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Lots of small cleanups.
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@@ -208,7 +208,7 @@ public:
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bool hasItem() const { return !!mItem; }
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SHAMapItem::ref peekItem() { return mItem; }
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SHAMapItem::pointer getItem() const;
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bool setItem(const SHAMapItem::pointer& i, TNType type);
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bool setItem(SHAMapItem::ref i, TNType type);
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const uint256& getTag() const { return mItem->getTag(); }
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const std::vector<unsigned char>& peekData() { return mItem->peekData(); }
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std::vector<unsigned char> getData() const { return mItem->getData(); }
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