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Rename websocket/ to websocketpp_02
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@@ -29,18 +29,18 @@
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// Unity build file for websocket
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//
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#include <websocket/src/sha1/sha1.h>
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#include <websocketpp_02/src/sha1/sha1.h>
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// Must come first to prevent compile errors
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#include <websocket/src/uri.cpp>
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#include <websocketpp_02/src/uri.cpp>
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#include <websocket/src/base64/base64.cpp>
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#include <websocket/src/messages/data.cpp>
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#include <websocket/src/processors/hybi_header.cpp>
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#include <websocket/src/processors/hybi_util.cpp>
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#include <websocket/src/md5/md5.c>
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#include <websocket/src/network_utilities.cpp>
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#include <websocket/src/sha1/sha1.cpp>
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#include <websocketpp_02/src/base64/base64.cpp>
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#include <websocketpp_02/src/messages/data.cpp>
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#include <websocketpp_02/src/processors/hybi_header.cpp>
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#include <websocketpp_02/src/processors/hybi_util.cpp>
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#include <websocketpp_02/src/md5/md5.c>
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#include <websocketpp_02/src/network_utilities.cpp>
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#include <websocketpp_02/src/sha1/sha1.cpp>
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#include <ripple/websocket/autosocket/AutoSocket.cpp>
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#include <ripple/websocket/autosocket/LogWebsockets.cpp>
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