diff --git a/Builds/VisualStudio2012/RippleD.vcxproj b/Builds/VisualStudio2012/RippleD.vcxproj index 76cfae2dba..8bd7bbbe78 100644 --- a/Builds/VisualStudio2012/RippleD.vcxproj +++ b/Builds/VisualStudio2012/RippleD.vcxproj @@ -169,6 +169,7 @@ + Level4 Level4 @@ -753,12 +754,6 @@ true - - %(AdditionalIncludeDirectories) - %(AdditionalIncludeDirectories) - %(AdditionalIncludeDirectories) - %(AdditionalIncludeDirectories) - true true @@ -1555,6 +1550,7 @@ + diff --git a/Builds/VisualStudio2012/RippleD.vcxproj.filters b/Builds/VisualStudio2012/RippleD.vcxproj.filters index 6dd34c20d1..132e986242 100644 --- a/Builds/VisualStudio2012/RippleD.vcxproj.filters +++ b/Builds/VisualStudio2012/RippleD.vcxproj.filters @@ -136,11 +136,11 @@ {6bbe236f-79ff-4e30-928c-bf5f302b3a21} + + {82d79c26-4932-4a48-b134-09969f45d75a} + - - 0. Third Party Code\LevelDB - 0. Third Party Code\protobuf @@ -885,6 +885,9 @@ 1. Modules\ripple_sqlite + + 1. Modules\ripple_leveldb + @@ -1698,6 +1701,9 @@ 1. Modules\ripple_sqlite + + 1. Modules\ripple_leveldb + diff --git a/SConstruct b/SConstruct index 695901de73..389813e57b 100644 --- a/SConstruct +++ b/SConstruct @@ -101,12 +101,12 @@ INCLUDE_PATHS = [ ] COMPILED_FILES = [ - 'src/cpp/leveldb_core.cpp', 'Subtrees/beast/modules/beast_core/beast_core.cpp', 'Subtrees/beast/modules/beast_basics/beast_basics.cpp', 'modules/ripple_basics/ripple_basics.cpp', 'modules/ripple_data/ripple_data.cpp', 'modules/ripple_json/ripple_json.cpp', + 'modules/ripple_leveldb/ripple_leveldb.cpp', 'modules/ripple_websocket/ripple_websocket.cpp', 'modules/ripple_sqlite/ripple_sqlite.c', 'modules/ripple_app/ripple_app_pt1.cpp', diff --git a/modules/ripple_data/ripple_data.h b/modules/ripple_data/ripple_data.h index 022434150e..7f477984e2 100644 --- a/modules/ripple_data/ripple_data.h +++ b/modules/ripple_data/ripple_data.h @@ -45,14 +45,8 @@ // VFALCO TODO try to reduce these dependencies #include "../ripple_basics/ripple_basics.h" -//------------------------------------------------------------------------------ - -// VFALCO TODO prepare a unity header for LevelDB // VFALCO TODO don't expose leveldb throughout the headers -#include "leveldb/cache.h" -#include "leveldb/filter_policy.h" -#include "leveldb/db.h" -#include "leveldb/write_batch.h" +#include "../ripple_leveldb/ripple_leveldb.h" // VFALCO TODO figure out a good place for this file, perhaps give it some // additional hierarchy via directories. diff --git a/src/cpp/leveldb_core.cpp b/modules/ripple_leveldb/ripple_leveldb.cpp similarity index 62% rename from src/cpp/leveldb_core.cpp rename to modules/ripple_leveldb/ripple_leveldb.cpp index 8da5afb453..fcf011da74 100644 --- a/src/cpp/leveldb_core.cpp +++ b/modules/ripple_leveldb/ripple_leveldb.cpp @@ -1,14 +1,33 @@ +//------------------------------------------------------------------------------ +/* + Copyright (c) 2011-2013, OpenCoin, Inc. +*/ +//============================================================================== -// Unity build file for LevelDB by Vinnie Falco +// Unity build file for LevelDB + +#include "ripple_leveldb.h" + +#include "beast/modules/beast_core/system/beast_TargetPlatform.h" + +// Set the appropriate LevelDB platform macro based on our platform. // +#if BEAST_WIN32 + #define LEVELDB_PLATFORM_WINDOWS + +#elif BEAST_MAC || BEAST_IOS + #define OS_MACOSX + +// VFALCO TODO Distinguish between BEAST_BSD and BEAST_FREEBSD +#elif BEAST_BSD + #define OS_FREEBSD -#ifdef _WIN32 -# define LEVELDB_PLATFORM_WINDOWS #else -# define LEVELDB_PLATFORM_POSIX + #define LEVELDB_PLATFORM_POSIX + #endif -#ifdef _MSC_VER +#if BEAST_MSVC #pragma warning (push) #pragma warning (disable: 4018) // signed/unsigned mismatch #pragma warning (disable: 4244) // conversion, possible loss of data @@ -67,32 +86,6 @@ #endif -//#include "leveldb/db/c.cc" -//#include "leveldb/db/corruption_test.cc" -//#include "leveldb/db/db_bench.cc" -//#include "leveldb/db/db_test.cc" -//#include "leveldb/db/dbformat_test.cc" -//#include "leveldb/db/filename_test.cc" -//#include "leveldb/db/leveldb_main.cc" -//#include "leveldb/db/log_test.cc" -//#include "leveldb/db/skiplist_test.cc" -//#include "leveldb/db/version_edit_test.cc" -//#include "leveldb/db/version_set_test.cc" -//#include "leveldb/db/write_batch_test.cc" - -//#include "leveldb/util/arena_test.cc" -//#include "leveldb/util/bloom_test.cc" -//#include "leveldb/util/cache_test.cc" -//#include "leveldb/util/coding_test.cc" -//#include "leveldb/util/crc32c_test.cc" -//#include "leveldb/util/env_test.cc" -//#include "leveldb/util/testharness.cc" -//#include "leveldb/util/testutil.cc" - -//#include "leveldb/table/filter_block_test.cc" -//#include "leveldb/table/table_test.cc" - -#ifdef _MSC_VER +#ifdef BEAST_MSVC #pragma warning (pop) #endif - diff --git a/modules/ripple_leveldb/ripple_leveldb.h b/modules/ripple_leveldb/ripple_leveldb.h new file mode 100644 index 0000000000..eac1af663b --- /dev/null +++ b/modules/ripple_leveldb/ripple_leveldb.h @@ -0,0 +1,15 @@ +//------------------------------------------------------------------------------ +/* + Copyright (c) 2011-2013, OpenCoin, Inc. +*/ +//============================================================================== + +#ifndef RIPPLE_LEVELDB_RIPPLEHEADER +#define RIPPLE_LEVELDB_RIPPLEHEADER + +#include "leveldb/cache.h" +#include "leveldb/filter_policy.h" +#include "leveldb/db.h" +#include "leveldb/write_batch.h" + +#endif