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Reorganize source file hierarchy:
* Rename unity files * Move some modules to new subdirectories * Remove obsolete Visual Studio project files * Remove obsolete coding style and TODO list
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@@ -17,7 +17,7 @@
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*/
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//==============================================================================
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#include <modules/beast_core/text/LexicalCast.h>
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#include <beast/module/core/text/LexicalCast.h>
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namespace Json {
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@@ -1,53 +0,0 @@
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//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_JSON_H_INCLUDED
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#define RIPPLE_JSON_H_INCLUDED
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#include <beast/Config.h>
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#include <beast/strings/String.h>
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#include <beast/utility/PropertyStream.h>
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#include <deque>
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#include <stack>
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#include <vector>
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// For json/
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//
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// VFALCO TODO Clean up these one-offs
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#include <ripple/json/api/json_config.h> // Needed before these cpptl includes
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#ifndef JSON_USE_CPPTL_SMALLMAP
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#include <map>
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#else
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#include <cpptl/smallmap.h>
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#endif
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#ifdef JSON_USE_CPPTL
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#include <cpptl/forwards.h>
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#endif
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#include <ripple/json/api/json_forwards.h>
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#include <ripple/json/api/json_features.h>
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#include <ripple/json/api/json_value.h>
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#include <ripple/json/api/json_reader.h>
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#include <ripple/json/api/json_writer.h>
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#include <ripple/json/api/JsonPropertyStream.h>
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#endif
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@@ -1,49 +0,0 @@
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//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <BeastConfig.h>
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#include <cassert>
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#include <cstdlib>
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#include <iomanip>
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#include <sstream>
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#include <string>
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// For json/
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//
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#ifdef JSON_USE_CPPTL
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#include <cpptl/conststring.h>
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#endif
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#ifndef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
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#include <ripple/json/impl/json_batchallocator.h>
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#endif
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#include <ripple/json/ripple_json.h>
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#define JSON_ASSERT_UNREACHABLE assert( false )
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#define JSON_ASSERT( condition ) assert( condition ); // @todo <= change this into an exception throw
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#define JSON_ASSERT_MESSAGE( condition, message ) if (!( condition )) throw std::runtime_error( message );
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#include <ripple/json/impl/json_reader.cpp>
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#include <ripple/json/impl/json_value.cpp>
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#include <ripple/json/impl/json_writer.cpp>
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#include <ripple/json/impl/Tests.cpp>
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#include <ripple/json/impl/JsonPropertyStream.cpp>
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