Use beast::ScopedPointer to hold IFeeVote in Application

Conflicts:
	RippleD.props
	newcoin.vcxproj.filters
	src/cpp/ripple/Application.cpp
	src/cpp/ripple/Application.h
This commit is contained in:
Vinnie Falco
2013-05-31 17:40:20 -07:00
parent b96e3111b2
commit 739cde3f2a
9 changed files with 36 additions and 20 deletions

View File

@@ -12,15 +12,15 @@
</ItemGroup>
<ItemGroup>
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<None Include="..\..\modules\beast_core.mm" />
<None Include="..\..\modules\beast_core\beast_core.mm" />
<None Include="..\..\README.md" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\modules\beast_core.h" />
<ClInclude Include="..\..\modules\memory\beast_ScopedPointer.h" />
<ClInclude Include="..\..\modules\beast_core\beast_core.h" />
<ClInclude Include="..\..\modules\beast_core\memory\beast_ScopedPointer.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\modules\beast_core.cpp" />
<ClCompile Include="..\..\modules\beast_core\beast_core.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{73C5A0F0-7629-4DE7-9194-BE7AC6C19535}</ProjectGuid>

View File

@@ -3,7 +3,7 @@
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<None Include="..\..\README.md" />
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<None Include="..\..\modules\beast_core.mm">
<None Include="..\..\modules\beast_core\beast_core.mm">
<Filter>beast_core</Filter>
</None>
</ItemGroup>
@@ -16,15 +16,15 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\modules\memory\beast_ScopedPointer.h">
<ClInclude Include="..\..\modules\beast_core\memory\beast_ScopedPointer.h">
<Filter>beast_core\memory</Filter>
</ClInclude>
<ClInclude Include="..\..\modules\beast_core.h">
<ClInclude Include="..\..\modules\beast_core\beast_core.h">
<Filter>beast_core</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\modules\beast_core.cpp">
<ClCompile Include="..\..\modules\beast_core\beast_core.cpp">
<Filter>beast_core</Filter>
</ClCompile>
</ItemGroup>