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Avoid a whole lot of extraneous allocate/copy/free cycles when
serialized objects are constructed.
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@@ -22,7 +22,7 @@ SerializedLedgerEntry::SerializedLedgerEntry(const Serializer& s, const uint256&
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if (mFormat == NULL) throw std::runtime_error("invalid ledger entry type");
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mType = mFormat->t_type;
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mVersion.setValue(type);
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mObject = STObject(mFormat->elements, sit);
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mObject.set(mFormat->elements, sit);
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}
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SerializedLedgerEntry::SerializedLedgerEntry(LedgerEntryType type) : SerializedType("LedgerEntry"), mType(type)
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@@ -30,7 +30,7 @@ SerializedLedgerEntry::SerializedLedgerEntry(LedgerEntryType type) : SerializedT
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mFormat = getLgrFormat(type);
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if (mFormat == NULL) throw std::runtime_error("invalid ledger entry type");
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mVersion.setValue(static_cast<uint16>(mFormat->t_type));
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mObject = STObject(mFormat->elements);
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mObject.set(mFormat->elements);
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}
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std::string SerializedLedgerEntry::getFullText() const
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