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Beast.WebSocket:
Beast.WebSocket provides developers with a robust WebSocket implementation built on Boost.Asio with a consistent asynchronous model using a modern C++ approach.
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examples/wsproto_echo.cpp
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53
examples/wsproto_echo.cpp
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//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include "wsproto_async_echo_peer.h"
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#include "wsproto_sync_echo_peer.h"
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#include <boost/asio.hpp>
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#include <condition_variable>
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#include <mutex>
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int main()
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{
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using endpoint_type = boost::asio::ip::tcp::endpoint;
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using address_type = boost::asio::ip::address;
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beast::wsproto::async_echo_peer s1(true, endpoint_type{
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address_type::from_string("127.0.0.1"), 6000 }, 4);
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beast::wsproto::sync_echo_peer s2(true, endpoint_type{
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address_type::from_string("127.0.0.1"), 6001 });
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boost::asio::io_service ios;
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boost::asio::signal_set signals(
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ios, SIGINT, SIGTERM);
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std::mutex m;
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bool stop = false;
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std::condition_variable cv;
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signals.async_wait(
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[&](boost::system::error_code const& ec,
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int signal_number)
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{
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std::lock_guard<std::mutex> lock(m);
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stop = true;
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cv.notify_one();
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});
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std::unique_lock<std::mutex> lock(m);
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cv.wait(lock, [&]{ return stop; });
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}
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