Compilation time improvements. (#52)

* Precompiled header for all common library headers (with cmake 3.16rc3).
* Divided cmake build into shared libraries.
* Added gold linker support.
* Separated websockets lambda expressions to an independent file.
This commit is contained in:
Ravin Perera
2019-11-02 14:46:21 +05:30
committed by GitHub
parent 7b78387cef
commit cb364cc420
49 changed files with 476 additions and 377 deletions

View File

@@ -1,13 +1,9 @@
#include <iostream>
#include <string>
#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <boost/asio.hpp>
#include "../pchheader.hpp"
#include "../util.hpp"
#include "../sock/socket_session.hpp"
#include "../proc.hpp"
#include "../hplog.hpp"
#include "../jsonschema/usrmsg_helpers.hpp"
#include "../sock/socket_session.hpp"
#include "../sock/socket_message.hpp"
#include "usr.hpp"
#include "user_session_handler.hpp"
@@ -17,17 +13,6 @@ namespace beast = boost::beast;
namespace usr
{
user_outbound_message::user_outbound_message(std::string &&_msg)
{
msg = std::move(_msg);
}
// Returns the buffer that should be written to the socket.
std::string_view user_outbound_message::buffer()
{
return msg;
}
/**
* This gets hit every time a client connects to HP via the public port (configured in contract config).
*/
@@ -98,8 +83,6 @@ void user_session_handler::on_close(sock::socket_session<user_outbound_message>
// Session belongs to an authed user.
else if (session->flags[util::SESSION_FLAG::USER_AUTHED])
{
// Wait for SC process completion before we remove existing user.
proc::await_contract_execution();
remove_user(session->uniqueid);
}