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155 lines
4.8 KiB
C++
155 lines
4.8 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of clio: https://github.com/XRPLF/clio
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Copyright (c) 2022, the clio developers.
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Permission to use, copy, modify, and distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#pragma once
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#include <ripple/basics/base_uint.h>
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#include <ripple/basics/hardened_hash.h>
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#include <data/Types.h>
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#include <map>
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#include <mutex>
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#include <shared_mutex>
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#include <utility>
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#include <vector>
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namespace data {
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/**
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* @brief Cache for an entire ledger.
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*/
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class LedgerCache
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{
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struct CacheEntry
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{
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uint32_t seq = 0;
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Blob blob;
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};
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// counters for fetchLedgerObject(s) hit rate
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mutable std::atomic_uint32_t objectReqCounter_ = 0;
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mutable std::atomic_uint32_t objectHitCounter_ = 0;
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// counters for fetchSuccessorKey hit rate
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mutable std::atomic_uint32_t successorReqCounter_ = 0;
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mutable std::atomic_uint32_t successorHitCounter_ = 0;
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std::map<ripple::uint256, CacheEntry> map_;
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mutable std::shared_mutex mtx_;
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uint32_t latestSeq_ = 0;
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std::atomic_bool full_ = false;
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std::atomic_bool disabled_ = false;
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// temporary set to prevent background thread from writing already deleted data. not used when cache is full
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std::unordered_set<ripple::uint256, ripple::hardened_hash<>> deletes_;
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public:
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/**
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* @brief Update the cache with new ledger objects.
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*
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* @param blobs The ledger objects to update cache with
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* @param seq The sequence to update cache for
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* @param isBackground Should be set to true when writing old data from a background thread
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*/
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void
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update(std::vector<LedgerObject> const& blobs, uint32_t seq, bool isBackground = false);
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/**
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* @brief Fetch a cached object by its key and sequence number.
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*
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* @param key The key to fetch for
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* @param seq The sequence to fetch for
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* @return If found in cache, will return the cached Blob; otherwise nullopt is returned
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*/
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std::optional<Blob>
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get(ripple::uint256 const& key, uint32_t seq) const;
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/**
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* @brief Gets a cached successor.
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*
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* Note: This function always returns std::nullopt when @ref isFull() returns false.
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*
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* @param key The key to fetch for
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* @param seq The sequence to fetch for
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* @return If found in cache, will return the cached successor; otherwise nullopt is returned
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*/
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std::optional<LedgerObject>
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getSuccessor(ripple::uint256 const& key, uint32_t seq) const;
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/**
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* @brief Gets a cached predcessor.
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*
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* Note: This function always returns std::nullopt when @ref isFull() returns false.
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*
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* @param key The key to fetch for
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* @param seq The sequence to fetch for
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* @return If found in cache, will return the cached predcessor; otherwise nullopt is returned
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*/
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std::optional<LedgerObject>
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getPredecessor(ripple::uint256 const& key, uint32_t seq) const;
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/**
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* @brief Disables the cache.
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*/
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void
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setDisabled();
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/**
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* @brief Sets the full flag to true.
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*
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* This is used when cache loaded in its entirety at startup of the application. This can be either loaded from DB,
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* populated together with initial ledger download (on first run) or downloaded from a peer node (specified in
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* config).
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*/
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void
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setFull();
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/**
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* @return The latest ledger sequence for which cache is available.
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*/
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uint32_t
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latestLedgerSequence() const;
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/**
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* @return true if the cache has all data for the most recent ledger; false otherwise
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*/
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bool
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isFull() const;
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/**
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* @return The total size of the cache.
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*/
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size_t
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size() const;
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/**
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* @return A number representing the success rate of hitting an object in the cache versus missing it.
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*/
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float
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getObjectHitRate() const;
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/**
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* @return A number representing the success rate of hitting a successor in the cache versus missing it.
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*/
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float
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getSuccessorHitRate() const;
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};
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} // namespace data
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