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Workaround for whatever the real bug is.
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@@ -211,7 +211,7 @@ void JobQueue::shutdown()
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void JobQueue::setThreadCount(int c)
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{ // set the number of thread serving the job queue to precisely this number
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if (theConfig.RUN_STANDALONE)
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c = 1;
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c = 2;
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else if (c == 0)
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{
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c = boost::thread::hardware_concurrency();
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