Make arena block size configurable

Summary:
Add an option for arena block size, default value 4096 bytes. Arena will allocate blocks with such size.

I am not sure about passing parameter to skiplist in the new virtualized framework, though I talked to Jim a bit. So add Jim as reviewer.

Test Plan:
new unit test, I am running db_test.

For passing paramter from configured option to Arena, I tried tests like:

  TEST(DBTest, Arena_Option) {
  std::string dbname = test::TmpDir() + "/db_arena_option_test";
  DestroyDB(dbname, Options());

  DB* db = nullptr;
  Options opts;
  opts.create_if_missing = true;
  opts.arena_block_size = 1000000; // tested 99, 999999
  Status s = DB::Open(opts, dbname, &db);
  db->Put(WriteOptions(), "a", "123");
  }

and printed some debug info. The results look good. Any suggestion for such a unit-test?

Reviewers: haobo, dhruba, emayanke, jpaton

Reviewed By: dhruba

CC: leveldb, zshao

Differential Revision: https://reviews.facebook.net/D11799
This commit is contained in:
Xing Jin
2013-07-31 12:42:23 -07:00
parent 542cc10b19
commit 0f0a24e298
15 changed files with 181 additions and 77 deletions

38
include/leveldb/arena.h Normal file
View File

@@ -0,0 +1,38 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Arena class defines memory allocation methods. It's used by memtable and
// skiplist.
#ifndef STORAGE_LEVELDB_INCLUDE_ARENA_H_
#define STORAGE_LEVELDB_INCLUDE_ARENA_H_
namespace leveldb {
class Arena {
public:
Arena() {};
virtual ~Arena() {};
// Return a pointer to a newly allocated memory block of "bytes" bytes.
virtual char* Allocate(size_t bytes) = 0;
// Allocate memory with the normal alignment guarantees provided by malloc.
virtual char* AllocateAligned(size_t bytes) = 0;
// Returns an estimate of the total memory used by arena.
virtual const size_t ApproximateMemoryUsage() = 0;
// Returns the total number of bytes in all blocks allocated so far.
virtual const size_t MemoryAllocatedBytes() = 0;
private:
// No copying allowed
Arena(const Arena&);
void operator=(const Arena&);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_ARENA_H_

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@@ -13,6 +13,7 @@
#define STORAGE_LEVELDB_DB_TABLE_H_
#include <memory>
#include "leveldb/arena.h"
namespace leveldb {
@@ -35,10 +36,6 @@ class MemTableRep {
// Returns true iff an entry that compares equal to key is in the collection.
virtual bool Contains(const char* key) const = 0;
// Returns an estimate of the number of bytes of data in use by this
// data structure.
virtual size_t ApproximateMemoryUsage() = 0;
virtual ~MemTableRep() { }
// Iteration over the contents of a skip collection
@@ -83,7 +80,7 @@ class MemTableRepFactory {
public:
virtual ~MemTableRepFactory() { };
virtual std::shared_ptr<MemTableRep> CreateMemTableRep(
MemTableRep::KeyComparator&) = 0;
MemTableRep::KeyComparator&, Arena* arena) = 0;
};
}

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@@ -375,6 +375,13 @@ struct Options {
// Number of shards used for table cache.
int table_cache_numshardbits;
// size of one block in arena memory allocation.
// If <= 0, a proper value is automatically calculated (usually 1/10 of
// writer_buffer_size).
//
// Default: 0
size_t arena_block_size;
// Create an Options object with default values for all fields.
Options();