refactor: Change recursive_mutex to mutex in DatabaseRotatingImp (#5276)

Rewrites the code so that the lock is not held during the callback. Instead it locks twice, once before, and once after. This is safe due to the structure of the code, but is checked after the second lock. This allows mutex_ to be changed back to a regular mutex.
This commit is contained in:
Ed Hennis
2025-02-13 17:32:37 -05:00
committed by GitHub
parent 97e3dae6f4
commit 01fe9477f4
6 changed files with 172 additions and 27 deletions

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@@ -19,6 +19,7 @@ test.app > xrpl.basics
test.app > xrpld.app
test.app > xrpld.core
test.app > xrpld.ledger
test.app > xrpld.nodestore
test.app > xrpld.overlay
test.app > xrpld.rpc
test.app > xrpl.json

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@@ -20,9 +20,11 @@
#include <test/jtx.h>
#include <test/jtx/envconfig.h>
#include <xrpld/app/main/Application.h>
#include <xrpld/app/main/NodeStoreScheduler.h>
#include <xrpld/app/misc/SHAMapStore.h>
#include <xrpld/app/rdb/backend/SQLiteDatabase.h>
#include <xrpld/core/ConfigSections.h>
#include <xrpld/nodestore/detail/DatabaseRotatingImp.h>
#include <xrpl/protocol/jss.h>
namespace ripple {
@@ -518,12 +520,136 @@ public:
lastRotated = ledgerSeq - 1;
}
std::unique_ptr<NodeStore::Backend>
makeBackendRotating(
jtx::Env& env,
NodeStoreScheduler& scheduler,
std::string path)
{
Section section{
env.app().config().section(ConfigSection::nodeDatabase())};
boost::filesystem::path newPath;
if (!BEAST_EXPECT(path.size()))
return {};
newPath = path;
section.set("path", newPath.string());
auto backend{NodeStore::Manager::instance().make_Backend(
section,
megabytes(env.app().config().getValueFor(
SizedItem::burstSize, std::nullopt)),
scheduler,
env.app().logs().journal("NodeStoreTest"))};
backend->open();
return backend;
}
void
testRotate()
{
// The only purpose of this test is to ensure that if something that
// should never happen happens, we don't get a deadlock.
testcase("rotate with lock contention");
using namespace jtx;
Env env(*this, envconfig(onlineDelete));
/////////////////////////////////////////////////////////////
// Create the backend. Normally, SHAMapStoreImp handles all these
// details
auto nscfg = env.app().config().section(ConfigSection::nodeDatabase());
// Provide default values:
if (!nscfg.exists("cache_size"))
nscfg.set(
"cache_size",
std::to_string(env.app().config().getValueFor(
SizedItem::treeCacheSize, std::nullopt)));
if (!nscfg.exists("cache_age"))
nscfg.set(
"cache_age",
std::to_string(env.app().config().getValueFor(
SizedItem::treeCacheAge, std::nullopt)));
NodeStoreScheduler scheduler(env.app().getJobQueue());
std::string const writableDb = "write";
std::string const archiveDb = "archive";
auto writableBackend = makeBackendRotating(env, scheduler, writableDb);
auto archiveBackend = makeBackendRotating(env, scheduler, archiveDb);
// Create NodeStore with two backends to allow online deletion of
// data
constexpr int readThreads = 4;
auto dbr = std::make_unique<NodeStore::DatabaseRotatingImp>(
scheduler,
readThreads,
std::move(writableBackend),
std::move(archiveBackend),
nscfg,
env.app().logs().journal("NodeStoreTest"));
/////////////////////////////////////////////////////////////
// Check basic functionality
using namespace std::chrono_literals;
std::atomic<int> threadNum = 0;
{
auto newBackend = makeBackendRotating(
env, scheduler, std::to_string(++threadNum));
auto const cb = [&](std::string const& writableName,
std::string const& archiveName) {
BEAST_EXPECT(writableName == "1");
BEAST_EXPECT(archiveName == "write");
// Ensure that dbr functions can be called from within the
// callback
BEAST_EXPECT(dbr->getName() == "1");
};
dbr->rotate(std::move(newBackend), cb);
}
BEAST_EXPECT(threadNum == 1);
BEAST_EXPECT(dbr->getName() == "1");
/////////////////////////////////////////////////////////////
// Do something stupid. Try to re-enter rotate from inside the callback.
{
auto const cb = [&](std::string const& writableName,
std::string const& archiveName) {
BEAST_EXPECT(writableName == "3");
BEAST_EXPECT(archiveName == "2");
// Ensure that dbr functions can be called from within the
// callback
BEAST_EXPECT(dbr->getName() == "3");
};
auto const cbReentrant = [&](std::string const& writableName,
std::string const& archiveName) {
BEAST_EXPECT(writableName == "2");
BEAST_EXPECT(archiveName == "1");
auto newBackend = makeBackendRotating(
env, scheduler, std::to_string(++threadNum));
// Reminder: doing this is stupid and should never happen
dbr->rotate(std::move(newBackend), cb);
};
auto newBackend = makeBackendRotating(
env, scheduler, std::to_string(++threadNum));
dbr->rotate(std::move(newBackend), cbReentrant);
}
BEAST_EXPECT(threadNum == 3);
BEAST_EXPECT(dbr->getName() == "3");
}
void
run() override
{
testClear();
testAutomatic();
testCanDelete();
testRotate();
}
};

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@@ -366,17 +366,17 @@ SHAMapStoreImp::run()
lastRotated = validatedSeq;
dbRotating_->rotateWithLock(
[&](std::string const& writableBackendName) {
dbRotating_->rotate(
std::move(newBackend),
[&](std::string const& writableName,
std::string const& archiveName) {
SavedState savedState;
savedState.writableDb = newBackend->getName();
savedState.archiveDb = writableBackendName;
savedState.writableDb = writableName;
savedState.archiveDb = archiveName;
savedState.lastRotated = lastRotated;
state_db_.setState(savedState);
clearCaches(validatedSeq);
return std::move(newBackend);
});
JLOG(journal_.warn()) << "finished rotation " << validatedSeq;

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@@ -44,11 +44,17 @@ public:
/** Rotates the backends.
@param f A function executed before the rotation and under the same lock
@param newBackend New writable backend
@param f A function executed after the rotation outside of lock. The
values passed to f will be the new backend database names _after_
rotation.
*/
virtual void
rotateWithLock(std::function<std::unique_ptr<NodeStore::Backend>(
std::string const& writableBackendName)> const& f) = 0;
rotate(
std::unique_ptr<NodeStore::Backend>&& newBackend,
std::function<void(
std::string const& writableName,
std::string const& archiveName)> const& f) = 0;
};
} // namespace NodeStore

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@@ -41,16 +41,32 @@ DatabaseRotatingImp::DatabaseRotatingImp(
}
void
DatabaseRotatingImp::rotateWithLock(
std::function<std::unique_ptr<NodeStore::Backend>(
std::string const& writableBackendName)> const& f)
DatabaseRotatingImp::rotate(
std::unique_ptr<NodeStore::Backend>&& newBackend,
std::function<void(
std::string const& writableName,
std::string const& archiveName)> const& f)
{
std::lock_guard lock(mutex_);
// Pass these two names to the callback function
std::string const newWritableBackendName = newBackend->getName();
std::string newArchiveBackendName;
// Hold on to current archive backend pointer until after the
// callback finishes. Only then will the archive directory be
// deleted.
std::shared_ptr<NodeStore::Backend> oldArchiveBackend;
{
std::lock_guard lock(mutex_);
auto newBackend = f(writableBackend_->getName());
archiveBackend_->setDeletePath();
archiveBackend_ = std::move(writableBackend_);
writableBackend_ = std::move(newBackend);
archiveBackend_->setDeletePath();
oldArchiveBackend = std::move(archiveBackend_);
archiveBackend_ = std::move(writableBackend_);
newArchiveBackendName = archiveBackend_->getName();
writableBackend_ = std::move(newBackend);
}
f(newWritableBackendName, newArchiveBackendName);
}
std::string

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@@ -49,9 +49,11 @@ public:
}
void
rotateWithLock(
std::function<std::unique_ptr<NodeStore::Backend>(
std::string const& writableBackendName)> const& f) override;
rotate(
std::unique_ptr<NodeStore::Backend>&& newBackend,
std::function<void(
std::string const& writableName,
std::string const& archiveName)> const& f) override;
std::string
getName() const override;
@@ -82,13 +84,7 @@ public:
private:
std::shared_ptr<Backend> writableBackend_;
std::shared_ptr<Backend> archiveBackend_;
// This needs to be a recursive mutex because callbacks in `rotateWithLock`
// can call function that also lock the mutex. A current example of this is
// a callback from SHAMapStoreImp, which calls `clearCaches`. This
// `clearCaches` call eventually calls `fetchNodeObject` which tries to
// relock the mutex. It would be desirable to rewrite the code so the lock
// was not held during a callback.
mutable std::recursive_mutex mutex_;
mutable std::mutex mutex_;
std::shared_ptr<NodeObject>
fetchNodeObject(