mirror of
https://github.com/XRPLF/rippled.git
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Merge commit 'b3cd242c6a0c1ef3e7dc63c870604f4ccc92c7a8' as 'Subtrees/hyperleveldb'
This commit is contained in:
383
Subtrees/hyperleveldb/helpers/memenv/memenv.cc
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383
Subtrees/hyperleveldb/helpers/memenv/memenv.cc
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@@ -0,0 +1,383 @@
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "helpers/memenv/memenv.h"
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#include "hyperleveldb/env.h"
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#include "hyperleveldb/status.h"
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#include "port/port.h"
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#include "util/mutexlock.h"
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#include <map>
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#include <string.h>
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#include <string>
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#include <vector>
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namespace leveldb {
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namespace {
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class FileState {
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public:
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// FileStates are reference counted. The initial reference count is zero
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// and the caller must call Ref() at least once.
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FileState() : refs_(0), size_(0) {}
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// Increase the reference count.
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void Ref() {
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MutexLock lock(&refs_mutex_);
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++refs_;
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}
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// Decrease the reference count. Delete if this is the last reference.
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void Unref() {
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bool do_delete = false;
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{
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MutexLock lock(&refs_mutex_);
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--refs_;
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assert(refs_ >= 0);
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if (refs_ <= 0) {
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do_delete = true;
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}
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}
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if (do_delete) {
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delete this;
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}
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}
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uint64_t Size() const { return size_; }
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Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const {
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if (offset > size_) {
|
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return Status::IOError("Offset greater than file size.");
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}
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const uint64_t available = size_ - offset;
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if (n > available) {
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n = available;
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}
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if (n == 0) {
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*result = Slice();
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return Status::OK();
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}
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size_t block = offset / kBlockSize;
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size_t block_offset = offset % kBlockSize;
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if (n <= kBlockSize - block_offset) {
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// The requested bytes are all in the first block.
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*result = Slice(blocks_[block] + block_offset, n);
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return Status::OK();
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}
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size_t bytes_to_copy = n;
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char* dst = scratch;
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while (bytes_to_copy > 0) {
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size_t avail = kBlockSize - block_offset;
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if (avail > bytes_to_copy) {
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avail = bytes_to_copy;
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}
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memcpy(dst, blocks_[block] + block_offset, avail);
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bytes_to_copy -= avail;
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dst += avail;
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block++;
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block_offset = 0;
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}
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*result = Slice(scratch, n);
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return Status::OK();
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}
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Status Append(const Slice& data) {
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const char* src = data.data();
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size_t src_len = data.size();
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|
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while (src_len > 0) {
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size_t avail;
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size_t offset = size_ % kBlockSize;
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|
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if (offset != 0) {
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// There is some room in the last block.
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avail = kBlockSize - offset;
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} else {
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// No room in the last block; push new one.
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blocks_.push_back(new char[kBlockSize]);
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avail = kBlockSize;
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}
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if (avail > src_len) {
|
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avail = src_len;
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}
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memcpy(blocks_.back() + offset, src, avail);
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src_len -= avail;
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src += avail;
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size_ += avail;
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}
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return Status::OK();
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}
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private:
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// Private since only Unref() should be used to delete it.
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~FileState() {
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for (std::vector<char*>::iterator i = blocks_.begin(); i != blocks_.end();
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++i) {
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delete [] *i;
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}
|
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}
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// No copying allowed.
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FileState(const FileState&);
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void operator=(const FileState&);
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|
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port::Mutex refs_mutex_;
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int refs_; // Protected by refs_mutex_;
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// The following fields are not protected by any mutex. They are only mutable
|
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// while the file is being written, and concurrent access is not allowed
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// to writable files.
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std::vector<char*> blocks_;
|
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uint64_t size_;
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enum { kBlockSize = 8 * 1024 };
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};
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class SequentialFileImpl : public SequentialFile {
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public:
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explicit SequentialFileImpl(FileState* file) : file_(file), pos_(0) {
|
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file_->Ref();
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}
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~SequentialFileImpl() {
|
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file_->Unref();
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||||
}
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|
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virtual Status Read(size_t n, Slice* result, char* scratch) {
|
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Status s = file_->Read(pos_, n, result, scratch);
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if (s.ok()) {
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pos_ += result->size();
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}
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return s;
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}
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virtual Status Skip(uint64_t n) {
|
||||
if (pos_ > file_->Size()) {
|
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return Status::IOError("pos_ > file_->Size()");
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}
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const size_t available = file_->Size() - pos_;
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if (n > available) {
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n = available;
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}
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pos_ += n;
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return Status::OK();
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}
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private:
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FileState* file_;
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size_t pos_;
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};
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class RandomAccessFileImpl : public RandomAccessFile {
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public:
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explicit RandomAccessFileImpl(FileState* file) : file_(file) {
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file_->Ref();
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}
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~RandomAccessFileImpl() {
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file_->Unref();
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||||
}
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||||
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||||
virtual Status Read(uint64_t offset, size_t n, Slice* result,
|
||||
char* scratch) const {
|
||||
return file_->Read(offset, n, result, scratch);
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||||
}
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||||
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private:
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||||
FileState* file_;
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};
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class WritableFileImpl : public WritableFile {
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||||
public:
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||||
WritableFileImpl(FileState* file) : file_(file) {
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||||
file_->Ref();
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||||
}
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||||
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~WritableFileImpl() {
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file_->Unref();
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||||
}
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||||
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||||
virtual Status Append(const Slice& data) {
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return file_->Append(data);
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}
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virtual Status Close() { return Status::OK(); }
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virtual Status Sync() { return Status::OK(); }
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private:
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FileState* file_;
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||||
};
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||||
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||||
class NoOpLogger : public Logger {
|
||||
public:
|
||||
virtual void Logv(const char* format, va_list ap) { }
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||||
};
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||||
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class InMemoryEnv : public EnvWrapper {
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public:
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explicit InMemoryEnv(Env* base_env) : EnvWrapper(base_env) { }
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virtual ~InMemoryEnv() {
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for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
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i->second->Unref();
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}
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}
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// Partial implementation of the Env interface.
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virtual Status NewSequentialFile(const std::string& fname,
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SequentialFile** result) {
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MutexLock lock(&mutex_);
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if (file_map_.find(fname) == file_map_.end()) {
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*result = NULL;
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return Status::IOError(fname, "File not found");
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}
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*result = new SequentialFileImpl(file_map_[fname]);
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return Status::OK();
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}
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virtual Status NewRandomAccessFile(const std::string& fname,
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RandomAccessFile** result) {
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MutexLock lock(&mutex_);
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if (file_map_.find(fname) == file_map_.end()) {
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*result = NULL;
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return Status::IOError(fname, "File not found");
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}
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*result = new RandomAccessFileImpl(file_map_[fname]);
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return Status::OK();
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}
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virtual Status NewWritableFile(const std::string& fname,
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WritableFile** result) {
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MutexLock lock(&mutex_);
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if (file_map_.find(fname) != file_map_.end()) {
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DeleteFileInternal(fname);
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}
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FileState* file = new FileState();
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file->Ref();
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file_map_[fname] = file;
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*result = new WritableFileImpl(file);
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return Status::OK();
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}
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virtual bool FileExists(const std::string& fname) {
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MutexLock lock(&mutex_);
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return file_map_.find(fname) != file_map_.end();
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}
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virtual Status GetChildren(const std::string& dir,
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std::vector<std::string>* result) {
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MutexLock lock(&mutex_);
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result->clear();
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for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
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const std::string& filename = i->first;
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if (filename.size() >= dir.size() + 1 && filename[dir.size()] == '/' &&
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Slice(filename).starts_with(Slice(dir))) {
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result->push_back(filename.substr(dir.size() + 1));
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||||
}
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}
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return Status::OK();
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}
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void DeleteFileInternal(const std::string& fname) {
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if (file_map_.find(fname) == file_map_.end()) {
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return;
|
||||
}
|
||||
|
||||
file_map_[fname]->Unref();
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||||
file_map_.erase(fname);
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}
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||||
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virtual Status DeleteFile(const std::string& fname) {
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MutexLock lock(&mutex_);
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if (file_map_.find(fname) == file_map_.end()) {
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return Status::IOError(fname, "File not found");
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||||
}
|
||||
|
||||
DeleteFileInternal(fname);
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return Status::OK();
|
||||
}
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||||
|
||||
virtual Status CreateDir(const std::string& dirname) {
|
||||
return Status::OK();
|
||||
}
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||||
|
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virtual Status DeleteDir(const std::string& dirname) {
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||||
return Status::OK();
|
||||
}
|
||||
|
||||
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) {
|
||||
MutexLock lock(&mutex_);
|
||||
if (file_map_.find(fname) == file_map_.end()) {
|
||||
return Status::IOError(fname, "File not found");
|
||||
}
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|
||||
*file_size = file_map_[fname]->Size();
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return Status::OK();
|
||||
}
|
||||
|
||||
virtual Status RenameFile(const std::string& src,
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const std::string& target) {
|
||||
MutexLock lock(&mutex_);
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if (file_map_.find(src) == file_map_.end()) {
|
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return Status::IOError(src, "File not found");
|
||||
}
|
||||
|
||||
DeleteFileInternal(target);
|
||||
file_map_[target] = file_map_[src];
|
||||
file_map_.erase(src);
|
||||
return Status::OK();
|
||||
}
|
||||
|
||||
virtual Status LockFile(const std::string& fname, FileLock** lock) {
|
||||
*lock = new FileLock;
|
||||
return Status::OK();
|
||||
}
|
||||
|
||||
virtual Status UnlockFile(FileLock* lock) {
|
||||
delete lock;
|
||||
return Status::OK();
|
||||
}
|
||||
|
||||
virtual Status GetTestDirectory(std::string* path) {
|
||||
*path = "/test";
|
||||
return Status::OK();
|
||||
}
|
||||
|
||||
virtual Status NewLogger(const std::string& fname, Logger** result) {
|
||||
*result = new NoOpLogger;
|
||||
return Status::OK();
|
||||
}
|
||||
|
||||
private:
|
||||
// Map from filenames to FileState objects, representing a simple file system.
|
||||
typedef std::map<std::string, FileState*> FileSystem;
|
||||
port::Mutex mutex_;
|
||||
FileSystem file_map_; // Protected by mutex_.
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
Env* NewMemEnv(Env* base_env) {
|
||||
return new InMemoryEnv(base_env);
|
||||
}
|
||||
|
||||
} // namespace leveldb
|
||||
20
Subtrees/hyperleveldb/helpers/memenv/memenv.h
Normal file
20
Subtrees/hyperleveldb/helpers/memenv/memenv.h
Normal file
@@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
|
||||
#ifndef STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
|
||||
#define STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
|
||||
|
||||
namespace leveldb {
|
||||
|
||||
class Env;
|
||||
|
||||
// Returns a new environment that stores its data in memory and delegates
|
||||
// all non-file-storage tasks to base_env. The caller must delete the result
|
||||
// when it is no longer needed.
|
||||
// *base_env must remain live while the result is in use.
|
||||
Env* NewMemEnv(Env* base_env);
|
||||
|
||||
} // namespace leveldb
|
||||
|
||||
#endif // STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
|
||||
232
Subtrees/hyperleveldb/helpers/memenv/memenv_test.cc
Normal file
232
Subtrees/hyperleveldb/helpers/memenv/memenv_test.cc
Normal file
@@ -0,0 +1,232 @@
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
|
||||
#include "helpers/memenv/memenv.h"
|
||||
|
||||
#include "db/db_impl.h"
|
||||
#include "hyperleveldb/db.h"
|
||||
#include "hyperleveldb/env.h"
|
||||
#include "util/testharness.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace leveldb {
|
||||
|
||||
class MemEnvTest {
|
||||
public:
|
||||
Env* env_;
|
||||
|
||||
MemEnvTest()
|
||||
: env_(NewMemEnv(Env::Default())) {
|
||||
}
|
||||
~MemEnvTest() {
|
||||
delete env_;
|
||||
}
|
||||
};
|
||||
|
||||
TEST(MemEnvTest, Basics) {
|
||||
uint64_t file_size;
|
||||
WritableFile* writable_file;
|
||||
std::vector<std::string> children;
|
||||
|
||||
ASSERT_OK(env_->CreateDir("/dir"));
|
||||
|
||||
// Check that the directory is empty.
|
||||
ASSERT_TRUE(!env_->FileExists("/dir/non_existent"));
|
||||
ASSERT_TRUE(!env_->GetFileSize("/dir/non_existent", &file_size).ok());
|
||||
ASSERT_OK(env_->GetChildren("/dir", &children));
|
||||
ASSERT_EQ(0, children.size());
|
||||
|
||||
// Create a file.
|
||||
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
|
||||
delete writable_file;
|
||||
|
||||
// Check that the file exists.
|
||||
ASSERT_TRUE(env_->FileExists("/dir/f"));
|
||||
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
|
||||
ASSERT_EQ(0, file_size);
|
||||
ASSERT_OK(env_->GetChildren("/dir", &children));
|
||||
ASSERT_EQ(1, children.size());
|
||||
ASSERT_EQ("f", children[0]);
|
||||
|
||||
// Write to the file.
|
||||
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
|
||||
ASSERT_OK(writable_file->Append("abc"));
|
||||
delete writable_file;
|
||||
|
||||
// Check for expected size.
|
||||
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
|
||||
ASSERT_EQ(3, file_size);
|
||||
|
||||
// Check that renaming works.
|
||||
ASSERT_TRUE(!env_->RenameFile("/dir/non_existent", "/dir/g").ok());
|
||||
ASSERT_OK(env_->RenameFile("/dir/f", "/dir/g"));
|
||||
ASSERT_TRUE(!env_->FileExists("/dir/f"));
|
||||
ASSERT_TRUE(env_->FileExists("/dir/g"));
|
||||
ASSERT_OK(env_->GetFileSize("/dir/g", &file_size));
|
||||
ASSERT_EQ(3, file_size);
|
||||
|
||||
// Check that opening non-existent file fails.
|
||||
SequentialFile* seq_file;
|
||||
RandomAccessFile* rand_file;
|
||||
ASSERT_TRUE(!env_->NewSequentialFile("/dir/non_existent", &seq_file).ok());
|
||||
ASSERT_TRUE(!seq_file);
|
||||
ASSERT_TRUE(!env_->NewRandomAccessFile("/dir/non_existent", &rand_file).ok());
|
||||
ASSERT_TRUE(!rand_file);
|
||||
|
||||
// Check that deleting works.
|
||||
ASSERT_TRUE(!env_->DeleteFile("/dir/non_existent").ok());
|
||||
ASSERT_OK(env_->DeleteFile("/dir/g"));
|
||||
ASSERT_TRUE(!env_->FileExists("/dir/g"));
|
||||
ASSERT_OK(env_->GetChildren("/dir", &children));
|
||||
ASSERT_EQ(0, children.size());
|
||||
ASSERT_OK(env_->DeleteDir("/dir"));
|
||||
}
|
||||
|
||||
TEST(MemEnvTest, ReadWrite) {
|
||||
WritableFile* writable_file;
|
||||
SequentialFile* seq_file;
|
||||
RandomAccessFile* rand_file;
|
||||
Slice result;
|
||||
char scratch[100];
|
||||
|
||||
ASSERT_OK(env_->CreateDir("/dir"));
|
||||
|
||||
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
|
||||
ASSERT_OK(writable_file->Append("hello "));
|
||||
ASSERT_OK(writable_file->Append("world"));
|
||||
delete writable_file;
|
||||
|
||||
// Read sequentially.
|
||||
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file));
|
||||
ASSERT_OK(seq_file->Read(5, &result, scratch)); // Read "hello".
|
||||
ASSERT_EQ(0, result.compare("hello"));
|
||||
ASSERT_OK(seq_file->Skip(1));
|
||||
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Read "world".
|
||||
ASSERT_EQ(0, result.compare("world"));
|
||||
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Try reading past EOF.
|
||||
ASSERT_EQ(0, result.size());
|
||||
ASSERT_OK(seq_file->Skip(100)); // Try to skip past end of file.
|
||||
ASSERT_OK(seq_file->Read(1000, &result, scratch));
|
||||
ASSERT_EQ(0, result.size());
|
||||
delete seq_file;
|
||||
|
||||
// Random reads.
|
||||
ASSERT_OK(env_->NewRandomAccessFile("/dir/f", &rand_file));
|
||||
ASSERT_OK(rand_file->Read(6, 5, &result, scratch)); // Read "world".
|
||||
ASSERT_EQ(0, result.compare("world"));
|
||||
ASSERT_OK(rand_file->Read(0, 5, &result, scratch)); // Read "hello".
|
||||
ASSERT_EQ(0, result.compare("hello"));
|
||||
ASSERT_OK(rand_file->Read(10, 100, &result, scratch)); // Read "d".
|
||||
ASSERT_EQ(0, result.compare("d"));
|
||||
|
||||
// Too high offset.
|
||||
ASSERT_TRUE(!rand_file->Read(1000, 5, &result, scratch).ok());
|
||||
delete rand_file;
|
||||
}
|
||||
|
||||
TEST(MemEnvTest, Locks) {
|
||||
FileLock* lock;
|
||||
|
||||
// These are no-ops, but we test they return success.
|
||||
ASSERT_OK(env_->LockFile("some file", &lock));
|
||||
ASSERT_OK(env_->UnlockFile(lock));
|
||||
}
|
||||
|
||||
TEST(MemEnvTest, Misc) {
|
||||
std::string test_dir;
|
||||
ASSERT_OK(env_->GetTestDirectory(&test_dir));
|
||||
ASSERT_TRUE(!test_dir.empty());
|
||||
|
||||
WritableFile* writable_file;
|
||||
ASSERT_OK(env_->NewWritableFile("/a/b", &writable_file));
|
||||
|
||||
// These are no-ops, but we test they return success.
|
||||
ASSERT_OK(writable_file->Sync());
|
||||
ASSERT_OK(writable_file->Flush());
|
||||
ASSERT_OK(writable_file->Close());
|
||||
delete writable_file;
|
||||
}
|
||||
|
||||
TEST(MemEnvTest, LargeWrite) {
|
||||
const size_t kWriteSize = 300 * 1024;
|
||||
char* scratch = new char[kWriteSize * 2];
|
||||
|
||||
std::string write_data;
|
||||
for (size_t i = 0; i < kWriteSize; ++i) {
|
||||
write_data.append(1, static_cast<char>(i));
|
||||
}
|
||||
|
||||
WritableFile* writable_file;
|
||||
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
|
||||
ASSERT_OK(writable_file->Append("foo"));
|
||||
ASSERT_OK(writable_file->Append(write_data));
|
||||
delete writable_file;
|
||||
|
||||
SequentialFile* seq_file;
|
||||
Slice result;
|
||||
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file));
|
||||
ASSERT_OK(seq_file->Read(3, &result, scratch)); // Read "foo".
|
||||
ASSERT_EQ(0, result.compare("foo"));
|
||||
|
||||
size_t read = 0;
|
||||
std::string read_data;
|
||||
while (read < kWriteSize) {
|
||||
ASSERT_OK(seq_file->Read(kWriteSize - read, &result, scratch));
|
||||
read_data.append(result.data(), result.size());
|
||||
read += result.size();
|
||||
}
|
||||
ASSERT_TRUE(write_data == read_data);
|
||||
delete seq_file;
|
||||
delete [] scratch;
|
||||
}
|
||||
|
||||
TEST(MemEnvTest, DBTest) {
|
||||
Options options;
|
||||
options.create_if_missing = true;
|
||||
options.env = env_;
|
||||
DB* db;
|
||||
|
||||
const Slice keys[] = {Slice("aaa"), Slice("bbb"), Slice("ccc")};
|
||||
const Slice vals[] = {Slice("foo"), Slice("bar"), Slice("baz")};
|
||||
|
||||
ASSERT_OK(DB::Open(options, "/dir/db", &db));
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
ASSERT_OK(db->Put(WriteOptions(), keys[i], vals[i]));
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
std::string res;
|
||||
ASSERT_OK(db->Get(ReadOptions(), keys[i], &res));
|
||||
ASSERT_TRUE(res == vals[i]);
|
||||
}
|
||||
|
||||
Iterator* iterator = db->NewIterator(ReadOptions());
|
||||
iterator->SeekToFirst();
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
ASSERT_TRUE(iterator->Valid());
|
||||
ASSERT_TRUE(keys[i] == iterator->key());
|
||||
ASSERT_TRUE(vals[i] == iterator->value());
|
||||
iterator->Next();
|
||||
}
|
||||
ASSERT_TRUE(!iterator->Valid());
|
||||
delete iterator;
|
||||
|
||||
DBImpl* dbi = reinterpret_cast<DBImpl*>(db);
|
||||
ASSERT_OK(dbi->TEST_CompactMemTable());
|
||||
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
std::string res;
|
||||
ASSERT_OK(db->Get(ReadOptions(), keys[i], &res));
|
||||
ASSERT_TRUE(res == vals[i]);
|
||||
}
|
||||
|
||||
delete db;
|
||||
}
|
||||
|
||||
} // namespace leveldb
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
return leveldb::test::RunAllTests();
|
||||
}
|
||||
Reference in New Issue
Block a user