Implemented socket message templates. (#40)

Implemented socket message templates to support broadcast (shared_ptr) and to achieve buffer zero-copy.
This commit is contained in:
Ravin Perera
2019-10-23 13:04:57 +05:30
committed by GitHub
parent b4237f1285
commit 61b38bb0a0
16 changed files with 636 additions and 539 deletions

View File

@@ -19,27 +19,39 @@ using error = boost::system::error_code;
namespace usr
{
user_outbound_message::user_outbound_message(std::string &&_msg)
{
msg = std::move(_msg);
}
// Returns the buffer that should be written to the socket.
std::string_view user_outbound_message::buffer()
{
return std::string_view(msg.data(), msg.size());
}
/**
* This gets hit every time a client connects to HP via the public port (configured in contract config).
*/
void user_session_handler::on_connect(sock::socket_session *session)
void user_session_handler::on_connect(sock::socket_session<user_outbound_message> *session)
{
LOG_INFO << "User client connected " << session->address_ << ":" << session->port_;
LOG_INFO << "User client connected " << session->address << ":" << session->port;
// As soon as a user connects, we issue them a challenge message. We remember the
// challenge we issued and later verifies the user's response with it.
std::string msg;
std::string msgstr;
std::string challengehex;
usr::create_user_challenge(msg, challengehex);
usr::create_user_challenge(msgstr, challengehex);
// We init the session unique id to associate with the challenge.
session->init_uniqueid();
// Create an entry in pending_challenges for later tracking upon challenge response.
usr::pending_challenges[session->uniqueid_] = challengehex;
usr::pending_challenges[session->uniqueid] = challengehex;
session->send(std::move(msg));
user_outbound_message outmsg(std::move(msgstr));
session->send(std::move(outmsg));
// Set the challenge-issued flag to help later checks in on_message.
session->flags_.set(util::SESSION_FLAG::USER_CHALLENGE_ISSUED);
@@ -48,14 +60,16 @@ void user_session_handler::on_connect(sock::socket_session *session)
/**
* This gets hit every time we receive some data from a client connected to the HP public port.
*/
void user_session_handler::on_message(sock::socket_session *session, std::string &&message)
void user_session_handler::on_message(
sock::socket_session<user_outbound_message> *session,
std::string_view message)
{
// First check whether this session is pending challenge.
// Meaning we have previously issued a challenge to the client,
if (session->flags_[util::SESSION_FLAG::USER_CHALLENGE_ISSUED])
{
// The received message must be the challenge response. We need to verify it.
auto itr = usr::pending_challenges.find(session->uniqueid_);
auto itr = usr::pending_challenges.find(session->uniqueid);
if (itr != usr::pending_challenges.end())
{
std::string userpubkeyhex;
@@ -82,20 +96,20 @@ void user_session_handler::on_message(sock::socket_session *session, std::string
session->flags_.reset(util::SESSION_FLAG::USER_CHALLENGE_ISSUED); // Clear challenge-issued flag
session->flags_.set(util::SESSION_FLAG::USER_AUTHED); // Set the user-authed flag
usr::add_user(session, userpubkey); // Add the user to the global authed user list
usr::pending_challenges.erase(session->uniqueid_); // Remove the stored challenge
usr::pending_challenges.erase(session->uniqueid); // Remove the stored challenge
LOG_INFO << "User connection " << session->uniqueid_ << " authenticated. Public key "
<< userpubkeyhex;
LOG_INFO << "User connection " << session->uniqueid << " authenticated. Public key "
<< userpubkeyhex;
return;
}
else
{
LOG_INFO << "Duplicate user public key " << session->uniqueid_;
LOG_INFO << "Duplicate user public key " << session->uniqueid;
}
}
else
{
LOG_INFO << "Challenge verification failed " << session->uniqueid_;
LOG_INFO << "Challenge verification failed " << session->uniqueid;
}
}
}
@@ -105,7 +119,7 @@ void user_session_handler::on_message(sock::socket_session *session, std::string
// Check whether this user is among authenticated users
// and perform authenticated msg processing.
auto itr = usr::users.find(session->uniqueid_);
auto itr = usr::users.find(session->uniqueid);
if (itr != usr::users.end())
{
// This is an authed user.
@@ -121,30 +135,30 @@ void user_session_handler::on_message(sock::socket_session *session, std::string
// If for any reason we reach this point, we should drop the connection.
session->close();
LOG_INFO << "Dropped the user connection " << session->address_ << ":" << session->port_;
LOG_INFO << "Dropped the user connection " << session->address << ":" << session->port;
}
/**
* This gets hit every time a client disconnects from the HP public port.
*/
void user_session_handler::on_close(sock::socket_session *session)
void user_session_handler::on_close(sock::socket_session<user_outbound_message> *session)
{
// Cleanup any resources related to this session.
// Session is awaiting challenge response.
if (session->flags_[util::SESSION_FLAG::USER_CHALLENGE_ISSUED])
{
usr::pending_challenges.erase(session->uniqueid_);
usr::pending_challenges.erase(session->uniqueid);
}
// Session belongs to an authed user.
else if (session->flags_[util::SESSION_FLAG::USER_AUTHED])
{
// Wait for SC process completion before we remove existing user.
proc::await_contract_execution();
usr::remove_user(session->uniqueid_);
usr::remove_user(session->uniqueid);
}
LOG_INFO << "User disconnected " << session->uniqueid_;
LOG_INFO << "User disconnected " << session->uniqueid;
}
} // namespace usr

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@@ -1,3 +1,6 @@
#ifndef _HP_USER_SESSION_HANDLER_H_
#define _HP_USER_SESSION_HANDLER_H_
#include <boost/beast/core.hpp>
#include "../sock/socket_session_handler.hpp"
#include "../sock/socket_session.hpp"
@@ -5,12 +8,29 @@
namespace usr
{
class user_session_handler : public sock::socket_session_handler
/**
* Represents a message (bytes) that is sent to a user.
*/
class user_outbound_message : public sock::outbound_message
{
// Contains message bytes.
std::string msg;
public:
void on_connect(sock::socket_session *session);
void on_message(sock::socket_session *session, std::string &&message);
void on_close(sock::socket_session *session);
user_outbound_message(std::string &&_msg);
// Returns the buffer that should be written to the socket.
virtual std::string_view buffer();
};
} // namespace usr
class user_session_handler : public sock::socket_session_handler<user_outbound_message>
{
public:
void on_connect(sock::socket_session<user_outbound_message> *session);
void on_message(sock::socket_session<user_outbound_message> *session, std::string_view message);
void on_close(sock::socket_session<user_outbound_message> *session);
};
} // namespace usr
#endif

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@@ -202,9 +202,9 @@ int verify_user_challenge_response(std::string &extracted_pubkeyhex, std::string
* @param pubkey User's binary public key.
* @return 0 on successful additions. -1 on failure.
*/
int add_user(sock::socket_session *session, const std::string &pubkey)
int add_user(sock::socket_session<user_outbound_message> *session, const std::string &pubkey)
{
const std::string &sessionid = session->uniqueid_;
const std::string &sessionid = session->uniqueid;
if (users.count(sessionid) == 1)
{
LOG_INFO << sessionid << " already exist. Cannot add user.";
@@ -249,7 +249,7 @@ int remove_user(const std::string &sessionid)
void start_listening()
{
auto address = net::ip::make_address(conf::cfg.listenip);
std::make_shared<sock::socket_server>(
std::make_shared<sock::socket_server<user_outbound_message>>(
ioc,
tcp::endpoint{address, conf::cfg.pubport},
global_usr_session_handler)

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@@ -6,6 +6,7 @@
#include <unordered_map>
#include "../util.hpp"
#include "../sock/socket_session.hpp"
#include "user_session_handler.hpp"
/**
* Maintains the global user list with pending input outputs and manages user connections.
@@ -27,12 +28,12 @@ struct connected_user
// Holds the websocket session of this user.
// We don't need to own the session object since the lifetime of user and session are coupled.
sock::socket_session *session;
sock::socket_session<user_outbound_message> *session;
/**
* @param _pubkey The public key of the user in binary format.
*/
connected_user(sock::socket_session *_session, std::string_view _pubkey)
connected_user(sock::socket_session<user_outbound_message> *_session, std::string_view _pubkey)
{
session = _session;
pubkey = _pubkey;
@@ -64,7 +65,7 @@ void create_user_challenge(std::string &msg, std::string &challengehex);
int verify_user_challenge_response(std::string &extracted_pubkeyhex, std::string_view response, std::string_view original_challenge);
int add_user(sock::socket_session *session, const std::string &pubkey);
int add_user(sock::socket_session<user_outbound_message> *session, const std::string &pubkey);
int remove_user(const std::string &sessionid);