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https://github.com/XRPLF/rippled.git
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Improve the "table stats"
Summary:
The primary motivation of the changes is to make it easier to figure out the inside of the tables.
* rename "table stats" to "table properties" since now we have more than "integers" to store in the property block.
* Add filter block size to the basic table properties.
* Whenever a table is built, we'll log the table properties (the sample output is in Test Plan).
* Make an api to expose deleted keys.
Test Plan:
Passed all existing test. and the sample output of table stats:
==================================================================
Basic Properties
------------------------------------------------------------------
# data blocks: 1
# entries: 1
raw key size: 9
raw average key size: 9
raw value size: 9
raw average value size: 0
data block size: 25
index block size: 27
filter block size: 18
(estimated) table size: 70
filter policy: rocksdb.BuiltinBloomFilter
==================================================================
User collected properties: InternalKeyPropertiesCollector
------------------------------------------------------------------
kDeletedKeys: 1
==================================================================
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14187
This commit is contained in:
@@ -21,7 +21,7 @@
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#include "rocksdb/slice_transform.h"
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#include "rocksdb/slice_transform.h"
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#include "rocksdb/statistics.h"
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#include "rocksdb/table_stats.h"
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#include "rocksdb/table_properties.h"
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#include "rocksdb/universal_compaction.h"
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namespace rocksdb {
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@@ -619,7 +619,8 @@ struct Options {
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// the tables.
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// Default: emtpy vector -- no user-defined statistics collection will be
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// performed.
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std::vector<std::shared_ptr<TableStatsCollector>> table_stats_collectors;
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std::vector<std::shared_ptr<TablePropertiesCollector>>
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table_properties_collectors;
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// Allows thread-safe inplace updates. Requires Updates iff
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// * key exists in current memtable
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@@ -12,7 +12,7 @@
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#include <stdint.h>
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#include "rocksdb/env.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/table_stats.h"
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#include "rocksdb/table_properties.h"
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#include "rocksdb/options.h"
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namespace rocksdb {
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@@ -98,7 +98,7 @@ class TableReader {
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// posix_fadvise
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virtual void SetupForCompaction() = 0;
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virtual TableStats& GetTableStats() = 0;
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virtual TableProperties& GetTableProperties() = 0;
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// Calls (*result_handler)(handle_context, ...) repeatedly, starting with
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// the entry found after a call to Seek(key), until result_handler returns
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90
include/rocksdb/table_properties.h
Normal file
90
include/rocksdb/table_properties.h
Normal file
@@ -0,0 +1,90 @@
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#pragma once
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#include <string>
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#include <unordered_map>
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#include "rocksdb/status.h"
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namespace rocksdb {
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// TableProperties contains a bunch of read-only properties of its associated
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// table.
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struct TableProperties {
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public:
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// Other than basic table properties, each table may also have the user
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// collected properties.
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// The value of the user-collected properties are encoded as raw bytes --
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// users have to interprete these values by themselves.
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typedef
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std::unordered_map<std::string, std::string>
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UserCollectedProperties;
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// the total size of all data blocks.
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uint64_t data_size = 0;
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// the size of index block.
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uint64_t index_size = 0;
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// the size of filter block.
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uint64_t filter_size = 0;
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// total raw key size
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uint64_t raw_key_size = 0;
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// total raw value size
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uint64_t raw_value_size = 0;
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// the number of blocks in this table
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uint64_t num_data_blocks = 0;
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// the number of entries in this table
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uint64_t num_entries = 0;
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// The name of the filter policy used in this table.
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// If no filter policy is used, `filter_policy_name` will be an empty string.
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std::string filter_policy_name;
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// user collected properties
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UserCollectedProperties user_collected_properties;
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// convert this object to a human readable form
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// @prop_delim: delimiter for each property.
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std::string ToString(
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const std::string& prop_delim = "; ",
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const std::string& kv_delim = "=") const;
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};
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// `TablePropertiesCollector` provides the mechanism for users to collect
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// their own interested properties. This class is essentially a collection
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// of callback functions that will be invoked during table building.
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class TablePropertiesCollector {
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public:
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virtual ~TablePropertiesCollector() { }
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// Add() will be called when a new key/value pair is inserted into the table.
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// @params key the original key that is inserted into the table.
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// @params value the original value that is inserted into the table.
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virtual Status Add(const Slice& key, const Slice& value) = 0;
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// Finish() will be called when a table has already been built and is ready
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// for writing the properties block.
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// @params properties User will add their collected statistics to
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// `properties`.
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virtual Status Finish(
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TableProperties::UserCollectedProperties* properties) = 0;
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// The name of the properties collector can be used for debugging purpose.
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virtual const char* Name() const = 0;
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// Return the human-readable properties, where the key is property name and
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// the value is the human-readable form of value.
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virtual TableProperties::UserCollectedProperties
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GetReadableProperties() const = 0;
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};
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// Extra properties
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// Below is a list of non-basic properties that are collected by database
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// itself. Especially some properties regarding to the internal keys (which
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// is unknown to `table`).
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extern uint64_t GetDeletedKeys(
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const TableProperties::UserCollectedProperties& props);
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} // namespace rocksdb
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@@ -1,67 +0,0 @@
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#pragma once
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#include <string>
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#include <unordered_map>
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#include "rocksdb/status.h"
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namespace rocksdb {
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// TableStats contains a bunch of read-only stats of its associated
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// table.
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struct TableStats {
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public:
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// Other than basic table stats, each table may also have the user
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// collected stats.
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// The value of the user-collected stats are encoded as raw bytes --
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// users have to interprete these values by themselves.
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typedef
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std::unordered_map<std::string, std::string>
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UserCollectedStats;
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// the total size of all data blocks.
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uint64_t data_size = 0;
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// the total size of all index blocks.
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uint64_t index_size = 0;
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// total raw key size
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uint64_t raw_key_size = 0;
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// total raw value size
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uint64_t raw_value_size = 0;
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// the number of blocks in this table
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uint64_t num_data_blocks = 0;
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// the number of entries in this table
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uint64_t num_entries = 0;
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// The name of the filter policy used in this table.
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// If no filter policy is used, `filter_policy_name` will be an empty string.
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std::string filter_policy_name;
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// user collected stats
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UserCollectedStats user_collected_stats;
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};
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// `TableStatsCollector` provides the mechanism for users to collect their own
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// interested stats. This class is essentially a collection of callback
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// functions that will be invoked during table building.
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class TableStatsCollector {
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public:
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virtual ~TableStatsCollector() { }
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// Add() will be called when a new key/value pair is inserted into the table.
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// @params key the original key that is inserted into the table.
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// @params value the original value that is inserted into the table.
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virtual Status Add(const Slice& key, const Slice& value) = 0;
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// Finish() will be called when a table has already been built and is ready
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// for writing the stats block.
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// @params stats User will add their collected statistics to `stats`.
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virtual Status Finish(TableStats::UserCollectedStats* stats) = 0;
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// The name of the stats collector can be used for debugging purpose.
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virtual const char* Name() const = 0;
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};
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} // namespace rocksdb
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