Rename beast sources for consistency

This commit is contained in:
Vinnie Falco
2013-09-19 06:33:29 -07:00
parent 4e59ab2261
commit 34fffca202
256 changed files with 777 additions and 762 deletions

View File

@@ -26,7 +26,7 @@
#include "BeastConfig.h"
//==============================================================================
#include "native/beast_BasicNativeHeaders.h"
#include "native/BasicNativeHeaders.h"
#include "beast_core.h"
#include <locale>
@@ -129,167 +129,167 @@
namespace beast
{
#include "containers/beast_AbstractFifo.cpp"
#include "containers/beast_DynamicObject.cpp"
#include "containers/beast_NamedValueSet.cpp"
#include "containers/beast_PropertySet.cpp"
#include "containers/beast_Variant.cpp"
#include "containers/AbstractFifo.cpp"
#include "containers/DynamicObject.cpp"
#include "containers/NamedValueSet.cpp"
#include "containers/PropertySet.cpp"
#include "containers/Variant.cpp"
#include "containers/DynamicArray.cpp"
#include "containers/DynamicList.cpp"
#include "containers/HashMap.cpp"
#include "diagnostic/beast_Debug.cpp"
#include "diagnostic/beast_Error.cpp"
#include "diagnostic/Debug.cpp"
#include "diagnostic/Error.cpp"
#include "diagnostic/FatalError.cpp"
#include "diagnostic/beast_FPUFlags.cpp"
#include "diagnostic/beast_LeakChecked.cpp"
#include "diagnostic/FPUFlags.cpp"
#include "diagnostic/LeakChecked.cpp"
#include "diagnostic/ProtectedCall.cpp"
#include "diagnostic/beast_SemanticVersion.cpp"
#include "diagnostic/beast_UnitTest.cpp"
#include "diagnostic/beast_UnitTestUtilities.cpp"
#include "diagnostic/SemanticVersion.cpp"
#include "diagnostic/UnitTest.cpp"
#include "diagnostic/UnitTestUtilities.cpp"
#include "diagnostic/Journal.cpp"
#include "files/beast_DirectoryIterator.cpp"
#include "files/beast_File.cpp"
#include "files/beast_FileInputStream.cpp"
#include "files/beast_FileOutputStream.cpp"
#include "files/beast_FileSearchPath.cpp"
#include "files/beast_RandomAccessFile.cpp"
#include "files/beast_TemporaryFile.cpp"
#include "files/DirectoryIterator.cpp"
#include "files/File.cpp"
#include "files/FileInputStream.cpp"
#include "files/FileOutputStream.cpp"
#include "files/FileSearchPath.cpp"
#include "files/RandomAccessFile.cpp"
#include "files/TemporaryFile.cpp"
#include "json/beast_JSON.cpp"
#include "json/JSON.cpp"
#include "logging/beast_FileLogger.cpp"
#include "logging/beast_Logger.cpp"
#include "logging/FileLogger.cpp"
#include "logging/Logger.cpp"
#include "maths/beast_BigInteger.cpp"
#include "maths/beast_Expression.cpp"
#include "maths/beast_MurmurHash.cpp"
#include "maths/beast_Random.cpp"
#include "maths/BigInteger.cpp"
#include "maths/Expression.cpp"
#include "maths/MurmurHash.cpp"
#include "maths/Random.cpp"
#include "memory/beast_MemoryBlock.cpp"
#include "memory/beast_FifoFreeStoreWithTLS.cpp"
#include "memory/beast_FifoFreeStoreWithoutTLS.cpp"
#include "memory/beast_GlobalPagedFreeStore.cpp"
#include "memory/beast_PagedFreeStore.cpp"
#include "memory/MemoryBlock.cpp"
#include "memory/FifoFreeStoreWithTLS.cpp"
#include "memory/FifoFreeStoreWithoutTLS.cpp"
#include "memory/GlobalPagedFreeStore.cpp"
#include "memory/PagedFreeStore.cpp"
#include "memory/StaticObject.cpp"
#include "misc/Main.cpp"
#include "misc/beast_Result.cpp"
#include "misc/beast_Uuid.cpp"
#include "misc/Result.cpp"
#include "misc/Uuid.cpp"
#include "network/beast_MACAddress.cpp"
#include "network/beast_NamedPipe.cpp"
#include "network/beast_Socket.cpp"
#include "network/beast_URL.cpp"
#include "network/beast_IPAddress.cpp"
#include "network/MACAddress.cpp"
#include "network/NamedPipe.cpp"
#include "network/Socket.cpp"
#include "network/URL.cpp"
#include "network/IPAddress.cpp"
#include "streams/beast_BufferedInputStream.cpp"
#include "streams/beast_FileInputSource.cpp"
#include "streams/beast_InputStream.cpp"
#include "streams/beast_MemoryInputStream.cpp"
#include "streams/beast_MemoryOutputStream.cpp"
#include "streams/beast_OutputStream.cpp"
#include "streams/beast_SubregionStream.cpp"
#include "streams/BufferedInputStream.cpp"
#include "streams/FileInputSource.cpp"
#include "streams/InputStream.cpp"
#include "streams/MemoryInputStream.cpp"
#include "streams/MemoryOutputStream.cpp"
#include "streams/OutputStream.cpp"
#include "streams/SubregionStream.cpp"
#include "system/SystemStats.cpp"
#include "text/beast_CharacterFunctions.cpp"
#include "text/beast_LexicalCast.cpp"
#include "text/beast_Identifier.cpp"
#include "text/beast_LocalisedStrings.cpp"
#include "text/beast_String.cpp"
#include "text/beast_StringArray.cpp"
#include "text/beast_StringPairArray.cpp"
#include "text/beast_StringPool.cpp"
#include "text/beast_TextDiff.cpp"
#include "text/CharacterFunctions.cpp"
#include "text/LexicalCast.cpp"
#include "text/Identifier.cpp"
#include "text/LocalisedStrings.cpp"
#include "text/String.cpp"
#include "text/StringArray.cpp"
#include "text/StringPairArray.cpp"
#include "text/StringPool.cpp"
#include "text/TextDiff.cpp"
#include "thread/impl/TrackedMutex.cpp"
#include "thread/beast_DeadlineTimer.cpp"
#include "thread/beast_InterruptibleThread.cpp"
#include "thread/beast_Semaphore.cpp"
#include "thread/beast_CallQueue.cpp"
#include "thread/beast_Listeners.cpp"
#include "thread/beast_ManualCallQueue.cpp"
#include "thread/beast_ThreadWithCallQueue.cpp"
#include "thread/beast_Workers.cpp"
#include "thread/DeadlineTimer.cpp"
#include "thread/InterruptibleThread.cpp"
#include "thread/Semaphore.cpp"
#include "thread/CallQueue.cpp"
#include "thread/Listeners.cpp"
#include "thread/ManualCallQueue.cpp"
#include "thread/ThreadWithCallQueue.cpp"
#include "thread/Workers.cpp"
#include "threads/beast_ChildProcess.cpp"
#include "threads/beast_ReadWriteLock.cpp"
#include "threads/beast_ReadWriteMutex.cpp"
#include "threads/beast_SpinDelay.cpp"
#include "threads/beast_Thread.cpp"
#include "threads/beast_ThreadPool.cpp"
#include "threads/beast_TimeSliceThread.cpp"
#include "threads/ChildProcess.cpp"
#include "threads/ReadWriteLock.cpp"
#include "threads/ReadWriteMutex.cpp"
#include "threads/SpinDelay.cpp"
#include "threads/Thread.cpp"
#include "threads/ThreadPool.cpp"
#include "threads/TimeSliceThread.cpp"
#include "time/beast_PerformanceCounter.cpp"
#include "time/PerformanceCounter.cpp"
#include "time/AtExitHook.cpp"
#include "time/beast_RelativeTime.cpp"
#include "time/beast_Time.cpp"
#include "time/RelativeTime.cpp"
#include "time/Time.cpp"
#include "xml/beast_XmlDocument.cpp"
#include "xml/beast_XmlElement.cpp"
#include "xml/XmlDocument.cpp"
#include "xml/XmlElement.cpp"
#include "zip/beast_GZIPDecompressorInputStream.cpp"
#include "zip/beast_GZIPCompressorOutputStream.cpp"
#include "zip/beast_ZipFile.cpp"
#include "zip/GZIPDecompressorInputStream.cpp"
#include "zip/GZIPCompressorOutputStream.cpp"
#include "zip/ZipFile.cpp"
#if BEAST_MAC || BEAST_IOS
#include "native/beast_osx_ObjCHelpers.h"
#include "native/osx_ObjCHelpers.h"
#endif
#if BEAST_WINDOWS
#include "native/beast_win32_FPUFlags.cpp"
#include "native/win32_FPUFlags.cpp"
#else
#include "native/beast_posix_FPUFlags.cpp"
#include "native/posix_FPUFlags.cpp"
#endif
#if BEAST_ANDROID
#include "native/beast_android_JNIHelpers.h"
#include "native/android_JNIHelpers.h"
#endif
#if ! BEAST_WINDOWS
#include "native/beast_posix_SharedCode.h"
#include "native/beast_posix_NamedPipe.cpp"
#include "native/posix_SharedCode.h"
#include "native/posix_NamedPipe.cpp"
#endif
#if BEAST_MAC || BEAST_IOS
#include "native/beast_mac_Files.mm"
#include "native/beast_mac_Network.mm"
#include "native/beast_mac_Strings.mm"
#include "native/beast_mac_SystemStats.mm"
#include "native/beast_mac_Threads.mm"
#include "native/mac_Files.mm"
#include "native/mac_Network.mm"
#include "native/mac_Strings.mm"
#include "native/mac_SystemStats.mm"
#include "native/mac_Threads.mm"
#elif BEAST_WINDOWS
#include "native/beast_win32_ComSmartPtr.h"
#include "native/beast_win32_Files.cpp"
#include "native/beast_win32_Network.cpp"
#include "native/beast_win32_Registry.cpp"
#include "native/beast_win32_SystemStats.cpp"
#include "native/beast_win32_Threads.cpp"
#include "native/win32_ComSmartPtr.h"
#include "native/win32_Files.cpp"
#include "native/win32_Network.cpp"
#include "native/win32_Registry.cpp"
#include "native/win32_SystemStats.cpp"
#include "native/win32_Threads.cpp"
#elif BEAST_LINUX
#include "native/beast_linux_Files.cpp"
#include "native/beast_linux_Network.cpp"
#include "native/beast_linux_SystemStats.cpp"
#include "native/beast_linux_Threads.cpp"
#include "native/linux_Files.cpp"
#include "native/linux_Network.cpp"
#include "native/linux_SystemStats.cpp"
#include "native/linux_Threads.cpp"
#elif BEAST_BSD
#include "native/beast_bsd_Files.cpp"
#include "native/beast_bsd_Network.cpp"
#include "native/beast_bsd_SystemStats.cpp"
#include "native/beast_bsd_Threads.cpp"
#include "native/bsd_Files.cpp"
#include "native/bsd_Network.cpp"
#include "native/bsd_SystemStats.cpp"
#include "native/bsd_Threads.cpp"
#elif BEAST_ANDROID
#include "native/beast_android_Files.cpp"
#include "native/beast_android_Misc.cpp"
#include "native/beast_android_Network.cpp"
#include "native/beast_android_SystemStats.cpp"
#include "native/beast_android_Threads.cpp"
#include "native/android_Files.cpp"
#include "native/android_Misc.cpp"
#include "native/android_Network.cpp"
#include "native/android_SystemStats.cpp"
#include "native/android_Threads.cpp"
#endif
#include "threads/beast_HighResolutionTimer.cpp"
#include "threads/HighResolutionTimer.cpp"
}