mirror of
https://github.com/XRPLF/rippled.git
synced 2025-12-03 01:15:53 +00:00
Replace UptimeTimer with UptimeClock
* UptimeClock is a chrono-compatible seconds-precision clock. * Like UptimeTimer, its purpose is to make it possible for clients to query the uptime thousands of times per second without a significant performance hit. * UptimeClock decouples itself from LoadManager by managing its own once-per-second update loop. * Clients now traffic in chrono time_points and durations instead of int.
This commit is contained in:
@@ -238,7 +238,7 @@ public:
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std::weak_ptr<Peer> const& wPeer,
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std::shared_ptr<protocol::TMGetObjectByHash> const& request,
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uint256 haveLedgerHash,
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std::uint32_t uUptime);
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UptimeClock::time_point uptime);
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std::size_t getFetchPackCacheSize () const;
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@@ -36,7 +36,7 @@
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#include <ripple/basics/contract.h>
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#include <ripple/basics/Log.h>
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#include <ripple/basics/TaggedCache.h>
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#include <ripple/basics/UptimeTimer.h>
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#include <ripple/basics/UptimeClock.h>
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#include <ripple/core/TimeKeeper.h>
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#include <ripple/nodestore/DatabaseShard.h>
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#include <ripple/overlay/Overlay.h>
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@@ -1792,9 +1792,9 @@ LedgerMaster::makeFetchPack (
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std::weak_ptr<Peer> const& wPeer,
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std::shared_ptr<protocol::TMGetObjectByHash> const& request,
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uint256 haveLedgerHash,
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std::uint32_t uUptime)
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UptimeClock::time_point uptime)
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{
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if (UptimeTimer::getInstance ().getElapsedSeconds () > (uUptime + 1))
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if (UptimeClock::now() > uptime + 1s)
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{
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JLOG(m_journal.info()) << "Fetch pack request got stale";
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return;
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@@ -1916,7 +1916,7 @@ LedgerMaster::makeFetchPack (
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wantLedger = getLedgerByHash (haveLedger->info().parentHash);
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}
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while (wantLedger &&
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UptimeTimer::getInstance ().getElapsedSeconds () <= uUptime + 1);
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UptimeClock::now() <= uptime + 1s);
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JLOG(m_journal.info())
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<< "Built fetch pack with " << reply.objects ().size () << " nodes";
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@@ -21,7 +21,7 @@
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#include <ripple/app/main/Application.h>
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#include <ripple/app/misc/LoadFeeTrack.h>
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#include <ripple/app/misc/NetworkOPs.h>
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#include <ripple/basics/UptimeTimer.h>
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#include <ripple/basics/UptimeClock.h>
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#include <ripple/json/to_string.h>
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#include <ripple/beast/core/CurrentThreadName.h>
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#include <memory>
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@@ -35,18 +35,16 @@ LoadManager::LoadManager (
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: Stoppable ("LoadManager", parent)
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, app_ (app)
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, journal_ (journal)
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, deadLock_ (0)
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, deadLock_ ()
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, armed_ (false)
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, stop_ (false)
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{
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UptimeTimer::getInstance ().beginManualUpdates ();
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}
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LoadManager::~LoadManager ()
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{
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try
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{
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UptimeTimer::getInstance ().endManualUpdates ();
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onStop ();
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}
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catch (std::exception const& ex)
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@@ -67,9 +65,7 @@ void LoadManager::activateDeadlockDetector ()
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void LoadManager::resetDeadlockDetector ()
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{
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auto const elapsedSeconds =
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UptimeTimer::getInstance ().getElapsedSeconds ();
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auto const elapsedSeconds = UptimeClock::now();
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std::lock_guard<std::mutex> sl (mutex_);
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deadLock_ = elapsedSeconds;
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}
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@@ -108,24 +104,14 @@ void LoadManager::run ()
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{
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beast::setCurrentThreadName ("LoadManager");
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using clock_type = std::chrono::steady_clock;
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using clock_type = std::chrono::system_clock;
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// Initialize the clock to the current time.
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auto t = clock_type::now();
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bool stop = false;
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while (! (stop || isStopping ()))
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{
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{
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// VFALCO NOTE I think this is to reduce calls to the operating
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// system for retrieving the current time.
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//
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// TODO Instead of incrementing can't we just retrieve the
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// current time again?
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//
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// Manually update the timer.
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UptimeTimer::getInstance ().incrementElapsedTime ();
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// Copy out shared data under a lock. Use copies outside lock.
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std::unique_lock<std::mutex> sl (mutex_);
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auto const deadLock = deadLock_;
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@@ -134,29 +120,24 @@ void LoadManager::run ()
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sl.unlock();
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// Measure the amount of time we have been deadlocked, in seconds.
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//
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// VFALCO NOTE deadLock_ is a canary for detecting the condition.
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int const timeSpentDeadlocked =
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UptimeTimer::getInstance ().getElapsedSeconds () - deadLock;
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auto const timeSpentDeadlocked = UptimeClock::now() - deadLock;
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// VFALCO NOTE I think that "armed" refers to the deadlock detector.
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//
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int const reportingIntervalSeconds = 10;
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auto const reportingIntervalSeconds = 10s;
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if (armed && (timeSpentDeadlocked >= reportingIntervalSeconds))
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{
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// Report the deadlocked condition every 10 seconds
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if ((timeSpentDeadlocked % reportingIntervalSeconds) == 0)
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if ((timeSpentDeadlocked % reportingIntervalSeconds) == 0s)
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{
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JLOG(journal_.warn())
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<< "Server stalled for "
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<< timeSpentDeadlocked << " seconds.";
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<< timeSpentDeadlocked.count() << " seconds.";
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}
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// If we go over 500 seconds spent deadlocked, it means that
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// the deadlock resolution code has failed, which qualifies
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// as undefined behavior.
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//
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assert (timeSpentDeadlocked < 500);
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assert (timeSpentDeadlocked < 500s);
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}
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}
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@@ -178,18 +159,17 @@ void LoadManager::run ()
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app_.getOPs ().reportFeeChange ();
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}
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t += std::chrono::seconds (1);
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t += 1s;
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auto const duration = t - clock_type::now();
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if ((duration < std::chrono::seconds (0)) ||
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(duration > std::chrono::seconds (1)))
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if ((duration < 0s) || (duration > 1s))
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{
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JLOG(journal_.warn()) << "time jump";
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t = clock_type::now();
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}
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else
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{
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alertable_sleep_for(duration);
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alertable_sleep_until(t);
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}
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}
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@@ -202,7 +182,7 @@ std::unique_ptr<LoadManager>
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make_LoadManager (Application& app,
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Stoppable& parent, beast::Journal journal)
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{
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return std::make_unique<LoadManager>(app, parent, journal);
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return std::unique_ptr<LoadManager>{new LoadManager{app, parent, journal}};
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}
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} // ripple
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@@ -42,16 +42,6 @@ class Application;
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*/
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class LoadManager : public Stoppable
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{
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public:
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// It would be better if the LoadManager constructor could be private
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// with std::make_unique as a friend. But Visual Studio can't currently
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// swallow the following friend declaration (Microsoft (R) C/C++
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// Optimizing Compiler Version 19.00.23026 for x64). So we make the
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// constructor public.
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// template<class T, class... Args>
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// friend std::unique_ptr<T> std::make_unique (Args&&... args);
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// Should only be constructible by std::make_unique.
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LoadManager (Application& app, Stoppable& parent, beast::Journal journal);
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public:
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@@ -105,9 +95,13 @@ private:
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std::thread thread_;
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std::mutex mutex_; // Guards deadLock_, armed_, and stop_.
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int deadLock_; // Detect server deadlocks.
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UptimeClock::time_point deadLock_; // Detect server deadlocks.
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bool armed_;
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bool stop_;
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friend
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std::unique_ptr<LoadManager>
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make_LoadManager(Application& app, Stoppable& parent, beast::Journal journal);
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};
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std::unique_ptr<LoadManager>
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@@ -41,7 +41,7 @@
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#include <ripple/app/tx/apply.h>
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#include <ripple/basics/mulDiv.h>
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#include <ripple/basics/PerfLog.h>
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#include <ripple/basics/UptimeTimer.h>
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#include <ripple/basics/UptimeClock.h>
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#include <ripple/core/ConfigSections.h>
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#include <ripple/crypto/csprng.h>
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#include <ripple/crypto/RFC1751.h>
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@@ -2335,7 +2335,7 @@ Json::Value NetworkOPsImp::getServerInfo (bool human, bool admin, bool counters)
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}
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info[jss::state_accounting] = accounting_.json();
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info[jss::uptime] = UptimeTimer::getInstance ().getElapsedSeconds ();
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info[jss::uptime] = UptimeClock::now().time_since_epoch().count();
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info[jss::jq_trans_overflow] = std::to_string(
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app_.overlay().getJqTransOverflow());
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info[jss::peer_disconnects] = std::to_string(
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@@ -20,39 +20,47 @@
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#ifndef RIPPLE_BASICS_UPTIMETIMER_H_INCLUDED
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#define RIPPLE_BASICS_UPTIMETIMER_H_INCLUDED
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#include <ctime>
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#include <atomic>
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#include <chrono>
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#include <ratio>
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#include <thread>
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namespace ripple {
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/** Tracks program uptime.
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/** Tracks program uptime to seconds precision.
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The timer can be switched to a manual system of updating, to reduce
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system calls. (?)
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The timer caches the current time as a performance optimization.
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This allows clients to query the current time thousands of times
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per second.
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*/
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// VFALCO TODO determine if the non-manual timing is actually needed
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class UptimeTimer
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class UptimeClock
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{
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private:
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UptimeTimer ();
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~UptimeTimer ();
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public:
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int getElapsedSeconds () const;
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using rep = int;
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using period = std::ratio<1>;
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using duration = std::chrono::duration<rep, period>;
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using time_point = std::chrono::time_point<UptimeClock>;
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static constexpr bool is_steady = std::chrono::system_clock::is_steady;
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void beginManualUpdates ();
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void endManualUpdates ();
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explicit UptimeClock() = default;
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void incrementElapsedTime ();
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static UptimeTimer& getInstance ();
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static time_point now(); // seconds since rippled program start
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private:
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// VFALCO DEPRECATED, Use a memory barrier instead of forcing a cache line
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int volatile m_elapsedTime;
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static std::atomic<rep> now_;
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static std::atomic<bool> stop_;
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time_t m_startTime;
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struct update_thread
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: private std::thread
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{
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~update_thread();
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update_thread(update_thread&&) = default;
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bool m_isUpdatingManually;
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using std::thread::thread;
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};
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static update_thread start_clock();
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};
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} // ripple
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73
src/ripple/basics/impl/UptimeClock.cpp
Normal file
73
src/ripple/basics/impl/UptimeClock.cpp
Normal file
@@ -0,0 +1,73 @@
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//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
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*/
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//==============================================================================
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#include <ripple/basics/UptimeClock.h>
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namespace ripple {
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std::atomic<UptimeClock::rep> UptimeClock::now_{0}; // seconds since start
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std::atomic<bool> UptimeClock::stop_{false}; // stop update thread
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// On rippled shutdown, cancel and wait for the update thread
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UptimeClock::update_thread::~update_thread()
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{
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if (joinable())
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{
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stop_ = true;
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// This join() may take up to a 1s, but happens only
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// once at rippled shutdown.
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join();
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}
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}
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// Launch the update thread
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UptimeClock::update_thread
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UptimeClock::start_clock()
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{
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return update_thread{[]
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{
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using namespace std;
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using namespace std::chrono;
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// Wake up every second and update now_
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auto next = system_clock::now() + 1s;
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while (!stop_)
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{
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this_thread::sleep_until(next);
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next += 1s;
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++now_;
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}
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}};
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}
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// This actually measures time since first use, instead of since rippled start.
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// However the difference between these two epochs is a small fraction of a second
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// and unimportant.
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UptimeClock::time_point
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UptimeClock::now()
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{
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// start the update thread on first use
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static const auto init = start_clock();
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// Return the number of seconds since rippled start
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return time_point{duration{now_}};
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}
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} // ripple
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@@ -1,82 +0,0 @@
|
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//------------------------------------------------------------------------------
|
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/*
|
||||
This file is part of rippled: https://github.com/ripple/rippled
|
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Copyright (c) 2012, 2013 Ripple Labs Inc.
|
||||
|
||||
Permission to use, copy, modify, and/or distribute this software for any
|
||||
purpose with or without fee is hereby granted, provided that the above
|
||||
copyright notice and this permission notice appear in all copies.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
//==============================================================================
|
||||
|
||||
#include <ripple/basics/UptimeTimer.h>
|
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|
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#include <atomic>
|
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|
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namespace ripple {
|
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|
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UptimeTimer::UptimeTimer ()
|
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: m_elapsedTime (0)
|
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, m_startTime (::time (0))
|
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, m_isUpdatingManually (false)
|
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{
|
||||
}
|
||||
|
||||
UptimeTimer::~UptimeTimer ()
|
||||
{
|
||||
}
|
||||
|
||||
int UptimeTimer::getElapsedSeconds () const
|
||||
{
|
||||
int result;
|
||||
|
||||
if (m_isUpdatingManually)
|
||||
{
|
||||
std::atomic_thread_fence (std::memory_order_seq_cst);
|
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result = m_elapsedTime;
|
||||
}
|
||||
else
|
||||
{
|
||||
// VFALCO TODO use time_t instead of int return
|
||||
result = static_cast <int> (::time (0) - m_startTime);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void UptimeTimer::beginManualUpdates ()
|
||||
{
|
||||
//assert (!m_isUpdatingManually);
|
||||
|
||||
m_isUpdatingManually = true;
|
||||
}
|
||||
|
||||
void UptimeTimer::endManualUpdates ()
|
||||
{
|
||||
//assert (m_isUpdatingManually);
|
||||
|
||||
m_isUpdatingManually = false;
|
||||
}
|
||||
|
||||
void UptimeTimer::incrementElapsedTime ()
|
||||
{
|
||||
//assert (m_isUpdatingManually);
|
||||
++m_elapsedTime;
|
||||
}
|
||||
|
||||
UptimeTimer& UptimeTimer::getInstance ()
|
||||
{
|
||||
static UptimeTimer instance;
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
} // ripple
|
||||
@@ -20,6 +20,7 @@
|
||||
#ifndef RIPPLE_CORE_LOADMONITOR_H_INCLUDED
|
||||
#define RIPPLE_CORE_LOADMONITOR_H_INCLUDED
|
||||
|
||||
#include <ripple/basics/UptimeClock.h>
|
||||
#include <ripple/core/LoadEvent.h>
|
||||
#include <ripple/beast/utility/Journal.h>
|
||||
#include <chrono>
|
||||
@@ -73,7 +74,7 @@ private:
|
||||
std::chrono::milliseconds mLatencyMSPeak;
|
||||
std::chrono::milliseconds mTargetLatencyAvg;
|
||||
std::chrono::milliseconds mTargetLatencyPk;
|
||||
int mLastUpdate;
|
||||
UptimeClock::time_point mLastUpdate;
|
||||
beast::Journal j_;
|
||||
};
|
||||
|
||||
|
||||
@@ -226,10 +226,9 @@ public:
|
||||
|
||||
@return `true` if we are stopping
|
||||
*/
|
||||
template <class Rep, class Period>
|
||||
bool
|
||||
alertable_sleep_for(
|
||||
std::chrono::duration<Rep, Period> const& d);
|
||||
alertable_sleep_until(
|
||||
std::chrono::system_clock::time_point const& t);
|
||||
|
||||
protected:
|
||||
/** Called by derived classes to indicate that the stoppable has stopped. */
|
||||
@@ -373,10 +372,9 @@ public:
|
||||
|
||||
@return `true` if we are stopping
|
||||
*/
|
||||
template <class Rep, class Period>
|
||||
bool
|
||||
alertable_sleep_for(
|
||||
std::chrono::duration<Rep, Period> const& d);
|
||||
alertable_sleep_until(
|
||||
std::chrono::system_clock::time_point const& t);
|
||||
|
||||
private:
|
||||
/* Notify a root stoppable and children to stop, without waiting.
|
||||
@@ -407,23 +405,23 @@ JobCounter& Stoppable::jobCounter ()
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
template <class Rep, class Period>
|
||||
inline
|
||||
bool
|
||||
RootStoppable::alertable_sleep_for(
|
||||
std::chrono::duration<Rep, Period> const& d)
|
||||
RootStoppable::alertable_sleep_until(
|
||||
std::chrono::system_clock::time_point const& t)
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(m_);
|
||||
if (m_calledStop)
|
||||
return true;
|
||||
return c_.wait_for(lock, d, [this]{return m_calledStop.load();});
|
||||
return c_.wait_until(lock, t, [this]{return m_calledStop.load();});
|
||||
}
|
||||
|
||||
template <class Rep, class Period>
|
||||
inline
|
||||
bool
|
||||
Stoppable::alertable_sleep_for(
|
||||
std::chrono::duration<Rep, Period> const& d)
|
||||
Stoppable::alertable_sleep_until(
|
||||
std::chrono::system_clock::time_point const& t)
|
||||
{
|
||||
return m_root.alertable_sleep_for(d);
|
||||
return m_root.alertable_sleep_until(t);
|
||||
}
|
||||
|
||||
} // ripple
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
//==============================================================================
|
||||
|
||||
#include <ripple/basics/Log.h>
|
||||
#include <ripple/basics/UptimeTimer.h>
|
||||
#include <ripple/basics/UptimeClock.h>
|
||||
#include <ripple/basics/date.h>
|
||||
#include <ripple/core/LoadMonitor.h>
|
||||
|
||||
@@ -52,7 +52,7 @@ LoadMonitor::LoadMonitor (beast::Journal j)
|
||||
, mLatencyMSPeak (0)
|
||||
, mTargetLatencyAvg (0)
|
||||
, mTargetLatencyPk (0)
|
||||
, mLastUpdate (UptimeTimer::getInstance ().getElapsedSeconds ())
|
||||
, mLastUpdate (UptimeClock::now())
|
||||
, j_ (j)
|
||||
{
|
||||
}
|
||||
@@ -66,12 +66,12 @@ LoadMonitor::LoadMonitor (beast::Journal j)
|
||||
void LoadMonitor::update ()
|
||||
{
|
||||
using namespace std::chrono_literals;
|
||||
int now = UptimeTimer::getInstance ().getElapsedSeconds ();
|
||||
auto now = UptimeClock::now();
|
||||
if (now == mLastUpdate) // current
|
||||
return;
|
||||
|
||||
// VFALCO TODO Why 8?
|
||||
if ((now < mLastUpdate) || (now > (mLastUpdate + 8)))
|
||||
if ((now < mLastUpdate) || (now > (mLastUpdate + 8s)))
|
||||
{
|
||||
// way out of date
|
||||
mCounts = 0;
|
||||
@@ -93,7 +93,7 @@ void LoadMonitor::update ()
|
||||
*/
|
||||
do
|
||||
{
|
||||
++mLastUpdate;
|
||||
mLastUpdate += 1s;
|
||||
mCounts -= ((mCounts + 3) / 4);
|
||||
mLatencyEvents -= ((mLatencyEvents + 3) / 4);
|
||||
mLatencyMSAvg -= (mLatencyMSAvg / 4);
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
#include <ripple/app/misc/ValidatorList.h>
|
||||
#include <ripple/app/tx/apply.h>
|
||||
#include <ripple/basics/random.h>
|
||||
#include <ripple/basics/UptimeTimer.h>
|
||||
#include <ripple/basics/UptimeClock.h>
|
||||
#include <ripple/beast/core/LexicalCast.h>
|
||||
#include <ripple/beast/core/SemanticVersion.h>
|
||||
#include <ripple/nodestore/DatabaseShard.h>
|
||||
@@ -1864,7 +1864,7 @@ PeerImp::doFetchPack (const std::shared_ptr<protocol::TMGetObjectByHash>& packet
|
||||
memcpy (hash.begin (), packet->ledgerhash ().data (), 32);
|
||||
|
||||
std::weak_ptr<PeerImp> weak = shared_from_this();
|
||||
auto elapsed = UptimeTimer::getInstance().getElapsedSeconds();
|
||||
auto elapsed = UptimeClock::now();
|
||||
auto const pap = &app_;
|
||||
app_.getJobQueue ().addJob (
|
||||
jtPACK, "MakeFetchPack",
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
#include <ripple/app/ledger/LedgerMaster.h>
|
||||
#include <ripple/app/main/Application.h>
|
||||
#include <ripple/app/misc/NetworkOPs.h>
|
||||
#include <ripple/basics/UptimeTimer.h>
|
||||
#include <ripple/basics/UptimeClock.h>
|
||||
#include <ripple/core/DatabaseCon.h>
|
||||
#include <ripple/json/json_value.h>
|
||||
#include <ripple/ledger/CachedSLEs.h>
|
||||
@@ -36,10 +36,11 @@
|
||||
namespace ripple {
|
||||
|
||||
static
|
||||
void textTime (
|
||||
std::string& text, int& seconds, const char* unitName, int unitVal)
|
||||
void
|
||||
textTime(std::string& text, UptimeClock::time_point& seconds,
|
||||
const char* unitName, std::chrono::seconds unitVal)
|
||||
{
|
||||
int i = seconds / unitVal;
|
||||
auto i = seconds.time_since_epoch() / unitVal;
|
||||
|
||||
if (i == 0)
|
||||
return;
|
||||
@@ -111,12 +112,12 @@ Json::Value doGetCounts (RPC::Context& context)
|
||||
ret[jss::treenode_track_size] = context.app.family().treecache().getTrackSize();
|
||||
|
||||
std::string uptime;
|
||||
int s = UptimeTimer::getInstance ().getElapsedSeconds ();
|
||||
textTime (uptime, s, "year", 365 * 24 * 60 * 60);
|
||||
textTime (uptime, s, "day", 24 * 60 * 60);
|
||||
textTime (uptime, s, "hour", 60 * 60);
|
||||
textTime (uptime, s, "minute", 60);
|
||||
textTime (uptime, s, "second", 1);
|
||||
auto s = UptimeClock::now();
|
||||
textTime (uptime, s, "year", 365 * 24h);
|
||||
textTime (uptime, s, "day", 24h);
|
||||
textTime (uptime, s, "hour", 1h);
|
||||
textTime (uptime, s, "minute", 1min);
|
||||
textTime (uptime, s, "second", 1s);
|
||||
ret[jss::uptime] = uptime;
|
||||
|
||||
ret[jss::node_writes] = context.app.getNodeStore().getStoreCount();
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
#include <ripple/basics/impl/strHex.cpp>
|
||||
#include <ripple/basics/impl/StringUtilities.cpp>
|
||||
#include <ripple/basics/impl/Sustain.cpp>
|
||||
#include <ripple/basics/impl/UptimeTimer.cpp>
|
||||
#include <ripple/basics/impl/UptimeClock.cpp>
|
||||
|
||||
#if DOXYGEN
|
||||
#include <ripple/basics/README.md>
|
||||
|
||||
Reference in New Issue
Block a user