refactor: rename ServerHandlerImp to ServerHandler (#4516)

Rename `ServerHandlerImp` to `ServerHandler`. There was no other
ServerHandler definition despite the existence of a header suggesting
that there was.

This resolves a piece of historical confusion in the code, which was
identified during a code review.

The changes in the diff may look more extensive than they actually are.
The contents of `impl/ServerHandlerImp.h` were merged into
`ServerHandler.h`, making the latter file appear to have undergone
significant modifications. However, this is a non-breaking refactor that
only restructures code.
This commit is contained in:
Scott Schurr
2023-06-28 03:57:52 +03:00
committed by GitHub
parent 0e983528e1
commit 11e914fbe9
4 changed files with 215 additions and 230 deletions

View File

@@ -692,7 +692,7 @@ target_sources (rippled PRIVATE
src/ripple/rpc/impl/RPCHandler.cpp src/ripple/rpc/impl/RPCHandler.cpp
src/ripple/rpc/impl/RPCHelpers.cpp src/ripple/rpc/impl/RPCHelpers.cpp
src/ripple/rpc/impl/Role.cpp src/ripple/rpc/impl/Role.cpp
src/ripple/rpc/impl/ServerHandlerImp.cpp src/ripple/rpc/impl/ServerHandler.cpp
src/ripple/rpc/impl/ShardArchiveHandler.cpp src/ripple/rpc/impl/ShardArchiveHandler.cpp
src/ripple/rpc/impl/ShardVerificationScheduler.cpp src/ripple/rpc/impl/ShardVerificationScheduler.cpp
src/ripple/rpc/impl/Status.cpp src/ripple/rpc/impl/Status.cpp

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@@ -20,21 +20,200 @@
#ifndef RIPPLE_RPC_SERVERHANDLER_H_INCLUDED #ifndef RIPPLE_RPC_SERVERHANDLER_H_INCLUDED
#define RIPPLE_RPC_SERVERHANDLER_H_INCLUDED #define RIPPLE_RPC_SERVERHANDLER_H_INCLUDED
#include <ripple/basics/BasicConfig.h> #include <ripple/app/main/CollectorManager.h>
#include <ripple/beast/utility/Journal.h>
#include <ripple/core/Config.h>
#include <ripple/core/JobQueue.h> #include <ripple/core/JobQueue.h>
#include <ripple/resource/ResourceManager.h> #include <ripple/json/Output.h>
#include <ripple/rpc/impl/ServerHandlerImp.h> #include <ripple/rpc/RPCHandler.h>
#include <ripple/server/Port.h> #include <ripple/rpc/impl/WSInfoSub.h>
#include <boost/asio/io_service.hpp> #include <ripple/server/Server.h>
#include <boost/asio/ip/address.hpp> #include <ripple/server/Session.h>
#include <memory> #include <ripple/server/WSSession.h>
#include <boost/beast/core/tcp_stream.hpp>
#include <boost/beast/ssl/ssl_stream.hpp>
#include <boost/utility/string_view.hpp>
#include <condition_variable>
#include <map>
#include <mutex>
#include <vector> #include <vector>
namespace ripple { namespace ripple {
using ServerHandler = ServerHandlerImp; inline bool
operator<(Port const& lhs, Port const& rhs)
{
return lhs.name < rhs.name;
}
class ServerHandler
{
public:
struct Setup
{
explicit Setup() = default;
std::vector<Port> ports;
// Memberspace
struct client_t
{
explicit client_t() = default;
bool secure = false;
std::string ip;
std::uint16_t port = 0;
std::string user;
std::string password;
std::string admin_user;
std::string admin_password;
};
// Configuration when acting in client role
client_t client;
// Configuration for the Overlay
struct overlay_t
{
explicit overlay_t() = default;
boost::asio::ip::address ip;
std::uint16_t port = 0;
};
overlay_t overlay;
void
makeContexts();
};
private:
using socket_type = boost::beast::tcp_stream;
using stream_type = boost::beast::ssl_stream<socket_type>;
Application& app_;
Resource::Manager& m_resourceManager;
beast::Journal m_journal;
NetworkOPs& m_networkOPs;
std::unique_ptr<Server> m_server;
Setup setup_;
JobQueue& m_jobQueue;
beast::insight::Counter rpc_requests_;
beast::insight::Event rpc_size_;
beast::insight::Event rpc_time_;
std::mutex mutex_;
std::condition_variable condition_;
bool stopped_{false};
std::map<std::reference_wrapper<Port const>, int> count_;
// A private type used to restrict access to the ServerHandler constructor.
struct ServerHandlerCreator
{
explicit ServerHandlerCreator() = default;
};
// Friend declaration that allows make_ServerHandler to access the
// private type that restricts access to the ServerHandler ctor.
friend std::unique_ptr<ServerHandler>
make_ServerHandler(
Application& app,
boost::asio::io_service&,
JobQueue&,
NetworkOPs&,
Resource::Manager&,
CollectorManager& cm);
public:
// Must be public so make_unique can call it.
ServerHandler(
ServerHandlerCreator const&,
Application& app,
boost::asio::io_service& io_service,
JobQueue& jobQueue,
NetworkOPs& networkOPs,
Resource::Manager& resourceManager,
CollectorManager& cm);
~ServerHandler();
using Output = Json::Output;
void
setup(Setup const& setup, beast::Journal journal);
Setup const&
setup() const
{
return setup_;
}
void
stop();
//
// Handler
//
bool
onAccept(Session& session, boost::asio::ip::tcp::endpoint endpoint);
Handoff
onHandoff(
Session& session,
std::unique_ptr<stream_type>&& bundle,
http_request_type&& request,
boost::asio::ip::tcp::endpoint const& remote_address);
Handoff
onHandoff(
Session& session,
http_request_type&& request,
boost::asio::ip::tcp::endpoint const& remote_address)
{
return onHandoff(
session,
{},
std::forward<http_request_type>(request),
remote_address);
}
void
onRequest(Session& session);
void
onWSMessage(
std::shared_ptr<WSSession> session,
std::vector<boost::asio::const_buffer> const& buffers);
void
onClose(Session& session, boost::system::error_code const&);
void
onStopped(Server&);
private:
Json::Value
processSession(
std::shared_ptr<WSSession> const& session,
std::shared_ptr<JobQueue::Coro> const& coro,
Json::Value const& jv);
void
processSession(
std::shared_ptr<Session> const&,
std::shared_ptr<JobQueue::Coro> coro);
void
processRequest(
Port const& port,
std::string const& request,
beast::IP::Endpoint const& remoteIPAddress,
Output&&,
std::shared_ptr<JobQueue::Coro> coro,
boost::string_view forwardedFor,
boost::string_view user);
Handoff
statusResponse(http_request_type const& request) const;
};
ServerHandler::Setup ServerHandler::Setup
setup_ServerHandler(Config const& c, std::ostream&& log); setup_ServerHandler(Config const& c, std::ostream&& log);

View File

@@ -17,6 +17,8 @@
*/ */
//============================================================================== //==============================================================================
#include <ripple/rpc/ServerHandler.h>
#include <ripple/app/main/Application.h> #include <ripple/app/main/Application.h>
#include <ripple/app/misc/NetworkOPs.h> #include <ripple/app/misc/NetworkOPs.h>
#include <ripple/basics/Log.h> #include <ripple/basics/Log.h>
@@ -35,9 +37,7 @@
#include <ripple/resource/ResourceManager.h> #include <ripple/resource/ResourceManager.h>
#include <ripple/rpc/RPCHandler.h> #include <ripple/rpc/RPCHandler.h>
#include <ripple/rpc/Role.h> #include <ripple/rpc/Role.h>
#include <ripple/rpc/ServerHandler.h>
#include <ripple/rpc/impl/RPCHelpers.h> #include <ripple/rpc/impl/RPCHelpers.h>
#include <ripple/rpc/impl/ServerHandlerImp.h>
#include <ripple/rpc/impl/Tuning.h> #include <ripple/rpc/impl/Tuning.h>
#include <ripple/rpc/json_body.h> #include <ripple/rpc/json_body.h>
#include <ripple/server/Server.h> #include <ripple/server/Server.h>
@@ -101,7 +101,8 @@ authorized(Port const& port, std::map<std::string, std::string> const& h)
return strUser == port.user && strPassword == port.password; return strUser == port.user && strPassword == port.password;
} }
ServerHandlerImp::ServerHandlerImp( ServerHandler::ServerHandler(
ServerHandlerCreator const&,
Application& app, Application& app,
boost::asio::io_service& io_service, boost::asio::io_service& io_service,
JobQueue& jobQueue, JobQueue& jobQueue,
@@ -121,13 +122,13 @@ ServerHandlerImp::ServerHandlerImp(
rpc_time_ = group->make_event("time"); rpc_time_ = group->make_event("time");
} }
ServerHandlerImp::~ServerHandlerImp() ServerHandler::~ServerHandler()
{ {
m_server = nullptr; m_server = nullptr;
} }
void void
ServerHandlerImp::setup(Setup const& setup, beast::Journal journal) ServerHandler::setup(Setup const& setup, beast::Journal journal)
{ {
setup_ = setup; setup_ = setup;
m_server->ports(setup.ports); m_server->ports(setup.ports);
@@ -136,7 +137,7 @@ ServerHandlerImp::setup(Setup const& setup, beast::Journal journal)
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void void
ServerHandlerImp::stop() ServerHandler::stop()
{ {
m_server->close(); m_server->close();
{ {
@@ -148,7 +149,7 @@ ServerHandlerImp::stop()
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
bool bool
ServerHandlerImp::onAccept( ServerHandler::onAccept(
Session& session, Session& session,
boost::asio::ip::tcp::endpoint endpoint) boost::asio::ip::tcp::endpoint endpoint)
{ {
@@ -170,7 +171,7 @@ ServerHandlerImp::onAccept(
} }
Handoff Handoff
ServerHandlerImp::onHandoff( ServerHandler::onHandoff(
Session& session, Session& session,
std::unique_ptr<stream_type>&& bundle, std::unique_ptr<stream_type>&& bundle,
http_request_type&& request, http_request_type&& request,
@@ -272,7 +273,7 @@ buffers_to_string(ConstBufferSequence const& bs)
} }
void void
ServerHandlerImp::onRequest(Session& session) ServerHandler::onRequest(Session& session)
{ {
// Make sure RPC is enabled on the port // Make sure RPC is enabled on the port
if (session.port().protocol.count("http") == 0 && if (session.port().protocol.count("http") == 0 &&
@@ -312,7 +313,7 @@ ServerHandlerImp::onRequest(Session& session)
} }
void void
ServerHandlerImp::onWSMessage( ServerHandler::onWSMessage(
std::shared_ptr<WSSession> session, std::shared_ptr<WSSession> session,
std::vector<boost::asio::const_buffer> const& buffers) std::vector<boost::asio::const_buffer> const& buffers)
{ {
@@ -362,14 +363,14 @@ ServerHandlerImp::onWSMessage(
} }
void void
ServerHandlerImp::onClose(Session& session, boost::system::error_code const&) ServerHandler::onClose(Session& session, boost::system::error_code const&)
{ {
std::lock_guard lock(mutex_); std::lock_guard lock(mutex_);
--count_[session.port()]; --count_[session.port()];
} }
void void
ServerHandlerImp::onStopped(Server&) ServerHandler::onStopped(Server&)
{ {
std::lock_guard lock(mutex_); std::lock_guard lock(mutex_);
stopped_ = true; stopped_ = true;
@@ -398,7 +399,7 @@ logDuration(
} }
Json::Value Json::Value
ServerHandlerImp::processSession( ServerHandler::processSession(
std::shared_ptr<WSSession> const& session, std::shared_ptr<WSSession> const& session,
std::shared_ptr<JobQueue::Coro> const& coro, std::shared_ptr<JobQueue::Coro> const& coro,
Json::Value const& jv) Json::Value const& jv)
@@ -545,7 +546,7 @@ ServerHandlerImp::processSession(
// Run as a coroutine. // Run as a coroutine.
void void
ServerHandlerImp::processSession( ServerHandler::processSession(
std::shared_ptr<Session> const& session, std::shared_ptr<Session> const& session,
std::shared_ptr<JobQueue::Coro> coro) std::shared_ptr<JobQueue::Coro> coro)
{ {
@@ -586,7 +587,7 @@ Json::Int constexpr forbidden = -32605;
Json::Int constexpr wrong_version = -32606; Json::Int constexpr wrong_version = -32606;
void void
ServerHandlerImp::processRequest( ServerHandler::processRequest(
Port const& port, Port const& port,
std::string const& request, std::string const& request,
beast::IP::Endpoint const& remoteIPAddress, beast::IP::Endpoint const& remoteIPAddress,
@@ -1022,7 +1023,7 @@ ServerHandlerImp::processRequest(
is reported, meaning the server can accept more connections. is reported, meaning the server can accept more connections.
*/ */
Handoff Handoff
ServerHandlerImp::statusResponse(http_request_type const& request) const ServerHandler::statusResponse(http_request_type const& request) const
{ {
using namespace boost::beast::http; using namespace boost::beast::http;
Handoff handoff; Handoff handoff;
@@ -1252,8 +1253,14 @@ make_ServerHandler(
Resource::Manager& resourceManager, Resource::Manager& resourceManager,
CollectorManager& cm) CollectorManager& cm)
{ {
return std::make_unique<ServerHandlerImp>( return std::make_unique<ServerHandler>(
app, io_service, jobQueue, networkOPs, resourceManager, cm); ServerHandler::ServerHandlerCreator(),
app,
io_service,
jobQueue,
networkOPs,
resourceManager,
cm);
} }
} // namespace ripple } // namespace ripple

View File

@@ -1,201 +0,0 @@
//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_RPC_SERVERHANDLERIMP_H_INCLUDED
#define RIPPLE_RPC_SERVERHANDLERIMP_H_INCLUDED
#include <ripple/app/main/CollectorManager.h>
#include <ripple/core/JobQueue.h>
#include <ripple/json/Output.h>
#include <ripple/rpc/RPCHandler.h>
#include <ripple/rpc/impl/WSInfoSub.h>
#include <ripple/server/Server.h>
#include <ripple/server/Session.h>
#include <ripple/server/WSSession.h>
#include <boost/beast/core/tcp_stream.hpp>
#include <boost/beast/ssl/ssl_stream.hpp>
#include <boost/utility/string_view.hpp>
#include <condition_variable>
#include <map>
#include <mutex>
#include <vector>
namespace ripple {
inline bool
operator<(Port const& lhs, Port const& rhs)
{
return lhs.name < rhs.name;
}
class ServerHandlerImp
{
public:
struct Setup
{
explicit Setup() = default;
std::vector<Port> ports;
// Memberspace
struct client_t
{
explicit client_t() = default;
bool secure = false;
std::string ip;
std::uint16_t port = 0;
std::string user;
std::string password;
std::string admin_user;
std::string admin_password;
};
// Configuration when acting in client role
client_t client;
// Configuration for the Overlay
struct overlay_t
{
explicit overlay_t() = default;
boost::asio::ip::address ip;
std::uint16_t port = 0;
};
overlay_t overlay;
void
makeContexts();
};
private:
using socket_type = boost::beast::tcp_stream;
using stream_type = boost::beast::ssl_stream<socket_type>;
Application& app_;
Resource::Manager& m_resourceManager;
beast::Journal m_journal;
NetworkOPs& m_networkOPs;
std::unique_ptr<Server> m_server;
Setup setup_;
JobQueue& m_jobQueue;
beast::insight::Counter rpc_requests_;
beast::insight::Event rpc_size_;
beast::insight::Event rpc_time_;
std::mutex mutex_;
std::condition_variable condition_;
bool stopped_{false};
std::map<std::reference_wrapper<Port const>, int> count_;
public:
ServerHandlerImp(
Application& app,
boost::asio::io_service& io_service,
JobQueue& jobQueue,
NetworkOPs& networkOPs,
Resource::Manager& resourceManager,
CollectorManager& cm);
~ServerHandlerImp();
using Output = Json::Output;
void
setup(Setup const& setup, beast::Journal journal);
Setup const&
setup() const
{
return setup_;
}
void
stop();
//
// Handler
//
bool
onAccept(Session& session, boost::asio::ip::tcp::endpoint endpoint);
Handoff
onHandoff(
Session& session,
std::unique_ptr<stream_type>&& bundle,
http_request_type&& request,
boost::asio::ip::tcp::endpoint const& remote_address);
Handoff
onHandoff(
Session& session,
http_request_type&& request,
boost::asio::ip::tcp::endpoint const& remote_address)
{
return onHandoff(
session,
{},
std::forward<http_request_type>(request),
remote_address);
}
void
onRequest(Session& session);
void
onWSMessage(
std::shared_ptr<WSSession> session,
std::vector<boost::asio::const_buffer> const& buffers);
void
onClose(Session& session, boost::system::error_code const&);
void
onStopped(Server&);
private:
Json::Value
processSession(
std::shared_ptr<WSSession> const& session,
std::shared_ptr<JobQueue::Coro> const& coro,
Json::Value const& jv);
void
processSession(
std::shared_ptr<Session> const&,
std::shared_ptr<JobQueue::Coro> coro);
void
processRequest(
Port const& port,
std::string const& request,
beast::IP::Endpoint const& remoteIPAddress,
Output&&,
std::shared_ptr<JobQueue::Coro> coro,
boost::string_view forwardedFor,
boost::string_view user);
Handoff
statusResponse(http_request_type const& request) const;
};
} // namespace ripple
#endif