General refactoring of beast framework classes

This commit is contained in:
Vinnie Falco
2013-09-12 08:26:25 -07:00
parent 84ef06e35c
commit 02acf7d6d0
26 changed files with 514 additions and 306 deletions

View File

@@ -86,6 +86,7 @@ public:
instance = staticData.instance;
if (instance == nullptr)
{
bassert (lifetime == SingletonLifetime::createOnDemand || ! staticData.destructorCalled);
staticData.instance = &staticData.object;
::new (staticData.instance) SharedSingleton (lifetime);
instance = staticData.instance;
@@ -107,7 +108,7 @@ private:
{
}
void performAtExit ()
void onExit ()
{
if (m_lifetime == SingletonLifetime::persistAfterCreation)
this->decReferenceCount ();
@@ -132,6 +133,7 @@ private:
{
callDestructor = true;
staticData.instance = nullptr;
staticData.destructorCalled = true;
}
}
@@ -145,31 +147,16 @@ private:
typedef SpinLock LockType;
class ExitHook : public PerformedAtExit
{
public:
explicit ExitHook (SharedSingleton* owner)
: m_owner (owner)
{
}
void performAtExit ()
{
m_owner->performAtExit();
}
private:
SharedSingleton* m_owner;
};
// This structure gets zero-filled at static initialization time.
// No constructors are called.
//
struct StaticData
class StaticData : public Uncopyable
{
public:
LockType mutex;
SharedSingleton* instance;
SharedSingleton object;
bool destructorCalled;
private:
StaticData();
@@ -183,9 +170,10 @@ private:
}
friend class SharedPtr <SharedSingleton>;
friend class AtExitMemberHook <SharedSingleton>;
SingletonLifetime::Lifetime m_lifetime;
ExitHook m_exitHook;
AtExitMemberHook <SharedSingleton> m_exitHook;
};
//------------------------------------------------------------------------------

View File

@@ -0,0 +1,34 @@
//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
namespace detail
{
// This is here so we don't need the Thread class declaration
void staticObjectWait (std::size_t n)
{
// Wait for initialization
Thread::yield ();
if (n > 10)
Thread::sleep (1);
else if (n > 100)
Thread::sleep (10);
}
}

View File

@@ -112,61 +112,86 @@ private:
template <class ObjectType, class Tag>
char Storage <ObjectType, Tag>::s_storage [sizeof (ObjectType)];
}
//------------------------------------------------------------------------------
// Provides a thread safe flag for indicating if and when
// initialization is required for an object with static storage duration.
//
class Initializer
namespace detail
{
extern void staticObjectWait (std::size_t n);
}
/** Wrapper to produce an object with static storage duration.
The object is constructed in a thread-safe fashion when the get function
is first called. Note that the destructor for Object is never called. To
invoke the destructor, use the AtExitHook facility (with caution).
The Tag parameter allows multiple instances of the same Object type, by
using different tags.
Object must meet these requirements:
DefaultConstructible
@see AtExitHook
*/
template <class Object, typename Tag = void>
class StaticObject
{
public:
// If the condition is not initialized, the first caller will
// receive true, while concurrent callers get blocked until
// initialization completes.
//
bool beginConstruction ()
static Object& get ()
{
bool needsInitialization = false;
StaticData& staticData (StaticData::get());
if (m_state.get () != stateInitialized)
if (staticData.state.get() != initialized)
{
if (m_state.compareAndSetBool (stateInitializing, stateUninitialized))
if (staticData.state.compareAndSetBool (initializing, uninitialized))
{
needsInitialization = true;
// Initialize the object.
::new (&staticData.object) Object;
staticData.state = initialized;
}
else
{
SpinDelay delay;
do
for (std::size_t n = 0; staticData.state.get() != initialized; ++n)
{
delay.pause ();
detail::staticObjectWait (n);
}
while (m_state.get () != stateInitialized);
}
}
return needsInitialization;
}
// Called to signal that the initialization is complete
//
void endConstruction ()
{
m_state.set (stateInitialized);
return staticData.object;
}
private:
enum
{
stateUninitialized = 0, // must be zero
stateInitializing,
stateInitialized
uninitialized = 0, // must be zero to function properly
initializing,
initialized
};
Atomic <int> m_state;
// This structure gets zero-filled at static initialization time.
// No constructors are called.
//
class StaticData : public Uncopyable
{
public:
Atomic <int> state;
Object object;
static StaticData& get ()
{
static uint8 storage [sizeof (StaticData)];
return *(reinterpret_cast <StaticData*> (&storage [0]));
}
private:
StaticData();
~StaticData();
};
};
}
#endif