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284
modules/ripple_app/network/WSConnection.h
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284
modules/ripple_app/network/WSConnection.h
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//------------------------------------------------------------------------------
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/*
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Copyright (c) 2011-2013, OpenCoin, Inc.
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*/
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//==============================================================================
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#ifndef RIPPLE_WSCONNECTION_H
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#define RIPPLE_WSCONNECTION_H
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// This is for logging
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struct WSConnectionLog;
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template <typename endpoint_type>
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class WSServerHandler;
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//
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// Storage for connection specific info
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// - Subscriptions
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//
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template <typename endpoint_type>
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class WSConnection
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: public InfoSub
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, public boost::enable_shared_from_this< WSConnection<endpoint_type> >
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, public CountedObject <WSConnection <endpoint_type> >
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{
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public:
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static char const* getCountedObjectName () { return "WSConnection"; }
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typedef typename endpoint_type::connection_type connection;
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typedef typename boost::shared_ptr<connection> connection_ptr;
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typedef typename boost::weak_ptr<connection> weak_connection_ptr;
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typedef typename endpoint_type::handler::message_ptr message_ptr;
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public:
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// WSConnection()
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// : mHandler((WSServerHandler<websocketpp::WSDOOR_SERVER>*)(NULL)),
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// mConnection(connection_ptr()) { ; }
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WSConnection (WSServerHandler<endpoint_type>* wshpHandler, const connection_ptr& cpConnection)
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: mHandler (wshpHandler), mConnection (cpConnection), mNetwork (getApp().getOPs ()),
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mRemoteIP (cpConnection->get_socket ().lowest_layer ().remote_endpoint ().address ().to_string ()),
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mLoadSource (mRemoteIP), mPingTimer (cpConnection->get_io_service ()), mPinged (false),
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mRcvQueueRunning (false), mDead (false)
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{
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WriteLog (lsDEBUG, WSConnectionLog) << "Websocket connection from " << mRemoteIP;
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setPingTimer ();
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}
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void preDestroy ()
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{
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// sever connection
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mPingTimer.cancel ();
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mConnection.reset ();
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boost::recursive_mutex::scoped_lock sl (mRcvQueueLock);
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mDead = true;
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}
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virtual ~WSConnection ()
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{
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;
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}
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static void destroy (boost::shared_ptr< WSConnection<endpoint_type> >)
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{
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// Just discards the reference
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}
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// Implement overridden functions from base class:
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void send (const Json::Value& jvObj, bool broadcast)
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{
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connection_ptr ptr = mConnection.lock ();
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if (ptr)
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mHandler->send (ptr, jvObj, broadcast);
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}
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void send (const Json::Value& jvObj, const std::string& sObj, bool broadcast)
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{
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connection_ptr ptr = mConnection.lock ();
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if (ptr)
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mHandler->send (ptr, sObj, broadcast);
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}
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// Utilities
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Json::Value invokeCommand (Json::Value& jvRequest)
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{
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if (getApp().getLoadManager ().shouldCutoff (mLoadSource))
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{
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// VFALCO TODO This must be implemented before open sourcing
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#if SHOULD_DISCONNECT
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// FIXME: Must dispatch to strand
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connection_ptr ptr = mConnection.lock ();
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if (ptr)
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ptr->close (websocketpp::close::status::PROTOCOL_ERROR, "overload");
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return rpcError (rpcSLOW_DOWN);
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#endif
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}
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// Requests without "command" are invalid.
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//
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if (!jvRequest.isMember ("command"))
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{
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Json::Value jvResult (Json::objectValue);
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jvResult["type"] = "response";
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jvResult["status"] = "error";
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jvResult["error"] = "missingCommand";
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jvResult["request"] = jvRequest;
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if (jvRequest.isMember ("id"))
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{
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jvResult["id"] = jvRequest["id"];
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}
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getApp().getLoadManager ().applyLoadCharge (mLoadSource, LT_RPCInvalid);
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return jvResult;
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}
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LoadType loadType = LT_RPCReference;
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RPCHandler mRPCHandler (&mNetwork, boost::dynamic_pointer_cast<InfoSub> (this->shared_from_this ()));
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Json::Value jvResult (Json::objectValue);
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int iRole = mHandler->getPublic ()
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? RPCHandler::GUEST // Don't check on the public interface.
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: iAdminGet (jvRequest, mRemoteIP);
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if (RPCHandler::FORBID == iRole)
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{
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jvResult["result"] = rpcError (rpcFORBIDDEN);
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}
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else
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{
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jvResult["result"] = mRPCHandler.doCommand (jvRequest, iRole, &loadType);
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}
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// Debit/credit the load and see if we should include a warning.
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//
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if (getApp().getLoadManager ().applyLoadCharge (mLoadSource, loadType) &&
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getApp().getLoadManager ().shouldWarn (mLoadSource))
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{
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jvResult["warning"] = "load";
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}
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// Currently we will simply unwrap errors returned by the RPC
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// API, in the future maybe we can make the responses
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// consistent.
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//
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// Regularize result. This is duplicate code.
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if (jvResult["result"].isMember ("error"))
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{
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jvResult = jvResult["result"];
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jvResult["status"] = "error";
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jvResult["request"] = jvRequest;
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}
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else
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{
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jvResult["status"] = "success";
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}
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if (jvRequest.isMember ("id"))
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{
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jvResult["id"] = jvRequest["id"];
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}
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jvResult["type"] = "response";
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return jvResult;
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}
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bool onPingTimer (std::string&)
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{
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#ifdef DISCONNECT_ON_WEBSOCKET_PING_TIMEOUTS
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if (mPinged)
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return true; // causes connection to close
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#endif
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mPinged = true;
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setPingTimer ();
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return false; // causes ping to be sent
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}
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void onPong (const std::string&)
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{
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mPinged = false;
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}
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static void pingTimer (weak_connection_ptr c, WSServerHandler<endpoint_type>* h, const boost::system::error_code& e)
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{
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if (e)
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return;
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connection_ptr ptr = c.lock ();
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if (ptr)
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h->pingTimer (ptr);
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}
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void setPingTimer ()
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{
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connection_ptr ptr = mConnection.lock ();
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if (ptr)
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{
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mPingTimer.expires_from_now (boost::posix_time::seconds (theConfig.WEBSOCKET_PING_FREQ));
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mPingTimer.async_wait (ptr->get_strand ().wrap (boost::bind (
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&WSConnection<endpoint_type>::pingTimer, mConnection, mHandler, boost::asio::placeholders::error)));
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}
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}
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void rcvMessage (message_ptr msg, bool& msgRejected, bool& runQueue)
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{
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boost::recursive_mutex::scoped_lock sl (mRcvQueueLock);
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if (mDead)
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{
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msgRejected = false;
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runQueue = false;
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return;
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}
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if (mDead || (mRcvQueue.size () >= 1000))
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{
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msgRejected = !mDead;
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runQueue = false;
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}
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else
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{
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msgRejected = false;
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mRcvQueue.push (msg);
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if (mRcvQueueRunning)
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runQueue = false;
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else
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{
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runQueue = true;
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mRcvQueueRunning = true;
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}
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}
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}
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message_ptr getMessage ()
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{
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boost::recursive_mutex::scoped_lock sl (mRcvQueueLock);
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if (mDead || mRcvQueue.empty ())
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{
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mRcvQueueRunning = false;
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return message_ptr ();
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}
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message_ptr m = mRcvQueue.front ();
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mRcvQueue.pop ();
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return m;
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}
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private:
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typedef void (WSConnection::*doFuncPtr) (Json::Value& jvResult, Json::Value& jvRequest);
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WSServerHandler<endpoint_type>* mHandler;
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weak_connection_ptr mConnection;
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NetworkOPs& mNetwork;
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std::string mRemoteIP;
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LoadSource mLoadSource;
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boost::asio::deadline_timer mPingTimer;
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bool mPinged;
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boost::recursive_mutex mRcvQueueLock;
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std::queue<message_ptr> mRcvQueue;
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bool mRcvQueueRunning;
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bool mDead;
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};
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#endif
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// vim:ts=4
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