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Round one of fixes to avoid ridiculous numbers of spurious copy constructor and destructor calls.
Most of these fixes involve calls to BOOST_FOREACH to iterate over a map or unordered_map where the iterator type didn't perfectly match the internal type, so a reference into the map couldn't be created and a new value/content pair had to be created for each iteration.
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@@ -23,7 +23,7 @@ DECLARE_INSTANCE(TransactionEngine);
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void TransactionEngine::txnWrite()
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{
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// Write back the account states
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typedef std::pair<const uint256, LedgerEntrySetEntry> u256_LES_pair;
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typedef std::map<uint256, LedgerEntrySetEntry>::value_type u256_LES_pair;
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BOOST_FOREACH(u256_LES_pair& it, mNodes)
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{
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const SLE::pointer& sleEntry = it.second.mEntry;
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