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beast cleanup and tidying:
* Replace custom types with C++11 <cstdint> types * Fix sqlite integer intos and uses * Fix String implicit integer constructors * Escape the enclosing namespace in sqdb * Replace contract checks with assert * Make many header files compile independently * Remove the dependence on beast_core.h in many places * Remove unused or obsolete classes and functions * Remove unused or obsolete macros * Remove unused network functions and files * Remove unused or obsolete classes: - ChildProcess - HighResolutionTimer - InterProcessLock - Throw - TrackedMutex - UntrackedMutex - XmlDocument - XmlElement
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@@ -120,7 +120,7 @@ overlooked. Blank lines are used to separate code into "paragraphs."
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`static_cast`. And when you're reinterpreting data, always use
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`reinterpret_cast`.
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* Until C++ gets a universal 64-bit primitive type (part of the C++11
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standard), it's best to stick to the `int64` and `uint64` typedefs.
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standard), it's best to stick to the `std::int64_t` and `std::uint64_t` typedefs.
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## Object lifetime and ownership
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