mirror of
https://github.com/XRPLF/rippled.git
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Add provisional Visual Studio 2010 project
This commit is contained in:
30
Builds/VisualStudio2010/RippleD.props
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30
Builds/VisualStudio2010/RippleD.props
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros">
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<RepoDir>..\..</RepoDir>
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<SrcDir>$(RepoDir)\src\cpp\ripple</SrcDir>
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</PropertyGroup>
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<PropertyGroup>
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<OutDir>$(RepoDir)\build\VisualStudio2010\$(Configuration).$(Platform)\</OutDir>
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</PropertyGroup>
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<PropertyGroup>
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<IntDir>$(RepoDir)\build\obj\VisualStudio2010\$(Configuration).$(Platform)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>$(RepoDir);$(RepoDir)\src\cpp\leveldb;$(RepoDir)\src\cpp\leveldb\include;$(RepoDir)\src\cpp\protobuf\src;$(RepoDir)\src\cpp\protobuf\vsprojects;$(RepoDir)\build\proto;$(RepoDir)\Subtrees\beast;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>USE_LEVELDB;BOOST_TEST_ALTERNATIVE_INIT_API;BOOST_TEST_NO_MAIN;_WIN32_WINNT=0x0600;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>Level3</WarningLevel>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<BuildMacro Include="RepoDir">
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<Value>$(RepoDir)</Value>
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</BuildMacro>
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<BuildMacro Include="SrcDir">
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<Value>$(SrcDir)</Value>
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</BuildMacro>
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</ItemGroup>
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</Project>
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20
Builds/VisualStudio2010/RippleD.sln
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20
Builds/VisualStudio2010/RippleD.sln
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@@ -0,0 +1,20 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RippleD", "RippleD.vcxproj", "{EE95954F-3D34-4FB1-ADBD-FE8395233026}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{EE95954F-3D34-4FB1-ADBD-FE8395233026}.Debug|Win32.ActiveCfg = Debug|Win32
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{EE95954F-3D34-4FB1-ADBD-FE8395233026}.Debug|Win32.Build.0 = Debug|Win32
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{EE95954F-3D34-4FB1-ADBD-FE8395233026}.Release|Win32.ActiveCfg = Release|Win32
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{EE95954F-3D34-4FB1-ADBD-FE8395233026}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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98
Builds/VisualStudio2010/RippleD.vcxproj
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98
Builds/VisualStudio2010/RippleD.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{EE95954F-3D34-4FB1-ADBD-FE8395233026}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>RippleD</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="RippleD.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<MinimalRebuild>false</MinimalRebuild>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<MinimalRebuild>false</MinimalRebuild>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\modules\ripple_app\ripple_app_pt1.cpp" />
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<ClCompile Include="..\..\modules\ripple_app\ripple_app_pt2.cpp" />
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<ClCompile Include="..\..\modules\ripple_app\ripple_app_pt3.cpp" />
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<ClCompile Include="..\..\modules\ripple_app\ripple_app_pt4.cpp" />
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<ClCompile Include="..\..\modules\ripple_basics\ripple_basics.cpp" />
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<ClCompile Include="..\..\modules\ripple_data\ripple_data.cpp" />
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<ClCompile Include="..\..\src\cpp\database\sqlite3.c" />
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<ClCompile Include="..\..\src\cpp\leveldb_core.cpp" />
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<ClCompile Include="..\..\src\cpp\protobuf_core.cpp" />
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<ClCompile Include="..\..\src\cpp\websocket_core.cpp" />
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<ClCompile Include="..\..\Subtrees\beast\modules\beast_basics\beast_basics.cpp" />
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<ClCompile Include="..\..\Subtrees\beast\modules\beast_core\beast_core.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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37
Builds/VisualStudio2010/RippleD.vcxproj.filters
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37
Builds/VisualStudio2010/RippleD.vcxproj.filters
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@@ -0,0 +1,37 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="..\..\modules\ripple_app\ripple_app_pt1.cpp" />
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<ClCompile Include="..\..\modules\ripple_app\ripple_app_pt2.cpp" />
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<ClCompile Include="..\..\modules\ripple_app\ripple_app_pt3.cpp" />
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<ClCompile Include="..\..\modules\ripple_app\ripple_app_pt4.cpp" />
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<ClCompile Include="..\..\modules\ripple_basics\ripple_basics.cpp" />
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<ClCompile Include="..\..\modules\ripple_data\ripple_data.cpp" />
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<ClCompile Include="..\..\Subtrees\beast\modules\beast_basics\beast_basics.cpp">
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<Filter>Subtrees</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Subtrees\beast\modules\beast_core\beast_core.cpp">
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<Filter>Subtrees</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\cpp\leveldb_core.cpp">
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<Filter>Subtrees</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\cpp\protobuf_core.cpp">
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<Filter>Subtrees</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\cpp\websocket_core.cpp">
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<Filter>Subtrees</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\cpp\database\sqlite3.c">
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<Filter>Subtrees</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Ripple">
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<UniqueIdentifier>{63db902e-0e7a-42d1-b5f5-663e4b48786c}</UniqueIdentifier>
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</Filter>
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<Filter Include="Subtrees">
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<UniqueIdentifier>{469e8a0a-64bf-4fa1-8b6f-81207db68577}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project>
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@@ -3,6 +3,8 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Express 2012 for Windows Desktop
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RippleD", "RippleD.vcxproj", "{19465545-42EE-42FA-9CC8-F8975F8F1CC7}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "beast", "..\..\Subtrees\beast\Builds\VisualStudio2012\beast.vcxproj", "{73C5A0F0-7629-4DE7-9194-BE7AC6C19535}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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@@ -19,6 +21,12 @@ Global
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{19465545-42EE-42FA-9CC8-F8975F8F1CC7}.Release|Win32.Build.0 = Release|Win32
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{19465545-42EE-42FA-9CC8-F8975F8F1CC7}.Release|x64.ActiveCfg = Release|x64
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{19465545-42EE-42FA-9CC8-F8975F8F1CC7}.Release|x64.Build.0 = Release|x64
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{73C5A0F0-7629-4DE7-9194-BE7AC6C19535}.Debug|Win32.ActiveCfg = Debug|Win32
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{73C5A0F0-7629-4DE7-9194-BE7AC6C19535}.Debug|Win32.Build.0 = Debug|Win32
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{73C5A0F0-7629-4DE7-9194-BE7AC6C19535}.Debug|x64.ActiveCfg = Debug|Win32
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{73C5A0F0-7629-4DE7-9194-BE7AC6C19535}.Release|Win32.ActiveCfg = Release|Win32
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{73C5A0F0-7629-4DE7-9194-BE7AC6C19535}.Release|Win32.Build.0 = Release|Win32
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{73C5A0F0-7629-4DE7-9194-BE7AC6C19535}.Release|x64.ActiveCfg = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@@ -1910,7 +1910,7 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="RefactoringNotes.txt" />
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<Text Include="..\..\TODO.txt" />
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<Text Include="StyleCheatSheet.txt" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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@@ -1662,7 +1662,7 @@
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<CustomBuild Include="..\..\src\cpp\ripple\ripple.proto" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="RefactoringNotes.txt" />
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<Text Include="StyleCheatSheet.txt" />
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<Text Include="..\..\TODO.txt" />
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</ItemGroup>
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</Project>
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