diff --git a/src/test/app/Vault_test.cpp b/src/test/app/Vault_test.cpp index 8c01031773..a0d3fde035 100644 --- a/src/test/app/Vault_test.cpp +++ b/src/test/app/Vault_test.cpp @@ -5846,7 +5846,7 @@ class Vault_test : public beast::unit_test::Suite // This value will be rounded auto const insertAt = maxInt64Plus2.size() - 3; auto const decimalTest = maxInt64Plus2.substr(0, insertAt) + "." + - maxInt64Plus2.substr(insertAt); // (max int64+1) / 1000 + maxInt64Plus2.substr(insertAt); // (max int64+2) / 1000 BEAST_EXPECT(decimalTest == "9223372036854775.809"); tx[sfAssetsMaximum] = decimalTest; auto const newKeylet = keylet::vault(owner.id(), env.seq(owner)); @@ -5898,7 +5898,7 @@ class Vault_test : public beast::unit_test::Suite // This value will be rounded auto const insertAt = maxInt64Plus2.size() - 1; auto const decimalTest = maxInt64Plus2.substr(0, insertAt) + "." + - maxInt64Plus2.substr(insertAt); // (max int64+1) / 10 + maxInt64Plus2.substr(insertAt); // (max int64+2) / 10 BEAST_EXPECT(decimalTest == "922337203685477580.9"); tx[sfAssetsMaximum] = decimalTest; auto const newKeylet = keylet::vault(owner.id(), env.seq(owner)); @@ -5950,7 +5950,7 @@ class Vault_test : public beast::unit_test::Suite { auto const insertAt = maxInt64Plus2.size() - 1; auto const decimalTest = maxInt64Plus2.substr(0, insertAt) + "." + - maxInt64Plus2.substr(insertAt); // (max int64+1) / 10 + maxInt64Plus2.substr(insertAt); // (max int64+2) / 10 BEAST_EXPECT(decimalTest == "922337203685477580.9"); tx[sfAssetsMaximum] = decimalTest; auto const newKeylet = keylet::vault(owner.id(), env.seq(owner)); diff --git a/src/test/basics/Number_test.cpp b/src/test/basics/Number_test.cpp index c1774ff158..78d31f81a5 100644 --- a/src/test/basics/Number_test.cpp +++ b/src/test/basics/Number_test.cpp @@ -2267,8 +2267,7 @@ public: } { - testcase << "normalization cusp: ToNearest and Downward disagree " << to_string(scale); - + testcase << "normalization cusp: ToNearest and Downward behavior " << to_string(scale); constexpr auto kMaxRep = Number::kMaxRep; // Both ToNearest and Downward should round to `below`