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refactor: use east const convention (#5409)
This change refactors the codebase to use the "east const convention", and adds a clang-format rule to follow this convention.
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@@ -139,9 +139,9 @@ public:
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int
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addRaw(Slice slice);
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int
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addRaw(const void* ptr, int len);
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addRaw(void const* ptr, int len);
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int
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addRaw(const Serializer& s);
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addRaw(Serializer const& s);
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int
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addVL(Blob const& vector);
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@@ -151,7 +151,7 @@ public:
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int
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addVL(Iter begin, Iter end, int len);
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int
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addVL(const void* ptr, int len);
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addVL(void const* ptr, int len);
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// disassemble functions
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bool
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@@ -161,7 +161,7 @@ public:
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bool
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getInteger(Integer& number, int offset)
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{
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static const auto bytes = sizeof(Integer);
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static auto const bytes = sizeof(Integer);
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if ((offset + bytes) > mData.size())
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return false;
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number = 0;
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@@ -220,7 +220,7 @@ public:
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{
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return mData.size();
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}
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const void*
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void const*
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getDataPtr() const
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{
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return mData.data();
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@@ -238,7 +238,7 @@ public:
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std::string
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getString() const
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{
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return std::string(static_cast<const char*>(getDataPtr()), size());
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return std::string(static_cast<char const*>(getDataPtr()), size());
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}
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void
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erase()
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@@ -296,12 +296,12 @@ public:
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return v != mData;
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}
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bool
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operator==(const Serializer& v) const
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operator==(Serializer const& v) const
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{
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return v.mData == mData;
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}
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bool
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operator!=(const Serializer& v) const
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operator!=(Serializer const& v) const
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{
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return v.mData != mData;
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}
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