//------------------------------------------------------------------------------
/*
    This file is part of Beast: https://github.com/vinniefalco/Beast
    Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>

    Permission to use, copy, modify, and/or distribute this software for any
    purpose  with  or without fee is hereby granted, provided that the above
    copyright notice and this permission notice appear in all copies.

    THE  SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
    WITH  REGARD  TO  THIS  SOFTWARE  INCLUDING  ALL  IMPLIED  WARRANTIES  OF
    MERCHANTABILITY  AND  FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
    ANY  SPECIAL ,  DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
    WHATSOEVER  RESULTING  FROM  LOSS  OF USE, DATA OR PROFITS, WHETHER IN AN
    ACTION  OF  CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
    OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================

#ifndef BEAST_DEBUG_H_INCLUDED
#define BEAST_DEBUG_H_INCLUDED

// Auxiliary outines for debugging

namespace Debug
{

/** Break to debugger if a debugger is attached to a debug build.

    Does nothing if no debugger is attached, or the build is not a debug build.
*/
extern void breakPoint ();

// VFALCO NOTE IS THIS REALLY THE RIGHT PLACE FOR THESE??
//
// Return only the filename portion of sourceFileName
// This hides the programmer's directory structure from end-users.
const String getFileNameFromPath (const char* sourceFileName);

// Convert a String that may contain double quotes and newlines
// into a String with double quotes escaped as \" and each
// line as a separate quoted command line argument.
String stringToCommandLine (const String& s);

// Convert a quoted and escaped command line back into a String
// that can contain newlines and double quotes.
String commandLineToString (const String& commandLine);

//
// These control the MSVC C Runtime Debug heap.
//
// The calls currently do nothing on other platforms.
//

/** Calls checkHeap() at every allocation and deallocation.
*/
extern void setAlwaysCheckHeap (bool bAlwaysCheck);

/** Keep freed memory blocks in the heap's linked list, assign them the
    _FREE_BLOCK type, and fill them with the byte value 0xDD.
*/
extern void setHeapDelayedFree (bool bDelayedFree);

/** Perform automatic leak checking at program exit through a call to
    dumpMemoryLeaks() and generate an error report if the application
    failed to free all the memory it allocated.
*/
extern void setHeapReportLeaks (bool bReportLeaks);

/** Report all memory blocks which have not been freed.
*/
extern void reportLeaks ();

/** Confirms the integrity of the memory blocks allocated in the
    debug heap (debug version only.
*/
extern void checkHeap ();

}

#endif
