mirror of
https://github.com/XRPLF/rippled.git
synced 2025-11-20 19:15:54 +00:00
Add PropertyStream for server state introspection
This commit is contained in:
@@ -23,6 +23,12 @@
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namespace beast {
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//------------------------------------------------------------------------------
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//
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// Item
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//
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//------------------------------------------------------------------------------
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PropertyStream::Item::Item (Source* source)
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: m_source (source)
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{
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@@ -44,113 +50,110 @@ PropertyStream::Source& PropertyStream::Item::operator* () const
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}
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//------------------------------------------------------------------------------
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void PropertyStream::Sink::write (std::string const& key, int32 value)
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{
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lexical_write (key, value);
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}
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void PropertyStream::Sink::write (std::string const& key, uint32 value)
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{
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lexical_write (key, value);
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}
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void PropertyStream::Sink::write (std::string const& key, int64 value)
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{
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if (value <= std::numeric_limits <int32>::max() &&
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value >= std::numeric_limits <int32>::min())
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{
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write (key, int32(value));
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}
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else
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{
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lexical_write (key, value);
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}
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}
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void PropertyStream::Sink::write (std::string const& key, uint64 value)
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{
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if (value <= std::numeric_limits <uint32>::max() &&
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value >= std::numeric_limits <uint32>::min())
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{
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write (key, uint32(value));
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}
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else
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{
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lexical_write (key, value);
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}
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}
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void PropertyStream::Sink::write (int32 value)
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{
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lexical_write (value);
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}
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void PropertyStream::Sink::write (uint32 value)
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{
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lexical_write (value);
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}
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void PropertyStream::Sink::write (int64 value)
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{
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if (value <= std::numeric_limits <int32>::max() &&
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value >= std::numeric_limits <int32>::min())
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{
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write (int32(value));
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}
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else
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{
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lexical_write (value);
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}
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}
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void PropertyStream::Sink::write (uint64 value)
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{
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if (value <= std::numeric_limits <uint32>::max() &&
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value >= std::numeric_limits <uint32>::min())
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{
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write (uint32(value));
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}
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else
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{
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lexical_write (value);
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}
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}
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//
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// Proxy
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//
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//------------------------------------------------------------------------------
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PropertyStream::Proxy::Proxy (PropertyStream stream, std::string const& key)
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: m_stream (stream)
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PropertyStream::Proxy::Proxy (
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Map& map, std::string const& key)
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: m_map (&map)
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, m_key (key)
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{
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}
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//------------------------------------------------------------------------------
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//
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// Map
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//
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//------------------------------------------------------------------------------
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PropertyStream::ScopedObject::ScopedObject (std::string const& key, PropertyStream stream)
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PropertyStream::Map::Map (PropertyStream& stream)
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: m_stream (stream)
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{
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m_stream.begin_object (key);
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}
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PropertyStream::ScopedObject::~ScopedObject ()
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PropertyStream::Map::Map (Set& parent)
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: m_stream (parent.stream())
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{
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m_stream.end_object ();
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m_stream.map_begin ();
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}
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PropertyStream::Map::Map (std::string const& key, Map& map)
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: m_stream (map.stream())
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{
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m_stream.map_begin (key);
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}
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PropertyStream::Map::Map (std::string const& key, PropertyStream& stream)
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: m_stream (stream)
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{
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m_stream.map_begin (key);
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}
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PropertyStream::Map::~Map ()
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{
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m_stream.map_end ();
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}
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PropertyStream& PropertyStream::Map::stream()
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{
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return m_stream;
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}
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PropertyStream const& PropertyStream::Map::stream() const
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{
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return m_stream;
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}
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PropertyStream::Proxy PropertyStream::Map::operator[] (std::string const& key)
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{
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return Proxy (*this, key);
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}
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//------------------------------------------------------------------------------
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//
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// Set
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//
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//------------------------------------------------------------------------------
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PropertyStream::ScopedArray::ScopedArray (std::string const& key, PropertyStream stream)
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PropertyStream::Set::Set (Set& set)
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: m_stream (set.m_stream)
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{
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m_stream.array_begin ();
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}
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PropertyStream::Set::Set (std::string const& key, Map& map)
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: m_stream (map.stream())
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{
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m_stream.array_begin (key);
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}
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PropertyStream::Set::Set (std::string const& key, PropertyStream& stream)
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: m_stream (stream)
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{
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m_stream.begin_array (key);
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}
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PropertyStream::ScopedArray::~ScopedArray ()
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{
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m_stream.end_array ();
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m_stream.array_begin (key);
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}
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PropertyStream::Set::~Set ()
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{
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m_stream.array_end ();
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}
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PropertyStream& PropertyStream::Set::stream()
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{
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return m_stream;
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}
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PropertyStream const& PropertyStream::Set::stream() const
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{
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return m_stream;
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}
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//------------------------------------------------------------------------------
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//
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// Source
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//
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//------------------------------------------------------------------------------
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PropertyStream::Source::Source (std::string const& name)
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@@ -167,24 +170,9 @@ PropertyStream::Source::~Source ()
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removeAll (state);
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}
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void PropertyStream::Source::remove (
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SharedState::Access& state, SharedState::Access& childState)
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std::string const& PropertyStream::Source::name () const
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{
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bassert (childState->parent == this);
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state->children.erase (
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state->children.iterator_to (
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childState->item));
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childState->parent = nullptr;
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}
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void PropertyStream::Source::removeAll (SharedState::Access& state)
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{
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for (List <Item>::iterator iter (state->children.begin());
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iter != state->children.end();)
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{
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SharedState::Access childState ((*iter)->m_state);
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remove (state, childState);
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}
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return m_name;
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}
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void PropertyStream::Source::add (Source& source)
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@@ -209,23 +197,57 @@ void PropertyStream::Source::removeAll ()
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removeAll (state);
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}
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void PropertyStream::Source::write (PropertyStream stream, bool includeChildren)
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{
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ScopedObject child (m_name, stream);
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onWrite (stream);
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//------------------------------------------------------------------------------
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if (includeChildren)
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void PropertyStream::Source::write (
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SharedState::Access& state, PropertyStream &stream)
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{
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for (List <Item>::iterator iter (state->children.begin());
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iter != state->children.end(); ++iter)
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{
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SharedState::Access state (m_state);
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for (List <Item>::iterator iter (state->children.begin());
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iter != state->children.end(); ++iter)
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{
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(*iter)->write (stream, true);
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}
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Source& source (iter->source());
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Map map (source.name(), stream);
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source.write (stream);
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}
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}
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void PropertyStream::Source::write (std::string const& path, PropertyStream stream)
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//------------------------------------------------------------------------------
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void PropertyStream::Source::write_one (PropertyStream& stream)
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{
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Map map (m_name, stream);
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//onWrite (map);
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}
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void PropertyStream::Source::write (PropertyStream& stream)
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{
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Map map (m_name, stream);
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onWrite (map);
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SharedState::Access state (m_state);
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for (List <Item>::iterator iter (state->children.begin());
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iter != state->children.end(); ++iter)
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{
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Source& source (iter->source());
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source.write (stream);
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}
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}
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void PropertyStream::Source::write (PropertyStream& stream, std::string const& path)
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{
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std::pair <Source*, bool> result (find (path));
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if (result.first == nullptr)
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return;
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if (result.second)
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result.first->write (stream);
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else
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result.first->write_one (stream);
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}
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std::pair <PropertyStream::Source*, bool> PropertyStream::Source::find (std::string const& path)
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{
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struct Parser
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{
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@@ -251,114 +273,150 @@ void PropertyStream::Source::write (std::string const& path, PropertyStream stre
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std::string::const_iterator m_last;
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};
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//-----------------------------------------
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if (path.empty ())
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{
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write (stream, true);
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return;
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}
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return std::make_pair (this, false);
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Parser p (path);
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Source* source (this);
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if (p.next() != source->m_name)
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return;
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if (p.next() != this->m_name)
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return std::make_pair (nullptr, false);
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for (;;)
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{
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std::string const s (p.next());
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if (s.empty())
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{
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source->write (stream, false);
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break;
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}
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else if (s == "*")
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{
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source->write (stream, true);
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break;
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}
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else
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{
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SharedState::Access state (source->m_state);
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for (List <Item>::iterator iter (state->children.begin());;)
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{
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if (iter->source().m_name == s)
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{
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source = &iter->source();
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break;
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}
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return std::make_pair (source, false);
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if (++iter == state->children.end())
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return;
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if (s == "*")
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return std::make_pair (source, true);
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SharedState::Access state (source->m_state);
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for (List <Item>::iterator iter (state->children.begin());;)
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{
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if (iter->source().m_name == s)
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{
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source = &iter->source();
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break;
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}
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if (++iter == state->children.end())
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return std::make_pair (nullptr, false);
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}
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}
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}
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void PropertyStream::Source::onWrite (Map&)
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{
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}
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//------------------------------------------------------------------------------
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void PropertyStream::Source::remove (
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SharedState::Access& state, SharedState::Access& childState)
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{
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bassert (childState->parent == this);
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state->children.erase (
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state->children.iterator_to (
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childState->item));
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childState->parent = nullptr;
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}
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void PropertyStream::Source::removeAll (SharedState::Access& state)
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{
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for (List <Item>::iterator iter (state->children.begin());
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iter != state->children.end();)
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{
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SharedState::Access childState ((*iter)->m_state);
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remove (state, childState);
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}
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}
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//------------------------------------------------------------------------------
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//
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// PropertyStream
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//
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//------------------------------------------------------------------------------
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PropertyStream::PropertyStream ()
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: m_sink (&nullSink())
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{
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}
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PropertyStream::PropertyStream (Sink& sink)
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: m_sink (&sink)
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PropertyStream::~PropertyStream ()
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{
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}
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PropertyStream::PropertyStream (PropertyStream const& other)
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: m_sink (other.m_sink)
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void PropertyStream::add (std::string const& key, int32 value)
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{
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lexical_add (key, value);
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}
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PropertyStream& PropertyStream::operator= (PropertyStream const& other)
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void PropertyStream::add (std::string const& key, uint32 value)
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{
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m_sink = other.m_sink;
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return *this;
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lexical_add (key, value);
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}
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PropertyStream::Proxy PropertyStream::operator[] (std::string const& key) const
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void PropertyStream::add (std::string const& key, int64 value)
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{
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return Proxy (*this, key);
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}
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void PropertyStream::begin_object (std::string const& key) const
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{
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m_sink->begin_object (key);
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}
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void PropertyStream::end_object () const
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{
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m_sink->end_object ();
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}
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void PropertyStream::begin_array (std::string const& key) const
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{
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m_sink->begin_array (key);
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}
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void PropertyStream::end_array () const
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{
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m_sink->end_array ();
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}
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PropertyStream::Sink& PropertyStream::nullSink()
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{
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struct NullSink : Sink
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if (value <= std::numeric_limits <int32>::max() &&
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value >= std::numeric_limits <int32>::min())
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{
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void begin_object (std::string const&) { }
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void end_object () { }
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void write (std::string const&, std::string const&) { }
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void begin_array (std::string const&) { }
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void end_array () { }
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void write (std::string const&) { }
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};
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static NullSink sink;
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return sink;
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add (key, int32(value));
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}
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else
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{
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lexical_add(key, value);
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}
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}
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void PropertyStream::add (std::string const& key, uint64 value)
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{
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if (value <= std::numeric_limits <uint32>::max() &&
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value >= std::numeric_limits <uint32>::min())
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{
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add (key, uint32(value));
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}
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else
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{
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lexical_add (key, value);
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}
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}
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void PropertyStream::add (int32 value)
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{
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lexical_add (value);
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}
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void PropertyStream::add (uint32 value)
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{
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lexical_add (value);
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}
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void PropertyStream::add (int64 value)
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{
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if (value <= std::numeric_limits <int32>::max() &&
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value >= std::numeric_limits <int32>::min())
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{
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add (int32(value));
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}
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else
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{
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lexical_add (value);
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}
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}
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void PropertyStream::add (uint64 value)
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{
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if (value <= std::numeric_limits <uint32>::max() &&
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value >= std::numeric_limits <uint32>::min())
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{
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add (uint32(value));
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}
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else
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{
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lexical_add (value);
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}
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}
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}
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