
Iterator* NewConcatenatingIterator(const ReadOptions&, int level) const;
VersionSet* vset_; // VersionSet to which this Version belongs
Version* next_; // Next version in linked list
Version* prev_; // Previous version in linked list
int refs_; // Number of live refs to this version
// List of files per level
std::vector<FileMetaData*> files_[config::kNumLevels];
// Level that should be compacted next and its compaction score.
// Score < 1 means compaction is not strictly needed. These fields
// are initialized by Finalize().
double compaction_scores_[config::kNumLevels];
explicit Version(VersionSet* vset)
: vset_(vset), next_(this), prev_(this), refs_(0) {
for (int i = 0; i < config::kNumLevels; ++i) {
compaction_scores_[i] = -1;
}
}
~Version();
// No copying allowed
Version(const Version&);
void operator=(const Version&);
};
class VersionSet {
public:
VersionSet(const std::string& dbname,
const Options* options,
TableCache* table_cache,
const InternalKeyComparator*);
~VersionSet();
// Apply *edit to the current version to form a new descriptor that
// is both saved to persistent state and installed as the new
// current version. Will release *mu while actually writing to the file.
// REQUIRES: *mu is held on entry.
// REQUIRES: no other thread concurrently calls LogAndApply()
Status LogAndApply(VersionEdit* edit, port::Mutex* mu, port::CondVar* cv, bool* wt)
EXCLUSIVE_LOCKS_REQUIRED(mu);
// Recover the last saved descriptor from persistent storage.
Status Recover();
// Return the current version.
Version* current() const { return current_; }
// Return the current manifest file number
uint64_t ManifestFileNumber() const { return manifest_file_number_; }
// Allocate and return a new file number
uint64_t NewFileNumber() { return next_file_number_++; }
// Arrange to reuse "file_number" unless a newer file number has
// already been allocated.
// REQUIRES: "file_number" was returned by a call to NewFileNumber().
void ReuseFileNumber(uint64_t file_number) {
if (next_file_number_ == file_number + 1) {
next_file_number_ = file_number;
}
}
// Return the number of Table files at the specified level.
int NumLevelFiles(int level) const;
// Return the combined file size of all files at the specified level.
int64_t NumLevelBytes(int level) const;
// Return the last sequence number.
uint64_t LastSequence() const { return last_sequence_; }
// Set the last sequence number to s.
void SetLastSequence(uint64_t s) {
assert(s >= last_sequence_);
last_sequence_ = s;
}
// Mark the specified file number as used.
void MarkFileNumberUsed(uint64_t number);
// Return the current log file number.
uint64_t LogNumber() const { return log_number_; }
// Return the log file number for the log file that is currently
// being compacted, or zero if there is no such log file.
uint64_t PrevLogNumber() const { return prev_log_number_; }
// Pick level for a new compaction.
// Returns kNumLevels if there is no compaction to be done.
// Otherwise returns the lowest unlocked level that may compact upwards.
int PickCompactionLevel(bool* locked);
// Pick inputs for a new compaction at the specified level.
// Returns NULL if there is no compaction to be done.
// Otherwise returns a pointer to a heap-allocated object that
// describes the compaction. Caller should delete the result.
Compaction* PickCompaction(int level);
// Return a compaction object for compacting the range [begin,end] in
// the specified level. Returns NULL if there is nothing in that
// level that overlaps the specified range. Caller should delete
// the result.
Compaction* CompactRange(
int level,
const InternalKey* begin,
const InternalKey* end);
// Return the maximum overlapping data (in bytes) at next level for any
// file at a level >= 1.
int64_t MaxNextLevelOverlappingBytes();
// Create an iterator that reads over the compaction inputs for "*c".
// The caller should delete the iterator when no longer needed.
Iterator* MakeInputIterator(Compaction* c);
// Returns true iff some level needs a compaction.
bool NeedsCompaction(bool* levels) const {
Version* v = current_;
for (int i = 0; i + 1 < config::kNumLevels; ++i) {
if (!levels[i] && !levels[i + 1] &&
v->compaction_scores_[i] >= 1.0 &&
(i + 2 == config::kNumLevels ||
v->compaction_scores_[i + 1] < 1.0)) {
return true;
}
}
return false;
}
// Add all files listed in any live version to *live.
// May also mutate some internal state.
void AddLiveFiles(std::set<uint64_t>* live);
// Return the approximate offset in the database of the data for
// "key" as of version "v".
uint64_t ApproximateOffsetOf(Version* v, const InternalKey& key);
// Return a human-readable short (single-line) summary of the number
// of files per level. Uses *scratch as backing store.
struct LevelSummaryStorage {
char buffer[100];
};
const char* LevelSummary(LevelSummaryStorage* scratch) const;
private:
class Builder;
friend class Compaction;
friend class Version;
void Finalize(Version* v);
void GetRange(const std::vector<FileMetaData*>& inputs,
InternalKey* smallest,
InternalKey* largest);
void GetRange2(const std::vector<FileMetaData*>& inputs1,
const std::vector<FileMetaData*>& inputs2,
InternalKey* smallest,
InternalKey* largest);
void GetCompactionBoundaries(int level,
std::vector<FileMetaData*>* LA,
std::vector<FileMetaData*>* LB,
std::vector<uint64_t>* LA_sizes,
std::vector<uint64_t>* LB_sizes,
std::vector<class CompactionBoundary>* boundaries);
void SetupOtherInputs(Compaction* c);
// Save current contents to *log
Status WriteSnapshot(log::Writer* log);
void AppendVersion(Version* v);
bool ManifestContains(const std::string& record) const;
Env* const env_;
const std::string dbname_;
const Options* const options_;
TableCache* const table_cache_;
const InternalKeyComparator icmp_;
uint64_t next_file_number_;
uint64_t manifest_file_number_;
uint64_t last_sequence_;
uint64_t log_number_;
uint64_t prev_log_number_; // 0 or backing store for memtable being compacted
// Opened lazily
WritableFile* descriptor_file_;
log::Writer* descriptor_log_;
Version dummy_versions_; // Head of circular doubly-linked list of versions.
Version* current_; // == dummy_versions_.prev_
// Per-level key at which the next compaction at that level should start.
// Either an empty string, or a valid InternalKey.
std::string compact_pointer_[config::kNumLevels];
// No copying allowed
VersionSet(const VersionSet&);
void operator=(const VersionSet&);
};
// A Compaction encapsulates information about a compaction.
class Compaction {
public:
~Compaction();
// Return the level that is being compacted. Inputs from "level"
// and "level+1" will be merged to produce a set of "level+1" files.
int level() const { return level_; }
// Return the object that holds the edits to the descriptor done
// by this compaction.
VersionEdit* edit() { return &edit_; }
// "which" must be either 0 or 1
int num_input_files(int which) const { return inputs_[which].size(); }
// Return the ith input file at "level()+which" ("which" must be 0 or 1).
FileMetaData* input(int which, int i) const { return inputs_[which][i]; }
// Maximum size of files to build during this compaction.
uint64_t MaxOutputFileSize() const { return max_output_file_size_; }
// Is this a trivial compaction that can be implemented by just
// moving a single input file to the next level (no merging or splitting)
bool IsTrivialMove() const;
// Add all inputs to this compaction as delete operations to *edit.
void AddInputDeletions(VersionEdit* edit);
// Returns true if the information we have available guarantees that
// the compaction is producing data in "level+1" for which no data exists
// in levels greater than "level+1".
bool IsBaseLevelForKey(const Slice& user_key);
// Release the input version for the compaction, once the compaction
// is successful.
void ReleaseInputs();
// Set and get the ratio of inputs to outputs.
// If nonzero, this is the ratio of inputs to outputs. If zero, it indicates
// that the compaction was chosen without concern for the ratio of inputs to
// outputs.
void SetRatio(double ratio) { ratio_ = ratio; }
double ratio() { return ratio_; }
private:
friend class Version;
friend class VersionSet;
explicit Compaction(int level);
int level_;
uint64_t max_output_file_size_;
Version* input_version_;
VersionEdit edit_;
double ratio_;
// Each compaction reads inputs from "level_" and "level_+1"
std::vector<FileMetaData*> inputs_[2]; // The two sets of inputs
// State for implementing IsBaseLevelForKey
// level_ptrs_ holds indices into input_version_->levels_: our state
// is that we are positioned at one of the file ranges for each
// higher level than the ones involved in this compaction (i.e. for
// all L >= level_ + 2).
size_t level_ptrs_[config::kNumLevels];
};
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_VERSION_SET_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "version_set.h"
#include "../util/logging.h"
#include "../util/testharness.h"
#include "../util/testutil.h"
namespace hyperleveldb {
class FindFileTest {
public:
std::vector<FileMetaData*> files_;
bool disjoint_sorted_files_;
FindFileTest() : disjoint_sorted_files_(true) { }
~FindFileTest() {
for (int i = 0; i < files_.size(); i++) {
delete files_[i];
}
}
void Add(const char* smallest, const char* largest,
SequenceNumber smallest_seq = 100,
SequenceNumber largest_seq = 100) {
FileMetaData* f = new FileMetaData;
f->number = files_.size() + 1;
f->smallest = InternalKey(smallest, smallest_seq, kTypeValue);
f->largest = InternalKey(largest, largest_seq, kTypeValue);
files_.push_back(f);
}
int Find(const char* key) {
InternalKey target(key, 100, kTypeValue);
InternalKeyComparator cmp(BytewiseComparator());
return FindFile(cmp, files_, target.Encode());
}
bool Overlaps(const char* smallest, const char* largest) {
InternalKeyComparator cmp(BytewiseComparator());
Slice s(smallest != NULL ? smallest : "");
Slice l(largest != NULL ? largest : "");
return SomeFileOverlapsRange(cmp, disjoint_sorted_files_, files_,
(smallest != NULL ? &s : NULL),
(largest != NULL ? &l : NULL));
}
};
TEST(FindFileTest, Empty) {
ASSERT_EQ(0, Find("foo"));
ASSERT_TRUE(! Overlaps("a", "z"));
ASSERT_TRUE(! Overlaps(NULL, "z"));
ASSERT_TRUE(! Overlaps("a", NULL));
ASSERT_TRUE(! Overlaps(NULL, NULL));
}
TEST(FindFileTest, Single) {
Add("p", "q");
ASSERT_EQ(0, Find("a"));
ASSERT_EQ(0, Find("p"));
ASSERT_EQ(0, Find("p1"));
ASSERT_EQ(0, Find("q"));
ASSERT_EQ(1, Find("q1"));
ASSERT_EQ(1, Find("z"));
ASSERT_TRUE(! Overlaps("a", "b"));
ASSERT_TRUE(! Overlaps("z1", "z2"));
ASSERT_TRUE(Overlaps("a", "p"));
ASSERT_TRUE(Overlaps("a", "q"));
ASSERT_TRUE(Overlaps("a", "z"));
ASSERT_TRUE(Overlaps("p", "p1"));
ASSERT_TRUE(Overlaps("p", "q"));
ASSERT_TRUE(Overlaps("p", "z"));
ASSERT_TRUE(Overlaps("p1", "p2"));
ASSERT_TRUE(Overlaps("p1", "z"));
ASSERT_TRUE(Overlaps("q", "q"));
ASSERT_TRUE(Overlaps("q", "q1"));
ASSERT_TRUE(! Overlaps(NULL, "j"));
ASSERT_TRUE(! Overlaps("r", NULL));
ASSERT_TRUE(Overlaps(NULL, "p"));
ASSERT_TRUE(Overlaps(NULL, "p1"));
ASSERT_TRUE(Overlaps("q", NULL));
ASSERT_TRUE(Overlaps(NULL, NULL));
}
TEST(FindFileTest, Multiple) {
Add("150", "200");
Add("200", "250");
Add("300", "350");
Add("400", "450");
ASSERT_EQ(0, Find("100"));
ASSERT_EQ(0, Find("150"));
ASSERT_EQ(0, Find("151"));
ASSERT_EQ(0, Find("199"));
ASSERT_EQ(0, Find("200"));
ASSERT_EQ(1, Find("201"));
ASSERT_EQ(1, Find("249"));
ASSERT_EQ(1, Find("250"));
ASSERT_EQ(2, Find("251"));
ASSERT_EQ(2, Find("299"));
ASSERT_EQ(2, Find("300"));
ASSERT_EQ(2, Find("349"));
ASSERT_EQ(2, Find("350"));
ASSERT_EQ(3, Find("351"));
ASSERT_EQ(3, Find("400"));
ASSERT_EQ(3, Find("450"));
ASSERT_EQ(4, Find("451"));
ASSERT_TRUE(! Overlaps("100", "149"));
ASSERT_TRUE(! Overlaps("251", "299"));
ASSERT_TRUE(! Overlaps("451", "500"));
ASSERT_TRUE(! Overlaps("351", "399"));
ASSERT_TRUE(Overlaps("100", "150"));
ASSERT_TRUE(Overlaps("100", "200"));
ASSERT_TRUE(Overlaps("100", "300"));
ASSERT_TRUE(Overlaps("100", "400"));
ASSERT_TRUE(Overlaps("100", "500"));
ASSERT_TRUE(Overlaps("375", "400"));
ASSERT_TRUE(Overlaps("450", "450"));
ASSERT_TRUE(Overlaps("450", "500"));
}
TEST(FindFileTest, MultipleNullBoundaries) {
Add("150", "200");
Add("200", "250");
Add("300", "350");
Add("400", "450");
ASSERT_TRUE(! Overlaps(NULL, "149"));
ASSERT_TRUE(! Overlaps("451", NULL));
ASSERT_TRUE(Overlaps(NULL, NULL));
ASSERT_TRUE(Overlaps(NULL, "150"));
ASSERT_TRUE(Overlaps(NULL, "199"));
ASSERT_TRUE(Overlaps(NULL, "200"));
ASSERT_TRUE(Overlaps(NULL, "201"));
ASSERT_TRUE(Overlaps(NULL, "400"));
ASSERT_TRUE(Overlaps(NULL, "800"));
ASSERT_TRUE(Overlaps("100", NULL));
ASSERT_TRUE(Overlaps("200", NULL));
ASSERT_TRUE(Overlaps("449", NULL));
ASSERT_TRUE(Overlaps("450", NULL));
}
TEST(FindFileTest, OverlapSequenceChecks) {
Add("200", "200", 5000, 3000);
ASSERT_TRUE(! Overlaps("199", "199"));
ASSERT_TRUE(! Overlaps("201", "300"));
ASSERT_TRUE(Overlaps("200", "200"));
ASSERT_TRUE(Overlaps("190", "200"));
ASSERT_TRUE(Overlaps("200", "210"));
}
TEST(FindFileTest, OverlappingFiles) {
Add("150", "600");
Add("400", "500");
disjoint_sorted_files_ = false;
ASSERT_TRUE(! Overlaps("100", "149"));
ASSERT_TRUE(! Overlaps("601", "700"));
ASSERT_TRUE(Overlaps("100", "150"));
ASSERT_TRUE(Overlaps("100", "200"));
ASSERT_TRUE(Overlaps("100", "300"));
ASSERT_TRUE(Overlaps("100", "400"));
ASSERT_TRUE(Overlaps("100", "500"));
ASSERT_TRUE(Overlaps("375", "400"));
ASSERT_TRUE(Overlaps("450", "450"));
ASSERT_TRUE(Overlaps("450", "500"));
ASSERT_TRUE(Overlaps("450", "700"));
ASSERT_TRUE(Overlaps("600", "700"));
}
} // namespace hyperleveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// WriteBatch::rep_ :=
// sequence: fixed64
// count: fixed32
// data: record[count]
// record :=
// kTypeValue varstring varstring |
// kTypeDeletion varstring
// varstring :=
// len: varint32
// data: uint8[len]
#include "../hyperleveldb/write_batch.h"
#include "../hyperleveldb/db.h"
#include "dbformat.h"
#include "memtable.h"
#include "write_batch_internal.h"
#include "../util/coding.h"
namespace hyperleveldb {
// WriteBatch header has an 8-byte sequence number followed by a 4-byte count.
static const size_t kHeader = 12;
WriteBatch::WriteBatch() {
Clear();
}
WriteBatch::~WriteBatch() { }
WriteBatch::Handler::~Handler() { }
void WriteBatch::Clear() {
rep_.clear();
rep_.resize(kHeader);
}
Status WriteBatch::Iterate(Handler* handler) const {
Slice input(rep_);
if (input.size() < kHeader) {
return Status::Corruption("malformed WriteBatch (too small)");
}
input.remove_prefix(kHeader);
Slice key, value;
int found = 0;
while (!input.empty()) {
found++;
char tag = input[0];
input.remove_prefix(1);
switch (tag) {
case kTypeValue:
if (GetLengthPrefixedSlice(&input, &key) &&
GetLengthPrefixedSlice(&input, &value)) {
handler->Put(key, value);
} else {
return Status::Corruption("bad WriteBatch Put");
}
break;
case kTypeDeletion:
if (GetLengthPrefixedSlice(&input, &key)) {
handler->Delete(key);
} else {
return Status::Corruption("bad WriteBatch Delete");
}
break;
default:
return Status::Corruption("unknown WriteBatch tag");
}
}
if (found != WriteBatchInternal::Count(this)) {
return Status::Corruption("WriteBatch has wrong count");
} else {
return Status::OK();
}
}
int WriteBatchInternal::Count(const WriteBatch* b) {
return DecodeFixed32(b->rep_.data() + 8);
}
void WriteBatchInternal::SetCount(WriteBatch* b, int n) {
EncodeFixed32(&b->rep_[8], n);
}
SequenceNumber WriteBatchInternal::Sequence(const WriteBatch* b) {
return SequenceNumber(DecodeFixed64(b->rep_.data()));
}
void WriteBatchInternal::SetSequence(WriteBatch* b, SequenceNumber seq) {
EncodeFixed64(&b->rep_[0], seq);
}
void WriteBatch::Put(const Slice& key, const Slice& value) {
WriteBatchInternal::SetCount(this, WriteBatchInternal::Count(this) + 1);
rep_.push_back(static_cast<char>(kTypeValue));
PutLengthPrefixedSlice(&rep_, key);
PutLengthPrefixedSlice(&rep_, value);
}
void WriteBatch::Delete(const Slice& key) {
WriteBatchInternal::SetCount(this, WriteBatchInternal::Count(this) + 1);
rep_.push_back(static_cast<char>(kTypeDeletion));
PutLengthPrefixedSlice(&rep_, key);
}
namespace {
class MemTableInserter : public WriteBatch::Handler {
public:
SequenceNumber sequence_;
MemTable* mem_;
virtual void Put(const Slice& key, const Slice& value) {
mem_->Add(sequence_, kTypeValue, key, value);
sequence_++;
}
virtual void Delete(const Slice& key) {
mem_->Add(sequence_, kTypeDeletion, key, Slice());
sequence_++;
}
};
} // namespace
Status WriteBatchInternal::InsertInto(const WriteBatch* b,
MemTable* memtable) {
MemTableInserter inserter;
inserter.sequence_ = WriteBatchInternal::Sequence(b);
inserter.mem_ = memtable;
return b->Iterate(&inserter);
}
void WriteBatchInternal::SetContents(WriteBatch* b, const Slice& contents) {
assert(contents.size() >= kHeader);
b->rep_.assign(contents.data(), contents.size());
}
void WriteBatchInternal::Append(WriteBatch* dst, const WriteBatch* src) {
SetCount(dst, Count(dst) + Count(src));
assert(src->rep_.size() >= kHeader);
dst->rep_.append(src->rep_.data() + kHeader, src->rep_.size() - kHeader);
}
} // namespace hyperleveldb

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_HYPERLEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#define STORAGE_HYPERLEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#include "../hyperleveldb/write_batch.h"
namespace hyperleveldb {
class MemTable;
// WriteBatchInternal provides static methods for manipulating a
// WriteBatch that we don't want in the public WriteBatch interface.
class WriteBatchInternal {
public:
// Return the number of entries in the batch.
static int Count(const WriteBatch* batch);
// Set the count for the number of entries in the batch.
static void SetCount(WriteBatch* batch, int n);
// Return the seqeunce number for the start of this batch.
static SequenceNumber Sequence(const WriteBatch* batch);
// Store the specified number as the seqeunce number for the start of
// this batch.
static void SetSequence(WriteBatch* batch, SequenceNumber seq);
static Slice Contents(const WriteBatch* batch) {
return Slice(batch->rep_);
}
static size_t ByteSize(const WriteBatch* batch) {
return batch->rep_.size();
}
static void SetContents(WriteBatch* batch, const Slice& contents);
static Status InsertInto(const WriteBatch* batch, MemTable* memtable);
static void Append(WriteBatch* dst, const WriteBatch* src);
};
} // namespace hyperleveldb
#endif // STORAGE_HYPERLEVELDB_DB_WRITE_BATCH_INTERNAL_H_

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "hyperleveldb/db.h"
#include "memtable.h"
#include "write_batch_internal.h"
#include "../hyperleveldb/env.h"
#include "../util/logging.h"
#include "../util/testharness.h"
namespace hyperleveldb {
static std::string PrintContents(WriteBatch* b) {
InternalKeyComparator cmp(BytewiseComparator());
MemTable* mem = new MemTable(cmp);
mem->Ref();
std::string state;
Status s = WriteBatchInternal::InsertInto(b, mem);
int count = 0;
Iterator* iter = mem->NewIterator();
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ParsedInternalKey ikey;
ASSERT_TRUE(ParseInternalKey(iter->key(), &ikey));
switch (ikey.type) {
case kTypeValue:
state.append("Put(");
state.append(ikey.user_key.ToString());
state.append(", ");
state.append(iter->value().ToString());
state.append(")");
count++;
break;
case kTypeDeletion:
state.append("Delete(");
state.append(ikey.user_key.ToString());
state.append(")");
count++;
break;
}
state.append("@");
state.append(NumberToString(ikey.sequence));
}
delete iter;
if (!s.ok()) {
state.append("ParseError()");
} else if (count != WriteBatchInternal::Count(b)) {
state.append("CountMismatch()");
}
mem->Unref();
return state;
}
class WriteBatchTest { };
TEST(WriteBatchTest, Empty) {
WriteBatch batch;
ASSERT_EQ("", PrintContents(&batch));
ASSERT_EQ(0, WriteBatchInternal::Count(&batch));
}
TEST(WriteBatchTest, Multiple) {
WriteBatch batch;
batch.Put(Slice("foo"), Slice("bar"));
batch.Delete(Slice("box"));
batch.Put(Slice("baz"), Slice("boo"));
WriteBatchInternal::SetSequence(&batch, 100);
ASSERT_EQ(100, WriteBatchInternal::Sequence(&batch));
ASSERT_EQ(3, WriteBatchInternal::Count(&batch));
ASSERT_EQ("Put(baz, boo)@102"
"Delete(box)@101"
"Put(foo, bar)@100",
PrintContents(&batch));
}
TEST(WriteBatchTest, Corruption) {
WriteBatch batch;
batch.Put(Slice("foo"), Slice("bar"));
batch.Delete(Slice("box"));
WriteBatchInternal::SetSequence(&batch, 200);
Slice contents = WriteBatchInternal::Contents(&batch);
WriteBatchInternal::SetContents(&batch,
Slice(contents.data(),contents.size()-1));
ASSERT_EQ("Put(foo, bar)@200"
"ParseError()",
PrintContents(&batch));
}
TEST(WriteBatchTest, Append) {
WriteBatch b1, b2;
WriteBatchInternal::SetSequence(&b1, 200);
WriteBatchInternal::SetSequence(&b2, 300);
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("",
PrintContents(&b1));
b2.Put("a", "va");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200",
PrintContents(&b1));
b2.Clear();
b2.Put("b", "vb");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200"
"Put(b, vb)@201",
PrintContents(&b1));
b2.Delete("foo");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200"
"Put(b, vb)@202"
"Put(b, vb)@201"
"Delete(foo)@203",
PrintContents(&b1));
}
} // namespace hyperleveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}