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Update npm tests & config to pass in Windows. (RIPD-209)
* Extend timeout for WebSocket test. * Windows networking doesn't like connecting to 0.0.0.0. Use 127.0.0.1 * Additional command line options in config. Can potentially be used to run rippled in a debugger.
This commit is contained in:
committed by
Tom Ritchford
parent
2b69ded1ea
commit
6fc136ae9a
@@ -27,9 +27,9 @@ exports.servers = {
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'websocket_port': 5006,
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'websocket_ssl': false,
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'trusted' : true,
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// "peer_ip" : "0.0.0.0",
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// "peer_ip" : "127.0.0.1",
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// "peer_port" : 51235,
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'rpc_ip' : "0.0.0.0",
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'rpc_ip' : "127.0.0.1",
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'rpc_port' : 5005,
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'local_sequence' : true,
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'trace' : false,
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@@ -87,11 +87,15 @@ Server.prototype.set_ledger_file = function(fn) {
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Server.prototype._serverSpawnSync = function() {
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var self = this;
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var path = this.config.rippled_path;
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var args = [
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"-a",
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"-v",
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"--conf=rippled.cfg"
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];
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if (this.config.rippled_args) {
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args = this.config.rippled_args.concat(args);
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};
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if (this.ledger_file != null) {
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args.push('--ledgerfile=' + this.ledger_file)
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@@ -104,7 +108,7 @@ Server.prototype._serverSpawnSync = function() {
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};
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// Spawn in standalone mode for now.
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this.child = child.spawn(this.config.rippled_path, args, options);
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this.child = child.spawn(path, args, options);
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if (!this.quiet)
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console.log("server: start %s: %s --conf=%s",
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@@ -33,7 +33,11 @@ suite('WebSocket connection', function() {
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});
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test('WebSocket connect and disconnect', function(done) {
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this.timeout(2000);
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// This timeout probably doesn't need to be this long, because
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// the test itself completes in less than half a second.
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// However, some of the overhead, especially on Windows can
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// push the measured time out this far.
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this.timeout(3000);
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var alpha = Remote.from_config("alpha");
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