Add ScopedWrapperContext

This commit is contained in:
Vinnie Falco
2013-10-06 19:46:42 -07:00
parent 8d0349eee0
commit 256c12f150
5 changed files with 144 additions and 13 deletions

View File

@@ -172,6 +172,7 @@
<ClInclude Include="..\..\beast\threads\TryLockGuard.h" />
<ClInclude Include="..\..\beast\threads\UnlockGuard.h" />
<ClInclude Include="..\..\beast\threads\WaitableEvent.h" />
<ClInclude Include="..\..\beast\threads\ScopedWrapperContext.h" />
<ClInclude Include="..\..\beast\TypeTraits.h" />
<ClInclude Include="..\..\beast\type_traits\IntegralConstant.h" />
<ClInclude Include="..\..\beast\type_traits\IsIntegral.h" />

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@@ -1248,6 +1248,9 @@
<ClInclude Include="..\..\beast\utility\PropertyStream.h">
<Filter>beast\utility</Filter>
</ClInclude>
<ClInclude Include="..\..\beast\threads\ScopedWrapperContext.h">
<Filter>beast\threads</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\modules\beast_core\containers\AbstractFifo.cpp">

View File

@@ -32,5 +32,6 @@
#include "threads/Thread.h"
#include "threads/ThreadLocalValue.h"
#include "threads/WaitableEvent.h"
#include "threads/ScopedWrapperContext.h"
#endif

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@@ -0,0 +1,93 @@
//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef BEAST_THREADS_WRAPSCOPED_H_INCLUDED
#define BEAST_THREADS_WRAPSCOPED_H_INCLUDED
namespace beast {
/** Wraps a function object so invocation happens during a scoped container lifetime. */
/** @{ */
namespace detail {
template <typename ScopedType, typename Context, typename Handler>
class ScopedWrapper
{
public:
ScopedWrapper (Context const& context, Handler const& handler)
: m_context (context)
, m_handler (handler)
{ }
void operator() ()
{
ScopedType const scope (m_context);
m_handler();
}
private:
Context const& m_context;
Handler m_handler;
};
}
//------------------------------------------------------------------------------
/** Helper to eliminate the template argument at call sites. */
template <typename Context, typename ScopedType>
class ScopedWrapperContext
{
public:
typedef Context context_type;
typedef ScopedType scoped_type;
class Scope
{
public:
explicit Scope (ScopedWrapperContext const& owner)
: m_scope (owner.m_context)
{ }
private:
scoped_type m_scope;
};
ScopedWrapperContext ()
{ }
template <typename Arg>
explicit ScopedWrapperContext (Arg& arg)
: m_context (arg)
{ }
template <typename Handler>
detail::ScopedWrapper <ScopedType, Context, Handler> wrap (
Handler const& handler)
{
return detail::ScopedWrapper <ScopedType, Context, Handler> (
m_context, handler);
}
private:
Context m_context;
};
}
#endif

View File

@@ -191,6 +191,14 @@ public:
DeadlineTimer m_messageTimer;
DeadlineTimer m_cacheTimer;
// Ensures that all Logic member function entry points are
// called while holding a lock on the recursive mutex.
//
typedef ScopedWrapperContext <
RecursiveMutex, RecursiveMutex::ScopedLockType> SerializedContext;
SerializedContext m_context;
//--------------------------------------------------------------------------
ManagerImp (Stoppable& stoppable, Callback& callback, Journal journal)
@@ -226,14 +234,20 @@ public:
void setConfig (Config const& config)
{
m_queue.dispatch (bind (&Logic::setConfig, &m_logic, config));
m_queue.dispatch (
m_context.wrap (
bind (&Logic::setConfig, &m_logic,
config)));
}
void addStrings (std::string const& name,
std::vector <std::string> const& strings)
{
m_queue.dispatch (bind (&Logic::addStaticSource, &m_logic,
SourceStrings::New (name, strings)));
m_queue.dispatch (
m_context.wrap (
bind (
&Logic::addStaticSource, &m_logic,
SourceStrings::New (name, strings))));
}
void addURL (std::string const& name, std::string const& url)
@@ -243,26 +257,34 @@ public:
void onPeerConnected (PeerID const& id,
IPEndpoint const& address, bool incoming)
{
m_queue.dispatch (bind (&Logic::onPeerConnected, &m_logic,
id, address, incoming));
m_queue.dispatch (
m_context.wrap (
bind (&Logic::onPeerConnected, &m_logic,
id, address, incoming)));;
}
void onPeerDisconnected (const PeerID& id)
{
m_queue.dispatch (bind (&Logic::onPeerDisconnected, &m_logic, id));
m_queue.dispatch (
m_context.wrap (
bind (&Logic::onPeerDisconnected, &m_logic,
id)));
}
void onPeerLegacyEndpoint (IPEndpoint const& ep)
{
m_queue.dispatch (bind (&Logic::onPeerLegacyEndpoint, &m_logic,
ep));
m_queue.dispatch (
m_context.wrap (
bind (&Logic::onPeerLegacyEndpoint, &m_logic,
ep)));
}
void onPeerEndpoints (PeerID const& id,
std::vector <Endpoint> const& endpoints)
{
m_queue.dispatch (beast::bind (&Logic::onPeerEndpoints, &m_logic,
id, endpoints));
m_queue.dispatch (
beast::bind (&Logic::onPeerEndpoints, &m_logic,
id, endpoints));
}
//--------------------------------------------------------------------------
@@ -297,6 +319,8 @@ public:
void onWrite (PropertyStream stream)
{
SerializedContext::Scope scope (m_context);
// VFALCO NOTE this is not thread safe (yet)
stream ["peers"] = m_logic.m_slots.peerCount;
@@ -317,17 +341,26 @@ public:
{
if (timer == m_connectTimer)
{
m_queue.dispatch (bind (&Logic::makeOutgoingConnections, &m_logic));
m_queue.dispatch (
m_context.wrap (
bind (&Logic::makeOutgoingConnections, &m_logic)));
m_connectTimer.setExpiration (secondsPerConnect);
}
else if (timer == m_messageTimer)
{
m_queue.dispatch (bind (&Logic::sendEndpoints, &m_logic));
m_queue.dispatch (
m_context.wrap (
bind (&Logic::sendEndpoints, &m_logic)));
m_messageTimer.setExpiration (secondsPerMessage);
}
else if (timer == m_cacheTimer)
{
m_queue.dispatch (bind (&Logic::cycleCache, &m_logic));
m_queue.dispatch (
m_context.wrap (
bind (&Logic::cycleCache, &m_logic)));
m_cacheTimer.setExpiration (cacheSecondsToLive);
}
}